qmk-keychron-q3-colemak-dh/layouts/community/ortho_4x12/jotix/unicode.c
jotix ac20e7e3f2 [Keymap] jotix ortho_4x12_layout (#6458)
* jotix ortho_4x12_layout

* jotix ortho_4x12_layout
2019-08-01 09:51:51 -07:00

200 lines
5.2 KiB
C

enum unicode_names {
A_ACUTE,
A_ACUTEC,
E_ACUTE,
E_ACUTEC,
I_ACUTE,
I_ACUTEC,
O_ACUTE,
O_ACUTEC,
U_ACUTE,
U_ACUTEC,
U_DIERESIS,
U_DIERESISC,
N_TILDE,
N_TILDEC,
OPEN_EXCML,
OPEN_QUEST,
EURO,
POUND,
LEFT_ARROW,
DOWN_ARROW,
UP_ARROW,
RIGHT_ARROW,
LEFT_DARROW,
DOWN_DARROW,
UP_DARROW,
RIGHT_DAROW,
LEFT_DQUOT,
RGHT_DQUOT,
DEGREE,
DEGREE_CELCIUS,
SUPER_1,
SUPER_2,
SUPER_3,
ONE_HALF,
PER_MILLE,
PER_THOUS,
PILCROW,
COPYRIGHT,
REGISTERED,
MICRO,
MIDDLE_DOT,
BOX_CORNER_1,
BOX_CORNER_2,
BOX_CORNER_3,
BOX_CORNER_4,
BOX_HORIZONTAL,
BOX_VERTICAL,
BOX_CROSS,
BOX_UNION_1,
BOX_UNION_2,
BOX_UNION_3,
BOX_UNION_4,
DBOX_CORNER_1,
DBOX_CORNER_2,
DBOX_CORNER_3,
DBOX_CORNER_4,
DBOX_HORIZONT,
DBOX_VERTICAL,
DBOX_CROSS,
DBOX_UNION_1,
DBOX_UNION_2,
DBOX_UNION_3,
DBOX_UNION_4,
LESS_EQUAL,
MORE_EQUAL,
DIVISION,
SQUARE_ROOT,
CUBE_ROOT,
SPADE_SUIT,
TREBOL_SUIT,
HEART_SUIT,
DIAMOND_SUIT,
NARRAY_SUM,
INFINIT_SYMBOL,
DIAMOND_BULLET,
CIRCLE_BULLET,
SMILE_FACE,
SAD_FACE
};
const uint32_t PROGMEM unicode_map[] = {
[A_ACUTE] = 0x00E1,
[A_ACUTEC] = 0x00C1,
[E_ACUTE] = 0x00E9,
[E_ACUTEC] = 0x00C9,
[I_ACUTE] = 0x00ED,
[I_ACUTEC] = 0x00CD,
[O_ACUTE] = 0x00F3,
[O_ACUTEC] = 0x00D3,
[U_ACUTE] = 0x00FA,
[U_ACUTEC] = 0x00DA,
[U_DIERESIS] = 0x00FC,
[U_DIERESISC] = 0x00DC,
[N_TILDE] = 0x00F1,
[N_TILDEC] = 0x00D1,
[OPEN_EXCML] = 0x00A1,
[OPEN_QUEST] = 0x00BF,
[EURO] = 0x20AC,
[POUND] = 0x00A3,
[LEFT_ARROW] = 0x2190,
[DOWN_ARROW] = 0x2193,
[UP_ARROW] = 0x2191,
[RIGHT_ARROW] = 0x2192,
[LEFT_DARROW] = 0x21E6,
[DOWN_DARROW] = 0x21D3,
[UP_DARROW] = 0x21D1,
[RIGHT_DAROW] = 0x21D2,
[LEFT_DQUOT] = 0x00AB,
[RGHT_DQUOT] = 0x00BB,
[DEGREE] = 0x00B0,
[DEGREE_CELCIUS]= 0x2103,
[SUPER_1] = 0x00B9,
[SUPER_2] = 0x00B2,
[SUPER_3] = 0x00B3,
[ONE_HALF] = 0x00BD,
[PER_MILLE] = 0x0609,
[PER_THOUS] = 0x060A,
[PILCROW] = 0x00B6,
[COPYRIGHT] = 0x00A9,
[REGISTERED] = 0x00AE,
[MICRO] = 0x00B5,
[MIDDLE_DOT] = 0x00B7,
[BOX_CORNER_1] = 0x250C,
[BOX_CORNER_2] = 0x2510,
[BOX_CORNER_3] = 0x2514,
[BOX_CORNER_4] = 0x2518,
[BOX_HORIZONTAL]= 0x2500,
[BOX_VERTICAL] = 0x2502,
[BOX_CROSS] = 0x253C,
[BOX_UNION_1] = 0x2524,
[BOX_UNION_2] = 0x252C,
[BOX_UNION_3] = 0x2534,
[BOX_UNION_4] = 0x251C,
[DBOX_CORNER_1] = 0x2554,
[DBOX_CORNER_2] = 0x2557,
[DBOX_CORNER_3] = 0x255A,
[DBOX_CORNER_4] = 0x255D,
[DBOX_HORIZONT] = 0x2550,
[DBOX_VERTICAL] = 0x2551,
[DBOX_CROSS] = 0x256C,
[DBOX_UNION_1] = 0x2563,
[DBOX_UNION_2] = 0x2566,
[DBOX_UNION_3] = 0x2569,
[DBOX_UNION_4] = 0x2560,
[LESS_EQUAL] = 0x2264,
[MORE_EQUAL] = 0x2265,
[DIVISION] = 0x00F7,
[SQUARE_ROOT] = 0x221A,
[CUBE_ROOT] = 0x221B,
[SPADE_SUIT] = 0x2660,
[TREBOL_SUIT] = 0x2663,
[HEART_SUIT] = 0x2664,
[DIAMOND_SUIT] = 0x2665,
[NARRAY_SUM] = 0x2211,
[INFINIT_SYMBOL]= 0x221E,
[DIAMOND_BULLET]= 0x2B25,
[CIRCLE_BULLET] = 0x2981,
[SMILE_FACE] = 0x263A,
[SAD_FACE] = 0x2639
};
#define UN_ESC XP(DEGREE, DEGREE_CELCIUS)
#define UN_Q XP(OPEN_EXCML, SUPER_1)
#define UN_W XP(SUPER_2, SUPER_3)
#define UN_E XP(E_ACUTE, E_ACUTEC)
#define UN_R XP(EURO, ONE_HALF)
#define UN_T XP(PER_MILLE, PER_THOUS)
#define UN_Y XP(U_DIERESIS, U_DIERESISC)
#define UN_U XP(U_ACUTE, U_ACUTEC)
#define UN_I XP(I_ACUTE, I_ACUTEC)
#define UN_O XP(O_ACUTE, O_ACUTEC)
#define UN_P XP(POUND, PILCROW)
#define UN_BSPC XP(BOX_CROSS, DBOX_CROSS)
#define UN_TAB XP(DIAMOND_BULLET, CIRCLE_BULLET)
#define UN_A XP(A_ACUTE, A_ACUTEC)
#define UN_S XP(BOX_CORNER_1, DBOX_CORNER_1)
#define UN_D XP(BOX_CORNER_2, DBOX_CORNER_2)
#define UN_F XP(BOX_CORNER_3, DBOX_CORNER_3)
#define UN_G XP(BOX_CORNER_4, DBOX_CORNER_4)
#define UN_H XP(BOX_UNION_1, DBOX_UNION_1)
#define UN_J XP(BOX_UNION_2, DBOX_UNION_2)
#define UN_K XP(BOX_UNION_3, DBOX_UNION_3)
#define UN_L XP(BOX_UNION_4, DBOX_UNION_4)
#define UN_SCLN XP(BOX_HORIZONTAL, DBOX_HORIZONT)
#define UN_ENT XP(BOX_VERTICAL, DBOX_VERTICAL)
#define UN_Z XP(NARRAY_SUM, INFINIT_SYMBOL)
#define UN_X XP(SMILE_FACE, SAD_FACE)
#define UN_C XP(COPYRIGHT, REGISTERED)
#define UN_V XP(SPADE_SUIT, TREBOL_SUIT)
#define UN_B XP(HEART_SUIT, DIAMOND_SUIT)
#define UN_N XP(N_TILDE, N_TILDEC)
#define UN_M XP(MICRO, MIDDLE_DOT)
#define UN_COMM XP(LESS_EQUAL, LEFT_DQUOT)
#define UN_DOT XP(MORE_EQUAL, RGHT_DQUOT)
#define UN_SLSH XP(OPEN_QUEST, DIVISION)
#define UN_LEFT XP(LEFT_ARROW, LEFT_DARROW)
#define UN_DOWN XP(DOWN_ARROW, DOWN_DARROW)
#define UN_UP XP(UP_ARROW, UP_DARROW)
#define UN_RGHT XP(RIGHT_ARROW, RIGHT_DAROW)