[Keyboard] IDOBAO ID80v1 folder rename (#17265)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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# The default keymap for id80
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# The ANSI variant of the id80
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# The default keymap for id80
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# The ISO variant of the id80
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# IDOBAO ID80
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![ID80](https://ae01.alicdn.com/kf/H0f617c6129c24cfaa26a8c9e8e54851aj.jpg)
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![ID80](https://i.imgur.com/977ENjph.png)
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A 75% hotswap keyboard from IDOBAO.
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## ANSI support:
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* Keyboard Maintainer: [Sergey Vlasov](https://github.com/sigprof)
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* Hardware Supported: IDOBAO ID80
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* Hardware Availability: [AliExpress](https://www.aliexpress.com/item/4000590804514.html), [Drop](https://drop.com/buy/idobao-id80-75-hot-swappable-mechanical-keyboard-kit?mode=guest_open)
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* Hardware Availability: [Drop](https://drop.com/buy/idobao-id80-75-hot-swappable-mechanical-keyboard-kit?mode=guest_open)
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---
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> ⚠ **Please note:** The source folder for this keyboard has moved to `../v2`.
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---
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Make example for this keyboard (after setting up your build environment):
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make idobao/id80/v1/ansi:default
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make idobao/id80/v2:default BACKLIGHT_ENABLE=no
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## ISO support:
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* Keyboard Maintainer: [Carsten Rose](https://github.com/cwr10010)
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* Hardware Supported: IDOBAO ID80v2
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* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id80v2-75-hot-swappable-mechanical-keyboard-kit)
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Make example for this keyboard (after setting up your build environment):
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make idobao/id80/v1/iso:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available
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@ -1,24 +1,2 @@
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# Defalt to the ansi version
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DEFAULT_FOLDER = idobao/id80/v1/ansi
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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# partially generated by KBFirmware JSON to QMK Parser
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# https://noroadsleft.github.io/kbf_qmk_converter/
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DEFAULT_FOLDER = idobao/id80/v2/ansi
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@ -16,7 +16,7 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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[0] = LAYOUT_ansi(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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@ -24,8 +24,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
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[1] = LAYOUT_ansi(
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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@ -16,7 +16,7 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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[0] = LAYOUT_ansi(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_VOLD, KC_VOLU, KC_F8, KC_F9, KC_F10, KC_PSTE, KC_PSCR, KC_DEL, MO(1),
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
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@ -24,15 +24,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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RESET, KC_CALC, _______, _______, _______, KC_MUTE, KC_F6, KC_F7, KC_MPLY, KC_MSTP, KC_BRID, KC_BRIU, KC_F11, KC_F12, _______,
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[1] = LAYOUT_ansi(
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QK_BOOT, KC_CALC, _______, _______, _______, KC_MUTE, KC_F6, KC_F7, KC_MPLY, KC_MSTP, KC_BRID, KC_BRIU, KC_F11, KC_F12, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
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_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, KC_DEL,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
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_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
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),
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[2] = LAYOUT(
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[2] = LAYOUT_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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[0] = LAYOUT_ansi(
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KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , MO(4) , KC_DEL ,
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KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_PGUP,
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KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
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@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC , OSL(1) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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[1] = LAYOUT_ansi(
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RV_SNAP, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_TRNS, KC_MUTE,
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RV_DEG , RV_SUP1, RV_SUP2, RV_SUP3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_UNEQ, RV_PM , KC_TRNS, KC_VOLU,
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KC_TRNS, KC_TRNS, KC_TRNS, RV_EUR , RV_RT , RV_TM , KC_TRNS, RV_UUML, KC_TRNS, RV_OUML, KC_TRNS, RV_VDEC, RV_VINC, RV_SEQU, KC_VOLD,
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@ -36,7 +36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, KC_TRNS, KC_TRNS, RV_CC , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_SDEC, KC_TRNS, KC_MSTP,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_MPRV, KC_MPLY, KC_MNXT
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),
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[2] = LAYOUT(
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[2] = LAYOUT_ansi(
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KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_TRNS, MO(4) , KC_MUTE,
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KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_VOLU,
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KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_VOLD,
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@ -44,7 +44,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC , OSL(3) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[3] = LAYOUT(
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[3] = LAYOUT_ansi(
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RV_SNAP, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_TRNS, KC_MUTE,
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RV_DEG , RV_SUP1, RV_SUP2, RV_SUP3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_UNEQ, RV_PM , KC_TRNS, KC_VOLU,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_LOCK, RV_UUML, KC_TRNS, KC_TRNS, RV_VDEC, RV_VINC, RV_SEQU, KC_VOLD,
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@ -52,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, KC_TRNS, KC_TRNS, RV_CC , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_SDEC, KC_TRNS, KC_MSTP,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_MPRV, KC_MPLY, KC_MNXT
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),
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[4] = LAYOUT(
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[4] = LAYOUT_ansi(
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DEBUG , RV_SM0 , RV_SM1 , RV_SM2 , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , DF(0) , DF(2) , KC_TRNS, MO(5) ,
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RV_SAYM, RV_SM3 , RV_SM4 , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
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KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
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@ -60,8 +60,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , RGB_TOG,
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KC_NO , KC_NO , GUI_ON , KC_NO , KC_NO , RCG_SWP, RGB_RMOD,RGB_M_P, RGB_MOD
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),
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[5] = LAYOUT(
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RESET , RV_SM0S, RV_SM1S, RV_SM2S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_TRNS,
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[5] = LAYOUT_ansi(
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QK_BOOT, RV_SM0S, RV_SM1S, RV_SM2S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_TRNS,
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KC_NO , RV_SM3S, RV_SM4S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
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KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
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KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
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# idobao id80
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# IDOBAO ID80
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This is my layout for the idobao id80. It depends of my [user files](../../../../users/rverst)
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This is my layout for the IDOBAO ID80. It depends of my [user files](../../../../users/rverst)
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and the main goal is to give an convenient and unified access to some special keys
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(umlauts, ß, €) for different operating systems (Mac, Windows and Linux).
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{
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"keyboard": "id80",
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"keyboard": "ID80",
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"keymap": "rverst",
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"layout": "LAYOUT",
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"layout": "LAYOUT_ansi",
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"layers": [
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[
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"KC_ESC",
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@ -16,7 +16,7 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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[0] = LAYOUT_ansi(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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@ -24,15 +24,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
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[1] = LAYOUT_ansi(
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
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_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
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),
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[2] = LAYOUT(
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[2] = LAYOUT_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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@ -40,7 +40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT(
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[3] = LAYOUT_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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@ -53,9 +53,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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#ifdef BACKLIGHT_ENABLE
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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#endif
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#define LED_CAPS_LOCK_PIN C7
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#define LED_PIN_ON_STATE 0
|
||||
@ -66,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
|
||||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
#define RGBLIGHT_ANIMATIONS
|
@ -1,9 +1,9 @@
|
||||
{
|
||||
"keyboard_name": "ID80",
|
||||
"keyboard_name": "IDOBAO ID80",
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"maintainer": "IDOBAOKB",
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"LAYOUT_ansi": {
|
||||
"layout": [
|
||||
{"label":"Esc", "x":0, "y":0},
|
||||
{"label":"F1", "x":1.25, "y":0},
|
@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
[1] = LAYOUT_iso(
|
||||
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
|
||||
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
@ -26,7 +26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
[1] = LAYOUT_iso(
|
||||
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
|
||||
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
41
keyboards/idobao/id80/v2/readme.md
Normal file
41
keyboards/idobao/id80/v2/readme.md
Normal file
@ -0,0 +1,41 @@
|
||||
# IDOBAO ID80
|
||||
|
||||
![ID80](https://i.imgur.com/977ENjph.png)
|
||||
|
||||
A 75% hotswap keyboard from IDOBAO.
|
||||
|
||||
## ANSI support *(v1 & v2)*:
|
||||
|
||||
* Keyboard Maintainer: [Sergey Vlasov](https://github.com/sigprof)
|
||||
* Hardware Supported:
|
||||
* IDOBAO ID80v1
|
||||
* IDOBAO ID80v2
|
||||
* Hardware Availability: [IDOBAO.net](https://idobao.net/search?type=product&q=ID80*), [AliExpress](https://www.aliexpress.com/store/5072109/search?origin=y&SearchText=ID80)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make idobao/id80/v2/ansi:default
|
||||
|
||||
To compile for the **v1** please use:
|
||||
|
||||
make idobao/id80/v2:default BACKLIGHT_ENABLE=no
|
||||
|
||||
## ISO support *(v2-iso)*:
|
||||
|
||||
* Keyboard Maintainer: [Carsten Rose](https://github.com/cwr10010)
|
||||
* Hardware Supported: IDOBAO ID80v2
|
||||
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id80v2-75-hot-swappable-mechanical-keyboard-kit)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make idobao/id80/v2/iso:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available *(default is [Fn]+[Esc])*
|
19
keyboards/idobao/id80/v2/rules.mk
Normal file
19
keyboards/idobao/id80/v2/rules.mk
Normal file
@ -0,0 +1,19 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BACKLIGHT_ENABLE = yes # Enable underkey LED backlight
|
||||
|
||||
DEFAULT_FOLDER = idobao/id80/v2/ansi
|
@ -13,4 +13,5 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "v1.h"
|
||||
|
||||
#include "v2.h"
|
@ -13,11 +13,12 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT( \
|
||||
#define LAYOUT_ansi( \
|
||||
K50, K51, K52, K53, K54, K55, K56, K57, K58, KA7, KA5, KA4, KA3, KA6, KA2, \
|
||||
K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96, K92, \
|
||||
K30, K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83, K82, \
|
Loading…
Reference in New Issue
Block a user