format code according to conventions [skip ci]
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@ -104,7 +104,7 @@ LED_TYPE led[RGBLED_NUM];
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#endif
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#ifdef RGBLIGHT_LAYERS
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rgblight_segment_t const * const *rgblight_layers = NULL;
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rgblight_segment_t const *const *rgblight_layers = NULL;
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#endif
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static uint8_t clipping_start_pos = 0;
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@ -638,11 +638,11 @@ bool rgblight_get_layer_state(uint8_t layer) {
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static void rgblight_layers_write(void) {
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uint8_t i = 0;
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// For each layer
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for (const rgblight_segment_t * const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
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for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
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if (!rgblight_get_layer_state(i)) {
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continue; // Layer is disabled
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continue; // Layer is disabled
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}
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const rgblight_segment_t * segment_ptr = pgm_read_ptr(layer_ptr);
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const rgblight_segment_t *segment_ptr = pgm_read_ptr(layer_ptr);
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if (segment_ptr == NULL) {
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break; // No more layers
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}
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@ -654,7 +654,7 @@ static void rgblight_layers_write(void) {
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break; // No more segments
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}
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// Write segment.count LEDs
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LED_TYPE * const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
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LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
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for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
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sethsv(segment.hue, segment.sat, segment.val, led_ptr);
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}
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@ -172,25 +172,28 @@ enum RGBLIGHT_EFFECT_MODE {
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# ifdef RGBLIGHT_LAYERS
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typedef struct {
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uint8_t index; // The first LED to light
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uint8_t count; // The number of LEDs to light
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uint8_t index; // The first LED to light
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uint8_t count; // The number of LEDs to light
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uint8_t hue;
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uint8_t sat;
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uint8_t val;
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} rgblight_segment_t;
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# define RGBLIGHT_END_SEGMENT_INDEX (255)
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# define RGBLIGHT_END_SEGMENTS {RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0}
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# define RGBLIGHT_END_SEGMENT_INDEX (255)
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# define RGBLIGHT_END_SEGMENTS \
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{ RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 }
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# define RGBLIGHT_MAX_LAYERS 8
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# define RGBLIGHT_LAYER_SEGMENTS(...) { __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
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# define RGBLIGHT_LAYERS_LIST(...) { __VA_ARGS__, NULL }
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# define RGBLIGHT_LAYER_SEGMENTS(...) \
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{ __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
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# define RGBLIGHT_LAYERS_LIST(...) \
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{ __VA_ARGS__, NULL }
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// Get/set enabled rgblight layers
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void rgblight_set_layer_state(uint8_t layer, bool enabled);
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bool rgblight_get_layer_state(uint8_t layer);
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// Point this to an array of rgblight_segment_t arrays in keyboard_post_init_user to use rgblight layers
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extern const rgblight_segment_t * const * rgblight_layers;
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extern const rgblight_segment_t *const *rgblight_layers;
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# endif
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extern LED_TYPE led[RGBLED_NUM];
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@ -320,19 +323,19 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);
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# define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
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void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);
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#ifdef RGBLIGHT_USE_TIMER
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# ifdef RGBLIGHT_USE_TIMER
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void rgblight_task(void);
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void rgblight_timer_init(void);
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void rgblight_timer_enable(void);
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void rgblight_timer_disable(void);
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void rgblight_timer_toggle(void);
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#else
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#define rgblight_task()
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#define rgblight_timer_init()
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#define rgblight_timer_enable()
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#define rgblight_timer_disable()
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#define rgblight_timer_toggle()
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#endif
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# else
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# define rgblight_task()
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# define rgblight_timer_init()
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# define rgblight_timer_enable()
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# define rgblight_timer_disable()
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# define rgblight_timer_toggle()
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# endif
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# ifdef RGBLIGHT_SPLIT
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# define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
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