Xulkal Keymap Changes (#5861)
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@ -12,7 +12,7 @@ RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable
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RGBLIGHT_ANIMATIONS = no # LED animations
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LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
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RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
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RGB_MATRIX_KEYPRESSES = yes # Enable reactive per-key effects. Can be very laggy (+1500)
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RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
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RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
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UNICODE_ENABLE = no # Unicode
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SWAP_HANDS_ENABLE = no # Enable one-hand typing
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@ -1,8 +1,6 @@
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#pragma once
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#ifndef TAPPING_FORCE_HOLD
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#define TAPPING_FORCE_HOLD
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#endif // TAPPING_FORCE_HOLD
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#undef TAPPING_FORCE_HOLD
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#undef TAPPING_TERM
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#define TAPPING_TERM 175
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@ -12,6 +10,17 @@
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#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
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#define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL
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// Running out of firmware space
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#if defined(__AVR__)
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#undef RGB_MATRIX_KEYPRESSES
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#undef RGB_MATRIX_KEYRELEASES
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#undef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#else
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#define RGB_MATRIX_KEYPRESSES
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#undef RGB_MATRIX_KEYRELEASES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#endif
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// No need for the single versions when multi performance isn't a problem =D
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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@ -20,8 +29,10 @@
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#define DISABLE_RGB_MATRIX_SOLID_SPLASH
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// Don't like or feel to identical to other effects
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#if defined(__AVR__)
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#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#endif
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@ -50,7 +50,7 @@
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | PREV | VOL- | VOL+ | NEXT | PLAY |
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* | | | | | | | | | PREV | VOL+ | VOL- | NEXT | PLAY |
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* `-----------------------------------------' `-----------------------------------------'
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*/
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@ -64,7 +64,7 @@
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#define __________________RAISE_R2_________________ _______, KC_INS, KC_HOME, KC_PGUP, KC_PSCR, _______
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#define __________________RAISE_R3_________________ _______, KC_DEL, KC_END, KC_PGDN, KC_SLCK, _______
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#define __________________RAISE_R4_________________ _______, _______, _______, _______, _______, _______
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#define __________________RAISE_R5_________________ _______, KC_MPRV, KC_MPRV, KC_VOLD, KC_MNXT, KC_MPLY
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#define __________________RAISE_R5_________________ _______, KC_MPRV, KC_VOLU, KC_VOLD, KC_MNXT, KC_MPLY
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/* LOWER Layout
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* ,-----------------------------------------. ,-----------------------------------------.
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@ -16,13 +16,13 @@ extern void eeconfig_update_rgb_matrix_default(void);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint16_t reset_timer;
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case GAME:
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#ifndef GAMELAYER_DISABLE
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if (record->event.pressed) {
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@ -30,7 +30,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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#endif
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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@ -44,7 +43,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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@ -58,7 +56,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif
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}
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return false;
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break;
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case RGBRST:
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#if defined(RGBLIGHT_ENABLE)
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if (record->event.pressed) {
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@ -71,7 +68,15 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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#endif
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return false;
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break;
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case RESET:
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if (record->event.pressed) {
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reset_timer = timer_read();
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} else {
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if (timer_elapsed(reset_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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}
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return process_record_keymap(keycode, record) &&
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