qmk-keychron-q3-colemak-dh/keyboards/exclusive/e6_rgb
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
..
keymaps RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
config.h Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 2022-10-15 09:55:12 -07:00
e6_rgb.c Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399) 2022-09-23 22:46:23 +10:00
e6_rgb.h Exclusive E6 RGB Refactor (#14604) 2021-09-26 15:22:04 +10:00
info.json Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
readme.md Exclusive E6 RGB Refactor (#14604) 2021-09-26 15:22:04 +10:00
rules.mk Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00

e6 pcb with rgb

A full rgb pcb for exclusive E6V1&V2

Keyboard Maintainer: astro
Hardware Supported: E6V1, E6V2

Make example for this keyboard (after setting up your build environment):

make exclusive/e6_rgb:default

Flashing example for this keyboard:

make exclusive/e6_rgb:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.