Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-12-25 01:23:54 +00:00
commit 407647d0d1
7 changed files with 338 additions and 1 deletions

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/* Copyright 2021 Jonavin Eng
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define TAPPING_TOGGLE 2
// TT set to two taps
/* Handle GRAVESC combo keys */
#define GRAVE_ESC_ALT_OVERRIDE
//Always send Escape if Alt is pressed
#define GRAVE_ESC_CTRL_OVERRIDE
//Always send Escape if Control is pressed
#define TAPPING_TERM 180
#ifdef RGB_MATRIX_ENABLE
#ifdef RGB_MATRIX_STARTUP_MODE
#undef RGB_MATRIX_STARTUP_MODE
#endif
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif

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/* Copyright 2021 Jonavin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "rgb_matrix_map.h"
#include "jonavin.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_blocker(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,
TT(_LOWER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFTCAPSWIN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
[_FN1] = LAYOUT_65_ansi_blocker(
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_CALC,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, RESET, KC_HOME,
KC_CAPS, RGB_SPI, RGB_SPD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, EEP_RST, KC_END,
KC_LSFT, RGB_NITE, _______, _______, _______, _______, KC_NLCK, _______, RGB_TOD, RGB_TOI, KC_MPLY, _______, KC_VOLU, KC_MUTE,
_______, KC_WINLCK, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
),
[_LOWER] = LAYOUT_65_ansi_blocker(
KC_TILD, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______,
_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PDOT, _______, _______, _______, KC_HOME,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT, KC_END,
_______, KC_NO, KC_DEL, KC_INS, KC_NO, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, _______, _______, _______,
_______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______
),
};
#ifdef RGB_MATRIX_ENABLE
// Capslock, Scroll lock and Numlock indicator
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) {
rgb_matrix_set_color(LED_I, RGB_GREEN);
}
#ifdef INVERT_NUMLOCK_INDICATOR
if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF
rgb_matrix_set_color(LED_B, RGB_GREEN);
rgb_matrix_set_color(LED_N, RGB_GREEN);
rgb_matrix_set_color(LED_M, RGB_GREEN);
}
#else
if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON
rgb_matrix_set_color(LED_B, RGB_GREEN);
rgb_matrix_set_color(LED_N, RGB_GREEN);
rgb_matrix_set_color(LED_M, RGB_GREEN);
}
#endif // INVERT_NUMLOCK_INDICATOR
if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color(LED_CAPS, RGB_RED);
rgb_matrix_set_color(LED_Q, RGB_RED);
rgb_matrix_set_color(LED_A, RGB_RED);
}
if (keymap_config.no_gui) {
rgb_matrix_set_color(LED_LCTL, RGB_RED); //light up Win key when disabled
rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Win key when disabled
rgb_matrix_set_color(LED_LALT, RGB_RED); //light up Win key when disabled
}
switch(get_highest_layer(layer_state)){ // special handling per layer
case _FN1: // on Fn layer select what the encoder does when pressed
rgb_matrix_set_color(LED_FN, RGB_GOLD);
rgb_matrix_set_color(LED_RCTL, RGB_GOLD);
#ifdef IDLE_TIMEOUT_ENABLE
// Add RGB Timeout Indicator -- shows 0 to 139 using num row and qwerty row
uint16_t timeout_threshold = get_timeout_threshold();
if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_NUMROW[timeout_threshold], RGB_GOLD);
else if (timeout_threshold < 140) {
rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_GOLD);
rgb_matrix_set_color(LED_LIST_QWERTYROW[(timeout_threshold / 10)], RGB_GOLD);
} else { // >= 140 minutes, just show these 3 lights
rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_GOLD);
rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_GOLD);
rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_GOLD);
}
#endif // IDLE_TIMEOUT_ENABLE
break;
case _LOWER:
for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) {
rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_BLUE);
}
for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_WASD); i++) {
rgb_matrix_set_color(LED_LIST_WASD[i], RGB_BLUE);
}
break;
case _RAISE:
rgb_matrix_set_color(LED_SPC, RGB_GREEN);
break;
default:
break;
}
}
void suspend_power_down_user(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_user(void) {
rgb_matrix_set_suspend_state(false);
}
#endif
void keyboard_post_init_keymap(void) {
// keyboard_post_init_user() moved to userspace
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
#endif
}

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# jonavin's KBD 67 Lite keymap
NOTE: This keymap uses features from qmk userspace in user/jonavin. I fyou copy this keymap you should also the user folder.
- Add PrtScr, Scroll Lock, Break, NumLock to Fn layer
- add double tap of Left Shift to toggle Caps Lock
- Implement Win key lock using Fn+Win
- Layer 2 mod on Caps Lock with double-tap to switch to this layer, double tap to switch back
- Layer 2 provides arrows on WASD and additional nav keys + right hand numpad with 00; an be used for Alt Code entry
- Layer 2 spacebar Backspace
- LED/RGB Functionality
- RGB idle timeout (default 5 minutes)
- Can be changed in FN layer with < and >
- setting to zero disables timeout
- indicators in FN layer using RGB in number and qwerty rows to show the timeout in minutes
- LED address location map as enum definition in rgb_matrix_map.h
- LED group lists for arrows, numpad, qwerty row, num row LEDs
- default startup in single colour mode
- Capslock, Scroll Lock, and Num Lock (not set) indicator
- Fn key light up GOLD when Fn layer activate
- Win Key light up red when Win Lock mode enabled
- Layer 2 activation lights up Numpad area
- Fn + Z to turn off all RGB lights except rgb indicators; press again to toggle
rules.mk OPTIONS - Active features from userspace
STARTUP_NUMLOCK_ON = yes
- turns on NUMLOCK by default
TD_LSFT_CAPSLOCK_ENABLE = yes
- This will enable double tap on Left Shift to toggle CAPSLOCK when using KC_LSFTCAPS
IDLE_TIMEOUT_ENABLE = yes
- Enables Timer functionality; for RGB idle timeouts that can be changed dynamically
INVERT_NUMLOCK_INDICATOR = yes
- inverts the Num lock indicator, LED is on when num lock is off
## All layers diagram
![image](https://user-images.githubusercontent.com/71780717/146864247-4ec05ef7-7936-45db-9db9-02fb17d3f7ed.png)

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/* Copyright 2021 Jonavin Eng
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef RGB_MATRIX_ENABLE
// Custom RGB Colours
#define RGB_GODSPEED 0x00, 0xE4, 0xFF // colour for matching keycaps
#define RGB_NAUTILUS 0x00, 0xA4, 0xA9 // Naurilus Font colours
#define RGB_PURPLELITE 0x80, 0x00, 0x80 // Purple colours
// RGB LED locations
enum led_location_map {
LED_ESC, // 0
LED_1, // 1
LED_2, // 2
LED_3, // 3
LED_4, // 4
LED_5, // 5
LED_6, // 6
LED_7, // 7
LED_8, // 8
LED_9, // 9
LED_0, // 10
LED_MINS, // 11
LED_EQL, // 12
LED_BSPC, // 13
LED_DEL, // 14
LED_TAB, // 15
LED_Q, // 16
LED_W, // 17
LED_E, // 18
LED_R, // 19
LED_T, // 20
LED_Y, // 21
LED_U, // 22
LED_I, // 23
LED_O, // 24
LED_P, // 25
LED_LBRC, // 26 [
LED_RBRC, // 27 ]
LED_BSLS, // 28 |
LED_PGUP, // 29
LED_CAPS, // 30
LED_A, // 31
LED_S, // 32
LED_D, // 33
LED_F, // 34
LED_G, // 35
LED_H, // 36
LED_J, // 37
LED_K, // 38
LED_L, // 39
LED_SCLN, // 40 ;
LED_QUOT, // 41 "
LED_ENT, // 42
LED_PGDN, // 43
LED_LSFT, // 44
LED_Z, // 45
LED_X, // 46
LED_C, // 47
LED_V, // 48
LED_B, // 49
LED_N, // 50
LED_M, // 51
LED_COMM, // 52 ,
LED_DOT, // 53 .
LED_SLSH, // 54 /
LED_RSFT, // 55
LED_UP, // 56
LED_END, // 57
LED_LCTL, // 58
LED_LWIN, // 59
LED_LALT, // 60
LED_SPC, // 61
LED_FN, // 62
LED_RCTL, // 63
LED_LEFT, // 64
LED_DOWN, // 65
LED_RIGHT // 66
};
const uint8_t LED_LIST_WASD[] = { LED_W, LED_A, LED_S, LED_D };
const uint8_t LED_LIST_ARROWS[] = { LED_LEFT, LED_RIGHT, LED_UP, LED_DOWN };
const uint8_t LED_LIST_NUMROW[] = { LED_ESC, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_DEL};
const uint8_t LED_LIST_QWERTYROW[] = { LED_TAB, LED_Q, LED_W, LED_E, LED_R, LED_T, LED_Y, LED_U, LED_I, LED_O, LED_P, LED_LBRC, LED_RBRC, LED_BSLS, LED_PGUP};
const uint8_t LED_LIST_NUMPAD[] = {
LED_7, LED_8, LED_9,
LED_U, LED_I, LED_O,
LED_J, LED_K, LED_L,
LED_M, LED_COMM, LED_DOT
};
#endif

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VIA_ENABLE = yes
LTO_ENABLE = yes
MOUSEKEY_ENABLE = no
TAP_DANCE_ENABLE = yes
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
TD_LSFT_CAPSLOCK_ENABLE = yes
IDLE_TIMEOUT_ENABLE = yes
STARTUP_NUMLOCK_ON = yes
INVERT_NUMLOCK_INDICATOR = yes

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#define TAPPING_TERM_PER_KEY
#ifdef RGB_MATRIX_ENABLE
#ifdef RGB_MATRIX_STARTUP_MODE
#undef RGB_MATRIX_STARTUP_MODE
#endif
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
# define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif

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@ -119,6 +119,7 @@ LIST OF COMPATIBLE KEYMAPS
- mechwild/mercutio
- mechwild/murphpad
- mechwild/OBE
- kbdfans/kdb67
- nopunin10did/kastenwagen (*)
(*) coming soon