Add movement hook to ps2_mouse (#8805)
Process mouse movement in the keymap before it is sent to the host. Example uses include filtering noise, adding acceleration, and automatically activating a layer. To use, define the following function in your keymap: void ps2_mouse_moved_user(report_mouse_t *mouse_report);
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@ -294,3 +294,13 @@ To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
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#define PS2_MOUSE_DEBUG_HID
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#define PS2_MOUSE_DEBUG_RAW
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```
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### Movement Hook :id=movement-hook
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Process mouse movement in the keymap before it is sent to the host. Example
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uses include filtering noise, adding acceleration, and automatically activating
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a layer. To use, define the following function in your keymap:
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```c
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void ps2_mouse_moved_user(report_mouse_t *mouse_report);
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```
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