[Keyboard] Add mini winni (#15341)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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keyboards/winkeys/mini_winni/config.h
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68
keyboards/winkeys/mini_winni/config.h
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/*
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Copyright 2021 Matthew Dias
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x574B
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#define PRODUCT_ID 0x7770
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#define DEVICE_VER 0x0001
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#define MANUFACTURER WinKeys
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#define PRODUCT Mini Winni
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 4
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/* key matrix pins */
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#define DIRECT_PINS { { F4, F5, B4, D7 }, { F6, F7, B6, B5 } }
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#define UNUSED_PINS
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#define RGB_DI_PIN E6
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#define RGBLED_NUM 4
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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9
keyboards/winkeys/mini_winni/info.json
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keyboards/winkeys/mini_winni/info.json
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{
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"keyboard_name": "Mini Winni",
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"maintainer": "Matthew Dias",
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"layouts": {
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"LAYOUT_all": {
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}]
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}
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}
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}
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42
keyboards/winkeys/mini_winni/keymaps/default/keymap.c
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keyboards/winkeys/mini_winni/keymaps/default/keymap.c
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/*
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Copyright 2021 Matthew Dias
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_F1, KC_F2, KC_F3, KC_F4,
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KC_F5, KC_F6, KC_F7, KC_F8
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),
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[1] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[2] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[3] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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42
keyboards/winkeys/mini_winni/keymaps/via/keymap.c
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keyboards/winkeys/mini_winni/keymaps/via/keymap.c
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/*
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Copyright 2021 Matthew Dias
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_F1, KC_F2, KC_F3, KC_F4,
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KC_F5, KC_F6, KC_F7, KC_F8
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),
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[1] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[2] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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[3] = LAYOUT_all(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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1
keyboards/winkeys/mini_winni/keymaps/via/rules.mk
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1
keyboards/winkeys/mini_winni/keymaps/via/rules.mk
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VIA_ENABLE = yes
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18
keyboards/winkeys/mini_winni/mini_winni.c
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keyboards/winkeys/mini_winni/mini_winni.c
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/*
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Copyright 2021 Matthew Dias
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "mini_winni.h"
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keyboards/winkeys/mini_winni/mini_winni.h
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keyboards/winkeys/mini_winni/mini_winni.h
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/*
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Copyright 2021 Matthew Dias
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT_all( \
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K00, K01, K02, K03, \
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K10, K11, K12, K13 \
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) { \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 } \
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}
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22
keyboards/winkeys/mini_winni/readme.md
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22
keyboards/winkeys/mini_winni/readme.md
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# Mini Winni
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A 2x4 Macropad by WinKeys
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- Keyboard Maintainer: [matthewdias](https://github.com/matthewdias)
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- Hardware Supported: mini winni PCB
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Make example for this keyboard (after setting up your build environment):
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make winkeys/mini_winni:default
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Flashing example for this keyboard:
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make winkeys/mini_winni:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader:
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- **Physical reset button**: Briefly press the button on the back of the PCB (or short the reset/ground pads, should a tactile button not be installed)
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18
keyboards/winkeys/mini_winni/rules.mk
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18
keyboards/winkeys/mini_winni/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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