Don't clear keys on layer change unless STRICT_LAYER_RELEASE is enabled (#18577)
* Don't clear mousekeys unless clearing keys * Revert "Don't clear mousekeys unless clearing keys" This reverts commit 29a0c06b547d72b80d416a8b6fab478c77fbd247. * Just don't clear anything on layer set * Fix lint * Enable test?
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@ -45,9 +45,9 @@ static void default_layer_state_set(layer_state_t state) {
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default_layer_state = state;
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default_layer_debug();
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debug("\n");
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#ifdef STRICT_LAYER_RELEASE
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#if defined(STRICT_LAYER_RELEASE)
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clear_keyboard_but_mods(); // To avoid stuck keys
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#else
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#elif defined(SEMI_STRICT_LAYER_RELEASE)
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clear_keyboard_but_mods_and_keys(); // Don't reset held keys
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#endif
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}
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@ -125,9 +125,9 @@ void layer_state_set(layer_state_t state) {
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layer_state = state;
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layer_debug();
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dprintln();
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# ifdef STRICT_LAYER_RELEASE
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# if defined(STRICT_LAYER_RELEASE)
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clear_keyboard_but_mods(); // To avoid stuck keys
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# else
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# elif defined(SEMI_STRICT_LAYER_RELEASE)
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clear_keyboard_but_mods_and_keys(); // Don't reset held keys
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# endif
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}
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@ -360,7 +360,6 @@ TEST_F(ActionLayer, LayerTapToggleWithToggleWithKeypress) {
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}
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TEST_F(ActionLayer, LayerTapReleasedBeforeKeypressReleaseWithModifiers) {
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GTEST_SKIP() << "TODO: Modifiers are erroneously discarded on layer changes, although a key that introduced the modifier is still held.";
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TestDriver driver;
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InSequence s;
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