ebb512db82
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
122 lines
4.0 KiB
C
122 lines
4.0 KiB
C
/* Copyright 2018 Jason Williams (Wilba)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 17
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F1, F0, E6, F4, F6, F7 }
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#define MATRIX_COL_PINS { F5, D5, B1, B2, B3, D3, D2, C7, C6, B6, B5, B4, D7, D6, D4, B7, B0 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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// IS31FL3731 driver
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#define DRIVER_COUNT 3
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#define RGB_MATRIX_LED_COUNT 108
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#define RGB_BACKLIGHT_ENABLED 1
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// This conditionally compiles the backlight code for U80-A specifics
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#define RGB_BACKLIGHT_U80_A
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// enable/disable LEDs based on layout
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// they aren't really used if RGB_BACKLIGHT_M60_A defined
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#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 1
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#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
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#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 1
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#define RGB_BACKLIGHT_USE_7U_SPACEBAR 1
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#define RGB_BACKLIGHT_USE_ISO_ENTER 0
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#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 1
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// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
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#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
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// disable backlight after timeout in minutes, 0 = no timeout
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#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
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// the default brightness
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#define RGB_BACKLIGHT_BRIGHTNESS 255
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// the default effect (RGB test)
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#define RGB_BACKLIGHT_EFFECT 255
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// the default effect speed (0-3)
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#define RGB_BACKLIGHT_EFFECT_SPEED 0
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// the default color1 and color2
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#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
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#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
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// These define which keys in the matrix are alphas/mods
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// Used for backlight effects so colors are different for
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// alphas vs. mods
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// Each value is for a row, bit 0 is column 0
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// Alpha=0 Mod=1
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b1110000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b1100000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b1111000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b1111000000000001
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b1111100000000111
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#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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// Backlight config starts after VIA's EEPROM usage,
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// dynamic keymaps start after this.
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#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 31
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