ecd21b44a8
* Fix reversed bool check in layer_state_set * Add Quefrency 65 for a friend * Add Ergodox EZ Glow keymap * Add RGB Matrix Code * Further changes to rgb matrix ErgoDox EZ * Update bjohnson keymaps * Fix CRKBD display * Overhaul to corne keyboard * Narrow scope for keylogger * Minor layout tweaks to Corne Keyboard * additional CRKBD tweaks * Minor tweaks to CRKBD * Add all characters for keylogger * Ergodox EZ Glow overhaul * Fix Ergodox EZ Glow layer colors * Increase Tapping Term for Corne Keyboard * Fix unicode-ish * Revert some changes * Add layer specific lighting effects * Some minor tweaks to ergodox glow config * revert changes to ergodox files * Update Glow readme * Add more tapping term defines * Fix changes * Fix ergodox keymap * Hopefully fix sleeping * Disable layer indications if rgb matrix is disabled * Add support for sleeping and rgb layer change toggle to ergodox ez glow * Make RGB Layer Indication Great Again * Make Unicode Great Again * Remove placeholder define Co-Authored-By: drashna <drashna@live.com> * Remove placeholder define Co-Authored-By: drashna <drashna@live.com> * Remove old EEPROM Reset keycode
223 lines
8.0 KiB
C
223 lines
8.0 KiB
C
/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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#ifdef RGB_MATRIX_ENABLE
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extern bool g_suspend_state;
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#endif
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#ifdef BACKLIGHT_ENABLE
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enum planck_keycodes {
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BACKLIT = NEW_SAFE_RANGE,
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};
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#else
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#define BACKLIT OSM(MOD_LSFT)
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#endif
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#define LAYOUT_ortho_4x12_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
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) \
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LAYOUT_ortho_4x12_wrapper( \
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KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
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KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
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KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_ENT, \
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BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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)
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#define LAYOUT_ortho_4x12_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_ortho_4x12_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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[_COLEMAK] = LAYOUT_ortho_4x12_base_wrapper(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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[_DVORAK] = LAYOUT_ortho_4x12_base_wrapper(
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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[_WORKMAN] = LAYOUT_ortho_4x12_base_wrapper(
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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),
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[_MODS] = LAYOUT_ortho_4x12_wrapper(
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_LOWER] = LAYOUT_ortho_4x12_wrapper(
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KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
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KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
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_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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[_RAISE] = LAYOUT_ortho_4x12_wrapper(
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KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
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KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
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_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
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_______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
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),
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[_ADJUST] = LAYOUT_ortho_4x12_wrapper(
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KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
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VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
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_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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#ifdef BACKLIGHT_ENABLE
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case BACKLIT:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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PORTE &= ~(1<<6);
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} else {
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unregister_code(KC_RSFT);
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PORTE |= (1<<6);
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}
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return false;
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break;
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#endif
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}
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return true;
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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case BK_LWER:
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case SP_LWER:
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case DL_RAIS:
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case ET_RAIS:
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return false;
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default:
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return true;
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}
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}
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#ifdef RGB_MATRIX_ENABLE
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void suspend_power_down_keymap(void)
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{
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rgb_matrix_set_suspend_state(true);
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}
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void suspend_wakeup_init_keymap(void)
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{
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rgb_matrix_set_suspend_state(false);
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}
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void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
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rgb_led led;
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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if (led.matrix_co.raw < 0xFF) {
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if (led.modifier) {
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rgb_matrix_set_color( i, red, green, blue );
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}
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}
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}
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}
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void rgb_matrix_indicators_user(void) {
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uint8_t this_mod = get_mods();
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uint8_t this_led = host_keyboard_leds();
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uint8_t this_osm = get_oneshot_mods();
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if (!g_suspend_state) {
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switch (biton32(layer_state)) {
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case _RAISE:
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rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, false); break;
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case _LOWER:
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rgb_matrix_layer_helper(0x00, 0xFF, 0x00, false); break;
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case _ADJUST:
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rgb_matrix_layer_helper(0xFF, 0x00, 0x00, false); break;
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default:
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switch (biton32(default_layer_state)) {
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case _QWERTY:
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rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, true); break;
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case _COLEMAK:
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rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, true); break;
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case _DVORAK:
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rgb_matrix_layer_helper(0x00, 0xFF, 0x00, true); break;
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case _WORKMAN:
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rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, true); break;
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}
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}
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}
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switch (biton32(default_layer_state)) {
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case _QWERTY:
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rgb_matrix_set_color(42, 0x00, 0xFF, 0xFF); break;
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case _COLEMAK:
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rgb_matrix_set_color(42, 0xFF, 0x00, 0xFF); break;
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case _DVORAK:
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rgb_matrix_set_color(42, 0x00, 0xFF, 0x00); break;
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case _WORKMAN:
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rgb_matrix_set_color(42, 0xD9, 0xA5, 0x21); break;
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}
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if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
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rgb_matrix_set_color(24, 0x00, 0xFF, 0x00);
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rgb_matrix_set_color(36, 0x00, 0xFF, 0x00);
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}
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if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
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rgb_matrix_set_color(25, 0xFF, 0x00, 0x00);
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rgb_matrix_set_color(34, 0xFF, 0x00, 0x00);
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rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
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}
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if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
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rgb_matrix_set_color(39, 0xFF, 0xD9, 0x00);
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}
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if (this_mod & MODS_ALT_MASK || this_osm & MODS_ALT_MASK) {
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rgb_matrix_set_color(38, 0x00, 0x00, 0xFF);
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}
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}
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void matrix_init_keymap(void) {
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rgblight_mode(RGB_MATRIX_MULTISPLASH);
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}
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#endif //RGB_MATRIX_INIT
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