[Keyboard] Adding Navi10 macropad (#7556)

* working on keymap and files for the navi10

* fixing and modifying tap dance keys and layers

* cleanup, and adding my separate keymap

* edited and simplified the default keymap

* cleaned up files and added support for future rev2 board

* readme edits

* moved rev0 specific keymap to it's own folder

* added revision data to the config files

* added DEFAULT_FOLDER

* added note on compiling for a specific revision

* documentation and readme edits

* moved keymaps around and cleaned up

* added photo

* formatting and cleanup

* fixing whitespace

* moving the tap dance enable to keymap folders
This commit is contained in:
Ethan Durrant 2019-12-08 23:31:30 -07:00 committed by James Young
parent b3c7864990
commit 6c834dea7b
21 changed files with 818 additions and 0 deletions

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{
"keyboard_name": "Navi10",
"url": "",
"maintainer": "emdarcher",
"width": 3,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Fn", "x":0, "y":0}, {"label":"Home", "x":1, "y":0}, {"label":"PgUp", "x":2, "y":0}, {"label":"Del", "x":0, "y":1}, {"label":"End", "x":1, "y":1}, {"label":"PgDn", "x":2, "y":1}, {"label":"Up", "x":1, "y":3}, {"label":"Left", "x":0, "y":4}, {"label":"Down", "x":1, "y":4}, {"label":"Right", "x":2, "y":4}]
}
}
}

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//create the tap type
typedef struct {
bool is_press_action;
int state;
} tap;
//tap dance states
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
};
//tap dance keys
enum {
TAPPY_KEY = 0
};
//function to handle all the tap dances
int cur_dance(qk_tap_dance_state_t *state);
//functions for each tap dance
void tk_finished(qk_tap_dance_state_t *state, void *user_data);
void tk_reset(qk_tap_dance_state_t *state, void *user_data);
#define INDICATOR_LED B5
#define _FN0 1
#define _ML1 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(/* Base */
TD(TAPPY_KEY),KC_HOME, KC_PGUP,
KC_DEL, KC_END, KC_PGDN,
KC_UP,
KC_LEFT, KC_DOWN, KC_RIGHT),
[_FN0] = LAYOUT(/* function layer */
KC_TRNS, KC_PAUS, KC_VOLU,
KC_ENTER, KC_SLCK, KC_VOLD,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS),
[_ML1] = LAYOUT(/* media function layer, toggled on a single tap */
KC_TRNS, KC_TRNS, KC_VOLU,
KC_MUTE, KC_TRNS, KC_VOLD,
KC_SPC,
KC_MRWD, KC_MPLY, KC_MFFD),
};
//determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state){
if(state->count == 1){
//if a tap was registered
if(!state->pressed){
//if not still pressed, then was a single tap
return SINGLE_TAP;
} else {
//if still pressed/held down, then it's a single hold
return SINGLE_HOLD;
}
} else {
return 8;
}
}
//initialize the tap structure for the tap key
static tap tk_tap_state = {
.is_press_action = true,
.state = 0
};
//functions that control what our tap dance key does
void tk_finished(qk_tap_dance_state_t *state, void *user_data){
tk_tap_state.state = cur_dance(state);
switch(tk_tap_state.state){
case SINGLE_TAP:
//send desired key when tapped:
//setting to the media layer
if(layer_state_is(_ML1)){
//if already active, toggle it to off
layer_off(_ML1);
//turn off the indicator LED
//set LED HI to turn it off
writePinHigh(INDICATOR_LED);
} else {
//turn on the media layer
layer_on(_ML1);
//turn on the indicator LED
//set LED pin to LOW to turn it on
writePinLow(INDICATOR_LED);
}
break;
case SINGLE_HOLD:
//set to desired layer when held:
//setting to the function layer
layer_on(_FN0);
break;
}
}
void tk_reset(qk_tap_dance_state_t *state, void *user_data){
//if held and released, leave the layer
if(tk_tap_state.state == SINGLE_HOLD){
layer_off(_FN0);
}
//reset the state
tk_tap_state.state = 0;
}
//associate the tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, tk_finished, tk_reset, 275)
};

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# The default keymap for the Navi10
This keymap keeps a basic Navigation Cluster layout, but utilizes the Insert key as a FN/Tap key to access 2 layers.
- Base Layer:
* Navigation Cluster (sans Insert Key)
- Hold Insert -> Function Layer:
* Maps Volume Control on PgUp/PgDN, Pause/Scroll-Lock on Home/End (MacOS brightness), and Delete to Enter.
- Tap Insert Once -> Media Layer (Tap again to leave):
* Has mappings for Audio control on MacOS using the arrow keys, PgUp/PgDn, and Delete.
* Lights up the Central 3mm indicator LED.

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TAP_DANCE_ENABLE = yes

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
typedef struct {
bool is_press_action;
int state;
} tap;
//tap dance states
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
TRIPLE_TAP = 4
};
//tap dance keys
enum {
TAPPY_KEY = 0
};
//function to handle all the tap dances
int cur_dance(qk_tap_dance_state_t *state);
//functions for each tap dance
void tk_finished(qk_tap_dance_state_t *state, void *user_data);
void tk_reset(qk_tap_dance_state_t *state, void *user_data);
#define INDICATOR_LED B5
#define TX_LED D5
#define RX_LED B0
#define _FN0 1
#define _ML1 2
#define _CL0 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(/* Base */
TD(TAPPY_KEY),KC_HOME, KC_PGUP,
KC_DEL, KC_END, KC_PGDN,
KC_UP,
KC_LEFT, KC_DOWN, KC_RIGHT),
[_FN0] = LAYOUT(/* function layer */
KC_TRNS, KC_PAUS, KC_VOLU,
KC_ENTER, KC_SLCK, KC_VOLD,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS),
[_ML1] = LAYOUT(/* media function layer on double tap */
KC_TRNS, KC_TRNS, KC_VOLU,
KC_MUTE, KC_TRNS, KC_VOLD,
KC_SPC,
KC_MRWD, KC_MPLY, KC_MFFD),
[_CL0] = LAYOUT(/* control layer on single tap */
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
LCTL(KC_UP),
LCTL(KC_LEFT), LCTL(KC_DOWN), LCTL(KC_RIGHT) ),
};
void matrix_init_user(void) {
//init the Pro Micro on-board LEDs
setPinOutput(TX_LED);
setPinOutput(RX_LED);
//set to off
writePinHigh(TX_LED);
writePinHigh(RX_LED);
}
//determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state){
if(state->count == 1){
//if a tap was registered
if(!state->pressed){
//if not still pressed, then was a single tap
return SINGLE_TAP;
} else {
//if still pressed/held down, then it's a single hold
return SINGLE_HOLD;
}
} else if(state->count == 2){
//if tapped twice, set to double tap
return DOUBLE_TAP;
} else if(state->count == 3){
//if tapped thrice, set to triple tap
return TRIPLE_TAP;
} else {
return 8;
}
}
//initialize the tap structure for the tap key
static tap tk_tap_state = {
.is_press_action = true,
.state = 0
};
//functions that control what our tap dance key does
void tk_finished(qk_tap_dance_state_t *state, void *user_data){
tk_tap_state.state = cur_dance(state);
switch(tk_tap_state.state){
case SINGLE_TAP:
//toggle desired layer when tapped:
if(layer_state_is(_CL0)){
//if already active, toggle it to off
layer_off(_CL0);
//turn off LEDs
writePinHigh(TX_LED);
writePinHigh(RX_LED);
} else {
//turn on the command layer
layer_on(_CL0);
//turn on the LEDs
writePinLow(TX_LED);
writePinLow(RX_LED);
}
break;
case SINGLE_HOLD:
//set to desired layer when held:
//setting to the function layer
layer_on(_FN0);
break;
case DOUBLE_TAP:
//set to desired layer when double tapped:
//setting to the media layer
if(layer_state_is(_ML1)){
//if already active, toggle it to off
layer_off(_ML1);
//turn off the indicator LED
//set LED HI to turn it off
writePinHigh(INDICATOR_LED);
} else {
//turn on the media layer
layer_on(_ML1);
//turn on the indicator LED
//set LED pin to LOW to turn it on
writePinLow(INDICATOR_LED);
}
break;
case TRIPLE_TAP:
//reset all layers
layer_clear();
//set all LEDs off
writePinHigh(TX_LED);
writePinHigh(RX_LED);
writePinHigh(INDICATOR_LED);
break;
}
}
void tk_reset(qk_tap_dance_state_t *state, void *user_data){
//if held and released, leave the layer
if(tk_tap_state.state == SINGLE_HOLD){
layer_off(_FN0);
}
//reset the state
tk_tap_state.state = 0;
}
//associate the tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, tk_finished, tk_reset, 275)
};

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# emdarcher's keymap for the Navi10
This is my personal keymap for the Navi10, developed for the original Rev0 prototype. It uses Tap Dance extensively on the INSERT key to access different layers.
- Base Layer:
* Regular Navigation Cluster except for the INSERT key which is for tapping.
- Hold Insert -> Function Layer:
* Maps Volume Control on PgUp/PgDN, Pause/Scroll-Lock on Home/End (MacOS brightness), and Delete to Enter.
- 2 Taps -> Media Layer:
* Has mappings for Audio control on MacOS using the arrow keys, PgUp/PgDn, and Delete.
* Lights up the Central 3mm indicator LED.
- 1 Tap -> Control Layer:
* Binds the arrow keys as LCTRL + Arrow Key for use in changing workspaces in MacOS.
* Lights the Pro Micro TX/RX LEDs. These are visible through the board if you use clear PCB mount switch bases.

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TAP_DANCE_ENABLE = yes

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# Navi10 / ナビ10
![navi10](https://i.imgur.com/QpFCMFd.jpg)
A simple and fun navigation cluster macropad with exposed components.
* Keyboard Maintainer: [emdarcher](https://github.com/emdarcher)
* Hardware Supported: Navi10
* Hardware Availability: [KeyHive](https://www.keyhive.xyz/)
Make example for this keyboard (after setting up your build environment):
make navi10:default
Make example for a specific revision (ex. rev2):
make navi10/rev2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 Ethan Durrant (emdarcher)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER emdarcher
#define PRODUCT Navi10
#define DESCRIPTION A simple and fun navigation cluster macropad with retro Sci-Fi vibes.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS \
{ B6, B2, B3, B4 }
#define MATRIX_COL_PINS \
{ D1, D0, F6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev0.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
//set the indicator LED pin to Output
setPinOutput(B5);
//set HIGH for off.
writePinHigh(B5);
//call any user functions
matrix_init_user();
}

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k0, k1, k2, \
k3, k4, k5, \
\
k6, \
k7, k8, k9 \
) \
{ \
{k0, k1, k2}, \
{k3, k4, k5}, \
{KC_NO, k6, KC_NO}, \
{k7, k8, k9}, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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/*
Copyright 2019 Ethan Durrant (emdarcher)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0002
#define MANUFACTURER emdarcher
#define PRODUCT Navi10
#define DESCRIPTION A simple and fun navigation cluster macropad with exposed components.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS \
{ B6, B2, B3, B4 }
#define MATRIX_COL_PINS \
{ D4, C6, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
//set the indicator LED pin to Output
setPinOutput(B5);
//set HIGH for off.
writePinHigh(B5);
//call any user functions
matrix_init_user();
}

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k0, k1, k2, \
k3, k4, k5, \
\
k6, \
k7, k8, k9 \
) \
{ \
{k0, k1, k2}, \
{k3, k4, k5}, \
{KC_NO, k6, KC_NO}, \
{k7, k8, k9}, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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/*
Copyright 2019 Ethan Durrant (emdarcher)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0003
#define MANUFACTURER emdarcher
#define PRODUCT Navi10
#define DESCRIPTION A simple and fun navigation cluster macropad with exposed components.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS \
{ B6, B2, B3, B4 }
#define MATRIX_COL_PINS \
{ D4, E6, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev3.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
//set the indicator LED pin to Output
setPinOutput(B5);
//set HIGH for off.
writePinHigh(B5);
//call any user functions
matrix_init_user();
}

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k0, k1, k2, \
k3, k4, k5, \
\
k6, \
k7, k8, k9 \
) \
{ \
{k0, k1, k2}, \
{k3, k4, k5}, \
{KC_NO, k6, KC_NO}, \
{k7, k8, k9}, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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DEFAULT_FOLDER = navi10/rev3