qmk-keychron-q3-colemak-dh/keyboards/splitkb/kyria/rev2/config.h
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00

94 lines
3.5 KiB
C

/*
Copyright 2022 Thomas Baart <thomas@splitkb.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
/* Rows are doubled up */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
// wiring
#define MATRIX_ROW_PINS \
{ F6, F7, B1, B3 }
#define MATRIX_COL_PINS \
{ B2, B6, B5, B4, E6, D7, C6, D4 }
#define MATRIX_ROW_PINS_RIGHT \
{ D4, C6, D7, E6 }
#define MATRIX_COL_PINS_RIGHT \
{ B4, B5, B6, B2, B3, B1, F7, F6 }
#define ENCODERS_PAD_A \
{ F4 }
#define ENCODERS_PAD_B \
{ F5 }
#define ENCODERS_PAD_A_RIGHT \
{ F5 }
#define ENCODERS_PAD_B_RIGHT \
{ F4 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// Side detection
// col 4 row 3 on right-hand-side
#define SPLIT_HAND_MATRIX_GRID E6, B3 // row first because the board is col2row
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
#define MATRIX_MASKED // actual mask is defined by `matrix_mask` in `rev2.c`
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#if defined(CONVERT_TO_PROTON_C)
# define SERIAL_USART_FULL_DUPLEX // Enable full duplex operation mode.
# define SERIAL_USART_PIN_SWAP // Swap TX and RX pins if keyboard is master halve.
# define SERIAL_USART_DRIVER SD1 // USART driver of TX pin. default: SD1
# define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7
# define SERIAL_USART_TX_PIN D3
# define SERIAL_USART_RX_PIN D2
# define RGB_DI_PIN PAL_LINE(GPIOA, 3)
# define WS2812_PWM_DRIVER PWMD2 // default: PWMD2
# define WS2812_PWM_CHANNEL 4 // default: 2
# define WS2812_PWM_PAL_MODE 1 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMAMUX_ID STM32_DMAMUX1_TIM2_UP // DMAMUX configuration for TIMx_UP -- only required if your MCU has a DMAMUX peripheral, see the respective reference manual for the appropriate values for your MCU.
#else
# define RGB_DI_PIN D3
# define SOFT_SERIAL_PIN D2
#endif
#define RGBLED_SPLIT \
{ 10, 10 }
#define RGBLED_NUM 20
#ifdef OLED_ENABLE
# define OLED_DISPLAY_128X64
# define SPLIT_OLED_ENABLE
#endif
/* RGB matrix support */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_LED_COUNT RGBLED_NUM // Number of LEDs
# define RGB_MATRIX_SPLIT { 10, 10 }
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
# define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif