Merge branch 'm0110_next'
This commit is contained in:
commit
6ccea742de
@ -71,7 +71,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
# Build Options
|
||||
# *Comment out* to disable the options.
|
||||
#
|
||||
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
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||||
|
@ -1,10 +1,12 @@
|
||||
M0110/M0110A to USB keyboard converter
|
||||
======================================
|
||||
This firmware converts the protocol of Apple Macintosh keyboard M0110/M0110A into USB.
|
||||
Target board of this project is [PJRC Teensy](http://www.pjrc.com/teensy/), though,
|
||||
you can use other board with USB AVR like `ATmega32U4` and `AT90USB`.
|
||||
This firmware converts the protocol of Apple Macintosh keyboard **M0110**, **M0110A** and **M0120** into USB. Target of this project is USB AVR controller **ATmega32U4**. Using this converter you can revive these retro keyboards with modern computer.
|
||||
|
||||
Pics of **M0110 + M0120** and **M0110A**.
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||||
|
||||
![M0110+M0120](http://i.imgur.com/dyvXb2Tm.jpg)
|
||||
![M0110A](http://i.imgur.com/HuHOEoHm.jpg)
|
||||
|
||||
![M0110](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/m0110.jpg)
|
||||
|
||||
- M0110A support was contributed by [skagon@github](https://github.com/skagon).
|
||||
- M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys.
|
||||
@ -13,49 +15,42 @@ you can use other board with USB AVR like `ATmega32U4` and `AT90USB`.
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||||
|
||||
Update
|
||||
------
|
||||
- 2013/08 Change port for signals PF to PD
|
||||
- 2013/08: Change port for signals `PF` to `PD`
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||||
- 2013/09: Change port again, it uses inversely `PD0` for data and `PD1` for clock line now.
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||||
|
||||
|
||||
|
||||
Connection
|
||||
----------
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||||
You need 4P4C plug and cable to connect Teensy or other AVR dev board into the keyboard.
|
||||
Teensy port `PD0` is assigned for `CLOCK` line and `PD1` for `DATA` by default,
|
||||
you can change pin configuration with editing *config.h*.
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||||
Building Hardware
|
||||
-----------------
|
||||
You need **4P4C** cable and **ATMega32U4** board like PJRC [Teensy]. Port of the MCU `PD1` is assigned to `CLOCK` line and `PD0` to `DATA` by default, you can change pin configuration with editing `config.h`.
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You can find 4P4C plugs on telephone handset cable. Note that it is *crossover* connection
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while Macintosh keyboard cable is *straight*.
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[![M0110 Converter](http://i.imgur.com/4G2ZOegm.jpg)](http://i.imgur.com/4G2ZOeg.jpg)
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[![Conection](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/teensy.jpg)]
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### 4P4C phone handset cable
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Note that original cable used with Mac is **straight** while phone handset cable is **crossover**.
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In this pic:
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<http://en.wikipedia.org/wiki/Modular_connector#4P4C>
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1. `GND`(Black)
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2. `CLOCK`(Red)
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3. `DATA`(Green)
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4. `+5V`(Yellow)
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Close-up pic of handset cable. You can see one end of plug has reverse color codes against the other. Click to enlarge.
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[![4P4C cable](http://i.imgur.com/3S9P1mYm.jpg?1)](http://i.imgur.com/3S9P1mY.jpg?1)
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Note that wire colors may vary in your cable.
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[Teensy]: http://www.pjrc.com/teensy/
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### Pinout
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### Socket Pinout
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- <http://pinouts.ru/Inputs/MacKeyboard_pinout.shtml>
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- <http://en.wikipedia.org/wiki/Modular_connector#4P4C>
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|
||||
![Jack fig](http://www.kbdbabel.org/conn/kbd_connector_macplus.png)
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|
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### Pull-up Registor
|
||||
You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular
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when you have long or coiled cable. 1k-10k Ohm will be OK for this purpose.
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||||
In some cases MCU can't read signal from keyboard correctly without pull-up resistors.
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||||
You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular when you have long or coiled cable. **1k-10k Ohm** will be OK for this purpose. In that case the converter may not read signal from keyboard correctly without pull-up resistors.
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Building Frimware
|
||||
-----------------
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To compile firmware you need AVR GCC. You can use [WinAVR](http://winavr.sourceforge.net/) on Windows.
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||||
You can edit *Makefile* and *config.h* to change compile options and pin configuration.
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||||
To compile firmware you need AVR GCC. You can edit *Makefile* and *config.h* to change compile options and pin configuration.
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$ git clone git://github.com/tmk/tmk_keyboard.git (or download source)
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$ cd m0110_usb
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@ -71,64 +66,69 @@ Keymap
|
||||
You can change keymaps by editing *keymap.c*.
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|
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### M0110 & M0120
|
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#### *Default*
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,---------------------------------------------------------. ,---------------.
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| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| -|Lft|Rgt|
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||||
|---------------------------------------------------------| |---------------|
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||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up|
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||||
|---------------------------------------------------------| |---------------|
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||||
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| Dn|
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||||
|---------------------------------------------------------| |---------------|
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|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
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`---------------------------------------------------------' |-----------|Ent|
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|Ctl|Alt | Space |Gui |Ctl| | 0| .| |
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||||
`-----------------------------------------------' `---------------'
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||||
#### *HHKB/WASD Layer(WASD/IJKL)*
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||||
,---------------------------------------------------------. ,---------------.
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||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt|
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||||
|---------------------------------------------------------| |---------------|
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||||
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau|Ins| | 7| 8| 9| Up|
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||||
|---------------------------------------------------------| |---------------|
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|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| Dn|
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||||
|---------------------------------------------------------| |---------------|
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|Shift |End| |PgD| | | |PgD| |End| |Shift | | 1| 2| 3| |
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||||
`---------------------------------------------------------' |-----------|Ent|
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||||
|Ctl|Alt | Space |Gui |Ctl| | 0| .| |
|
||||
`-----------------------------------------------' `---------------'
|
||||
#### *Default Layer*
|
||||
,---------------------------------------------------------. ,---------------.
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||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -|Lft|Rgt|
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||||
|---------------------------------------------------------| |---------------|
|
||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up|
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||||
|---------------------------------------------------------| |---------------|
|
||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| Dn|
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||||
|---------------------------------------------------------| |---------------|
|
||||
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
|
||||
`---------------------------------------------------------' |-----------|Ent|
|
||||
|Ctl|Gui | Space |Alt |Ctl| | 0| .| |
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||||
`-----------------------------------------------' `---------------'
|
||||
|
||||
- `Space` and `Enter` also work as `Fn` layer switch key when holding down.
|
||||
|
||||
#### *Function Layer(WASD/HHKB)*
|
||||
,---------------------------------------------------------. ,---------------.
|
||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt|
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||||
|---------------------------------------------------------| |---------------|
|
||||
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| \| | 7| 8| 9| Up|
|
||||
|---------------------------------------------------------| |---------------|
|
||||
|Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| Dn|
|
||||
|---------------------------------------------------------| |---------------|
|
||||
|Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| |
|
||||
`---------------------------------------------------------' |-----------|Ent|
|
||||
|Ctl|Gui | Space |Alt |Ctl| | 0| .| |
|
||||
`-----------------------------------------------' `---------------'
|
||||
|
||||
|
||||
### M0110A
|
||||
#### *Default*
|
||||
#### *Default Layer*
|
||||
,---------------------------------------------------------. ,---------------.
|
||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
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||||
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
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||||
|---------------------------------------------------------| |---------------|
|
||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|
||||
|-----------------------------------------------------' | |---------------|
|
||||
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
|
||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
|
||||
|---------------------------------------------------------| |---------------|
|
||||
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft| Up| | 1| 2| 3| |
|
||||
|---------------------------------------------------------| |-----------|Ent|
|
||||
|Alt |Gui | Space | \|Lft|Rgt| Dn| | 0| .| |
|
||||
|Ctrl |Gui | Space | \|Lft|Rgt|Dwn| | 0| .| |
|
||||
`---------------------------------------------------------' `---------------'
|
||||
#### *Cursor Layer(WASD/IJKL)*
|
||||
|
||||
- `Space` and `Enter` also work as `Fn` layer switch key when holding down.
|
||||
- `Backslash(\)` also works as `Alt` when holding down.
|
||||
|
||||
#### *Function Layer(WASD/HHKB)*
|
||||
,---------------------------------------------------------. ,---------------.
|
||||
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
|
||||
|---------------------------------------------------------| |---------------|
|
||||
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
|
||||
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
|
||||
|-----------------------------------------------------' | |---------------|
|
||||
|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
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||||
|Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
|
||||
|---------------------------------------------------------| |---------------|
|
||||
|Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
|
||||
|Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
|
||||
|---------------------------------------------------------| |-----------|Ent|
|
||||
|Alt |Gui | Space |Ins|Hom|End|PgD| | 0| .| |
|
||||
|Ctrl |Gui | Space | \|Hom|End|PgD| | 0| .| |
|
||||
`---------------------------------------------------------' `---------------'
|
||||
|
||||
|
||||
|
||||
Debug
|
||||
-----
|
||||
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output.
|
||||
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output. The converter has some functions for debug, press `<Command>+H` simultaneously to get help.
|
||||
|
||||
The converter has some functions for debug, press `<magickey>+H` simultaneously to get help.
|
||||
These function is totally undocumented, tentative, inconsistent and buggy.
|
||||
|
||||
magickey: Shift+Option+Command(Shift+Alt+Gui or Shift+Alt+Control)
|
||||
- Command: `Shift+Option+Command`(`Shift+Alt+Gui` or `Shift+Alt+Control`)
|
||||
|
@ -32,10 +32,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define MATRIX_COLS 8
|
||||
|
||||
|
||||
/* legacy keymap support */
|
||||
#define USE_LEGACY_KEYMAP
|
||||
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
@ -48,15 +44,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \
|
||||
)
|
||||
|
||||
/* boot magic key */
|
||||
#define BOOTMAGIC_KEY_SALT KC_FN0
|
||||
#define BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL KC_LCAP
|
||||
|
||||
|
||||
/* ports */
|
||||
#define M0110_CLOCK_PORT PORTD
|
||||
#define M0110_CLOCK_PIN PIND
|
||||
#define M0110_CLOCK_DDR DDRD
|
||||
#define M0110_CLOCK_BIT 0
|
||||
#define M0110_CLOCK_BIT 1
|
||||
#define M0110_DATA_PORT PORTD
|
||||
#define M0110_DATA_PIN PIND
|
||||
#define M0110_DATA_DDR DDRD
|
||||
#define M0110_DATA_BIT 1
|
||||
#define M0110_DATA_BIT 0
|
||||
|
||||
#endif
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 48 KiB |
Binary file not shown.
Before Width: | Height: | Size: 49 KiB |
@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|
||||
* |-----------------------------------------------------' | |---------------|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
|
||||
* |---------------------------------------------------------' |-----------|Ent|
|
||||
@ -57,7 +57,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| ,|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
|
||||
* `---------------------------------------------------------' |-----------|Ent|
|
||||
@ -77,7 +77,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|
||||
* |-----------------------------------------------------' | |---------------|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
|
||||
* |---------------------------------------------------------| |-----------|Ent|
|
||||
@ -108,89 +108,79 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
|
||||
}
|
||||
|
||||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
|
||||
|
||||
|
||||
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
|
||||
static const uint8_t PROGMEM fn_layer[] = {
|
||||
1, // Fn0
|
||||
0, // Fn1
|
||||
0, // Fn2
|
||||
0, // Fn3
|
||||
0, // Fn4
|
||||
0, // Fn5
|
||||
0, // Fn6
|
||||
0 // Fn7
|
||||
};
|
||||
|
||||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
|
||||
// See layer.c for details.
|
||||
static const uint8_t PROGMEM fn_keycode[] = {
|
||||
KC_NO, // Fn0
|
||||
KC_NO, // Fn1
|
||||
KC_NO, // Fn2
|
||||
KC_NO, // Fn3
|
||||
KC_NO, // Fn4
|
||||
KC_NO, // Fn5
|
||||
KC_NO, // Fn6
|
||||
KC_NO // Fn7
|
||||
};
|
||||
|
||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
#ifdef KEYMAP_SECTION_ENABLE
|
||||
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
|
||||
#else
|
||||
static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
|
||||
#endif
|
||||
/* Default:
|
||||
* ,---------------------------------------------------------. ,---------------.
|
||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
|
||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|
||||
* |-----------------------------------------------------' | |---------------|
|
||||
* |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
|
||||
* |---------------------------------------------------------| |-----------|Ent|
|
||||
* |Ctl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
|
||||
* |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
|
||||
* `---------------------------------------------------------' `---------------'
|
||||
*/
|
||||
KEYMAP(
|
||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LCTL,EQL, PSLS,PAST,
|
||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
|
||||
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
|
||||
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN1, P4, P5, P6, PPLS,
|
||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
|
||||
LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
|
||||
LCTL,LGUI, FN0, LALT,FN2, LEFT,RGHT,DOWN, P0, PDOT
|
||||
),
|
||||
/* Cursor Layer(WASD, IJKL)
|
||||
* ,---------------------------------------------------------. ,---------------.
|
||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
|
||||
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
|
||||
* |-----------------------------------------------------' | |---------------|
|
||||
* |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
|
||||
* |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
|
||||
* |---------------------------------------------------------| |---------------|
|
||||
* |Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
|
||||
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
|
||||
* |---------------------------------------------------------| |-----------|Ent|
|
||||
* |Ctl |Alt | Space |Gui |Ins|Hom|End|PgD| | 0| .| |
|
||||
* |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
|
||||
* `---------------------------------------------------------' `---------------'
|
||||
*/
|
||||
KEYMAP(
|
||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
|
||||
CAPS,HOME,UP, PGUP,NO, NO, NO, PGUP,UP, HOME,PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
|
||||
FN0, LEFT,DOWN,RGHT,NO, NO, NO, LEFT,DOWN,RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
|
||||
LSFT,END, NO, PGDN,NO, NO, NO, PGDN,NO, END, NO, PGUP, P1, P2, P3, PENT,
|
||||
LCTL,LALT, SPC, LGUI,INS, HOME,END, PGDN, P0, PDOT
|
||||
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
|
||||
LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN1, P4, P5, P6, PPLS,
|
||||
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
|
||||
LCTL,LGUI, FN0, LALT,FN2, HOME,END, PGDN, P0, PDOT
|
||||
),
|
||||
};
|
||||
|
||||
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
|
||||
/*
|
||||
* Fn action definition
|
||||
*/
|
||||
#ifdef KEYMAP_SECTION_ENABLE
|
||||
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
|
||||
#else
|
||||
static const uint16_t fn_actions[] PROGMEM = {
|
||||
#endif
|
||||
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), // Layer switch with Tap key Space
|
||||
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // Layer switch with Tap key Enter
|
||||
[2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS), // LALT with Tap key Backslash
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* translates key to keycode */
|
||||
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
|
||||
{
|
||||
return KEYCODE(layer, row, col);
|
||||
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_layer(uint8_t index)
|
||||
/* translates Fn index to action */
|
||||
action_t keymap_fn_to_action(uint8_t keycode)
|
||||
{
|
||||
return pgm_read_byte(&fn_layer[index]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_keycode(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_keycode[index]);
|
||||
action_t action;
|
||||
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
|
||||
return action;
|
||||
}
|
||||
|
@ -91,10 +91,11 @@ uint8_t m0110_error = 0;
|
||||
|
||||
void m0110_init(void)
|
||||
{
|
||||
uint8_t data;
|
||||
idle();
|
||||
_delay_ms(1000);
|
||||
|
||||
/* Not needed to initialize in fact.
|
||||
uint8_t data;
|
||||
m0110_send(M0110_MODEL);
|
||||
data = m0110_recv();
|
||||
print("m0110_init model: "); phex(data); print("\n");
|
||||
@ -102,6 +103,7 @@ void m0110_init(void)
|
||||
m0110_send(M0110_TEST);
|
||||
data = m0110_recv();
|
||||
print("m0110_init test: "); phex(data); print("\n");
|
||||
*/
|
||||
}
|
||||
|
||||
uint8_t m0110_send(uint8_t data)
|
||||
|
Loading…
Reference in New Issue
Block a user