qmk-keychron-q3-colemak-dh/keyboards/checkerboards/nop60/keymaps/via/keymap.c

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/*
Copyright 2021 Nathan Spears
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Layer names
enum nop60_layers{
// - Base layer:
_BASE,
// - Symbols, numbers, and functions:
_FN1,
// - Alternate Function layer:
_FN2,
// - VIA Layer:
_VIA
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default QWERTY layer
*
* Esc Q W E R T Y U I O P DelBkS PgU
*
* Tab A S D F G H J K L ' Enter PgD
*
* LShift Z X C V B N M , . Sft/ CAP
*
* LCtlOS LAlt Fn Space RAlt Ln
*
*
*/
[_BASE] = LAYOUT_2x3u(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_SPC,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, BL_TOGG, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL
),
/* Main Numbers, Symbols & Function Layer (MOMENTARY)
*
* ! @ # $ % ^ & * [ ] \ Hme
*
* 1 2 3 4 5 6 7 8 9 0 End
*
* ( ) ; . - + * / =
*
*
*
*
*/
[_FN1] = LAYOUT_2x3u(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, RESET
),
/* ALTERNATE Function layer (MOMENTARY)
*
* PWRF1 F2 F3 F4 F5 F6 PRVNXT VL+
*
* SLP F7 F8 F9 F10F11F12 PLAY VL-
*
* WAKE
*
* RSET
*
*
*/
[_FN2] = LAYOUT_2x3u(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, RESET
),
[_VIA] = LAYOUT_2x3u(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, RESET
)
};