fix combo handling for interrupted combos

This commit is contained in:
Ilya Zhuravlev 2021-07-04 15:07:31 -04:00
parent 99772b39c4
commit c9492cef89
2 changed files with 44 additions and 23 deletions

View File

@ -33,7 +33,6 @@ __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool presse
static uint16_t timer = 0;
static uint16_t current_combo_index = 0;
static bool drop_buffer = false;
static bool is_active = false;
static bool b_combo_enable = true; // defaults to enabled
static uint8_t buffer_size = 0;
@ -75,7 +74,19 @@ static inline void dump_key_buffer(bool emit) {
buffer_size = 0;
}
#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == combo->state)
static void end_incomplete_combos(void) {
#ifndef COMBO_VARIABLE_LEN
for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
#else
for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
#endif
combo_t *combo = &key_combos[current_combo_index];
if (!(combo->state & COMBO_COMPLETE))
combo->state = 0;
}
}
#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == (combo->state & ~COMBO_COMPLETE))
#define KEY_STATE_DOWN(key) \
do { \
combo->state |= (1 << key); \
@ -84,6 +95,7 @@ static inline void dump_key_buffer(bool emit) {
do { \
combo->state &= ~(1 << key); \
} while (0)
#define KEY_STATE(key) (combo->state & (1 << (key)))
static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) {
uint8_t count = 0;
@ -113,13 +125,15 @@ static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *
/* Continue processing if not a combo key */
if (-1 == (int8_t)index) return false;
bool is_combo_active = is_active;
bool is_combo_active = true;
if (record->event.pressed) {
KEY_STATE_DOWN(index);
if (is_combo_active) {
if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
dump_key_buffer(false);
combo->state |= COMBO_COMPLETE;
send_combo(combo->keycode, true);
drop_buffer = true;
}
@ -127,22 +141,31 @@ static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *
} else {
if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
send_combo(combo->keycode, false);
} else {
/* continue processing without immediately returning */
is_combo_active = false;
}
KEY_STATE_UP(index);
/* don't consume the key unless it is a part of a completed combo */
is_combo_active = false;
if (KEY_STATE(index)) {
KEY_STATE_UP(index);
if (combo->state & COMBO_COMPLETE) {
/* Consume the key on release, only if the combo was complete */
is_combo_active = true;
/* if all keys are up, reset the combo */
if (combo->state == COMBO_COMPLETE)
combo->state = 0;
}
}
}
return is_combo_active;
}
#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
#define NO_COMBO_KEYS_ARE_DOWN (0 == (combo->state & ~COMBO_COMPLETE))
bool process_combo(uint16_t keycode, keyrecord_t *record) {
bool is_combo_key = false;
drop_buffer = false;
bool no_combo_keys_pressed = true;
if (keycode == CMB_ON && record->event.pressed) {
@ -177,17 +200,12 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
/* buffer is only dropped when we complete a combo, so we refresh the timer
* here */
timer = timer_read();
dump_key_buffer(false);
drop_buffer = false;
} else if (!is_combo_key) {
/* if no combos claim the key we need to emit the keybuffer */
dump_key_buffer(true);
// reset state if there are no combo keys pressed at all
if (no_combo_keys_pressed) {
timer = 0;
is_active = true;
}
} else if (record->event.pressed && is_active) {
end_incomplete_combos();
} else if (record->event.pressed) {
/* otherwise the key is consumed and placed in the buffer */
timer = timer_read();
@ -204,19 +222,19 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
}
void matrix_scan_combo(void) {
if (b_combo_enable && is_active && timer && timer_elapsed(timer) > COMBO_TERM) {
if (b_combo_enable && timer && timer_elapsed(timer) > COMBO_TERM) {
/* This disables the combo, meaning key events for this
* combo will be handled by the next processors in the chain
*/
is_active = false;
dump_key_buffer(true);
end_incomplete_combos();
}
}
void combo_enable(void) { b_combo_enable = true; }
void combo_disable(void) {
b_combo_enable = is_active = false;
b_combo_enable = false;
timer = 0;
dump_key_buffer(true);
}

View File

@ -25,11 +25,14 @@
#include <stdint.h>
#ifdef EXTRA_EXTRA_LONG_COMBOS
# define MAX_COMBO_LENGTH 32
# define MAX_COMBO_LENGTH 31
# define COMBO_COMPLETE 0x80000000u
#elif EXTRA_LONG_COMBOS
# define MAX_COMBO_LENGTH 16
# define MAX_COMBO_LENGTH 15
# define COMBO_COMPLETE 0x8000u
#else
# define MAX_COMBO_LENGTH 8
# define MAX_COMBO_LENGTH 7
# define COMBO_COMPLETE 0x80u
#endif
typedef struct {