Add support for encoder mapping. (#13286)

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Nick Brassel 2022-03-09 19:29:00 +11:00 committed by GitHub
parent 7121a228eb
commit 8d5eacb7dd
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16 changed files with 279 additions and 53 deletions

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@ -25,6 +25,7 @@ GENERIC_FEATURES = \
DYNAMIC_KEYMAP \
DYNAMIC_MACRO \
ENCODER \
ENCODER_MAP \
GRAVE_ESC \
HAPTIC \
KEY_LOCK \

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@ -57,6 +57,7 @@ OTHER_OPTION_NAMES = \
HELIX ZINC \
AUTOLOG_ENABLE \
DEBUG_ENABLE \
ENCODER_MAP_ENABLE \
ENCODER_ENABLE_CUSTOM \
GERMAN_ENABLE \
HAPTIC_ENABLE \

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@ -67,9 +67,30 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
## Encoder map
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
```make
ENCODER_MAP_ENABLE = yes
```
Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
```c
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {

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@ -31,3 +31,16 @@ Note that the array indices are reversed same as the matrix and the values are o
|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
## Encoder Mapping
When using an encoder mapping, it's also able to handle swapping encoders between sides, too.
Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard.
As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap:
```c
#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE)
const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 };
#endif
```

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@ -17,5 +17,6 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
LTO_ENABLE = yes
LAYOUTS = 66_ansi 66_iso

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@ -12,8 +12,7 @@ from milc import cli
def pytest(cli):
"""Run several linting/testing commands.
"""
nose2 = cli.run(['nose2', '-v', '-t'
'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
nose2 = cli.run(['nose2', '-v', '-t', 'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
flake8 = cli.run(['flake8', 'lib/python'], capture_output=False, stdin=DEVNULL)
return flake8.returncode | nose2.returncode

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@ -14,9 +14,11 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <limits.h>
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "keymap.h"
#include "mousekey.h"
#include "programmable_button.h"
#include "command.h"
@ -89,6 +91,7 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
// Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined.
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
@ -136,27 +139,65 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
# ifdef ENCODER_MAP_ENABLE
extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS];
# endif // ENCODER_MAP_ENABLE
bool swap_hands = false;
bool swap_held = false;
bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) {
size_t array_index = index / (CHAR_BIT);
size_t bit_index = index % (CHAR_BIT);
uint8_t bit_val = 1 << bit_index;
bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val;
return do_swap;
}
void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) {
size_t array_index = index / (CHAR_BIT);
size_t bit_index = index % (CHAR_BIT);
uint8_t bit_val = 1 << bit_index;
if (on) {
swap_state[array_index] |= bit_val;
} else {
swap_state[array_index] &= ~bit_val;
}
}
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
keypos_t pos = event->key;
swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
if (do_swap) {
event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
swap_state[pos.row] |= col_bit;
} else {
swap_state[pos.row] &= ~(col_bit);
keypos_t pos = event->key;
if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) {
static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)];
size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col;
bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed);
if (do_swap) {
event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
set_swap_hands_state(index, matrix_swap_state, true);
} else {
set_swap_hands_state(index, matrix_swap_state, false);
}
}
# ifdef ENCODER_MAP_ENABLE
else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) {
static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)];
size_t index = pos.col;
bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed);
if (do_swap) {
event->key.row = pos.row;
event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]);
set_swap_hands_state(index, encoder_swap_state, true);
} else {
set_swap_hands_state(index, encoder_swap_state, false);
}
}
# endif // ENCODER_MAP_ENABLE
}
#endif

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@ -1,5 +1,7 @@
#include <limits.h>
#include <stdint.h>
#include "keyboard.h"
#include "keymap.h"
#include "action.h"
#include "util.h"
#include "action_layer.h"
@ -223,19 +225,20 @@ void layer_debug(void) {
/** \brief source layer cache
*/
uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
# ifdef ENCODER_MAP_ENABLE
uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
# endif // ENCODER_MAP_ENABLE
/** \brief update source layers cache
/** \brief update source layers cache impl
*
* Updates the cached keys when changing layers
* Updates the supplied cache when changing layers
*/
void update_source_layers_cache(keypos_t key, uint8_t layer) {
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
const uint8_t storage_row = key_number / 8;
const uint8_t storage_bit = key_number % 8;
void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
const uint16_t storage_idx = entry_number / (CHAR_BIT);
const uint8_t storage_bit = entry_number % (CHAR_BIT);
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit);
cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit);
}
}
@ -243,18 +246,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) {
*
* reads the cached keys stored when the layer was changed
*/
uint8_t read_source_layers_cache(keypos_t key) {
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
const uint8_t storage_row = key_number / 8;
const uint8_t storage_bit = key_number % 8;
uint8_t layer = 0;
uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
const uint16_t storage_idx = entry_number / (CHAR_BIT);
const uint8_t storage_bit = entry_number % (CHAR_BIT);
uint8_t layer = 0;
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number;
layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number;
}
return layer;
}
/** \brief update encoder source layers cache
*
* Updates the cached encoders when changing layers
*/
void update_source_layers_cache(keypos_t key, uint8_t layer) {
if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
update_source_layers_cache_impl(layer, entry_number, source_layers_cache);
}
# ifdef ENCODER_MAP_ENABLE
else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
const uint16_t entry_number = key.col;
update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache);
}
# endif // ENCODER_MAP_ENABLE
}
/** \brief read source layers cache
*
* reads the cached keys stored when the layer was changed
*/
uint8_t read_source_layers_cache(keypos_t key) {
if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
return read_source_layers_cache_impl(entry_number, source_layers_cache);
}
# ifdef ENCODER_MAP_ENABLE
else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
const uint16_t entry_number = key.col;
return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache);
}
# endif // ENCODER_MAP_ENABLE
return 0;
}
#endif
/** \brief Store or get action (FIXME: Needs better summary)

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@ -58,9 +58,14 @@
# endif
#endif
// Dynamic macro starts after dynamic keymaps
// Dynamic encoders starts after dynamic keymaps
#ifndef DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR
# define DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
#endif
// Dynamic macro starts after dynamic encoders
#ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR
# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * NUM_ENCODERS * 2 * 2))
#endif
// Sanity check that dynamic keymaps fit in available EEPROM
@ -89,6 +94,7 @@ void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t c
}
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) {
if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return KC_NO;
void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
// Big endian, so we can read/write EEPROM directly from host if we want
uint16_t keycode = eeprom_read_byte(address) << 8;
@ -97,12 +103,36 @@ uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column)
}
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) {
if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return;
void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
// Big endian, so we can read/write EEPROM directly from host if we want
eeprom_update_byte(address, (uint8_t)(keycode >> 8));
eeprom_update_byte(address + 1, (uint8_t)(keycode & 0xFF));
}
#ifdef ENCODER_MAP_ENABLE
void *dynamic_keymap_encoder_to_eeprom_address(uint8_t layer, uint8_t encoder_id) {
return ((void *)DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR) + (layer * NUM_ENCODERS * 2 * 2) + (encoder_id * 2 * 2);
}
uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise) {
if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return KC_NO;
void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
// Big endian, so we can read/write EEPROM directly from host if we want
uint16_t keycode = ((uint16_t)eeprom_read_byte(address + (clockwise ? 0 : 2))) << 8;
keycode |= eeprom_read_byte(address + (clockwise ? 0 : 2) + 1);
return keycode;
}
void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode) {
if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return;
void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
// Big endian, so we can read/write EEPROM directly from host if we want
eeprom_update_byte(address + (clockwise ? 0 : 2), (uint8_t)(keycode >> 8));
eeprom_update_byte(address + (clockwise ? 0 : 2) + 1, (uint8_t)(keycode & 0xFF));
}
#endif // ENCODER_MAP_ENABLE
void dynamic_keymap_reset(void) {
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
@ -113,6 +143,12 @@ void dynamic_keymap_reset(void) {
dynamic_keymap_set_keycode(layer, row, column, pgm_read_word(&keymaps[layer][row][column]));
}
}
#ifdef ENCODER_MAP_ENABLE
for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) {
dynamic_keymap_set_encoder(layer, encoder, true, pgm_read_word(&encoder_map[layer][encoder][0]));
dynamic_keymap_set_encoder(layer, encoder, false, pgm_read_word(&encoder_map[layer][encoder][1]));
}
#endif // ENCODER_MAP_ENABLE
}
}
@ -148,9 +184,15 @@ void dynamic_keymap_set_buffer(uint16_t offset, uint16_t size, uint8_t *data) {
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
return dynamic_keymap_get_keycode(layer, key.row, key.col);
} else {
return KC_NO;
}
#ifdef ENCODER_MAP_ENABLE
else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
return dynamic_keymap_get_encoder(layer, key.col, true);
} else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
return dynamic_keymap_get_encoder(layer, key.col, false);
}
#endif // ENCODER_MAP_ENABLE
return KC_NO;
}
uint8_t dynamic_keymap_macro_get_count(void) {

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@ -22,7 +22,11 @@ uint8_t dynamic_keymap_get_layer_count(void);
void * dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column);
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column);
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode);
void dynamic_keymap_reset(void);
#ifdef ENCODER_MAP_ENABLE
uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise);
void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode);
#endif // ENCODER_MAP_ENABLE
void dynamic_keymap_reset(void);
// These get/set the keycodes as stored in the EEPROM buffer
// Data is big-endian 16-bit values (the keycodes)
// Order is by layer/row/column

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@ -23,6 +23,10 @@
// for memcpy
#include <string.h>
#ifndef ENCODER_MAP_KEY_DELAY
# define ENCODER_MAP_KEY_DELAY 2
#endif
#if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION)
# define ENCODER_RESOLUTION 4
#endif
@ -135,6 +139,16 @@ void encoder_init(void) {
}
}
#ifdef ENCODER_MAP_ENABLE
static void encoder_exec_mapping(uint8_t index, bool clockwise) {
// The delays below cater for Windows and its wonderful requirements.
action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true));
wait_ms(ENCODER_MAP_KEY_DELAY);
action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false));
wait_ms(ENCODER_MAP_KEY_DELAY);
}
#endif // ENCODER_MAP_ENABLE
static bool encoder_update(uint8_t index, uint8_t state) {
bool changed = false;
uint8_t i = index;
@ -152,12 +166,20 @@ static bool encoder_update(uint8_t index, uint8_t state) {
if (encoder_pulses[i] >= resolution) {
encoder_value[index]++;
changed = true;
#ifdef ENCODER_MAP_ENABLE
encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
#else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
#endif // ENCODER_MAP_ENABLE
}
if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
encoder_value[index]--;
changed = true;
#ifdef ENCODER_MAP_ENABLE
encoder_exec_mapping(index, ENCODER_CLOCKWISE);
#else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_CLOCKWISE);
#endif // ENCODER_MAP_ENABLE
}
encoder_pulses[i] %= resolution;
#ifdef ENCODER_DEFAULT_POS
@ -197,13 +219,21 @@ void encoder_update_raw(uint8_t *slave_state) {
delta--;
encoder_value[index]++;
changed = true;
# ifdef ENCODER_MAP_ENABLE
encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
# else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
# endif // ENCODER_MAP_ENABLE
}
while (delta < 0) {
delta++;
encoder_value[index]--;
changed = true;
# ifdef ENCODER_MAP_ENABLE
encoder_exec_mapping(index, ENCODER_CLOCKWISE);
# else // ENCODER_MAP_ENABLE
encoder_update_kb(index, ENCODER_CLOCKWISE);
# endif // ENCODER_MAP_ENABLE
}
}

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@ -55,3 +55,9 @@ void encoder_update_raw(uint8_t* slave_state);
#endif // NUM_ENCODERS
#define NUM_ENCODERS_MAX_PER_SIDE MAX(NUM_ENCODERS_LEFT, NUM_ENCODERS_RIGHT)
#ifdef ENCODER_MAP_ENABLE
# define ENCODER_CCW_CW(ccw, cw) \
{ (cw), (ccw) }
extern const uint16_t encoder_map[][NUM_ENCODERS][2];
#endif // ENCODER_MAP_ENABLE

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@ -40,25 +40,47 @@ typedef struct {
/* equivalent test of keypos_t */
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
/* special keypos_t entries */
#define KEYLOC_TICK 255
#define KEYLOC_COMBO 254
#define KEYLOC_ENCODER_CW 253
#define KEYLOC_ENCODER_CCW 252
/* Rules for No Event:
* 1) (time == 0) to handle (keyevent_t){} as empty event
* 2) Matrix(255, 255) to make TICK event available
*/
static inline bool IS_NOEVENT(keyevent_t event) {
return event.time == 0 || (event.key.row == 255 && event.key.col == 255);
return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK);
}
static inline bool IS_KEYEVENT(keyevent_t event) {
return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS;
}
static inline bool IS_COMBOEVENT(keyevent_t event) {
return event.key.row == KEYLOC_COMBO;
}
static inline bool IS_ENCODEREVENT(keyevent_t event) {
return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW;
}
static inline bool IS_PRESSED(keyevent_t event) {
return (!IS_NOEVENT(event) && event.pressed);
return !IS_NOEVENT(event) && event.pressed;
}
static inline bool IS_RELEASED(keyevent_t event) {
return (!IS_NOEVENT(event) && !event.pressed);
return !IS_NOEVENT(event) && !event.pressed;
}
/* Common keyevent object factory */
#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)})
#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
/* Tick event */
#define TICK \
(keyevent_t) { \
.key = (keypos_t){.row = 255, .col = 255}, .pressed = false, .time = (timer_read() | 1) \
}
#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
#ifdef ENCODER_MAP_ENABLE
/* Encoder events */
# define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press))
# define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press))
#endif // ENCODER_MAP_ENABLE
/* it runs once at early stage of startup before keyboard_init. */
void keyboard_setup(void);

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@ -32,6 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"
#include "keycode_config.h"
#include "gpio.h" // for pin_t
// ChibiOS uses RESET in its FlagStatus enumeration
// Therefore define it as QK_BOOTLOADER here, to avoid name collision
@ -49,3 +50,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
#ifdef ENCODER_MAP_ENABLE
// Ensure we have a forward declaration for the encoder map
# include "encoder.h"
#endif

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@ -148,6 +148,15 @@ action_t action_for_keycode(uint16_t keycode) {
// translates key to keycode
__attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
// Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
return pgm_read_word(&keymaps[layer][key.row][key.col]);
}
#ifdef ENCODER_MAP_ENABLE
else if (key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
return pgm_read_word(&encoder_map[layer][key.col][0]);
} else if (key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
return pgm_read_word(&encoder_map[layer][key.col][1]);
}
#endif // ENCODER_MAP_ENABLE
return KC_NO;
}

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@ -88,8 +88,6 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254})
#ifndef EXTRA_SHORT_COMBOS
/* flags are their own elements in combo_t struct. */
# define COMBO_ACTIVE(combo) (combo->active)
@ -140,12 +138,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
if (combo->keycode) {
keyrecord_t record = {
.event =
{
.key = COMBO_KEY_POS,
.time = timer_read() | 1,
.pressed = false,
},
.event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
.keycode = combo->keycode,
};
#ifndef NO_ACTION_TAPPING
@ -325,7 +318,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
// this in the end executes the combo when the key_buffer is dumped.
record->keycode = combo->keycode;
record->event.key = COMBO_KEY_POS;
record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
qrecord->combo_index = combo_index;
ACTIVATE_COMBO(combo);