refactor: improve code for QMK merge (#532)
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@ -20,68 +20,55 @@
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#define VIAL_UNLOCK_COMBO_ROWS { 0, 1 }
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#define VIAL_UNLOCK_COMBO_COLS { 0, 0 }
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#ifdef RGB_MATRIX_ENABLE
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# define RGBLED_NUM 54 // Number of LEDs
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# define RGB_MATRIX_LED_COUNT RGBLED_NUM
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# define RGB_MATRIX_SPLIT \
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{ 27, 27 }
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//# define SPLIT_TRANSPORT_MIRROR
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_SPD_STEP 10
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_SAT_STEP 8
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#define RGB_MATRIX_VAL_STEP 8
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#define RGB_MATRIX_SPD_STEP 10
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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@ -1,20 +0,0 @@
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/*
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* Copyright 2022 Kevin Gee <info@controller.works>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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@ -4,7 +4,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
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@ -12,23 +12,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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)
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};
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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DDRB |= (1 << 5); PORTB &= ~(1 << 5);
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bool led_update_user(led_t led_state) {
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if (led_state.num_lock) {
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DDRB |= (1 << 5);
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PORTB &= ~(1 << 5);
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} else {
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DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
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DDRB &= ~(1 << 5);
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PORTB &= ~(1 << 5);
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRB |= (1 << 6); PORTB &= ~(1 << 6);
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if (led_state.caps_lock) {
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DDRB |= (1 << 6);
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PORTB &= ~(1 << 6);
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} else {
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DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
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DDRB &= ~(1 << 6);
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PORTB &= ~(1 << 6);
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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DDRB |= (1 << 7); PORTB &= ~(1 << 7);
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if (led_state.scroll_lock) {
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DDRB |= (1 << 7);
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PORTB &= ~(1 << 7);
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} else {
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DDRB &= ~(1 << 7); PORTB &= ~(1 << 7);
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DDRB &= ~(1 << 7);
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PORTB &= ~(1 << 7);
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}
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return false;
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}
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@ -22,23 +22,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_VOLU, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
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KC_VOLD, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
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KC_LCTL, KC_LALT, KC_SPC, KC_LWIN, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
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),
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[1] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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)
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};
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@ -1,7 +1,6 @@
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VIA_ENABLE = yes
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VIAL_ENABLE = yes
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OLED_ENABLE = yes
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OLED_DRIVER = SSD1306
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MOUSEKEY_ENABLE = no
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EXTRAKEY_ENABLE = yes
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WPM_ENABLE = yes
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@ -85,30 +85,24 @@ void matrix_init_user(void) {
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writePinLow(B3);
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}
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void led_set_user(uint8_t usb_led) {
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if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
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bool led_update_user(led_t led_state) {
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if (led_state.num_lock) {
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writePinHigh(B2);
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} else {
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writePinLow(B2);
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}
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if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
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if (led_state.caps_lock) {
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writePinHigh(B1);
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} else {
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writePinLow(B1);
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}
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/*
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if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
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writePinHigh(B3);
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} else {
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writePinLow(B3);
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}*/
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return false;
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}
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//function for layer indicator LED
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layer_state_t layer_state_set_user(layer_state_t state)
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{
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if (biton32(state) == 1) {
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if (get_highest_layer(state) == 1) {
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writePinHigh(B3);
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} else {
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writePinLow(B3);
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File diff suppressed because it is too large
Load Diff
@ -8,11 +8,6 @@
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#define VIAL_UNLOCK_COMBO_COLS { 0, 3 }
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x0002
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#define PRODUCT_ID 0x0002
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#define DEVICE_VER 0x0001
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#define MANUFACTURER "Velocifire"
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#define PRODUCT "Sun20pro"
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/* key matrix size */
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#define MATRIX_ROWS 5
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@ -25,7 +20,6 @@
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#define ENCODERS_PAD_B { D7 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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@ -42,7 +36,6 @@
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYPRESSES
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#define WS2812_DI_PIN C7
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// RGB Matrix
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# ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_LED_COUNT 25
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@ -1,5 +1,23 @@
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{
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"keyboard_name": "Sun20pro",
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"url": "",
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"maintainer": "qmk",
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}
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"manufacturer": "Velocifire",
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"keyboard_name": "Sun20pro",
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"maintainer": "qmk",
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"bootloader": "atmel-dfu",
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"diode_direction": "COL2ROW",
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"encoder": {
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"enabled": true
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},
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"processor": "atmega32u4",
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"rgb_matrix": {
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"driver": "WS2812"
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},
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"url": "",
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"usb": {
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"device_version": "0.0.1",
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"pid": "0x0002",
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"vid": "0x0002"
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},
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"ws2812": {
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"pin": "C7"
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}
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}
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@ -14,29 +14,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_HOME, KC_UP, KC_PGUP,
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KC_LEFT, KC_NO, KC_RGHT, _______,
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KC_END, KC_DOWN, KC_PGDN,
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KC_INS, KC_DEL, _______),
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LAYOUT(
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_______, _______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______),
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LAYOUT(
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_______, _______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______,
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_______, _______, _______),
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KC_INS, KC_DEL, _______)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[1] = { ENCODER_CCW_CW(_______, _______) },
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[2] = { ENCODER_CCW_CW(_______, _______) },
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[3] = { ENCODER_CCW_CW(_______, _______) },
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[1] = { ENCODER_CCW_CW(_______, _______) }
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};
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#endif
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@ -1,10 +1,2 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
ENCODER_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
RGB_MATRIX_ENABLE = yes
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
|
@ -8,13 +8,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[1] = LAYOUT(RGB_RMOD, RGB_VAI, RGB_MOD,
|
||||
RGB_HUI, QK_BOOT, RGB_SAI,
|
||||
RGB_HUD, RGB_VAD, RGB_SAD),
|
||||
|
||||
[2] = LAYOUT(KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
[3] = LAYOUT(KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
RGB_HUD, RGB_VAD, RGB_SAD)
|
||||
};
|
||||
|
@ -49,13 +49,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_APP, KC_MPRV, KC_VOLD, KC_MNXT
|
||||
),
|
||||
[2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
)
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user