2cebac6f2f
* fix up that vendor ID * add a VIA enabled keymap * use pragma once * clean up indicator leds code * remove unused header
78 lines
2.3 KiB
C
78 lines
2.3 KiB
C
/*
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Copyright 2012 Doyu Studio <sy_yang@doyustudio.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4453 // DS for Doyu Studios
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Shopkey by Doyu Studio
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#define PRODUCT Do60
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#define DESCRIPTION Do60 Keyboard PCB by Doyu Studio
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, F4, B4, D7, D6, B3, B0 }
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#define UNUSED_PINS
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/* Backlight Setup */
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#define BACKLIGHT_PIN B5
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#define BACKLIGHT_LEVELS 6
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//#define BACKLIGHT_BREATHING
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* RGB Underglow
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* F5 PIN for DO60's pre-soldered WS2812 LEDs
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*/
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#define RGB_DI_PIN F5
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 20 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 15
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#define RGBLIGHT_VAL_STEP 15
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define TAPPING_TERM 200
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#endif
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