ec06ffe294
* Add 7c8/framework keyboard * Update VIA framework.json definition * Code cleanup and styling to conform to QMK style guide * Code cleanup and moving some keymap definitions to a 'steven' keymap in order to create a cleaner default keymap for other users * Update keyboards/7c8/framework/config.h Remove #define DESCRIPTION Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/7c8/framework/config.h remove #define UNUSED_PINS Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/7c8/framework/framework.h Change layout name to existing layout name. Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/7c8/framework/framework.h Change layout name to existing layout name. Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/7c8/framework/framework.h Change layout name to existing layout name. Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/7c8/framework/keymaps/via/keymap.c change biton32 to get_highest_layer Co-authored-by: Drashna Jaelre <drashna@live.com> * change vendor ID from 0x07c8 to 0x77c8, which is unused * delete VIA .json definition from via keymap folder * Change framework_grid to LAYOUT_ortho_5x12 in default keymap.c * remove framework.json from 'steven' keymap folder * cleanup * Update keyboards/7c8/framework/config.h 0x77c8 -> 0x77C8 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
157 lines
6.0 KiB
C
157 lines
6.0 KiB
C
/* Copyright 2020 Steven Nguyen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum framework_layers {
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_BASE,
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_LOWER,
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_RAISE,
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_BOTH,
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_FN
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};
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enum framework_keycodes {
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LOWER = SAFE_RANGE,
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RAISE,
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BOTH,
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FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_ortho_5x12(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MEDIA_PLAY_PAUSE,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, FN, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_LOWER] = LAYOUT_ortho_5x12(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
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KC_LEAD, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_DEL, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
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KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _______, _______, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END
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),
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[_RAISE] = LAYOUT_ortho_5x12(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, KC_TRNS, _______, _______, KC_TRNS, _______, _______, _______, _______
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),
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[_BOTH] = LAYOUT_ortho_5x12(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, LALT(KC_F4), _______, KC_MYCM, LGUI(KC_R), _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG
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),
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[_FN] = LAYOUT_ortho_5x12(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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switch (get_highest_layer(layer_state)) {
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case _BASE:
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if (clockwise) {
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tap_code(KC_AUDIO_VOL_UP);
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} else {
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tap_code(KC_AUDIO_VOL_DOWN);
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}
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break;
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case _LOWER:
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if (clockwise) {
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tap_code16(LCTL(KC_TAB));
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} else {
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tap_code16(LCTL(LSFT(KC_TAB)));
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}
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break;
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case _RAISE:
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if (clockwise) {
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tap_code16(LCTL(KC_RGHT));
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} else {
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tap_code16(LCTL(KC_LEFT));
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}
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break;
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case _BOTH:
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if (clockwise) {
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tap_code16(LCTL(KC_Y));
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} else {
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tap_code16(LCTL(KC_Z));
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}
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break;
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case _FN:
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if (clockwise) {
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tap_code(_______);
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} else {
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tap_code(_______);
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}
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break;
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default:
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break;
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}
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _BOTH);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _BOTH);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _BOTH);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _BOTH);
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}
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return false;
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case FN:
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if (record->event.pressed) {
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layer_on(_FN);
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} else {
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layer_off(_FN);
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}
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return false;
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}
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return true;
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}
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