Feature: joystick weights (#21883)

Co-authored-by: Nick Brassel <nick@tzarc.org>
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Dalius Dobravolskas 2023-12-01 11:30:36 +02:00 committed by GitHub
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commit cc3c3ace0c
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2 changed files with 77 additions and 10 deletions

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@ -69,10 +69,29 @@ The Analog Joystick is an analog (ADC) driven sensor. There are a variety of jo
| `ANALOG_JOYSTICK_Y_AXIS_PIN` | (Required) The pin used for the horizontal/Y axis. | _not defined_ |
| `ANALOG_JOYSTICK_AXIS_MIN` | (Optional) Sets the lower range to be considered movement. | `0` |
| `ANALOG_JOYSTICK_AXIS_MAX` | (Optional) Sets the upper range to be considered movement. | `1023` |
| `ANALOG_JOYSTICK_AUTO_AXIS` | (Optional) Sets ranges to be considered movement automatically. | _not defined_ |
| `ANALOG_JOYSTICK_SPEED_REGULATOR` | (Optional) The divisor used to slow down movement. (lower makes it faster) | `20` |
| `ANALOG_JOYSTICK_READ_INTERVAL` | (Optional) The interval in milliseconds between reads. | `10` |
| `ANALOG_JOYSTICK_SPEED_MAX` | (Optional) The maximum value used for motion. | `2` |
| `ANALOG_JOYSTICK_CLICK_PIN` | (Optional) The pin wired up to the press switch of the analog stick. | _not defined_ |
| `ANALOG_JOYSTICK_WEIGHTS` | (Optional) Use custom weights for lever positions. | _not defined_ |
| `ANALOG_JOYSTICK_CUTOFF` | (Optional) Cut off movement when joystick returns to start position. | _not defined_ |
If `ANALOG_JOYSTICK_AUTO_AXIS` is used, then `ANALOG_JOYSTICK_AXIS_MIN` and `ANALOG_JOYSTICK_AXIS_MAX` are ignored.
By default analog joystick implementation uses `x^2` weighting for lever positions. `ANALOG_JOYSTICK_WEIGHTS` allows to experiment with different configurations that might feel better.
E.g. This is weights for `((x-0.4)^3+0.064)/0.282`:
```c
#define ANALOG_JOYSTICK_WEIGHTS {0,2,4,5,7,8,9,10,12,13,14,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}
```
You can use following JS code to generate weights for different formulas:
```js
JSON.stringify(Array.from(Array(101).keys()).map(x => Math.ceil((((x/100-0.4)**3+0.064)/0.282*100))))
```
### Azoteq IQS5XX Trackpad

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@ -22,17 +22,28 @@
#include <stdlib.h>
// Set Parameters
#ifndef ANALOG_JOYSTICK_AUTO_AXIS
uint16_t minAxisValue = ANALOG_JOYSTICK_AXIS_MIN;
uint16_t maxAxisValue = ANALOG_JOYSTICK_AXIS_MAX;
#else
int16_t minAxisValues[2];
int16_t maxAxisValues[2];
#endif
uint8_t maxCursorSpeed = ANALOG_JOYSTICK_SPEED_MAX;
uint8_t speedRegulator = ANALOG_JOYSTICK_SPEED_REGULATOR; // Lower Values Create Faster Movement
#ifdef ANALOG_JOYSTICK_WEIGHTS
int8_t weights[101] = ANALOG_JOYSTICK_WEIGHTS;
#endif
int16_t xOrigin, yOrigin;
uint16_t lastCursor = 0;
int16_t axisCoordinate(pin_t pin, uint16_t origin) {
uint8_t prevValues[2] = {0, 0};
int16_t axisCoordinate(pin_t pin, uint16_t origin, uint8_t axis) {
int8_t direction;
int16_t distanceFromOrigin;
int16_t range;
@ -43,12 +54,27 @@ int16_t axisCoordinate(pin_t pin, uint16_t origin) {
return 0;
} else if (origin > position) {
distanceFromOrigin = origin - position;
range = origin - minAxisValue;
direction = -1;
#ifdef ANALOG_JOYSTICK_AUTO_AXIS
if (position < minAxisValues[axis]) {
minAxisValues[axis] = position;
}
range = origin - minAxisValues[axis];
#else
range = origin - minAxisValue;
#endif
direction = -1;
} else {
distanceFromOrigin = position - origin;
range = maxAxisValue - origin;
direction = 1;
#ifdef ANALOG_JOYSTICK_AUTO_AXIS
if (position > maxAxisValues[axis]) {
maxAxisValues[axis] = position;
}
range = maxAxisValues[axis] - origin;
#else
range = maxAxisValue - origin;
#endif
direction = 1;
}
float percent = (float)distanceFromOrigin / range;
@ -62,14 +88,29 @@ int16_t axisCoordinate(pin_t pin, uint16_t origin) {
}
}
int8_t axisToMouseComponent(pin_t pin, int16_t origin, uint8_t maxSpeed) {
int16_t coordinate = axisCoordinate(pin, origin);
int8_t axisToMouseComponent(pin_t pin, int16_t origin, uint8_t maxSpeed, uint8_t axis) {
int16_t coordinate = axisCoordinate(pin, origin, axis);
int8_t result;
#ifndef ANALOG_JOYSTICK_WEIGHTS
if (coordinate != 0) {
float percent = (float)coordinate / 100;
return percent * maxCursorSpeed * (abs(coordinate) / speedRegulator);
result = percent * maxCursorSpeed * (abs(coordinate) / speedRegulator);
} else {
return 0;
}
#else
result = weights[abs(coordinate)] * (coordinate < 0 ? -1 : 1) * maxCursorSpeed / speedRegulator;
#endif
#ifdef ANALOG_JOYSTICK_CUTOFF
uint8_t pv = prevValues[axis];
prevValues[axis] = abs(result);
if (pv > abs(result)) {
return 0;
}
#endif
return result;
}
report_analog_joystick_t analog_joystick_read(void) {
@ -77,8 +118,8 @@ report_analog_joystick_t analog_joystick_read(void) {
if (timer_elapsed(lastCursor) > ANALOG_JOYSTICK_READ_INTERVAL) {
lastCursor = timer_read();
report.x = axisToMouseComponent(ANALOG_JOYSTICK_X_AXIS_PIN, xOrigin, maxCursorSpeed);
report.y = axisToMouseComponent(ANALOG_JOYSTICK_Y_AXIS_PIN, yOrigin, maxCursorSpeed);
report.x = axisToMouseComponent(ANALOG_JOYSTICK_X_AXIS_PIN, xOrigin, maxCursorSpeed, 0);
report.y = axisToMouseComponent(ANALOG_JOYSTICK_Y_AXIS_PIN, yOrigin, maxCursorSpeed, 1);
}
#ifdef ANALOG_JOYSTICK_CLICK_PIN
report.button = !readPin(ANALOG_JOYSTICK_CLICK_PIN);
@ -93,4 +134,11 @@ void analog_joystick_init(void) {
// Account for drift
xOrigin = analogReadPin(ANALOG_JOYSTICK_X_AXIS_PIN);
yOrigin = analogReadPin(ANALOG_JOYSTICK_Y_AXIS_PIN);
#ifdef ANALOG_JOYSTICK_AUTO_AXIS
minAxisValues[0] = xOrigin - 100;
minAxisValues[1] = yOrigin - 100;
maxAxisValues[0] = xOrigin + 100;
maxAxisValues[1] = yOrigin + 100;
#endif
}