qmk-keychron-q3-colemak-dh/keyboards/handwired/promethium/config.h

231 lines
5.9 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
#define MATRIX_COLS 6
#define MATRIX_ROWS 9
/* default pin-out */
#define MATRIX_COL_PINS \
{ F4, F1, F0, D6, D0, D1 }
#define MATRIX_ROW_PINS \
{ F5, F6, F7, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN }
#define TRACKPOINT_PINS \
{ B7, B6, D7 }
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT) | MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)))
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define PS2_MOUSE_INIT_DELAY 2000
#define BATTERY_POLL 30000
#define MAX_VOLTAGE 4.2
#define MIN_VOLTAGE 3.2
#ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
enum led_sequence {
LED_IND_LINUX,
LED_IND_APPLE,
LED_IND_WINDOWS,
LED_IND_QWERTY,
LED_IND_ALT,
LED_IND_AUDIO,
LED_IND_BLUETOOTH,
LED_IND_USB,
LED_IND_BATTERY,
LED_IND_CAPSLOCK,
LED_IND_GUI,
LED_IND_FUN,
LED_IND_NUM,
LED_IND_PUNC,
LED_IND_EMOJI,
LED_IND_GREEK,
LED_BKSP,
LED_ENT,
LED_RSFT,
LED_RCTL,
LED_RALT,
LED_SLSH,
LED_SCLN,
LED_P,
LED_O,
LED_L,
LED_DOT,
LED_RGUI,
LED_GREEK,
LED_COMM,
LED_K,
LED_I,
LED_U,
LED_J,
LED_M,
LED_FUN,
LED_RSPC,
LED_N,
LED_HH,
LED_Y,
LED_TRACKPOINT3,
LED_TRACKPOINT2,
LED_TRACKPOINT1,
LED_T,
LED_G,
LED_B,
LED_LSPC,
LED_NUM,
LED_V,
LED_F,
LED_R,
LED_E,
LED_D,
LED_C,
LED_EMPTY,
LED_LGUI,
LED_X,
LED_S,
LED_W,
LED_Q,
LED_A,
LED_Z,
LED_LALT,
LED_LCTL,
LED_LSFT,
LED_ESC,
LED_TAB,
LED_TOTAL
};
# define RGB_DI_PIN B5
# define RGBSPS_NUM LED_TOTAL
#endif
/* PS/2 mouse */
#ifdef PS2_DRIVER_BUSYWAIT
# define PS2_CLOCK_PIN D3
# define PS2_DATA_PIN D2
#endif
/* PS/2 mouse interrupt version */
#ifdef PS2_DRIVER_INTERRUPT
/* uses INT1 for clock line(ATMega32U4) */
# define PS2_CLOCK_PIN D3
# define PS2_DATA_PIN D2
# define PS2_INT_INIT() \
do { \
EICRA |= ((1 << ISC31) | (0 << ISC30)); \
} while (0)
# define PS2_INT_ON() \
do { \
EIMSK |= (1 << INT3); \
} while (0)
# define PS2_INT_OFF() \
do { \
EIMSK &= ~(1 << INT3); \
} while (0)
# define PS2_INT_VECT INT3_vect
#endif
/* PS/2 mouse USART version */
#ifdef PS2_DRIVER_USART
/* XCK for clock line and RXD for data line */
#define PS2_CLOCK_PIN D5
#define PS2_DATA_PIN D2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
# define PS2_USART_INIT() \
do { \
PS2_CLOCK_DDR &= ~(1 << PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1 << PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | (3 << UPM10) | (0 << USBS1) | (3 << UCSZ10) | (0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
# define PS2_USART_RX_INT_ON() \
do { \
UCSR1B = ((1 << RXCIE1) | (1 << RXEN1)); \
} while (0)
# define PS2_USART_RX_POLL_ON() \
do { \
UCSR1B = (1 << RXEN1); \
} while (0)
# define PS2_USART_OFF() \
do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | (1 << TXEN1)); \
} while (0)
# define PS2_USART_RX_READY (UCSR1A & (1 << RXC1))
# define PS2_USART_RX_DATA UDR1
# define PS2_USART_ERROR (UCSR1A & ((1 << FE1) | (1 << DOR1) | (1 << UPE1)))
# define PS2_USART_RX_VECT USART1_RX_vect
#endif