bootmagic mods covering the case when swapped mods are pressed at the same time (#21320)
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@ -122,40 +122,36 @@ __attribute__((weak)) uint16_t keycode_config(uint16_t keycode) {
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*/
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__attribute__((weak)) uint8_t mod_config(uint8_t mod) {
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/**
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* Note: This function is for the 5-bit packed mods, NOT the full 8-bit mods.
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* More info about the mods can be seen in modifiers.h.
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*/
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if (keymap_config.swap_lalt_lgui) {
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if ((mod & MOD_RGUI) == MOD_LGUI) {
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mod &= ~MOD_LGUI;
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mod |= MOD_LALT;
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} else if ((mod & MOD_RALT) == MOD_LALT) {
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mod &= ~MOD_LALT;
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mod |= MOD_LGUI;
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/** If both modifiers pressed or neither pressed, do nothing
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* Otherwise swap the values
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* Note: The left mods are ANDed with the right-hand values to check
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* if they were pressed with the right hand bit set
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*/
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if (((mod & MOD_RALT) == MOD_LALT) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
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mod ^= (MOD_LALT | MOD_LGUI);
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}
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}
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if (keymap_config.swap_ralt_rgui) {
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if ((mod & MOD_RGUI) == MOD_RGUI) {
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mod &= ~MOD_RGUI;
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mod |= MOD_RALT;
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} else if ((mod & MOD_RALT) == MOD_RALT) {
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mod &= ~MOD_RALT;
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mod |= MOD_RGUI;
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if (((mod & MOD_RALT) == MOD_RALT) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
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/* lefthand values to preserve the right hand bit */
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mod ^= (MOD_LALT | MOD_LGUI);
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}
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}
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if (keymap_config.swap_lctl_lgui) {
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if ((mod & MOD_RGUI) == MOD_LGUI) {
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mod &= ~MOD_LGUI;
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mod |= MOD_LCTL;
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} else if ((mod & MOD_RCTL) == MOD_LCTL) {
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mod &= ~MOD_LCTL;
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mod |= MOD_LGUI;
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/* left mods ANDed with right-hand values to check for right hand bit */
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if (((mod & MOD_RCTL) == MOD_LCTL) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
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mod ^= (MOD_LCTL | MOD_LGUI);
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}
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}
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if (keymap_config.swap_rctl_rgui) {
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if ((mod & MOD_RGUI) == MOD_RGUI) {
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mod &= ~MOD_RGUI;
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mod |= MOD_RCTL;
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} else if ((mod & MOD_RCTL) == MOD_RCTL) {
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mod &= ~MOD_RCTL;
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mod |= MOD_RGUI;
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if (((mod & MOD_RCTL) == MOD_RCTL) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
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/* lefthand values to preserve the right hand bit */
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mod ^= (MOD_LCTL | MOD_LGUI);
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}
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}
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if (keymap_config.no_gui) {
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