rebound rev4, consolodated switch matrix from 5x12 to 7x8 (#9314)

This commit is contained in:
Rossman360 2020-06-19 18:27:27 -04:00 committed by GitHub
parent 5a5ecd7dd9
commit b43bdc1c69
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 514 additions and 0 deletions

View File

@ -24,4 +24,6 @@
#include "rev2.h"
#elif defined(KEYBOARD_montsinger_rebound_rev3)
#include "rev3.h"
#elif defined(KEYBOARD_montsinger_rebound_rev4)
#include "rev4.h"
#endif

View File

@ -0,0 +1,65 @@
/*
Copyright 2020 Ross Montsinger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x552F
#define DEVICE_VER 0x0002
#define MANUFACTURER Montsinger
#define PRODUCT Rebound
#define DESCRIPTION "A conjoined Let's Split"
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on
diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, D0, D4, C6, F7, F6, F5, F4 }
#define MATRIX_COL_PINS { D7, E6, B4, B5, B2, B3, B1 }
#define UNUSED_PINS { B6 }
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { D3 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@ -0,0 +1,128 @@
{
"keyboard":"montsinger/rebound/rev4",
"url": "https://montsinger.net",
"maintainer": "rossman360",
"width": 13,
"height": 4,
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":6, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":6, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":6, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
},
"LAYOUT_ortho_4x12": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
}
}
}

View File

@ -0,0 +1,102 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_COLEMAK] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_DVORAK] = LAYOUT_all(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_all(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_RAISE] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_ADJUST] = LAYOUT_all(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
break;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code16(S(KC_VOLD));
} else {
tap_code16(KC_VOLU);
}
}

View File

@ -0,0 +1,120 @@
#include QMK_KEYBOARD_H
#include "rossman360.h"
#define PGMOD LT(_NUM, KC_PGDN)
#define TABMOD LT(_FN1, KC_TAB)
#define SPCMOD LT(_FN1, KC_SPACE)
#define ENTMOD LT(_FN2, KC_ENTER)
#define ESCMOD LT(_NUM, KC_ESC)
#define RSMOD LT(_FN1, KC_RSHIFT)
#
enum layer_names {
_BASE,
_DEL,
_FN1,
_FN2,
_NUM,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , NTAB ,
JUMPBACK, KC_A , KC_S , KC_D , KC_F , KC_G ,MO(_DEL), KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , LM(_FN1, MOD_LALT), KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
CMDBSP , ALTDEL , KC_NO , CTRLSP , TABMOD , PGMOD , QUIT , ENTMOD , SPCMOD , MO(_DEL),KC_NO , KC_BSPC, KC_DEL
),
[_FN1] = LAYOUT_all(
_______, TAB1 , TAB2 , TAB3 , TAB4 , _______, _______, UNDO , _______, _______, _______, CTAB ,
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_HOME, KC_LEFT, KC_UP , KC_RIGHT,KC_END , KC_NO ,
_______, _______, XPANDR , _______, PMERGE , _______, _______, _______, PMERGE , KC_DOWN, _______, _______, EMDASH ,
WREFRESH,_______, _______, _______, LWORD , RWORD , _______, KC_NO , _______, KC_NO , _______, _______, _______
),
[_FN2] = LAYOUT_all(
_______, SPEAK1 , SPEAK2 , SPEAK3 , SPEAK4 , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, PARADOWN, CSPEAK, _______, _______, KC_NO , KC_NO , _______, _______, _______
),
[_DEL] = LAYOUT_all(
RESET, _______, _______, _______, _______, _______, _______, UNDO , _______, _______, _______, CTAB ,
REMCAPS, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP ,KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, _______,
_______, _______, _______, BLINE , KC_BSPC, BWORD , _______, KC_NO , KC_NO , _______, _______, _______, _______
),
[_NUM] = LAYOUT_all(
KC_GRV , KC_1 , KC_7 , KC_8 , KC_9 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_MINS, KC_EQL,
KC_CAPS, _______, KC_4 , KC_5 , KC_6 , KC_BSPC, KC_LBRC, KC_MINS, KC_4 , KC_5 , KC_6 , KC_COLN, _______,
KC_COMM, KC_DOT , KC_1 , KC_2 , KC_3 ,KC_ENTER, KC_RBRC, KC_RBRC, KC_1 , KC_2 , KC_3 , KC_BSLS, _______,
_______, _______, _______, _______, KC_0 , _______, _______, KC_NO , KC_NO , KC_0 , _______, _______, _______
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
switch(get_highest_layer(layer_state)){
case _BASE:
if (clockwise) {
tap_code16(KC_VOLD);
} else {
tap_code16(KC_VOLU);
}
break;
case _DEL:
if (clockwise) {
tap_code16(KC_F11);
} else {
tap_code16(KC_F3);
}
break;
case _FN1:
if (clockwise) {
tap_code16(S(KC_TAB));
} else {
tap_code16(KC_TAB);
}
break;
}
}
#ifdef OLED_DRIVER_ENABLE
void oled_task_user(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR(""), false);
switch (get_highest_layer(layer_state)) {
case _BASE:
oled_write_P(PSTR("Rebound\n"), false);
oled_write_P(PSTR("Rev3.1\n"), false);
break;
case _FN1:
oled_write_P(PSTR("Fn\n"), false);
break;
case _FN2:
oled_write_P(PSTR("Para\n"), false);
break;
case _NUM:
oled_write_P(PSTR("Num\n"), false);
break;
case _DEL:
oled_write_P(PSTR("Del\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
#endif

View File

@ -0,0 +1,4 @@
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
OLED_DRIVER_ENABLE = no

View File

@ -0,0 +1,59 @@
/* Copyright 2020 Ross Montsinger
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
* The first section contains all of the arguments representing the
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x12( \
K00, K70, K01, K71, K02, K72, K04, K84, K05, K75, K06, K76, \
K10, K60, K11, K61, K12, K62, K14, K74, K15, K65, K16, K66, \
K20, K50, K21, K51, K22, K52, K24, K64, K25, K55, K26, K56,\
K30, K40, K31, K41, K32, K42, K34, K54, K35, K45, K36, K46\
) { \
{ K00, K01, K02, K04, K05, K06, K07}, \
{ K10, K11, K12, K14, K15, K16, K17 }, \
{ K20, K21, K22, K24, K25, K26, K27 }, \
{ K30, K31, K32, K34, K35, K36, K37 }, \
{ K40, K41, K42, K44, K45, K46, K47 }, \
{ K50, K51, K52, K54, K55, K56, K57 }, \
{ K60, K61, K62, K64, K65, K66, K67 }, \
{ K70, K71, K72, K74, K75, K76, K77 } \
}
#define LAYOUT_all( \
K00, K70, K01, K71, K02, K72, K04, K74, K05, K75, K06, K76, \
K10, K60, K11, K61, K12, K62, K13, K14, K64, K15, K65, K16, K66, \
K20, K50, K21, K51, K22, K52, K23, K24, K54, K25, K55, K26, K56,\
K30, K40, K31, K41, K32, K42, K33, K34, K44, K35, K45, K36, K46\
) { \
{ K00, K01, K02, KC_NO, K04, K05, K06}, \
{ K10, K11, K12, K13, K14, K15, K16}, \
{ K20, K21, K22, K23, K24, K25, K26}, \
{ K30, K31, K32, K33, K34, K35, K36}, \
{ K40, K41, K42, KC_NO, K44, K45, K46}, \
{ K50, K51, K52, KC_NO, K54, K55, K56}, \
{ K60, K61, K62, KC_NO, K64, K65, K66}, \
{ K70, K71, K72, KC_NO, K74, K75, K76} \
}

View File

@ -0,0 +1,33 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
ENCODER_ENABLE = yes
LAYOUTS = ortho_4x12
LAYOUTS_HAS_RGB = no

View File

@ -2,6 +2,7 @@
#include "quantum.h"
#define BWORD LCTL(KC_BSPC)
#define BLINE LALT(KC_BSPC)
#define LWORD LCTL(KC_LEFT)
#define RWORD LCTL(KC_RIGHT)
#define JUMPBACK LSFT(KC_TAB)