[keyboard] added Adelheid (#9734)
* readded adelheid files * reworked keymaps - moved my personal keymap to a new folder - added a new default keymap * removed unnecessary backslash * reenabled command rule * bumped device number * fixed layout for configurator * applied suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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16
keyboards/adelheid/adelheid.c
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16
keyboards/adelheid/adelheid.c
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/* Copyright 2020 floookay
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "adelheid.h"
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45
keyboards/adelheid/adelheid.h
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keyboards/adelheid/adelheid.h
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/* Copyright 2020 floookay
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
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\
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k2E, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k3E, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k4E, \
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k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, \
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k50, k52, k54, k55, k57, k59, k5C, k5D, k5E \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KC_NO, k3E }, \
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{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, KC_NO, k4D, k4E }, \
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{ k50, KC_NO, k52, KC_NO, k54, k55, KC_NO, k57, KC_NO, k59, KC_NO, KC_NO, k5C, k5D, k5E } \
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}
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keyboards/adelheid/config.h
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keyboards/adelheid/config.h
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/*
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Copyright 2020 floookay
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xF100
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#define PRODUCT_ID 0xAD78
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#define DEVICE_VER 0x0002
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#define MANUFACTURER floookay
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#define PRODUCT adelheid
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#define DESCRIPTION 75% alice-like keyboard based on the arisu
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/* key matrix size */
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#define MATRIX_ROWS 7
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, F4, D1, D2, D3, D5, F7 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, F6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN C6
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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100
keyboards/adelheid/info.json
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keyboards/adelheid/info.json
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{
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"keyboard_name": "Adelheid",
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"url": "https://github.com/floookay/adelheid",
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"maintainer": "floookay",
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"width": 19.5,
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"height": 6.5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "label": "k00", "x": 0, "y": 0 },
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{ "label": "k01", "x": 1.25, "y": 0 },
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{ "label": "k02", "x": 2.25, "y": 0 },
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{ "label": "k03", "x": 3.5, "y": 0 },
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{ "label": "k04", "x": 4.5, "y": 0 },
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{ "label": "k05", "x": 5.75, "y": 0 },
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{ "label": "k06", "x": 6.75, "y": 0 },
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{ "label": "k07", "x": 9.75, "y": 0 },
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{ "label": "k08", "x": 10.75, "y": 0 },
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{ "label": "k09", "x": 12, "y": 0 },
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{ "label": "k0A", "x": 13, "y": 0 },
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{ "label": "k0B", "x": 14.25, "y": 0 },
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{ "label": "k0C", "x": 15.25, "y": 0 },
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{ "label": "k0D", "x": 16.5, "y": 0 },
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{ "label": "k0E", "x": 17.75, "y": 0 },
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{ "label": "k10", "x": 0.75, "y": 1.25 },
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{ "label": "k11", "x": 1.75, "y": 1.25 },
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{ "label": "k12", "x": 2.75, "y": 1.25 },
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{ "label": "k13", "x": 4, "y": 1.25 },
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{ "label": "k14", "x": 5, "y": 1.25 },
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{ "label": "k15", "x": 6, "y": 1.25 },
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{ "label": "k16", "x": 7, "y": 1.25 },
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{ "label": "k17", "x": 9.5, "y": 1.25 },
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{ "label": "k18", "x": 10.5, "y": 1.25 },
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{ "label": "k19", "x": 11.5, "y": 1.25 },
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{ "label": "k1A", "x": 12.5, "y": 1.25 },
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{ "label": "k1B", "x": 13.75, "y": 1.25 },
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{ "label": "k1C", "x": 14.75, "y": 1.25 },
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{ "label": "k1D", "x": 15.75, "y": 1.25 },
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{ "label": "k1E", "x": 16.75, "y": 1.25 },
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{ "label": "k2E", "x": 18, "y": 1 },
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{ "label": "k20", "x": 0.5, "y": 2.25, "w": 1.5 },
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{ "label": "k21", "x": 2, "y": 2.25 },
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{ "label": "k22", "x": 3.5, "y": 2.25 },
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{ "label": "k23", "x": 4.5, "y": 2.25 },
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{ "label": "k24", "x": 5.5, "y": 2.25 },
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{ "label": "k25", "x": 6.5, "y": 2.25 },
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{ "label": "k26", "x": 9, "y": 2.25 },
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{ "label": "k27", "x": 10, "y": 2.25 },
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{ "label": "k28", "x": 11, "y": 2.25 },
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{ "label": "k29", "x": 12, "y": 2.25 },
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{ "label": "k2A", "x": 13, "y": 2.25 },
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{ "label": "k2B", "x": 14.5, "y": 2.25 },
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||||
{ "label": "k2C", "x": 15.5, "y": 2.25 },
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||||
{ "label": "k2D", "x": 16.5, "y": 2.25, "w": 1.5 },
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{ "label": "k3E", "x": 18.25, "y": 2 },
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||||
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||||
{ "label": "k30", "x": 0.25, "y": 3.25, "w": 1.75 },
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{ "label": "k31", "x": 2, "y": 3.25 },
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{ "label": "k32", "x": 3.75, "y": 3.25 },
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||||
{ "label": "k33", "x": 4.75, "y": 3.25 },
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||||
{ "label": "k34", "x": 5.75, "y": 3.25 },
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||||
{ "label": "k35", "x": 6.75, "y": 3.25 },
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{ "label": "k36", "x": 9.25, "y": 3.25 },
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{ "label": "k37", "x": 10.25, "y": 3.25 },
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||||
{ "label": "k38", "x": 11.25, "y": 3.25 },
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{ "label": "k39", "x": 12.25, "y": 3.25 },
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||||
{ "label": "k3A", "x": 14, "y": 3.25 },
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||||
{ "label": "k3B", "x": 15, "y": 3.25 },
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||||
{ "label": "k3C", "x": 16, "y": 3.25, "w": 2.25 },
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||||
{ "label": "k4E", "x": 18.5, "y": 3 },
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||||
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||||
{ "label": "k40", "x": 0, "y": 4.25, "w": 2.25 },
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||||
{ "label": "k41", "x": 2.25, "y": 4.25 },
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||||
{ "label": "k42", "x": 4.25, "y": 4.25 },
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||||
{ "label": "k43", "x": 5.25, "y": 4.25 },
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||||
{ "label": "k44", "x": 6.25, "y": 4.25 },
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||||
{ "label": "k45", "x": 7.25, "y": 4.25 },
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||||
{ "label": "k46", "x": 9.5, "y": 4.25 },
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||||
{ "label": "k47", "x": 10.5, "y": 4.25 },
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||||
{ "label": "k48", "x": 11.5, "y": 4.25 },
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||||
{ "label": "k49", "x": 12.5, "y": 4.25 },
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||||
{ "label": "k4A", "x": 14.5, "y": 4.25 },
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{ "label": "k4B", "x": 15.5, "y": 4.25, "w": 1.75 },
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||||
{ "label": "k4D", "x": 17.5, "y": 4.5 },
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||||
|
||||
{ "label": "k50", "x": 0, "y": 5.25, "w": 1.5 },
|
||||
{ "label": "k52", "x": 4.25, "y": 5.25, "w": 1.5 },
|
||||
{ "label": "k54", "x": 5.75, "y": 5.25, "w": 2 },
|
||||
{ "label": "k55", "x": 7.75, "y": 5.25 },
|
||||
{ "label": "k57", "x": 9, "y": 5.25, "w": 2.75 },
|
||||
{ "label": "k59", "x": 11.75, "y": 5.25, "w": 1.5 },
|
||||
{ "label": "k5C", "x": 16.5, "y": 5.5 },
|
||||
{ "label": "k5D", "x": 17.5, "y": 5.5 },
|
||||
{ "label": "k5E", "x": 18.5, "y": 5.5 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
45
keyboards/adelheid/keymaps/default/keymap.c
Normal file
45
keyboards/adelheid/keymaps/default/keymap.c
Normal file
@ -0,0 +1,45 @@
|
||||
/* Copyright 2020 floookay
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum adelheid_layers {
|
||||
_BASE,
|
||||
_SECONDARY
|
||||
};
|
||||
|
||||
#define MO_SEC MO(_SECONDARY)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_PGUP,
|
||||
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_HOME,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_END,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
|
||||
KC_LCTL, KC_LALT, KC_SPC, MO_SEC, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
[_SECONDARY] = LAYOUT(
|
||||
KC_SLEP, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PSCR, KC_VOLU,
|
||||
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS, BL_STEP,
|
||||
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_DEL, KC_MUTE,
|
||||
KC_LGUI, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, KC_VOLD,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
|
||||
_______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MNXT
|
||||
)
|
||||
};
|
9
keyboards/adelheid/keymaps/default/readme.md
Normal file
9
keyboards/adelheid/keymaps/default/readme.md
Normal file
@ -0,0 +1,9 @@
|
||||
# Default keymap for the Adelheid
|
||||
|
||||
- ANSI QWERTY
|
||||
- split backspace
|
||||
- ctrl instead of caps lock
|
||||
- lgui on fn+caps
|
||||
|
||||
![adelheid_layout](https://gist.githubusercontent.com/floookay/7bf6511a8d84804d32de4d7bbe3bd0fb/raw/dffd622a762463f341466ffecefad3b31ad3ee4f/layout.png)
|
||||
View in [Keyboard-Layout-Editor](http://www.keyboard-layout-editor.com/#/gists/4262535adb5ac81a913edbebc4de8226).
|
76
keyboards/adelheid/keymaps/floookay/keymap.c
Normal file
76
keyboards/adelheid/keymaps/floookay/keymap.c
Normal file
@ -0,0 +1,76 @@
|
||||
/* Copyright 2020 floookay
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum adelheid_layers {
|
||||
_BASE,
|
||||
_SECONDARY
|
||||
};
|
||||
|
||||
// tap dance declarations
|
||||
enum {
|
||||
_TD_CTGU = 0,
|
||||
_TD_PGUP = 1,
|
||||
_TD_PGDN = 2,
|
||||
_TD_HOME = 3,
|
||||
_TD_END = 4,
|
||||
_TD_RSHC = 5,
|
||||
_TD_PSCR = 6
|
||||
};
|
||||
|
||||
#define MO_SEC MO(_SECONDARY)
|
||||
#define TD_CTGU TD(_TD_CTGU)
|
||||
#define TD_PGUP TD(_TD_PGUP)
|
||||
#define TD_PGDN TD(_TD_PGDN)
|
||||
#define TD_HOME TD(_TD_HOME)
|
||||
#define TD_END TD(_TD_END)
|
||||
#define TD_RSHC TD(_TD_RSHC)
|
||||
#define TD_PSCR TD(_TD_PSCR)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, TD_PGUP,
|
||||
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, TD_HOME,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, TD_END,
|
||||
TD_CTGU, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TD_PGDN,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
|
||||
KC_LCTL, KC_LALT, KC_SPC, MO_SEC, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
[_SECONDARY] = LAYOUT(
|
||||
KC_SLEP, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, TD_PSCR, KC_VOLU,
|
||||
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS, BL_STEP,
|
||||
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_DEL, KC_MUTE,
|
||||
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, KC_VOLD,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TD_RSHC, KC_MPLY,
|
||||
_______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MNXT
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
// Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// Tap once for first parameter, twice for second
|
||||
[_TD_CTGU] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_LGUI),
|
||||
[_TD_PGUP] = ACTION_TAP_DANCE_DOUBLE(KC_PGUP, LCTL(KC_PGUP)),
|
||||
[_TD_PGDN] = ACTION_TAP_DANCE_DOUBLE(KC_PGDN, LCTL(KC_PGDN)),
|
||||
[_TD_HOME] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, LCTL(KC_HOME)),
|
||||
[_TD_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, LCTL(KC_END)),
|
||||
[_TD_RSHC] = ACTION_TAP_DANCE_DOUBLE(KC_RSFT, KC_CAPS),
|
||||
[_TD_PSCR] = ACTION_TAP_DANCE_DOUBLE(KC_PSCR, LSFT(LGUI(KC_S))) // screenshot tool tap dance
|
||||
};
|
9
keyboards/adelheid/keymaps/floookay/readme.md
Normal file
9
keyboards/adelheid/keymaps/floookay/readme.md
Normal file
@ -0,0 +1,9 @@
|
||||
# The default keymap for the Adelheid
|
||||
|
||||
- ANSI QWERTY
|
||||
- split backspace
|
||||
- ctrl on caps lock with super on tap dance
|
||||
- caps lock on fn + right shift tap dance
|
||||
|
||||
![adelheid_layout](https://gist.githubusercontent.com/floookay/7bf6511a8d84804d32de4d7bbe3bd0fb/raw/dffd622a762463f341466ffecefad3b31ad3ee4f/layout.png)
|
||||
View in [Keyboard-Layout-Editor](http://www.keyboard-layout-editor.com/#/gists/4262535adb5ac81a913edbebc4de8226).
|
1
keyboards/adelheid/keymaps/floookay/rules.mk
Normal file
1
keyboards/adelheid/keymaps/floookay/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
TAP_DANCE_ENABLE = yes
|
15
keyboards/adelheid/readme.md
Normal file
15
keyboards/adelheid/readme.md
Normal file
@ -0,0 +1,15 @@
|
||||
# 𝔄𝔡𝔢𝔩𝔥𝔢𝔦𝔡
|
||||
|
||||
![Adelheid](https://gist.githubusercontent.com/floookay/7bf6511a8d84804d32de4d7bbe3bd0fb/raw/559336bcb5f8c04bbea9ad8aab7397812ab72859/adelheid.jpg)
|
||||
|
||||
The Adelheid is a 75% Alice-like keyboard. It's a fork of the [Arisu](https://github.com/FateNozomi/arisu-pcb) by FateNozomi and is open-source as well.
|
||||
|
||||
* Keyboard Maintainer: [floookay](https://github.com/floookay)
|
||||
* Hardware Supported: Adelheid PCB [Rev2.0]
|
||||
* Hardware Availability: [PCB-, case- & wrist rest files](https://github.com/floookay/adelheid)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make adelheid:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
22
keyboards/adelheid/rules.mk
Normal file
22
keyboards/adelheid/rules.mk
Normal file
@ -0,0 +1,22 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
Loading…
Reference in New Issue
Block a user