f14629ed1c
* Remove/migrate action_get_macro()s from default keymaps * Leave these breaks alone
229 lines
8.3 KiB
C
229 lines
8.3 KiB
C
/*
|
||
Copyright 2016 Julien Pecqueur <julien@peclu.net>
|
||
Copyright 2016 Felix Uhl <ifreilicht@gmail.com>
|
||
|
||
This program is free software: you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation, either version 2 of the License, or
|
||
(at your option) any later version.
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
You should have received a copy of the GNU General Public License
|
||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
*/
|
||
|
||
#include QMK_KEYBOARD_H
|
||
|
||
#define ONESHOT_TAP_TOGGLE 2
|
||
#define ONESHOT_TIMEOUT 1
|
||
|
||
//uncomment to activate dead keys
|
||
//#define DONT_REVIVE_DEADKEYS 1
|
||
|
||
//Function keycodes for better readability
|
||
//SpaceFN
|
||
//OneShot LeftShift
|
||
//GamingMode Lock (disables SpaceFn and OneShot LShift)
|
||
//Function
|
||
//Mute microphone
|
||
#define KC_SPACEFN KC_FN0
|
||
#define KC_OSLS KC_FN3
|
||
#define KC_GMLK KC_FN1
|
||
#define KC_FUNC KC_FN2
|
||
#define MICMUTE RCTL(KC_LCTL)
|
||
|
||
enum function_codes {
|
||
F_SPACEFN = 0,
|
||
F_OSLS = 3,
|
||
F_GMLK = 1,
|
||
F_FUNC = 2
|
||
};
|
||
|
||
enum layer_names {
|
||
DEFAULT,
|
||
GAMING,
|
||
FUNCTION
|
||
};
|
||
|
||
enum languages {
|
||
GERMAN
|
||
};
|
||
|
||
#define LANGUAGE GERMAN
|
||
|
||
enum custom_keycodes {
|
||
KC_CM_A = SAFE_RANGE,
|
||
// KC_CM_B,
|
||
KC_CM_C,
|
||
// KC_CM_D,
|
||
KC_CM_E,
|
||
// KC_CM_F,
|
||
KC_CM_G,
|
||
// KC_CM_H,
|
||
KC_CM_I,
|
||
// KC_CM_J,
|
||
KC_CM_K,
|
||
KC_CM_L,
|
||
KC_CM_M,
|
||
KC_CM_N,
|
||
KC_CM_O,
|
||
KC_CM_P,
|
||
// KC_CM_Q,
|
||
KC_CM_R,
|
||
KC_CM_S,
|
||
// KC_CM_T,
|
||
KC_CM_U,
|
||
// KC_CM_V,
|
||
KC_CM_W,
|
||
// KC_CM_X,
|
||
KC_CM_Y,
|
||
KC_CM_Z
|
||
};
|
||
|
||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||
/* Layout 0: Default Layer
|
||
* ,-----------------------------------------------------------.
|
||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del|
|
||
* |-----------------------------------------------------------|
|
||
* |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp|
|
||
* |-----------------------------------------------------------|
|
||
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||
* |-----------------------------------------------------------|
|
||
* |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft|
|
||
* |-----------------------------------------------------------|
|
||
* |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right|
|
||
* `-----------------------------------------------------------'
|
||
*/
|
||
[DEFAULT] = LAYOUT(
|
||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
|
||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||
KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \
|
||
KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
|
||
),
|
||
|
||
/* Layout 1: Gaming Layer, SpaceFn disabled
|
||
* ,-----------------------------------------------------------.
|
||
* | | | | | | | | | | | | | | | |
|
||
* |-----------------------------------------------------------|
|
||
* | | | | | | | | | | | | | | |
|
||
* |-----------------------------------------------------------|
|
||
* | | | | | | | | | | | | | |
|
||
* |-----------------------------------------------------------|
|
||
* | | | | | | | | | | | | |Fn1 |
|
||
* |-----------------------------------------------------------|
|
||
* | |RSft| | Space | | | | |
|
||
* `-----------------------------------------------------------'
|
||
*/
|
||
[GAMING] = LAYOUT(
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \
|
||
_______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______
|
||
),
|
||
|
||
/* Layout 2: Function Layer
|
||
* MicMute requires special software to be installed. Check readme.md for more information
|
||
* ,-----------------------------------------------------------.
|
||
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES|
|
||
* |-----------------------------------------------------------|
|
||
* | | | | |Prv|Ply|Nxt| <20> | | <20> | |Prt|Slk|Pau |
|
||
* |-----------------------------------------------------------|
|
||
* | | <20> | <20> | |Vl-|Mut|Vl+| | | | | |PEnt |
|
||
* |-----------------------------------------------------------|
|
||
* | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 |
|
||
* |-----------------------------------------------------------|
|
||
* | | | | | |Home|PDn |End |
|
||
* `-----------------------------------------------------------'
|
||
*/
|
||
[FUNCTION] = LAYOUT(
|
||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \
|
||
_______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SLCK, KC_PAUS, \
|
||
_______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \
|
||
_______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, KC_PGUP, KC_GMLK, \
|
||
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
|
||
),
|
||
};
|
||
|
||
/*
|
||
* Fn action definition
|
||
*/
|
||
const uint16_t PROGMEM fn_actions[] = {
|
||
[F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1
|
||
[F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift
|
||
[F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1
|
||
[F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift
|
||
};
|
||
|
||
void matrix_init_user(void) {
|
||
|
||
}
|
||
|
||
void matrix_scan_user(void) {
|
||
|
||
}
|
||
|
||
bool process_german(uint16_t keycode, keyrecord_t *record) {
|
||
uint16_t send_code = 0;
|
||
if (record->event.pressed) {
|
||
switch (keycode) {
|
||
case KC_CM_A:
|
||
send_code = KC_Q;
|
||
break;
|
||
case KC_CM_O:
|
||
send_code = KC_P;
|
||
break;
|
||
case KC_CM_U:
|
||
send_code = KC_Y;
|
||
break;
|
||
case KC_CM_S:
|
||
send_code = KC_S;
|
||
break;
|
||
}
|
||
|
||
if (send_code == 0) {
|
||
return true;
|
||
}
|
||
else {
|
||
register_code(KC_RALT);
|
||
register_code(send_code);
|
||
unregister_code(send_code);
|
||
unregister_code(KC_RALT);
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||
//revive dead keys
|
||
#ifndef DONT_REVIVE_DEADKEYS
|
||
bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT));
|
||
bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT));
|
||
if ((keycode == KC_QUOT && !altgr_active) ||
|
||
keycode == KC_GRV ||
|
||
(keycode == KC_6 && shift_active))
|
||
{
|
||
if (record->event.pressed) {
|
||
register_code(keycode);
|
||
unregister_code(keycode);
|
||
register_code(KC_SPACE);
|
||
unregister_code(KC_SPACE);
|
||
}
|
||
return false;
|
||
}
|
||
#endif
|
||
#if LANGUAGE == GERMAN
|
||
return process_german(keycode, record);
|
||
#else
|
||
return true;
|
||
#endif
|
||
}
|
||
|
||
void led_set_user(uint8_t usb_led) {
|
||
|
||
}
|