qmk-keychron-q3-colemak-dh/keyboards/projectd/65/projectd_65_ansi/keymaps/default/keymap.c
gskygithub a0c99e3431
[Keyboard] Add Projectd/65/Projectd_65_ansi (#21520)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: gksygithub <106651989+gksygithub@users.noreply.github.com>
2023-08-12 01:49:47 -07:00

93 lines
4.8 KiB
C

/* Copyright 2023 GSKY <gskyGit@gsky.com.tw>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
enum my_keycodes {
RGB_R = QK_USER,
RGB_G,
RGB_B,
RGB_W,
SW_cy,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_R:
if (record->event.pressed) {
rgb_matrix_sethsv(0, 255, 255);
rgb_matrix_mode(1);
}
return false; /* Skip all further processing of this key */
case RGB_G:
if (record->event.pressed) {
rgb_matrix_sethsv(85, 255, 255);
rgb_matrix_mode(1);
}
return false; /* Skip all further processing of this key */
case RGB_B:
if (record->event.pressed) {
rgb_matrix_sethsv(170, 255, 255);
rgb_matrix_mode(1);
}
return false; /* Skip all further processing of this key */
case RGB_W:
if (record->event.pressed) {
rgb_matrix_sethsv(0, 0, 255);
rgb_matrix_mode(1);
}
return false; /* Skip all further processing of this key */
case SW_cy:
rgb_matrix_sethsv(0, 255, 255);
rgb_matrix_mode(13);
return false; /* Skip all further processing of this key */
default:
return true; /* Process all other keycodes normally */
}
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[0] = LAYOUT(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_RMOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, RGB_VAI, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_R, RGB_G, RGB_B, RGB_W, SW_cy, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};