[Keyboard] Add Kimiko Rev2 and update Rev1 (#553)

* Initial Kimiko rev2 support

Signed-off-by: Ex3c4Def <Joe_No@gmx.net>

* Add Kimiko Rev2 and update Rev1

- move oled code and font to root, that way all Rev's and keymaps can access it
- delete all user keymaps, because it can be changed in VIAL GUI
- Rev1 migrate some features to info.json

* Fix Rev2 layout

* fix encoder orientation in vial gui

* fix typo

* remove readme from vial keymap folder

* rm obsolet code from vial.json, mirror qmk code

* fix firmware build for oriaj3 keymap

* add rev1 default keymap to fix cli check

---------

Signed-off-by: Ex3c4Def <Joe_No@gmx.net>
Co-authored-by: Ex3c4Def <Joe_No@gmx.net>
Co-authored-by: Ben Roe <ben@MacBook-Pro-von-Ben.local>
Co-authored-by: Ben Roe <ben@MacBookzPro-M2.lan>
This commit is contained in:
Ben 2023-10-14 03:43:33 +02:00 committed by GitHub
parent c950206556
commit 024ff3a238
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 1871 additions and 135 deletions

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@ -1,3 +1,20 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "progmem.h"
// Corne 8x6 font

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@ -0,0 +1,9 @@
{
"features": {
"mousekey": true,
"extrakey": true
},
"split": {
"enabled": true
}
}

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@ -1,9 +0,0 @@
OLED_ENABLE = yes
ENCODER_ENABLE = yes # ENables the use of one or more encoders
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
# LTO: Link Time Optimizations.
# Reduce compiled size, but will automatically disable the legacy TMK Macros and Functions features.
# This does not affect QMK Macros and Layers
LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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@ -23,7 +23,7 @@
// #define MASTER_RIGHT
// #define EE_HANDS
#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/rgb_matrix/glcdfont.c"
#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/oriaj3/glcdfont.c"
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7

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@ -1,10 +0,0 @@
OLED_DRIVER_ENABLE = yes # Enables the use of OLED displays
VIA_ENABLE = yes # Enable via support
VIAL_ENABLE = yes # Enable vial support
LTO_ENABLE = yes
QMK_SETTINGS = no
ENCODER_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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@ -1,4 +1,4 @@
/* Copyright 2020 @ben_roe (keycapsss.com)
/* Copyright 2023 @BenRoe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -13,8 +13,10 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "quantum.h"
#ifdef KEYBOARD_keycapsss_kimiko_rev1
#ifdef RGB_MATRIX_ENABLE
//Thanks to Ben (keycapsss) for helpipng me to create g_led_config
@ -75,4 +77,220 @@ led_config_t g_led_config = { {
4, 4, 1, 1, 1, 1
} };
#endif // RGB_MATRIX_ENABLE
#endif // RGB_MATRIX_ENABLE
#endif // KEYBOARD_keycapsss_kimiko_rev1
#ifdef KEYBOARD_keycapsss_kimiko_rev2
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
#ifdef OLED_ENABLE
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
// NOTE: Most of the OLED code was originally written by Soundmonster for the Corne,
// and has been copied directly from `crkbd/soundmonster/keymap.c`
void render_mod_status_gui_alt(uint8_t modifiers) {
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_1, false);
} else {
oled_write_P(gui_off_1, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_1, false);
} else {
oled_write_P(alt_off_1, false);
}
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_2, false);
} else {
oled_write_P(gui_off_2, false);
}
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_2, false);
} else {
oled_write_P(alt_off_2, false);
}
}
void render_mod_status_ctrl_shift(uint8_t modifiers) {
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_1, false);
} else {
oled_write_P(ctrl_off_1, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_1, false);
} else {
oled_write_P(shift_off_1, false);
}
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_2, false);
} else {
oled_write_P(ctrl_off_2, false);
}
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_2, false);
} else {
oled_write_P(shift_off_2, false);
}
}
void render_logo(void) {
static const char PROGMEM kimiko_logo[] = {
0xA0, 0xA1, 0xA2, 0xA3, 0xA4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0};
oled_advance_page(false);
oled_advance_page(false);
oled_write_P(kimiko_logo, false);
// oled_write_P(PSTR("Kimiko"), false);
}
void render_layer_state(void) {
static const char PROGMEM default_layer[] = {
0x20, 0x94, 0x95, 0x96, 0x20,
0x20, 0xb4, 0xb5, 0xb6, 0x20,
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
static const char PROGMEM raise_layer[] = {
0x20, 0x97, 0x98, 0x99, 0x20,
0x20, 0xb7, 0xb8, 0xb9, 0x20,
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
static const char PROGMEM lower_layer[] = {
0x20, 0x9a, 0x9b, 0x9c, 0x20,
0x20, 0xba, 0xbb, 0xbc, 0x20,
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
static const char PROGMEM adjust_layer[] = {
0x20, 0x9d, 0x9e, 0x9f, 0x20,
0x20, 0xbd, 0xbe, 0xbf, 0x20,
0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
if(layer_state_is(_ADJUST)) {
oled_write_P(adjust_layer, false);
} else if(layer_state_is(_LOWER)) {
oled_write_P(lower_layer, false);
} else if(layer_state_is(_RAISE)) {
oled_write_P(raise_layer, false);
} else {
oled_write_P(default_layer, false);
}
}
void render_status_main(void) {
render_logo();
oled_advance_page(false);
render_layer_state();
oled_advance_page(false);
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) {
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo();
}
return true;
}
#endif // OLED_ENABLE
#endif // keyboard keycapsss_kimiko_rev2

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@ -0,0 +1,25 @@
/* Copyright 2019 MechMerlin
* Copyright 2023 @Ex3c4Def
* Copyright 2023 @BenRoe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// OLED definitions
#ifndef OLED_FONT_H
# define OLED_FONT_H "keyboards/keycapsss/kimiko/glcdfont.c"
#endif

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@ -1,23 +1,59 @@
# Kimiko
<img src="https://keycapsss.com/media/image/7f/88/2b/kimiko-split-keyboard-1.jpg" width="800" />
## Rev2
A split keyboard with 4x6 vertically staggered keys and a Kyria style thumb thumb cluster.
![Kimiko Rev2](https://i.imgur.com/TBP8Bcrh.jpg)
- Keyboard Maintainer: [BenRoe](https://github.com/BenRoe/) [@keycapsss](https://twitter.com/keycapsss)
- Hardware Supported: Pro Micro 5V/16Mhz and compatible
- Hardware Availability: [Keycapsss.com](https://keycapsss.com)
### Features (Rev2)
- 62 Per key RGB led's (SK6812 Mini-E)
- RGB Matrix is enabled as default in rules.mk
- The effects can be configured in config.h
- Support for 1 rotary encoder per side (two possible positions)
- Support for 1 OLED display per side
- 128x32 (SSD1306) or Nice!View are supported
- With 1 OLED on each side, they have to be the same
- Default configuration for 128x32 OLED
Make firmware .hex for this keyboard (after setting up your build environment):
```bash
qmk compile -kb keycapsss/kimiko/rev2 -km rev2
```
Use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) to flash the firmware hex file to the keyboard controller.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Rev1
A split keyboard with 4x6 vertically staggered keys and thumb keys.
![Kimiko Rev1](https://i.imgur.com/md6V6Eoh.jpg)
- Keyboard Maintainer: [BenRoe](https://github.com/BenRoe/) [@keycapsss](https://twitter.com/keycapsss)
- Hardware Supported: Pro Micro 5V/16Mhz and compatible
- Hardware Availability: [Keycapsss.com](https://keycapsss.com)
### Features (Rev1)
- Per key RGB led's (SK6812 Mini-E)
- 6 underglow RGB led's per side (SK6812 Mini)
- Support for 1 rotary encoder per side (two possible positions)
* Keyboard Maintainer: [BenRoe](https://github.com/BenRoe/) [@keycapsss](https://twitter.com/keycapsss)
* Hardware Supported: Pro Micro 5V/16Mhz and compatible
* Hardware Availability: [keycapsss.com](https://keycapsss.com)
Make firmware .hex for this keyboard (after setting up your build environment):
make keycapsss/kimiko:default
```bash
qmk compile -kb keycapsss/kimiko/rev1 -km default
```
Example of flashing this keyboard (or use [QMK Toolbox](https://github.com/qmk/qmk_toolbox)):
make keycapsss/kimiko:default:flash
Use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) to flash the firmware hex file to the keyboard controller.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -1,25 +1,45 @@
{
"keyboard_name": "Kimiko",
"keyboard_name": "Kimiko Rev1",
"manufacturer": "Keycapsss",
"url": "https://keycapsss.com",
"maintainer": "@ben_roe Keycapsss",
"maintainer": "BenRoe",
"usb": {
"vid": "0x7983",
"pid": "0x4B69",
"device_version": "0.0.1"
"device_version": "1.0.0"
},
"matrix_pins": {
"cols": ["F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["C6", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"features": {
"mousekey": true,
"oled": true,
"extrakey": true,
"encoder": true,
"nkro": true
},
"build": {
"lto": true
},
"encoder": {
"rotary": [
{"pin_a": "F4", "pin_b": "F5"}
]
"rotary": [{ "pin_a": "F4", "pin_b": "F5" }]
},
"split": {
"soft_serial_pin": "D2"
"enabled": true,
"soft_serial_pin": "D2",
"matrix_pins": {
"right": {
"cols": ["F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["C6", "D7", "E6", "B4", "B5"]
}
},
"encoder": {
"right": {
"rotary": [{ "pin_a": "F5", "pin_b": "F4" }]
}
}
},
"rgblight": {
"led_count": 60,
@ -28,80 +48,79 @@
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"development_board": "promicro",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0.8},
{"matrix": [0, 1], "x": 1, "y": 0.8},
{"matrix": [0, 2], "x": 2, "y": 0.15},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0.15},
{"matrix": [0, 5], "x": 5, "y": 0.3},
{ "matrix": [0, 0], "x": 0, "y": 0.8 },
{ "matrix": [0, 1], "x": 1, "y": 0.8 },
{ "matrix": [0, 2], "x": 2, "y": 0.15 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0.15 },
{ "matrix": [0, 5], "x": 5, "y": 0.3 },
{"matrix": [5, 5], "x": 9, "y": 0.3},
{"matrix": [5, 4], "x": 10, "y": 0.15},
{"matrix": [5, 3], "x": 11, "y": 0},
{"matrix": [5, 2], "x": 12, "y": 0.15},
{"matrix": [5, 1], "x": 13, "y": 0.8},
{"matrix": [5, 0], "x": 14, "y": 0.8},
{ "matrix": [5, 5], "x": 9, "y": 0.3 },
{ "matrix": [5, 4], "x": 10, "y": 0.15 },
{ "matrix": [5, 3], "x": 11, "y": 0 },
{ "matrix": [5, 2], "x": 12, "y": 0.15 },
{ "matrix": [5, 1], "x": 13, "y": 0.8 },
{ "matrix": [5, 0], "x": 14, "y": 0.8 },
{"matrix": [1, 0], "x": 0, "y": 1.8},
{"matrix": [1, 1], "x": 1, "y": 1.8},
{"matrix": [1, 2], "x": 2, "y": 1.15},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1.15},
{"matrix": [1, 5], "x": 5, "y": 1.3},
{ "matrix": [1, 0], "x": 0, "y": 1.8 },
{ "matrix": [1, 1], "x": 1, "y": 1.8 },
{ "matrix": [1, 2], "x": 2, "y": 1.15 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [1, 4], "x": 4, "y": 1.15 },
{ "matrix": [1, 5], "x": 5, "y": 1.3 },
{"matrix": [6, 5], "x": 9, "y": 1.3},
{"matrix": [6, 4], "x": 10, "y": 1.15},
{"matrix": [6, 3], "x": 11, "y": 1},
{"matrix": [6, 2], "x": 12, "y": 1.15},
{"matrix": [6, 1], "x": 13, "y": 1.8},
{"matrix": [6, 0], "x": 14, "y": 1.8},
{ "matrix": [6, 5], "x": 9, "y": 1.3 },
{ "matrix": [6, 4], "x": 10, "y": 1.15 },
{ "matrix": [6, 3], "x": 11, "y": 1 },
{ "matrix": [6, 2], "x": 12, "y": 1.15 },
{ "matrix": [6, 1], "x": 13, "y": 1.8 },
{ "matrix": [6, 0], "x": 14, "y": 1.8 },
{"matrix": [2, 0], "x": 0, "y": 2.8},
{"matrix": [2, 1], "x": 1, "y": 2.8},
{"matrix": [2, 2], "x": 2, "y": 2.15},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2.15},
{"matrix": [2, 5], "x": 5, "y": 2.3},
{ "matrix": [2, 0], "x": 0, "y": 2.8 },
{ "matrix": [2, 1], "x": 1, "y": 2.8 },
{ "matrix": [2, 2], "x": 2, "y": 2.15 },
{ "matrix": [2, 3], "x": 3, "y": 2 },
{ "matrix": [2, 4], "x": 4, "y": 2.15 },
{ "matrix": [2, 5], "x": 5, "y": 2.3 },
{"matrix": [7, 5], "x": 9, "y": 2.3},
{"matrix": [7, 4], "x": 10, "y": 2.15},
{"matrix": [7, 3], "x": 11, "y": 2},
{"matrix": [7, 2], "x": 12, "y": 2.15},
{"matrix": [7, 1], "x": 13, "y": 2.8},
{"matrix": [7, 0], "x": 14, "y": 2.8},
{ "matrix": [7, 5], "x": 9, "y": 2.3 },
{ "matrix": [7, 4], "x": 10, "y": 2.15 },
{ "matrix": [7, 3], "x": 11, "y": 2 },
{ "matrix": [7, 2], "x": 12, "y": 2.15 },
{ "matrix": [7, 1], "x": 13, "y": 2.8 },
{ "matrix": [7, 0], "x": 14, "y": 2.8 },
{"matrix": [3, 0], "x": 0, "y": 3.8},
{"matrix": [3, 1], "x": 1, "y": 3.8},
{"matrix": [3, 2], "x": 2, "y": 3.15},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3.15},
{"matrix": [3, 5], "x": 5, "y": 3.3},
{"matrix": [4, 5], "x": 6.25, "y": 3.3},
{ "matrix": [3, 0], "x": 0, "y": 3.8 },
{ "matrix": [3, 1], "x": 1, "y": 3.8 },
{ "matrix": [3, 2], "x": 2, "y": 3.15 },
{ "matrix": [3, 3], "x": 3, "y": 3 },
{ "matrix": [3, 4], "x": 4, "y": 3.15 },
{ "matrix": [3, 5], "x": 5, "y": 3.3 },
{ "matrix": [4, 5], "x": 6.25, "y": 3.3 },
{"matrix": [9, 5], "x": 7.75, "y": 3.3},
{"matrix": [8, 5], "x": 9, "y": 3.3},
{"matrix": [8, 4], "x": 10, "y": 3.15},
{"matrix": [8, 3], "x": 11, "y": 3},
{"matrix": [8, 2], "x": 12, "y": 3.15},
{"matrix": [8, 1], "x": 13, "y": 3.8},
{"matrix": [8, 0], "x": 14, "y": 3.8},
{ "matrix": [9, 5], "x": 7.75, "y": 3.3 },
{ "matrix": [8, 5], "x": 9, "y": 3.3 },
{ "matrix": [8, 4], "x": 10, "y": 3.15 },
{ "matrix": [8, 3], "x": 11, "y": 3 },
{ "matrix": [8, 2], "x": 12, "y": 3.15 },
{ "matrix": [8, 1], "x": 13, "y": 3.8 },
{ "matrix": [8, 0], "x": 14, "y": 3.8 },
{"matrix": [4, 0], "x": 2, "y": 4.15},
{"matrix": [4, 1], "x": 3, "y": 4},
{"matrix": [4, 2], "x": 4, "y": 4.15},
{"matrix": [4, 3], "x": 5.25, "y": 4.3},
{"matrix": [4, 4], "x": 6.25, "y": 4.25, "h": 1.5},
{ "matrix": [4, 0], "x": 2, "y": 4.15 },
{ "matrix": [4, 1], "x": 3, "y": 4 },
{ "matrix": [4, 2], "x": 4, "y": 4.15 },
{ "matrix": [4, 3], "x": 5.25, "y": 4.3 },
{ "matrix": [4, 4], "x": 6.25, "y": 4.25, "h": 1.5 },
{"matrix": [9, 4], "x": 7.75, "y": 4.25, "h": 1.5},
{"matrix": [9, 3], "x": 8.75, "y": 4.3},
{"matrix": [9, 2], "x": 10, "y": 4.15},
{"matrix": [9, 1], "x": 11, "y": 4},
{"matrix": [9, 0], "x": 12, "y": 4.15}
{ "matrix": [9, 4], "x": 7.75, "y": 4.25, "h": 1.5 },
{ "matrix": [9, 3], "x": 8.75, "y": 4.3 },
{ "matrix": [9, 2], "x": 10, "y": 4.15 },
{ "matrix": [9, 1], "x": 11, "y": 4 },
{ "matrix": [9, 0], "x": 12, "y": 4.15 }
]
}
}

View File

@ -22,7 +22,7 @@
// #define MASTER_RIGHT
// #define EE_HANDS
#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/default/glcdfont.c"
#define OLED_FONT_H "keyboards/keycapsss/kimiko/rev1/keymaps/default/glcdfont.c"
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7

View File

@ -1,3 +1,20 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "progmem.h"
// Corne 8x6 font

View File

@ -0,0 +1,4 @@
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
ENCODER_MAP_ENABLE = yes

View File

@ -1,5 +1,6 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2023 @Ex3c4Def
* Copyright 2023 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -22,9 +23,8 @@
// #define MASTER_RIGHT
// #define EE_HANDS
#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/default/glcdfont.c"
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7
#define OLED_FONT_H "keyboards/keycapsss/kimiko/rev1/keymaps/vial/glcdfont.c"
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_HUE_STEP 8
@ -51,4 +51,4 @@
#define VIAL_KEYBOARD_UID {0x80, 0x9F, 0xA5, 0x3D, 0x0D, 0xCD, 0x43, 0xA4}
#define VIAL_UNLOCK_COMBO_ROWS { 0, 9 }
#define VIAL_UNLOCK_COMBO_COLS { 0, 4 }
#define VIAL_UNLOCK_COMBO_COLS { 0, 4 }

View File

@ -0,0 +1,250 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "progmem.h"
// Corne 8x6 font
// Online editor: https://helixfonteditor.netlify.com
// or https://joric.github.io/qle/
// See also: https://github.com/soundmonster/glcdfont_converter
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x13, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
0x1F, 0x1F, 0x0E, 0x1B, 0x11, 0xC0,
0x1F, 0x1F, 0x00, 0x1F, 0x1F, 0x06,
0x0C, 0xC6, 0x1F, 0x1F, 0x80, 0x5F,
0x1F, 0x00, 0x1F, 0x1F, 0x8E, 0x9B,
0x91, 0x80, 0x9F, 0x9F, 0x91, 0x1F,
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
0x00, 0x84, 0x87, 0x7D, 0x55, 0x57,
0x55, 0x7D, 0x87, 0x84, 0x00, 0x91,
0x95, 0x55, 0x55, 0x3F, 0x55, 0x55,
0x95, 0x91, 0x00, 0x08, 0x08, 0x08,
0x88, 0xFC, 0x0A, 0x09, 0x08, 0x08,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
0x03, 0x02, 0x01, 0x01, 0x00, 0x00,
};

View File

@ -45,11 +45,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_BSPC, KC_RGUI, KC_RALT
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_BSPC, KC_RGUI, KC_RALT
),
/* LOWER
* ,-------------------------------------------. ,-----------------------------------------.
@ -116,13 +116,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
return state;
}
#ifdef OLED_DRIVER_ENABLE
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
@ -321,23 +320,23 @@ void render_status_secondary(void) {
render_space();
}
void oled_task_user(void) {
bool oled_task_user(void) {
if (is_keyboard_master()) {
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_status_secondary();
}
return false;
}
#endif
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[2] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[3] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
// Encoder 1 Encoder 2
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUI, KC_TAB), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
};
#endif
#endif // ENCODER_MAP_ENABLE

View File

@ -0,0 +1,14 @@
OLED_ENABLE = yes
ENCODER_MAP_ENABLE = yes
VIA_ENABLE = yes
VIAL_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard 'old' RGB lightning
MOUSEKEY_ENABLE = yes
# Disabled, because firmware size is to big for Pro Micros
QMK_SETTINGS = no
TAP_DANCE_ENABLE = no
COMBO_ENABLE = no
KEY_OVERRIDE_ENABLE = no

View File

@ -0,0 +1,33 @@
/* Copyright 2023 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* SK6812 RGB LED are used for lightning*/
// Limit the power draw
#define RGBLIGHT_LIMIT_VAL 80
// Not yet available in `info.json`
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80
#define RGB_MATRIX_LED_COUNT 62
#define SPLIT_TRANSPORT_MIRROR
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@ -0,0 +1,195 @@
{
"keyboard_name": "Kimiko Rev2",
"manufacturer": "Keycapsss",
"url": "https://keycapsss.com",
"maintainer": "BenRoe",
"usb": {
"vid": "0x7983",
"pid": "0x4B69",
"device_version": "2.0.0"
},
"diode_direction": "COL2ROW",
"matrix_pins": {
"cols": ["F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "C6", "D7", "E6", "B4", "B5"]
},
"features": {
"oled": true,
"encoder": true,
"nkro": true
},
"build": {
"lto": true
},
"rgblight": {
"split": true,
"led_count": 62,
"split_count": [31, 31]
},
"encoder": {
"rotary": [{ "pin_a": "F5", "pin_b": "F4" }]
},
"split": {
"soft_serial_pin": "D2",
"matrix_pins": {
"right": {
"cols": ["F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "C6", "D7", "E6", "B4", "B5"]
}
},
"encoder": {
"right": {
"rotary": [{ "pin_a": "F5", "pin_b": "F4" }]
}
}
},
"ws2812": {
"pin": "D3"
},
"development_board": "promicro",
"layouts": {
"LAYOUT": {
"layout": [
{ "label": "L00", "matrix": [0, 0], "x": 0, "y": 0.96 },
{ "label": "L01", "matrix": [0, 1], "x": 1, "y": 0.96 },
{ "label": "L02", "matrix": [0, 2], "x": 2, "y": 0.31 },
{ "label": "L03", "matrix": [0, 3], "x": 3, "y": 0 },
{ "label": "L04", "matrix": [0, 4], "x": 4, "y": 0.31 },
{ "label": "L05", "matrix": [0, 5], "x": 5, "y": 0.46 },
{ "label": "R00", "matrix": [6, 5], "x": 12, "y": 0.45 },
{ "label": "R01", "matrix": [6, 4], "x": 13, "y": 0.31 },
{ "label": "R02", "matrix": [6, 3], "x": 14, "y": 0 },
{ "label": "R03", "matrix": [6, 2], "x": 15, "y": 0.31 },
{ "label": "R04", "matrix": [6, 1], "x": 16, "y": 0.96 },
{ "label": "R05", "matrix": [6, 0], "x": 17, "y": 0.96 },
{ "label": "L10", "matrix": [1, 0], "x": 0, "y": 1.96 },
{ "label": "L11", "matrix": [1, 1], "x": 1, "y": 1.96 },
{ "label": "L12", "matrix": [1, 2], "x": 2, "y": 1.31 },
{ "label": "L13", "matrix": [1, 3], "x": 3, "y": 1 },
{ "label": "L14", "matrix": [1, 4], "x": 4, "y": 1.31 },
{ "label": "L15", "matrix": [1, 5], "x": 5, "y": 1.46 },
{ "label": "R10", "matrix": [7, 5], "x": 12, "y": 1.46 },
{ "label": "R11", "matrix": [7, 4], "x": 13, "y": 1.31 },
{ "label": "R12", "matrix": [7, 3], "x": 14, "y": 1 },
{ "label": "R13", "matrix": [7, 2], "x": 15, "y": 1.31 },
{ "label": "R14", "matrix": [7, 1], "x": 16, "y": 1.96 },
{ "label": "R15", "matrix": [7, 0], "x": 17, "y": 1.96 },
{ "label": "L20", "matrix": [2, 0], "x": 0, "y": 2.96 },
{ "label": "L21", "matrix": [2, 1], "x": 1, "y": 2.96 },
{ "label": "L22", "matrix": [2, 2], "x": 2, "y": 2.31 },
{ "label": "L23", "matrix": [2, 3], "x": 3, "y": 2 },
{ "label": "L24", "matrix": [2, 4], "x": 4, "y": 2.31 },
{ "label": "L25", "matrix": [2, 5], "x": 5, "y": 2.46 },
{ "label": "R20", "matrix": [8, 5], "x": 12, "y": 2.46 },
{ "label": "R21", "matrix": [8, 4], "x": 13, "y": 2.31 },
{ "label": "R22", "matrix": [8, 3], "x": 14, "y": 2 },
{ "label": "R23", "matrix": [8, 2], "x": 15, "y": 2.31 },
{ "label": "R24", "matrix": [8, 1], "x": 16, "y": 2.96 },
{ "label": "R25", "matrix": [8, 0], "x": 17, "y": 2.96 },
{ "label": "L30", "matrix": [3, 0], "x": 0, "y": 3.96 },
{ "label": "L31", "matrix": [3, 1], "x": 1, "y": 4 },
{ "label": "L32", "matrix": [3, 2], "x": 2, "y": 3.31 },
{ "label": "L33", "matrix": [3, 3], "x": 3, "y": 3 },
{ "label": "L34", "matrix": [3, 4], "x": 4, "y": 3.31 },
{ "label": "L35", "matrix": [3, 5], "x": 5, "y": 3.46 },
{ "label": "L50", "matrix": [5, 5], "x": 5.75, "y": 4.51 },
{ "label": "L40", "matrix": [4, 5], "x": 6.75, "y": 5 },
{ "label": "R40", "matrix": [10, 5], "x": 10.25, "y": 5 },
{ "label": "R50", "matrix": [11, 5], "x": 11.25, "y": 4.5 },
{ "label": "R30", "matrix": [9, 5], "x": 12, "y": 3.46 },
{ "label": "R31", "matrix": [9, 4], "x": 13, "y": 3.31 },
{ "label": "R32", "matrix": [9, 3], "x": 14, "y": 3 },
{ "label": "R33", "matrix": [9, 2], "x": 15, "y": 3.31 },
{ "label": "R34", "matrix": [9, 1], "x": 16, "y": 3.96 },
{ "label": "R35", "matrix": [9, 0], "x": 17, "y": 3.96 },
{ "label": "L41", "matrix": [4, 0], "x": 2.5, "y": 4.5 },
{ "label": "L42", "matrix": [4, 1], "x": 3.5, "y": 4.5 },
{ "label": "L43", "matrix": [4, 2], "x": 4.5, "y": 4.95 },
{ "label": "L44", "matrix": [4, 3], "x": 5.5, "y": 5.5 },
{ "label": "L45", "matrix": [4, 4], "x": 6.5, "y": 6 },
{ "label": "R41", "matrix": [10, 4], "x": 10.5, "y": 6 },
{ "label": "R42", "matrix": [10, 3], "x": 11.5, "y": 5.5 },
{ "label": "R43", "matrix": [10, 2], "x": 12.5, "y": 4.75 },
{ "label": "R44", "matrix": [10, 1], "x": 13.5, "y": 4.5 },
{ "label": "R45", "matrix": [10, 0], "x": 14.5, "y": 4.5 }
]
}
},
"rgb_matrix": {
"driver": "ws2812",
"split_count": [31, 31],
"layout": [
{ "flags": 4, "matrix": [0, 5], "x": 66, "y": 5 },
{ "flags": 4, "matrix": [0, 4], "x": 53, "y": 4 },
{ "flags": 4, "matrix": [0, 3], "x": 40, "y": 0 },
{ "flags": 4, "matrix": [0, 2], "x": 26, "y": 4 },
{ "flags": 4, "matrix": [0, 1], "x": 13, "y": 11 },
{ "flags": 4, "matrix": [0, 0], "x": 0, "y": 11 },
{ "flags": 4, "matrix": [1, 0], "x": 0, "y": 23 },
{ "flags": 4, "matrix": [1, 1], "x": 13, "y": 23 },
{ "flags": 4, "matrix": [1, 2], "x": 26, "y": 15 },
{ "flags": 4, "matrix": [1, 3], "x": 40, "y": 12 },
{ "flags": 4, "matrix": [1, 4], "x": 53, "y": 15 },
{ "flags": 4, "matrix": [1, 5], "x": 66, "y": 17 },
{ "flags": 4, "matrix": [2, 5], "x": 66, "y": 29 },
{ "flags": 4, "matrix": [2, 4], "x": 53, "y": 27 },
{ "flags": 4, "matrix": [2, 3], "x": 40, "y": 24 },
{ "flags": 4, "matrix": [2, 2], "x": 26, "y": 27 },
{ "flags": 4, "matrix": [2, 1], "x": 13, "y": 35 },
{ "flags": 1, "matrix": [2, 0], "x": 0, "y": 35 },
{ "flags": 1, "matrix": [3, 0], "x": 0, "y": 47 },
{ "flags": 4, "matrix": [3, 1], "x": 13, "y": 47 },
{ "flags": 4, "matrix": [3, 2], "x": 26, "y": 39 },
{ "flags": 4, "matrix": [3, 3], "x": 40, "y": 36 },
{ "flags": 4, "matrix": [3, 4], "x": 53, "y": 39 },
{ "flags": 4, "matrix": [3, 5], "x": 66, "y": 41 },
{ "flags": 4, "matrix": [5, 5], "x": 80, "y": 48 },
{ "flags": 4, "matrix": [4, 5], "x": 94, "y": 52 },
{ "flags": 4, "matrix": [4, 4], "x": 87, "y": 64 },
{ "flags": 1, "matrix": [4, 3], "x": 73, "y": 60 },
{ "flags": 1, "matrix": [4, 2], "x": 53, "y": 51 },
{ "flags": 1, "matrix": [4, 1], "x": 40, "y": 47 },
{ "flags": 1, "matrix": [4, 0], "x": 26, "y": 51 },
{ "flags": 4, "matrix": [6, 5], "x": 158, "y": 5 },
{ "flags": 4, "matrix": [6, 4], "x": 171, "y": 4 },
{ "flags": 4, "matrix": [6, 3], "x": 184, "y": 0 },
{ "flags": 4, "matrix": [6, 2], "x": 198, "y": 4 },
{ "flags": 4, "matrix": [6, 1], "x": 211, "y": 11 },
{ "flags": 4, "matrix": [6, 0], "x": 224, "y": 11 },
{ "flags": 4, "matrix": [7, 0], "x": 224, "y": 23 },
{ "flags": 4, "matrix": [7, 1], "x": 211, "y": 23 },
{ "flags": 4, "matrix": [7, 2], "x": 198, "y": 15 },
{ "flags": 4, "matrix": [7, 3], "x": 184, "y": 12 },
{ "flags": 4, "matrix": [7, 4], "x": 171, "y": 15 },
{ "flags": 4, "matrix": [7, 5], "x": 158, "y": 17 },
{ "flags": 4, "matrix": [8, 5], "x": 158, "y": 29 },
{ "flags": 4, "matrix": [8, 4], "x": 171, "y": 27 },
{ "flags": 4, "matrix": [8, 3], "x": 184, "y": 24 },
{ "flags": 4, "matrix": [8, 2], "x": 198, "y": 27 },
{ "flags": 4, "matrix": [8, 1], "x": 211, "y": 35 },
{ "flags": 4, "matrix": [8, 0], "x": 224, "y": 35 },
{ "flags": 1, "matrix": [9, 0], "x": 224, "y": 47 },
{ "flags": 4, "matrix": [9, 1], "x": 211, "y": 47 },
{ "flags": 4, "matrix": [9, 2], "x": 198, "y": 39 },
{ "flags": 4, "matrix": [9, 3], "x": 184, "y": 36 },
{ "flags": 4, "matrix": [9, 4], "x": 171, "y": 39 },
{ "flags": 4, "matrix": [9, 5], "x": 158, "y": 41 },
{ "flags": 4, "matrix": [11, 5], "x": 144, "y": 48 },
{ "flags": 4, "matrix": [10, 5], "x": 130, "y": 52 },
{ "flags": 4, "matrix": [10, 4], "x": 137, "y": 64 },
{ "flags": 1, "matrix": [10, 3], "x": 151, "y": 60 },
{ "flags": 4, "matrix": [10, 2], "x": 171, "y": 51 },
{ "flags": 1, "matrix": [10, 1], "x": 184, "y": 47 },
{ "flags": 1, "matrix": [10, 0], "x": 198, "y": 51 }
]
}
}

View File

@ -0,0 +1,129 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2023 @Ex3c4Def
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
//------------------------------------------
// #define MASTER_LEFT
#define MASTER_RIGHT
// #define EE_HANDS
//------------------------------------------
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
//------------------------------------------
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK
//------------------------------------------
// 'new' RGB Matrix definitions, used when RGB_MATRIX_ENABLE = yes in rules.mk
//------------------------------------------
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_MATRIX_KEYPRESSES
// #define RGB_MATRIX_KEYRELEASES
// These modes dont require any additional defines.
#define ENABLE_RGB_MATRIX_NONE
#define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shapped scrolling left to right
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // Single hue fractal filled keys pulsing horizontally out to edges
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW // Pulsing RGB flow along LED wiring with random hues
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN // Randomly light keys with random hues
// These modes also require the RGB_MATRIX_FRAMEBUFFER_EFFECTS define to be available.
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
// These modes also require the RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES define to be available.
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#define RGB_MATRIX_VAL_STEP 4
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_DEFAULT_VAL 60 //RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_DEFAULT_SPD 60 // Sets the default animation speed, if none has been set
//------------------------------------------
// 'old' RGB Lightning definitions, used when RGBLIGHT_ENABLE = yes in rules.mk
//------------------------------------------
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_SLEEP /* the RGB lighting will be switched off when the host goes to sleep */
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
//------------------------------------------
// pointing device definitions
//------------------------------------------
#if defined(POINTING_DEVICE_DRIVER_pimoroni_trackball)
# define POINTING_DEVICE_ROTATION_180 // may be used for trackball in 2nd position
#endif
//------------------------------------------

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@ -0,0 +1,122 @@
/* Copyright 2019 Leo Batyuk
* Copyright 2020 Drashna Jaelre <@drashna>
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2023 @Ex3c4Def
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | LShift | A | S | D | F | G |---------------. ,---------------| H | J | K | L | ; | ' |
* |---------+------+------+------+------+------| ( | [ | | ] | ) |------+------+------+------+------+-----------|
* | LCTRL | Z | X | C | V | B |------|--------| |-------|-------| N | M | , | . | / |RShift/Enter|
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LPRN, KC_LBRC, KC_RBRC, KC_RPRN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
KC_LCTL, KC_LGUI, KC_LALT, TL_LOWR, KC_SPC, KC_ENT, TL_UPPR, KC_BSPC, KC_RGUI, KC_RALT
),
/* LOWER
* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | ` | ! | @ | # | $ | % |---------------. ,---------------| ^ | & | * | ( | ) | ~ |
* |---------+------+------+------+------+------| | | | | |------+------+------+------+------+-----------|
* | | | | | | |------|--------| |-------|-------| | _ | + | { | } | \ |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
_______, _______, _______, _______, _______, _______, _______,_______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
_______, _______, _______, _______,_______, _______, _______, _______, _______, _______
),
/* RAISE
* ,--------------------------------------------. ,----------------------------------------------.
* | | | | | | | | | | | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | F1 | F2 | F3 | F4 | F5 | F6 |---------------. ,---------------| Left | Down | Up |Right | ; | |
* |---------+------+------+------+------+------| [ | [ | | [ | [ |------+------+------+------+------+-----------|
* | F7 | F8 | F9 | F10 | F11 | F12 |------|--------| |-------|-------| + | - | = | [ | ] | \ |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST (Press LOWER and RAISE together)
* ,--------------------------------------------. ,----------------------------------------------.
* | QK_BOOT | | | | | | | | | | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | RGB ON | HUE+ | SAT+ | VAL+ | | | | PREV | PLAY | NEXT | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | MODE | HUE- | SAT- | VAL- | | |---------------. ,---------------| VOL+ | MUTE | VOL- | | | |
* |---------+------+------+------+------+------| | | | | |------+------+------+------+------+-----------|
* | | | | | | |------|--------| |-------|-------| | | | | | |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_ADJUST] = LAYOUT(
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUI, KC_TAB), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
};
#endif // ENCODER_MAP_ENABLE

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# Kimiko Rev2
A split keyboard with 4x6 vertically staggered keys and thumb keys.
![Kimiko Rev2](https://i.imgur.com/TBP8Bcrh.jpg)
- Keyboard Maintainer: [BenRoe](https://github.com/BenRoe/) [@keycapsss](https://twitter.com/keycapsss)
- Hardware Supported: Pro Micro 5V/16Mhz and compatible
- Hardware Availability: [Keycapsss.com](https://keycapsss.com)
## Features
- 62 Per key RGB led's (SK6812 Mini-E)
- RGB Matrix is enabled as default in rules.mk
- The effects can be configured in config.h
- Support for 1 rotary encoder per side (two possible positions)
- Support for 1 OLED display per side
- 128x32 (SSD1306) or Nice!View are supported
- With 1 OLED on each side, they have to be the same
- Default configuration for 128x32 OLED
Make firmware .hex for this keyboard (after setting up your build environment):
```bash
qmk compile -kb keycapsss/kimiko/rev2 -km rev2
```
Use [QMK Toolbox](https://github.com/qmk/qmk_toolbox) to flash the firmware hex file to the keyboard controller.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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TRI_LAYER_ENABLE = yes
ENCODER_MAP_ENABLE = yes
RGBLIGHT_ENABLE = no # Enable keyboard 'old' RGB lightning
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB Matrix lightning
# POINTING_DEVICE_ENABLE = yes
# POINTING_DEVICE_DRIVER = cirque_pinnacle_i2c

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/* Copyright 2019 MechMerlin
* Copyright 2023 @Ex3c4Def
* Copyright 2023 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* SPDX-License-Identifier: GPL-2.0-or-later */
#define VIAL_KEYBOARD_UID {0x95, 0x67, 0x21, 0xB7, 0x4B, 0x3A, 0x85, 0xE5}
#define VIAL_UNLOCK_COMBO_ROWS { 0, 6 }
#define VIAL_UNLOCK_COMBO_COLS { 0, 0 }
#define VIALRGB_NO_DIRECT
/* Select hand configuration */
//------------------------------------------
// #define MASTER_LEFT
#define MASTER_RIGHT
// #define EE_HANDS
//------------------------------------------
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
//------------------------------------------
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK
//------------------------------------------
// 'new' RGB Matrix definitions, used when RGB_MATRIX_ENABLE = yes in rules.mk
//------------------------------------------
#ifdef RGB_MATRIX_ENABLE
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_MATRIX_KEYPRESSES
// #define RGB_MATRIX_KEYRELEASES
// These modes dont require any additional defines.
#define ENABLE_RGB_MATRIX_NONE
#define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shapped scrolling left to right
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // Single hue fractal filled keys pulsing horizontally out to edges
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW // Pulsing RGB flow along LED wiring with random hues
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN // Randomly light keys with random hues
// These modes also require the RGB_MATRIX_FRAMEBUFFER_EFFECTS define to be available.
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
// These modes also require the RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES define to be available.
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#define RGB_MATRIX_VAL_STEP 4
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_DEFAULT_VAL 60 //RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
#endif
//------------------------------------------
// 'old' RGB Lightning definitions, used when RGBLIGHT_ENABLE = yes in rules.mk
//------------------------------------------
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_SLEEP /* the RGB lighting will be switched off when the host goes to sleep */
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif
//------------------------------------------

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/* Copyright 2019 Leo Batyuk
* Copyright 2020 Drashna Jaelre <@drashna>
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2023 @Ex3c4Def
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | LShift | A | S | D | F | G |---------------. ,---------------| H | J | K | L | ; | ' |
* |---------+------+------+------+------+------| [ | [ | | [ | [ |------+------+------+------+------+-----------|
* | LCTRL | Z | X | C | V | B |------|--------| |-------|-------| N | M | , | . | / |RShift/Enter|
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_LBRC, KC_RBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_BSPC, KC_RGUI, KC_RALT
),
/* LOWER
* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | ` | ! | @ | # | $ | % |---------------. ,---------------| ^ | & | * | ( | ) | ~ |
* |---------+------+------+------+------+------| | | | | |------+------+------+------+------+-----------|
* | | | | | | |------|--------| |-------|-------| | _ | + | { | } | \ |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
_______, _______, _______, _______, _______, _______, _______,_______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
_______, _______, _______, _______,_______, _______, _______, _______, _______, _______
),
/* RAISE
* ,--------------------------------------------. ,----------------------------------------------.
* | | | | | | | | | | | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | F1 | F2 | F3 | F4 | F5 | F6 |---------------. ,---------------| Left | Down | Up |Right | ; | |
* |---------+------+------+------+------+------| [ | [ | | [ | [ |------+------+------+------+------+-----------|
* | F7 | F8 | F9 | F10 | F11 | F12 |------|--------| |-------|-------| + | - | = | [ | ] | \ |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST (Press LOWER and RAISE together)
* ,--------------------------------------------. ,----------------------------------------------.
* | QK_BOOT | | | | | | | | | | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | RGB ON | HUE+ | SAT+ | VAL+ | | | | PREV | PLAY | NEXT | | | |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | MODE | HUE- | SAT- | VAL- | | |---------------. ,---------------| VOL+ | MUTE | VOL- | | | |
* |---------+------+------+------+------+------| | | | | |------+------+------+------+------+-----------|
* | | | | | | |------|--------| |-------|-------| | | | | | |
* `--------------------------------------------| / \ |----------------------------------------------'
* | LCTRL| LGUI |LALT |LOWER | Space / \Enter| RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '---------------------------------'
*/
[_ADJUST] = LAYOUT(
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
return state;
}
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUI, KC_TAB), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
// Encoder 1 Encoder 2
};
#endif // ENCODER_MAP_ENABLE

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@ -0,0 +1,15 @@
ENCODER_MAP_ENABLE = yes
VIA_ENABLE = yes
VIAL_ENABLE = yes
RGBLIGHT_ENABLE = no # Enable keyboard 'old' RGB lightning
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB Matrix lightning
VIALRGB_ENABLE = yes # RGB_MATRIX_ENABLE is required
# Disabled, because firmware size is to big for Pro Micros
MOUSEKEY_ENABLE = no
QMK_SETTINGS = no
TAP_DANCE_ENABLE = no
COMBO_ENABLE = no
KEY_OVERRIDE_ENABLE = no

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@ -0,0 +1,369 @@
{
"name": "Keycapsss Kimiko rev2",
"vendorId": "0x7983",
"productId": "0x4B69",
"lighting": "vialrgb",
"matrix": { "rows": 12, "cols": 6 },
"layouts": {
"keymap": [
[
{
"x": 3
},
"0,3",
{
"x": 10
},
"6,3"
],
[
{
"y": -0.69,
"x": 2
},
"0,2",
{
"x": 1
},
"0,4",
{
"x": 8
},
"6,4",
{
"x": 1
},
"6,2"
],
[
{
"y": -0.85,
"x": 5
},
"0,5",
{
"x": 6
},
"6,5"
],
[
{
"y": -0.5
},
"0,0",
"0,1",
{
"x": 14
},
"6,1",
"6,0"
],
[
{
"y": -0.96,
"x": 3
},
"1,3",
{
"x": 10
},
"7,3"
],
[
{
"y": -0.69,
"x": 2
},
"1,2",
{
"x": 1
},
"1,4",
{
"x": 8
},
"7,4",
{
"x": 1
},
"7,2"
],
[
{
"y": -0.8500000000000001,
"x": 5
},
"1,5",
{
"x": 6
},
"7,5"
],
[
{
"y": -0.5
},
"1,0",
"1,1",
{
"x": 14
},
"7,1",
"7,0"
],
[
{
"y": -0.96,
"x": 3
},
"2,3",
{
"x": 10
},
"8,3"
],
[
{
"y": -0.69,
"x": 2
},
"2,2",
{
"x": 1
},
"2,4",
{
"x": 8
},
"8,4",
{
"x": 1
},
"8,2"
],
[
{
"y": -0.8500000000000001,
"x": 5
},
"2,5",
{
"x": 6
},
"8,5"
],
[
{
"y": -0.5
},
"2,0",
"2,1",
{
"x": 14
},
"8,1",
"8,0"
],
[
{
"y": -0.96,
"x": 3
},
"3,3",
{
"x": 10
},
"9,3"
],
[
{
"y": -0.69,
"x": 2
},
"3,2",
{
"x": 1
},
"3,4",
{
"x": 8
},
"9,4",
{
"x": 1
},
"9,2"
],
[
{
"y": -0.8500000000000001,
"x": 5
},
"3,5",
{
"x": 6
},
"9,5"
],
[
{
"y": -0.5
},
"3,0",
"3,1",
{
"x": 14
},
"9,1",
"9,0"
],
[
{
"y": -0.5300000000000011,
"x": 13.5
},
"10,1",
"10,0"
],
[
{
"y": -0.9999999999999991,
"x": 2.5
},
"4,0",
"4,1"
],
[
{
"r": 15,
"rx": 5.1,
"ry": 5.1,
"y": -0.5499999999999998,
"x": -0.5
},
"4,2"
],
[
{
"r": 35,
"rx": 6.5,
"ry": 5.25,
"y": -0.04999999999999982,
"x": -0.5999999999999996
},
"4,3"
],
[
{
"rx": 6.55,
"ry": 4.56,
"y": -0.4400000000000004,
"x": -0.25
},
"5,5\n\n\n\n\n\n\n\n\ne0"
],
[
{
"rx": 6.9,
"ry": 3.56,
"y": -0.56,
"x": -0.5
},
"0,0\n\n\n\n\n\n\n\n\ne"
],
[
{
"rx": 7.61,
"ry": 4.27,
"y": -0.77,
"x": -0.5099999999999998
},
"0,1\n\n\n\n\n\n\n\n\ne"
],
[
{
"r": 45,
"rx": 6.55,
"ry": 5.97,
"y": -0.5699999999999994,
"x": 0.04999999999999982
},
"4,4"
],
[
{
"rx": 7.26,
"ry": 5.27,
"y": -0.5700000000000003,
"x": 0.040000000000000036
},
"4,5"
],
[
{
"r": -45,
"rx": 10.74,
"y": -0.6699999999999999,
"x": -1.040000000000001
},
"10,5"
],
[
{
"rx": 11.45,
"ry": 5.97,
"y": -0.6699999999999999,
"x": -1.049999999999999
},
"10,4"
],
[
{
"r": -35,
"rx": 10.39,
"ry": 4.27,
"y": -0.7699999999999996,
"x": -0.5
},
"1,0\n\n\n\n\n\n\n\n\ne"
],
[
{
"rx": 11.1,
"ry": 3.56,
"y": -0.5800000000000001,
"x": -0.5
},
"1,1\n\n\n\n\n\n\n\n\ne"
],
[
{
"rx": 11.45,
"ry": 4.56,
"y": -0.5,
"x": -0.75
},
"11,5\n\n\n\n\n\n\n\n\ne1"
],
[
{
"rx": 12.16,
"ry": 5.27,
"y": -0.5,
"x": -0.9600000000000009
},
"10,3"
],
[
{
"r": -15,
"rx": 13.25,
"ry": 4.75,
"y": -0.2999999999999998,
"x": -0.9499999999999993
},
"10,2"
]
]
}
}

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@ -0,0 +1 @@
# File is left intentionally blank

View File

@ -1,15 +1 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = keycapsss/kimiko/rev1
DEFAULT_FOLDER = keycapsss/kimiko/rev2