fix combo handling for interrupted combos
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@ -33,7 +33,6 @@ __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool presse
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static uint16_t timer = 0;
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static uint16_t current_combo_index = 0;
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static bool drop_buffer = false;
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static bool is_active = false;
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static bool b_combo_enable = true; // defaults to enabled
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static uint8_t buffer_size = 0;
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@ -75,7 +74,19 @@ static inline void dump_key_buffer(bool emit) {
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buffer_size = 0;
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}
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#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == combo->state)
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static void end_incomplete_combos(void) {
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#ifndef COMBO_VARIABLE_LEN
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for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
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#else
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for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
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#endif
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combo_t *combo = &key_combos[current_combo_index];
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if (!(combo->state & COMBO_COMPLETE))
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combo->state = 0;
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}
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}
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#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == (combo->state & ~COMBO_COMPLETE))
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#define KEY_STATE_DOWN(key) \
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do { \
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combo->state |= (1 << key); \
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@ -84,6 +95,7 @@ static inline void dump_key_buffer(bool emit) {
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do { \
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combo->state &= ~(1 << key); \
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} while (0)
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#define KEY_STATE(key) (combo->state & (1 << (key)))
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static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) {
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uint8_t count = 0;
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@ -113,13 +125,15 @@ static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *
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/* Continue processing if not a combo key */
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if (-1 == (int8_t)index) return false;
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bool is_combo_active = is_active;
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bool is_combo_active = true;
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if (record->event.pressed) {
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KEY_STATE_DOWN(index);
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if (is_combo_active) {
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if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
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dump_key_buffer(false);
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combo->state |= COMBO_COMPLETE;
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send_combo(combo->keycode, true);
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drop_buffer = true;
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}
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@ -127,22 +141,31 @@ static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *
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} else {
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if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
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send_combo(combo->keycode, false);
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} else {
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/* continue processing without immediately returning */
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is_combo_active = false;
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}
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KEY_STATE_UP(index);
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/* don't consume the key unless it is a part of a completed combo */
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is_combo_active = false;
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if (KEY_STATE(index)) {
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KEY_STATE_UP(index);
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if (combo->state & COMBO_COMPLETE) {
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/* Consume the key on release, only if the combo was complete */
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is_combo_active = true;
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/* if all keys are up, reset the combo */
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if (combo->state == COMBO_COMPLETE)
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combo->state = 0;
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}
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}
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}
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return is_combo_active;
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}
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#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
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#define NO_COMBO_KEYS_ARE_DOWN (0 == (combo->state & ~COMBO_COMPLETE))
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bool process_combo(uint16_t keycode, keyrecord_t *record) {
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bool is_combo_key = false;
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drop_buffer = false;
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bool no_combo_keys_pressed = true;
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if (keycode == CMB_ON && record->event.pressed) {
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@ -177,17 +200,12 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
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/* buffer is only dropped when we complete a combo, so we refresh the timer
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* here */
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timer = timer_read();
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dump_key_buffer(false);
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drop_buffer = false;
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} else if (!is_combo_key) {
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/* if no combos claim the key we need to emit the keybuffer */
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dump_key_buffer(true);
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// reset state if there are no combo keys pressed at all
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if (no_combo_keys_pressed) {
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timer = 0;
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is_active = true;
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}
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} else if (record->event.pressed && is_active) {
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end_incomplete_combos();
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} else if (record->event.pressed) {
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/* otherwise the key is consumed and placed in the buffer */
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timer = timer_read();
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@ -204,19 +222,19 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
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}
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void matrix_scan_combo(void) {
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if (b_combo_enable && is_active && timer && timer_elapsed(timer) > COMBO_TERM) {
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if (b_combo_enable && timer && timer_elapsed(timer) > COMBO_TERM) {
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/* This disables the combo, meaning key events for this
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* combo will be handled by the next processors in the chain
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*/
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is_active = false;
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dump_key_buffer(true);
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end_incomplete_combos();
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}
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}
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void combo_enable(void) { b_combo_enable = true; }
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void combo_disable(void) {
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b_combo_enable = is_active = false;
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b_combo_enable = false;
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timer = 0;
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dump_key_buffer(true);
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}
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@ -25,11 +25,14 @@
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#include <stdint.h>
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#ifdef EXTRA_EXTRA_LONG_COMBOS
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# define MAX_COMBO_LENGTH 32
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# define MAX_COMBO_LENGTH 31
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# define COMBO_COMPLETE 0x80000000u
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#elif EXTRA_LONG_COMBOS
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# define MAX_COMBO_LENGTH 16
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# define MAX_COMBO_LENGTH 15
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# define COMBO_COMPLETE 0x8000u
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#else
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# define MAX_COMBO_LENGTH 8
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# define MAX_COMBO_LENGTH 7
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# define COMBO_COMPLETE 0x80u
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#endif
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typedef struct {
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