231 lines
5.9 KiB
C
231 lines
5.9 KiB
C
/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* key matrix size */
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#define MATRIX_COLS 6
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#define MATRIX_ROWS 9
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/* default pin-out */
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#define MATRIX_COL_PINS \
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{ F4, F1, F0, D6, D0, D1 }
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#define MATRIX_ROW_PINS \
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{ F5, F6, F7, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN }
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#define TRACKPOINT_PINS \
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{ B7, B6, D7 }
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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// #define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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// #define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT) | MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)))
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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#define PS2_MOUSE_INIT_DELAY 2000
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#define BATTERY_POLL 30000
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#define MAX_VOLTAGE 4.2
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#define MIN_VOLTAGE 3.2
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#ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
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enum led_sequence {
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LED_IND_LINUX,
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LED_IND_APPLE,
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LED_IND_WINDOWS,
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LED_IND_QWERTY,
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LED_IND_ALT,
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LED_IND_AUDIO,
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LED_IND_BLUETOOTH,
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LED_IND_USB,
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LED_IND_BATTERY,
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LED_IND_CAPSLOCK,
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LED_IND_GUI,
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LED_IND_FUN,
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LED_IND_NUM,
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LED_IND_PUNC,
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LED_IND_EMOJI,
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LED_IND_GREEK,
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LED_BKSP,
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LED_ENT,
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LED_RSFT,
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LED_RCTL,
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LED_RALT,
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LED_SLSH,
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LED_SCLN,
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LED_P,
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LED_O,
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LED_L,
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LED_DOT,
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LED_RGUI,
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LED_GREEK,
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LED_COMM,
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LED_K,
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LED_I,
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LED_U,
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LED_J,
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LED_M,
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LED_FUN,
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LED_RSPC,
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LED_N,
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LED_HH,
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LED_Y,
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LED_TRACKPOINT3,
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LED_TRACKPOINT2,
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LED_TRACKPOINT1,
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LED_T,
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LED_G,
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LED_B,
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LED_LSPC,
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LED_NUM,
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LED_V,
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LED_F,
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LED_R,
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LED_E,
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LED_D,
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LED_C,
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LED_EMPTY,
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LED_LGUI,
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LED_X,
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LED_S,
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LED_W,
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LED_Q,
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LED_A,
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LED_Z,
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LED_LALT,
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LED_LCTL,
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LED_LSFT,
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LED_ESC,
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LED_TAB,
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LED_TOTAL
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};
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# define RGB_DI_PIN B5
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# define RGBSPS_NUM LED_TOTAL
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#endif
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/* PS/2 mouse */
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#ifdef PS2_DRIVER_BUSYWAIT
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# define PS2_CLOCK_PIN D3
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# define PS2_DATA_PIN D2
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#endif
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/* PS/2 mouse interrupt version */
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#ifdef PS2_DRIVER_INTERRUPT
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/* uses INT1 for clock line(ATMega32U4) */
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# define PS2_CLOCK_PIN D3
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# define PS2_DATA_PIN D2
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# define PS2_INT_INIT() \
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do { \
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EICRA |= ((1 << ISC31) | (0 << ISC30)); \
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} while (0)
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# define PS2_INT_ON() \
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do { \
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EIMSK |= (1 << INT3); \
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} while (0)
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# define PS2_INT_OFF() \
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do { \
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EIMSK &= ~(1 << INT3); \
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} while (0)
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# define PS2_INT_VECT INT3_vect
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#endif
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/* PS/2 mouse USART version */
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#ifdef PS2_DRIVER_USART
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/* XCK for clock line and RXD for data line */
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#define PS2_CLOCK_PIN D5
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#define PS2_DATA_PIN D2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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# define PS2_USART_INIT() \
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do { \
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PS2_CLOCK_DDR &= ~(1 << PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1 << PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | (3 << UPM10) | (0 << USBS1) | (3 << UCSZ10) | (0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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# define PS2_USART_RX_INT_ON() \
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do { \
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UCSR1B = ((1 << RXCIE1) | (1 << RXEN1)); \
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} while (0)
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# define PS2_USART_RX_POLL_ON() \
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do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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# define PS2_USART_OFF() \
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do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | (1 << TXEN1)); \
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} while (0)
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# define PS2_USART_RX_READY (UCSR1A & (1 << RXC1))
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# define PS2_USART_RX_DATA UDR1
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# define PS2_USART_ERROR (UCSR1A & ((1 << FE1) | (1 << DOR1) | (1 << UPE1)))
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# define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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