This commit is contained in:
Chris Browne 2016-10-23 10:28:02 -04:00
commit ed8efcf86d
33 changed files with 1548 additions and 126 deletions

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@ -2,23 +2,3 @@
#include "debug.h"
#include "action_layer.h"
// swap-hands action needs a matrix to define the swap
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0,13}, {1,13}, {2,13}, {3,13}, {4,13}, {5,13}},
{{0,12}, {1,12}, {2,12}, {3,12}, {4,12}, {5,12}},
{{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}},
{{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}},
{{0,9}, {1,9}, {2,9}, {3,9}, {4,9}, {5,9}},
{{0,8}, {1,8}, {2,8}, {3,8}, {4,8}, {5,8}},
{{0,7}, {1,7}, {2,7}, {3,7}, {4,7}, {5,7}},
/* Right hand, matrix positions */
{{0,6}, {1,6}, {2,6}, {3,6}, {4,6}, {5,6}},
{{0,5}, {1,5}, {2,5}, {3,5}, {4,5}, {5,5}},
{{0,4}, {1,4}, {2,4}, {3,4}, {4,4}, {5,4}},
{{0,3}, {1,3}, {2,3}, {3,3}, {4,3}, {5,3}},
{{0,2}, {1,2}, {2,2}, {3,2}, {4,2}, {5,2}},
{{0,1}, {1,1}, {2,1}, {3,1}, {4,1}, {5,1}},
{{0,0}, {1,0}, {2,0}, {3,0}, {4,0}, {5,0}},
};

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@ -82,4 +82,25 @@ out:
return mcp23018_status;
}
#ifdef ONEHAND_ENABLE
__attribute__ ((weak))
// swap-hands action needs a matrix to define the swap
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0,13}, {1,13}, {2,13}, {3,13}, {4,13}, {5,13}},
{{0,12}, {1,12}, {2,12}, {3,12}, {4,12}, {5,12}},
{{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}},
{{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}},
{{0,9}, {1,9}, {2,9}, {3,9}, {4,9}, {5,9}},
{{0,8}, {1,8}, {2,8}, {3,8}, {4,8}, {5,8}},
{{0,7}, {1,7}, {2,7}, {3,7}, {4,7}, {5,7}},
/* Right hand, matrix positions */
{{0,6}, {1,6}, {2,6}, {3,6}, {4,6}, {5,6}},
{{0,5}, {1,5}, {2,5}, {3,5}, {4,5}, {5,5}},
{{0,4}, {1,4}, {2,4}, {3,4}, {4,4}, {5,4}},
{{0,3}, {1,3}, {2,3}, {3,3}, {4,3}, {5,3}},
{{0,2}, {1,2}, {2,2}, {3,2}, {4,2}, {5,2}},
{{0,1}, {1,1}, {2,1}, {3,1}, {4,1}, {5,1}},
{{0,0}, {1,0}, {2,0}, {3,0}, {4,0}, {5,0}},
};
#endif

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@ -1,3 +1,33 @@
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
## v1.9
*2016-10-16*
### Overall changes
* `F12` was replaced by an `Fx` key, that activate the **Media** layer as a one-shot layer, and also `Alt` as a one-shot modifier.
### Base layer changes
* The `Media Stop` key is now a tap-dance key, and resets the device for programming on the fourth tap.
### Miscellaneous
* `π` can now be entered with UCIS.
* `🐁` can now be entered with UCIS.
### Tools
* The `tools/layer-notify` tool was removed, it was an example, which I don't use.
#### `tools/hid-commands`
* Now looks at the `DISABLE_APPSEL_START` environment value, and does not display an AppSel notification if it is non-empty.
* Will attempt to re-program the keyboard when receiving a `reflash` command.
* No longer tries to select Emacs 24 on `APPSEL_EMACS`, rather, it goes for any Emacs.
* The `APPSEL_MUSIC` command now includes Kodi in the list too, as the last choice.
## v1.8
*2016-10-03*
@ -13,7 +43,7 @@
### Miscellaneous
* Fixed the [Steno](#steno-layer) toggle key.
* Fixed the **Steno** toggle key.
## v1.7
@ -21,9 +51,9 @@
### Overall changes
* The number row has been completely rearranged on both the [Base](#base-layer) and the [ADORE](#adore-layer) layers.
* The number row has been completely rearranged on both the **Base** and the **ADORE** layers.
* The number/function key behavior was changed: function keys are now on the **Media**.
* The `:`/`;` and `-`/`_` keys were put back to their thumb position on the bottom row, on both the [Base](#base-layer) and [ADORE](#adore-layer) layers.
* The `:`/`;` and `-`/`_` keys were put back to their thumb position on the bottom row, on both the **Base** and **ADORE** layers.
* The bottom large keys on the inner side of each half now function as [tmux](http://tmux.github.io/) keys: the left to send the prefix, the right to send the `display-panes` key. The left also doubles as a GNU screen prefix key, and sends `C-a` when double tapped.
* A number of functions, such as the **AppSel** layer, now require the `hid-commands` tool to be running, with the output of `hid_listen` being piped to it.
@ -59,13 +89,13 @@
### Base layer changes
* The parentheses & bracket keys have been merged: tapping them results in `[` or `{` (if it was shifted), double tapping leads to `(`.
* The `:;` and `-_` keys are now available on the base layer, on their [ADORE](#adore-layer) location, too, just below `[{(`/`]})`.
* The `:;` and `-_` keys are now available on the base layer, on their **ADORE** location, too, just below `[{(`/`]})`.
* The `Apps` key has been replaced by `F12`.
* The `-`/`_` is no longer a tap-dance key.
### ADORE layer changes
* Adjustments were made to the [ADORE](#adore-layer) layer, to separate some inconvenient combinations.
* Adjustments were made to the **ADORE** layer, to separate some inconvenient combinations.
### Miscellaneous changes
@ -84,9 +114,9 @@
* The **1HAND** layer has been removed.
* A `Delete` key is now available on the right thumb cluster.
* The [ADORE](#adore-layer) layer received a major update, see the layout image above.
* It is now possible to enable automatic logging for the [ADORE](#adore-layer) layer, by setting the `ADORE_AUTOLOG` makefile variable to `yes` when compiling the keymap. It is off by default.
* The `~` key and the `Media Next/Prev` key have been swapped on the [base layer](#base-layer).
* The **ADORE** layer received a major update, see the layout image above.
* It is now possible to enable automatic logging for the **ADORE** layer, by setting the `ADORE_AUTOLOG` makefile variable to `yes` when compiling the keymap. It is off by default.
* The `~` key and the `Media Next/Prev` key have been swapped on the **Base** layer.
* On the **ARROW** layer, `Backspace` has been replaced by `Enter`.
* There is some experimental support for entering Unicode symbols.
@ -104,33 +134,33 @@
*2016-07-06*
* Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a [heatmap](#heatmap) out of the logs.
* The arrow and navigation keys were rearranged again, and now require an additional key being held to activate. See the [base layer](#base-layer) for an image that shows where arrows are.
* The **experimental** layer has been redone, and is now called [ADORE](#adore-layer), and as such, can be enabled by `LEAD a` now.
* Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a *heatmap* out of the logs.
* The arrow and navigation keys were rearranged again, and now require an additional key being held to activate. See the **Base** layer for an image that shows where arrows are.
* The **experimental** layer has been redone, and is now called **ADORE**, and as such, can be enabled by `LEAD a` now.
* Switching between Dvorak and ADORE is now persisted into EEPROM, and survives a reboot.
## v1.2
*2016-06-22*
* The forced NKRO mode can be easily toggled off at compile-time, to make the firmware compatible with [certain operating systems](#using-on-windows).
* The forced NKRO mode can be easily toggled off at compile-time, to make the firmware compatible with certain operating systems.
* The `:;` key has changed behaviour: to access the `;` symbol, the key needs to be double-tapped, instead of shifted.
* The `=` and `\` keys were swapped, `=` moved to the home row, on both the [base](#base-layer) and the **experimental** layers.
* The `=` and `\` keys were swapped, `=` moved to the home row, on both the **Base** and the **experimental** layers.
* The arrow and navigation keys were redone, they are now more accessible, but the navigation keys require an extra tap to access.
* The **Emacs** layer is gone, replaced by a simplified **navigation and media** layer.
* `LEAD v` types the firmware version, and the keymap version.
* On the **experimental** layer, the `L` and `Q`, and the `K` and `G` keys were swapped.
* The [Steno](#steno-layer) layer gained a few more `#` and `*` keys, to make it easier on my fingers.
* The **Steno** layer gained a few more `#` and `*` keys, to make it easier on my fingers.
## v1.1
*2016-06-14*
* The keyboard starts in NKRO mode, bootmagic and other things are disabled.
* A [Steno](#steno-layer) layer was added, to be used with Plover.
* A **Steno** layer was added, to be used with Plover.
* An **experimental** layer was added, something halfway between Dvorak and Capewell-Dvorak. A work in progress.
* `LEAD y` types `\o/`.
* Some keys on the [Base](#base-layer) layer have been moved around:
* Some keys on the **Base** layer have been moved around:
- `?` moved to the left pinky, left of `Q`.
- `=` shifted one row down, but `F11` stayed where it was.
- `-` on the left half was replaced by `Tab`.

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@ -64,6 +64,9 @@ enum {
A_8,
A_9,
A_0,
// Fx
Fx,
};
/* Fn keys */
@ -86,6 +89,7 @@ enum {
CT_RBP,
CT_TMUX,
CT_TPS,
CT_SR,
};
/* States & timers */
@ -103,6 +107,7 @@ bool log_enable = false;
#endif
bool time_travel = false;
bool skip_leds = false;
static uint8_t is_adore = 0;
@ -113,13 +118,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base Layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | Next/Prev | 9 | 7 @ | 5 * | 3 ^ | 1 $ | F11 | | F12 | 0 % | 2 ! | 4 # | 6 & | 8 | Plover |
* | Next/Prev | 9 | 7 @ | 5 * | 3 ^ | 1 $ | F11 | | Fx | 0 % | 2 ! | 4 # | 6 & | 8 | Plover |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | ~ | ' | , | . | P | Y | ( | | ) | F | G | C | R | L | \ |
* |-----------+------+------+------+------+------| [ | | ] |------+------+------+------+------+-----------|
* | Tab/ARROW | A | O | E | U | I |------| |------| D | H | T | N | S | = / Arrow |
* |-----------+------+------+------+------+------| tmux | | tmux |------+------+------+------+------+-----------|
* | Play/Pause| / | Q | J | K | X | | | Pane | B | M | W | V | Z | Stop |
* | Play/Pause| / | Q | J | K | X | | | Pane | B | M | W | V | Z | Stop/Reset|
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | | | | | : | | - | | | | |
* `-----------------------------------' `-----------------------------------'
@ -144,10 +149,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_BSPC,F(F_SFT),KC_ESC
// right hand
,KC_F12 ,M(A_0) ,M(A_2) ,M(A_4) ,M(A_6) ,M(A_8) ,M(A_PLVR)
,M(Fx) ,M(A_0) ,M(A_2) ,M(A_4) ,M(A_6) ,M(A_8) ,M(A_PLVR)
,TD(CT_RBP),KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_BSLS
,KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_EQL
,TD(CT_TPS),KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,KC_MSTP
,TD(CT_TPS),KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,TD(CT_SR)
,KC_MINS ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,OSL(NMDIA),KC_DEL
@ -158,7 +163,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 1: Adore layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | Play/Pause| 9 | 7 @ | 5 * | 3 ^ | 1 $ | F11 | | F12 | 0 % | 2 ! | 4 # | 6 & | 8 | Plover |
* | Play/Pause| 9 | 7 @ | 5 * | 3 ^ | 1 $ | F11 | | Fx | 0 % | 2 ! | 4 # | 6 & | 8 | Plover |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | \ | X | W | C | H | F | ( | | ) | M | G | L | P | / | `~ |
* |-----------+------+------+------+------+------| [ | | ] |------+------+------+------+------+-----------|
@ -189,7 +194,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_BSPC,F(F_SFT),KC_ESC
// right hand
,KC_F12 ,M(A_0) ,M(A_2) ,M(A_4) ,M(A_6) ,M(A_8) ,M(A_PLVR)
,M(Fx) ,M(A_0) ,M(A_2) ,M(A_4) ,M(A_6) ,M(A_8) ,M(A_PLVR)
,TD(CT_RBP),KC_M ,KC_G ,KC_L ,KC_P ,KC_SLSH ,KC_GRV
,KC_D ,KC_R ,KC_T ,KC_N ,KC_S ,KC_EQL
,TD(CT_TPS),KC_B ,KC_K ,KC_V ,KC_Y ,KC_J ,KC_NO
@ -342,7 +347,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 5: Navigation & Media layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | | F9 | F7 | F5 | F3 | F1 | | |ScrLCK| F10 | F2 | F4 | F6 | F8 | |
* | | F9 | F7 | F5 | F3 | F1 |ScrLCK| | | F10 | F2 | F4 | F6 | F8 | |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | | | | | | | | | | | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
@ -362,7 +367,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[NMDIA] = KEYMAP(
// left hand
KC_NO ,KC_F9 ,KC_F7 ,KC_F5 ,KC_F3 ,KC_F1 ,KC_NO
KC_NO ,KC_F9 ,KC_F7 ,KC_F5 ,KC_F3 ,KC_F1 ,LGUI(KC_L)
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
@ -372,7 +377,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_NO ,KC_NO ,KC_TRNS
// right hand
,LGUI(KC_L),KC_F10 ,KC_F2 ,KC_F4 ,KC_F6 ,KC_F8 ,KC_NO
,KC_TRNS ,KC_F10 ,KC_F2 ,KC_F4 ,KC_F6 ,KC_F8 ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
@ -611,6 +616,17 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
toggle_steno(record->event.pressed);
break;
/* Fx */
case Fx:
if (record->event.pressed) {
set_oneshot_mods (MOD_LALT);
layer_on (NMDIA);
set_oneshot_layer (NMDIA, ONESHOT_START);
} else {
clear_oneshot_layer_state (ONESHOT_PRESSED);
}
break;
/* GUI & AppSel */
case A_GUI:
if (record->event.pressed) {
@ -780,6 +796,56 @@ static void ang_tap_dance_tmux_pane_select (qk_tap_dance_state_t *state, void *u
unregister_code(kc);
}
static void
_td_sr_each (qk_tap_dance_state_t *state, void *user_data) {
skip_leds = true;
switch (state->count) {
case 1:
ergodox_right_led_3_on ();
break;
case 2:
ergodox_right_led_2_on ();
break;
case 3:
ergodox_right_led_1_on ();
break;
case 4:
ergodox_right_led_3_off ();
wait_ms (50);
ergodox_right_led_2_off ();
wait_ms (50);
ergodox_right_led_1_off ();
break;
}
}
static void
_td_sr_finished (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_MSTP);
}
if (state->count >= 4) {
uprintf("CMD:reflash\n");
wait_ms (1000);
reset_keyboard ();
reset_tap_dance (state);
}
}
static void
_td_sr_reset (qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_1_off ();
wait_ms (50);
ergodox_right_led_2_off ();
wait_ms (50);
ergodox_right_led_3_off ();
if (state->count == 1) {
unregister_code (KC_MSTP);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[CT_CLN] = ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)
,[CT_TA] = {
@ -790,77 +856,75 @@ qk_tap_dance_action_t tap_dance_actions[] = {
,[CT_RBP] = ACTION_TAP_DANCE_DOUBLE (KC_RBRC, KC_RPRN)
,[CT_TMUX]= ACTION_TAP_DANCE_FN (ang_tap_dance_tmux_finished)
,[CT_TPS] = ACTION_TAP_DANCE_FN (ang_tap_dance_tmux_pane_select)
,[CT_SR] = ACTION_TAP_DANCE_FN_ADVANCED (_td_sr_each, _td_sr_finished, _td_sr_reset)
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
static uint32_t prev_layer_state;
uint8_t layer = biton32(layer_state);
bool is_arrow = false;
static char *layer_lookup[] = {"Dvorak", "ADORE", "Arrows", "AppSel", "Hungarian", "Nav/Media", "Plover"};
if (layer_state != prev_layer_state) {
prev_layer_state = layer_state;
if (layer_lookup[layer])
uprintf("LAYER: %s\n", layer_lookup[layer]);
}
if (gui_timer && timer_elapsed (gui_timer) > TAPPING_TERM)
unregister_code (KC_LGUI);
if (layer == HUN) {
ergodox_right_led_2_on();
ergodox_right_led_3_on();
} else if (layer == NMDIA) {
ergodox_right_led_1_on();
ergodox_right_led_2_on();
} else if (layer == PLVR) {
ergodox_right_led_1_on ();
ergodox_right_led_2_on ();
ergodox_right_led_3_on ();
} else if (layer == ADORE) {
ergodox_right_led_1_on ();
ergodox_right_led_2_on ();
ergodox_right_led_3_on ();
if (!skip_leds) {
if (layer == HUN) {
ergodox_right_led_2_on();
ergodox_right_led_3_on();
} else if (layer == NMDIA) {
ergodox_right_led_1_on();
ergodox_right_led_2_on();
} else if (layer == PLVR) {
ergodox_right_led_1_on ();
ergodox_right_led_2_on ();
ergodox_right_led_3_on ();
} else if (layer == ADORE) {
ergodox_right_led_1_on ();
ergodox_right_led_2_on ();
ergodox_right_led_3_on ();
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
}
}
if (layer_state & (1UL << ARRW)) {
ergodox_right_led_1_on ();
ergodox_right_led_3_on ();
if (!skip_leds) {
ergodox_right_led_1_on ();
ergodox_right_led_3_on ();
}
is_arrow = true;
}
if (keyboard_report->mods & MOD_BIT(KC_LSFT) ||
((get_oneshot_mods() & MOD_BIT(KC_LSFT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
ergodox_right_led_1_on ();
} else {
ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
if (layer != NMDIA && layer != PLVR && layer != ADORE && !is_arrow)
ergodox_right_led_1_off ();
}
if (!skip_leds) {
if (keyboard_report->mods & MOD_BIT(KC_LSFT) ||
((get_oneshot_mods() & MOD_BIT(KC_LSFT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
ergodox_right_led_1_on ();
} else {
ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
if (layer != NMDIA && layer != PLVR && layer != ADORE && !is_arrow)
ergodox_right_led_1_off ();
}
if (keyboard_report->mods & MOD_BIT(KC_LALT) ||
((get_oneshot_mods() & MOD_BIT(KC_LALT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_2_on ();
} else {
ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
if (layer != HUN && layer != NMDIA && layer != PLVR && layer != ADORE)
ergodox_right_led_2_off ();
}
if (keyboard_report->mods & MOD_BIT(KC_LALT) ||
((get_oneshot_mods() & MOD_BIT(KC_LALT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_2_on ();
} else {
ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
if (layer != HUN && layer != NMDIA && layer != PLVR && layer != ADORE)
ergodox_right_led_2_off ();
}
if (keyboard_report->mods & MOD_BIT(KC_LCTRL) ||
((get_oneshot_mods() & MOD_BIT(KC_LCTRL)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
ergodox_right_led_3_on ();
} else {
ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
if (layer != HUN && layer != PLVR && layer != ADORE && !is_arrow)
ergodox_right_led_3_off ();
if (keyboard_report->mods & MOD_BIT(KC_LCTRL) ||
((get_oneshot_mods() & MOD_BIT(KC_LCTRL)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
ergodox_right_led_3_on ();
} else {
ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
if (layer != HUN && layer != PLVR && layer != ADORE && !is_arrow)
ergodox_right_led_3_off ();
}
}
LEADER_DICTIONARY() {
@ -974,7 +1038,9 @@ const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE
UCIS_SYM("snowman", 0x2603),
UCIS_SYM("coffee", 0x2615),
UCIS_SYM("heart", 0x2764),
UCIS_SYM("bolt", 0x26a1)
UCIS_SYM("bolt", 0x26a1),
UCIS_SYM("pi", 0x03c0),
UCIS_SYM("mouse", 0x1f401)
);
bool process_record_user (uint16_t keycode, keyrecord_t *record) {

View File

@ -43,6 +43,7 @@ At its core, this is a Dvorak layout, with some minor changes. The more interest
* The `GUI` key is special, because when I double-tap it, it sends `GUI + w`, which pops up an application selector. It also switches to a one-shot layer, where the number row on the left half turns into app selector macros, for the most common things I usually want to switch to. Otherwise it behaves as on a normal layout.
* The `ESC` key also doubles as a one-shot cancel key: if tapped while any of the one-shot modifiers are in-flight (as in, single-tapped, and not expired yet), it cancels all one-shot modifiers. It also cancels the **Hun** layer, if active. Otherwise it sends the usual keycode.
* The **Media** and **Hun** layer keys are one-shot, the **STENO** key is a toggle.
* The **Fx** key is one-shot, and activates the **Media** layer, along with a one-shot `Alt`.
* When holding the `Tab`/**Arrow** key, the arrow layer activates while the key is held. Tapping the key produces the normal, `Tab` key. Double-tapping it toggles the **Arrow** layer on until a third tap.
* Tapping the `:` key once yields `:`, tapping it twice yields `;`.
* Tapping the `[{(`/`)}]` keys once yields `[` (or `{` when shifted), tapping them twice yields `(`.
@ -93,12 +94,7 @@ Unless noted otherwise, the layers use a dim light for the LEDs, while modifiers
Once in the Unicode Symbol Input mode, one is able to type in symbol names, press `Enter` or `Space`, and get the Unicode symbol itself back. When in the mode, a capital `U` is printed first. Once the sequence is finished, all of it is erased by sending enough `Backspace` taps, and the firmware starts the OS-specific unicode input sequence. Then, it looks up the symbol name, and enters the associated code. If it is not found, it will just replay the pressed keycodes.
The currently supported symbols are:
- `snowman`: ☃
- `kiss`: 😙
- `rofl`: 🤣
- `poop`: 💩
For the list of supported symbols, please see the source.
This is an experimental feature, and may or may not work reliably.

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@ -65,7 +65,7 @@
"x": 4.5,
"f": 3
},
"F12",
"Fx",
{
"a": 4,
"f": 3,

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@ -65,7 +65,7 @@
"x": 4.5,
"f": 3
},
"F12",
"Fx",
{
"a": 4,
"f": 3,

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@ -16,7 +16,7 @@ _cmd_appsel () {
}
cmd_appsel_music () {
wmctrl -x -a rhythmbox || wmctrl -x -a spotify || true
wmctrl -x -a rhythmbox || wmctrl -x -a spotify || wmctrl -x -a kodi || true
xdotool key Escape
}
@ -25,7 +25,7 @@ cmd_appsel_slack () {
}
cmd_appsel_emacs () {
_cmd_appsel emacs24
_cmd_appsel emacs
}
cmd_appsel_term () {
@ -37,6 +37,10 @@ cmd_appsel_chrome () {
}
cmd_appsel_start () {
if [ ! -z "${DISABLE_APPSEL_START}" ]; then
return
fi
APPSEL_START=$(date +%s)
if [ $APPSEL_START -lt $(expr $LAST_APPSEL_START + 10) ]; then
return
@ -46,6 +50,10 @@ cmd_appsel_start () {
-i /usr/share/icons/Adwaita/24x24/devices/video-display.png
}
cmd_reflash () {
teensy_loader_cli -v -w ~/src/ext/qmk_firmware/algernon.hex --mcu atmega32u4 || true
}
cmd_help () {
cat <<EOF
Use the source, Luke!
@ -69,5 +77,3 @@ while read l; do
cmd_${cmd}
fi
done

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@ -1,12 +0,0 @@
#!/bin/sh
HL="${HID_LISTEN:-$HOME/src/ext/hid_listen/hid_listen}"
sudo "${HL}" | grep --line-buffered LAYER: | \
(while read line; do
case $line in
LAYER:*)
layer="$(echo $(echo $line | cut -d: -f2-))"
notify-send -i mark-location-symbolic "Switched to layer: $layer"
;;
esac
done)

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@ -0,0 +1,184 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | _ | | Del | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | = | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Down | UP | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | Home | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | End | | PgUp | | |
* | Space|Backsp|------| |------| Enter |Space |
* | |ace | LGui | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_MINS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_EQL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_HOME,
KC_END,
KC_SPC,KC_BSPC,KC_LGUI,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_DOWN,KC_UP ,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | F11 | F12 | | | | | | | Up | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | 0 | . | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_F11, KC_F12, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_0, KC_0, KC_DOT, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolDn |VolUp | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,10 @@
# ErgoDox EZ Phoenix Configuration
I started working using the default layout. The changes that I made are largely things that I consistely do wrong.
As a programmer I hit tab a lot for autocomplete so that muscle memory is very difficult to re-write. The stragest change might be all the keys that I cleared in the Code layer. This is mainly to facilitate quickly typing uuids, as sometimes it is quite tedious to copy/paste them from one window to the other.
## Changelog
* April 25, 2016 (V1.0):
* Initial submission.

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@ -0,0 +1,9 @@
# Having a file like this allows you to override Makefile definitions
# for your own particular keymap
TAP_DANCE_ENABLE=yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,36 @@
#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
#define KEYBOARDS_ERGODOX_CONFIG_H_
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 300
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
#ifdef SUBPROJECT_ez
#include "ez/config.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity/config.h"
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

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@ -0,0 +1,324 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "wait.h"
#define BASE 0 // default layer - helpful for writing in Office-style word processors.
#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
#define CO_PA M(0) // hold copy, tap paste
#define W_CUT LCTL(KC_X) // C-x Cut
#define W_COPY LCTL(KC_C) // C-c Copy
#define W_PASTE LCTL(KC_V) // C-v Paste
#define W_UNDO LCTL(KC_Z) // C-z Undo
#define W_FIND LCTL(KC_F) // C-v Find
#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
//Tap Dance Declarations
enum {
CAKEWARP,
CTRLALTMDIA,
};
void cake_count (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
layer_on (SYMB); //define double tap here
layer_off (MDIA);
}
else {
layer_off (SYMB); //define single tap or hold here
layer_off (MDIA);
}
if (state->count == 3) {
layer_on (RIMW); //define triple tap here
layer_off (MDIA);
}
else {
layer_off (RIMW); //define single tap or hold here
layer_off (MDIA);
reset_tap_dance (state);
}
}
void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_DEL);
} else {
layer_on (MDIA);
}
}
void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_DEL);
unregister_code (KC_LALT);
unregister_code (KC_LCTL);
} else {
;
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
[CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
// tap for ctrl-alt-del, tap twice for media layer
,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
// Other declarations would go here, separated by commas, if you have them
};
//In Layer declaration, add tap dance item in place of a key code
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
* |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
* |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
* `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
* | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Esc | VolUp| | F4 | Mute |
* ,------|------|------| |------+--------+------.
* | | | VolDn| | F5 | | |
* |Backsp|Delete|------| |------| Tab / |Space |
* |ace | | Find | | Alt | CTRL | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
KC_ESC, KC_VOLU,
KC_VOLD,
KC_BSPC, KC_DELETE, W_FIND,
// right hand
KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
KC_F4, KC_MUTE,
KC_F5,
KC_RALT, CTL_T(KC_TAB), KC_SPC
),
/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: RimWorld Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
* |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
* | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | F | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* |SPACE | C |------| |------| E |SPACE |
* | | | Q | | | | |
* `--------------------' `--------------------'
*/
// RIMWORLD
[RIMW] = KEYMAP(
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_C,KC_Q,KC_TRNS,
// right hand
KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_E, KC_TRNS
),
/* Keymap 3: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | Lclk | Rclk |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
static uint16_t key_timer;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case 0: {
if (record->event.pressed) {
key_timer = timer_read(); // if the key is being pressed, we start the timer.
}
else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
return MACRO( D(LCTL), T(C), U(LCTL), END );
}
else {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
}
break;
}
}
return MACRO_NONE;
};
// Anything you want to do once when the keyboard initializes.
// Tests LED function when the keyboard initializes.
void matrix_init_user(void) {
wait_ms(500);
ergodox_board_led_on();
wait_ms(200);
ergodox_right_led_1_on();
wait_ms(200);
ergodox_right_led_2_on();
wait_ms(200);
ergodox_right_led_3_on();
wait_ms(200);
ergodox_board_led_off();
wait_ms(200);
ergodox_right_led_1_off();
wait_ms(200);
ergodox_right_led_2_off();
wait_ms(200);
ergodox_right_led_3_off();
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
default:
// none
break;
}
};

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<!-- -*- mode: markdown; fill-column: 8192 -*- -->
Win10 Writer's Block ErgoDox - v1.0
=======================
This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10.
Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc.
I use my ErgoDox with this keymap as a daily driver at my office.
A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld.
Feel free to modify the gaming layer to your personal taste.
## Table of Contents
* [Layouts](#layouts)
- [Base layer](#base-layer)
- [Symbol layer](#symbol-layer)
- [Gaming layer](#rimworld-layer)
- [Media layer](#media-layer)
* [Tools](#tools)
- [Layer notification](#layer-notification)
* [Building](#building)
- [Using on Windows](#using-on-windows)
* [License](#license)
* [Special Thanks](#special-thanks)
# Layouts
* TapDance will teleport you to the layer you want:
* One Tap for the Base layer
* Two Taps for the Symbol layer
* Three Taps for the Rimworld/Gaming layer
* Where the "Meh" key is located on the Ergodox EZ default layout, I've changed it to another tap dance key:
* One Tap for CTRL-ALT-DEL
* Two Taps for the Media/Mouse layer
## Base layer
[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
This is a QWERTY layout with some quirks.
* Enter is located on a key that won't cause as much thumb fatigue.
* Copy and Paste work from the same key. Just hold the key to copy and tap the key to paste!
* Undo, Find and Cut are also one-touch keys.
* F12 is where you would normally find TAB on standard layouts. Quickly save in Word, safely.
* You'll find bracket keys below the "6" key.
* The Meh Key is a single-button CTRL+ALT+SHIFT modifier.
* Space Cadet Shift: Tap L Shift for "(" and R Shift for ")" -- holding either shift works like a normal shift.
* Tap "Z" or Tab to use either normally. Hold them for CTRL.
* Tap Caps Lock to use it normally. Hold it for Win key combinations (Win+D to minimize all programs, etc).
## Symbol layer
[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys.
* From the base layer, hold the F12 Key to temporarily access this layer (use for quick access to numpad)
* Release F12 to return to the base layer.
## Rimworld layer
[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam.
* Have fun!
## Media layer
[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
This is the standard Ergodox EZ media layout with more options for mouseclick buttons.
* In this layer, your "space" key changes into a back button for your browser.
## LED states
Your LEDs will change to indicate your layer. You'll know you are in the base layer if all LEDs are off.
# Building
To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/`
[qmk]: https://github.com/jackhumbert/qmk_firmware
```
$ make keyboard=ergodox keymap=win10_writers-block
```
## Using on Windows
This layout is tested in Windows 7 Pro and Windows 10 Home environments.
# License
GPL 3+
# Special Thanks
* To algernon for his coding help. I'm a novice but I still made this work (and figured out tap dance) with his help.
* To /r/MechanicalKeyboards for being an all-around great community.
* To /u/profet23 for his amazing custom Ergodox boards.

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ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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pegasushoof keyboard firmware
=============================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the `keyboard/pegasushoof` folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your `.hex` file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build all keymaps, simply run `make`, the `.hex` files will end up in the top directory.
### Specific Keymap
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>/keymap.c` in the `keymaps` folder, and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just enter the keymap directory and type `make`:
```
$ cd keymaps/default
$ make
```

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/*
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6050
#define DEVICE_VER 0x0104
#define MANUFACTURER Filco
#define PRODUCT Majestouch TKL \\w The Pegasus Hoof
#define DESCRIPTION QMK firmware for Majestouch TKL
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 18
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CUSTOM_MATRIX ?= yes # Custom matrix file for the Pegasus Hoof due to the 2x74HC42
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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/*
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pegasushoof.h"
#define _______ KC_TRNS
/* Swedish keys */
#define SE_HALF KC_GRV
#define SE_PLUS KC_MINS
#define SE_ACUT KC_EQL
#define SE_AO KC_LBRC
#define SE_CIRC KC_RBRC
#define SE_QUOT KC_BSLS
#define SE_OE KC_SCLN
#define SE_AE KC_QUOT
#define SE_MINS KC_SLSH
#define SE_LTGT KC_NUBS
#define SE_LCBR RALT(KC_7)
#define SE_LBRC RALT(KC_8)
#define SE_RBRC RALT(KC_9)
#define SE_RCBR RALT(KC_0)
#define SE_PIPE RALT(SE_LTGT)
#define SE_BSLS RALT(SE_PLUS)
#define KM_BLOWRAK 0
#define KM_QWERTY 1
#define KM_MEDIA 2
#define KM_HAXHAX 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Blowrak ISO layer, a Swedish take on Dvorak */
[KM_BLOWRAK] = KEYMAP( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
SE_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_PLUS,SE_ACUT,KC_BSPC, KC_INS, KC_HOME,KC_PGUP, \
KC_TAB, SE_AO, SE_AE, SE_OE, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_COMM,SE_CIRC,SE_QUOT, KC_DEL, KC_END, KC_PGDN, \
KC_LCTRL,KC_A, KC_O, KC_E, KC_U, KC_I, KC_H, KC_D, KC_T, KC_N, KC_S, SE_MINS, KC_ENT, \
KC_LSFT, SE_LTGT,KC_DOT, KC_Q, KC_J, KC_K, KC_B, KC_X, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, \
KC_FN0, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,KC_MENU,KC_FN1, KC_LEFT,KC_DOWN,KC_RGHT),
/* Layer 1: Standard ISO layer */
[KM_QWERTY] = KEYMAP( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
SE_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_PLUS,SE_ACUT,KC_BSPC, KC_INS, KC_HOME,KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, SE_AO, SE_CIRC,SE_QUOT, KC_DEL, KC_END, KC_PGDN, \
KC_LCTRL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SE_OE, SE_AE, KC_ENT, \
KC_LSFT, SE_LTGT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, SE_MINS, KC_RSFT, KC_UP, \
KC_FN0, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,KC_MENU,KC_FN1, KC_LEFT,KC_DOWN,KC_RGHT),
/* Layer 2: Media layer */
[KM_MEDIA] = KEYMAP( \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_WAKE,KC_PWR, KC_SLEP, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_MUTE,_______,KC_VOLD, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_MPLY, \
_______,_______,_______, _______, _______,_______,RESET ,_______, KC_MPRV,KC_MSTP,KC_MNXT),
/* Layer 3: Programming layer */
[KM_HAXHAX] = KEYMAP( \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______, \
_______,SE_LCBR,SE_PIPE,SE_RCBR,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______, \
_______,SE_LBRC,SE_BSLS,SE_RBRC,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, \
_______,_______,_______, _______, _______,_______,_______,_______, _______,_______,_______),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(KM_MEDIA),
[1] = ACTION_LAYER_TOGGLE(KM_QWERTY)
};
void matrix_scan_user(void)
{
uint8_t layer = biton32(layer_state);
switch (layer) {
case KM_BLOWRAK:
ph_caps_led_on();
ph_sclk_led_off();
break;
case KM_QWERTY:
ph_sclk_led_on();
ph_caps_led_off();
break;
}
}
/* Mixes in KM_HAXHAX via RALT modifier without shadowing the RALT key combinations. */
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t modifiers = get_mods();
if (modifiers & MOD_BIT(KC_RALT) && record->event.pressed) {
uint16_t kc = keymap_key_to_keycode(KM_HAXHAX, record->event.key);
if (kc != KC_TRNS) {
register_code(kc);
unregister_code(kc);
return false;
}
}
return true;
}

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CUSTOM_MATRIX ?= yes # Custom matrix file for the Pegasus Hoof due to the 2x74HC42
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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/*
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pegasushoof.h"
#define _______ KC_TRNS
#define KM_QWERTY 0
#define KM_MEDIA 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Standard ISO layer */
[KM_QWERTY] = KEYMAP( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_INS, KC_HOME,KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CLCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,KC_MENU,KC_FN0, KC_LEFT,KC_DOWN,KC_RGHT),
/* Layer 1: Function layer */
[KM_MEDIA] = KEYMAP( \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_WAKE,KC_PWR, KC_SLEP, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,KC_VOLD, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_MPLY, \
_______,_______,_______, _______, _______,_______,RESET ,_______, KC_MPRV,KC_MSTP,KC_MNXT)
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(KM_MEDIA)
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
ph_caps_led_on();
} else {
ph_caps_led_off();
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
ph_sclk_led_on();
} else {
ph_sclk_led_off();
}
}

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/*
Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void select_row(uint8_t col);
inline uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
/* Column output pins */
DDRD |= 0b01111011;
/* Row input pins */
DDRC &= ~0b10000000;
DDRB &= ~0b01111111;
PORTC |= 0b10000000;
PORTB |= 0b01111111;
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_row(col);
wait_us(30);
matrix_row_t rows = read_cols();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= (matrix_row_t) 1 << col;
debouncing = DEBOUNCING_DELAY;
}
}
}
if (debouncing) {
if (--debouncing) {
wait_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing)
return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return matrix[row] & 1 << col;
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static matrix_row_t read_cols(void)
{
return
(PINB & (1 << 5) ? 0 : 1 << 0) |
(PINC & (1 << 7) ? 0 : 1 << 1) |
(PINB & (1 << 4) ? 0 : 1 << 2) |
(PINB & (1 << 6) ? 0 : 1 << 3) |
(PINB & (1 << 1) ? 0 : 1 << 4) |
(PINB & (1 << 0) ? 0 : 1 << 5) |
(PINB & (1 << 3) ? 0 : 1 << 6) |
(PINB & (1 << 2) ? 0 : 1 << 7);
}
static void select_row(uint8_t col)
{
switch (col) {
case 0:
PORTD = (PORTD & ~0b01111011) | 0b00110011;
break;
case 1:
PORTD = (PORTD & ~0b01111011) | 0b01110000;
break;
case 2:
PORTD = (PORTD & ~0b01111011) | 0b00010011;
break;
case 3:
PORTD = (PORTD & ~0b01111011) | 0b01101000;
break;
case 4:
PORTD = (PORTD & ~0b01111011) | 0b00001011;
break;
case 5:
PORTD = (PORTD & ~0b01111011) | 0b00111011;
break;
case 6:
PORTD = (PORTD & ~0b01111011) | 0b01111000;
break;
case 7:
PORTD = (PORTD & ~0b01111011) | 0b01100001;
break;
case 8:
PORTD = (PORTD & ~0b01111011) | 0b01101001;
break;
case 9:
PORTD = (PORTD & ~0b01111011) | 0b01110001;
break;
case 10:
PORTD = (PORTD & ~0b01111011) | 0b01101010;
break;
case 11:
PORTD = (PORTD & ~0b01111011) | 0b01100010;
break;
case 12:
PORTD = (PORTD & ~0b01111011) | 0b01111001;
break;
case 13:
PORTD = (PORTD & ~0b01111011) | 0b01100000;
break;
case 14:
PORTD = (PORTD & ~0b01111011) | 0b01000011;
break;
case 15:
PORTD = (PORTD & ~0b01111011) | 0b00011011;
break;
case 16:
PORTD = (PORTD & ~0b01111011) | 0b00100011;
break;
case 17:
PORTD = (PORTD & ~0b01111011) | 0b00101011;
break;
}
}

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/*
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pegasushoof.h"
__attribute__ ((weak))
void matrix_init_user(void) {
};
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
bool process_action_user(keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}
void matrix_init_kb(void) {
matrix_init_user();
}
void matrix_scan_kb(void) {
matrix_scan_user();
}
bool process_action_kb(keyrecord_t *record) {
return process_action_user(record);
}
void led_set_kb(uint8_t usb_led) {
led_set_user(usb_led);
}

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/*
Copyright 2016 Daniel Svensson <dsvensson@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PEGASUSHOOF_H
#define PEGASUSHOOF_H
#include "matrix.h"
#include "quantum.h"
#define ___ KC_NO
#define KEYMAP( \
KG6, KH4, KI4, KI2, KI6, KP5, KL6, KM2, KM4, KO4, KO5, KO6, KO0, KN5, KN7, KP7, \
KG4, KG5, KH5, KI5, KJ5, KJ4, KK4, KK5, KL5, KM5, KF5, KF4, KL4, KO2, KR4, KC4, KE4, \
KG2, KG7, KH7, KI7, KJ7, KJ2, KK2, KK7, KL7, KM7, KF7, KF2, KL2, KO3, KQ4, KC5, KE5, \
KH2, KG3, KH3, KI3, KJ3, KJ6, KK6, KK3, KL3, KM3, KF3, KF6, KO1, \
KB2, KH6, KG1, KH1, KI1, KJ1, KJ0, KK0, KK1, KL1, KM1, KF0, KB3, KC6, \
KP4, KD2, KN6, KQ6, KN0, KA3, KM0, KP1, KC0, KQ0, KR0 \
) { /* 00-A 01-B 02-C 03-D 04-E 05-F 06-G 07-H 08-I 09-J 10-K 11-L 12-M 13-N 14-O 15-P 16-Q 17-R */ \
/* 0 */ { ___ , ___ , KC0 , ___ , ___ , KF0 , ___ , ___ , ___ , KJ0 , KK0 , ___ , KM0 , KN0 , KO0 , ___ , KQ0 , KR0 }, \
/* 1 */ { ___ , ___ , ___ , ___ , ___ , ___ , KG1 , KH1 , KI1 , KJ1 , KK1 , KL1 , KM1 , ___ , KO1 , KP1 , ___ , ___ }, \
/* 2 */ { ___ , KB2 , ___ , KD2 , ___ , KF2 , KG2 , KH2 , KI2 , KJ2 , KK2 , KL2 , KM2 , ___ , KO2 , ___ , ___ , ___ }, \
/* 3 */ { KA3 , KB3 , ___ , ___ , ___ , KF3 , KG3 , KH3 , KI3 , KJ3 , KK3 , KL3 , KM3 , ___ , KO3 , ___ , ___ , ___ }, \
/* 4 */ { ___ , ___ , KC4 , ___ , KE4 , KF4 , KG4 , KH4 , KI4 , KJ4 , KK4 , KL4 , KM4 , ___ , KO4 , KP4 , KQ4 , KR4 }, \
/* 5 */ { ___ , ___ , KC5 , ___ , KE5 , KF5 , KG5 , KH5 , KI5 , KJ5 , KK5 , KL5 , KM5 , KN5 , KO5 , KP5 , ___ , ___ }, \
/* 6 */ { ___ , ___ , KC6 , ___ , ___ , KF6 , KG6 , KH6 , KI6 , KJ6 , KK6 , KL6 , ___ , KN6 , KO6 , ___ , KQ6 , ___ }, \
/* 7 */ { ___ , ___ , ___ , ___ , ___ , KF7 , KG7 , KH7 , KI7 , KJ7 , KK7 , KL7 , KM7 , KN7 , ___ , KP7 , ___ , ___ }, \
}
inline void ph_caps_led_on(void) { DDRC |= (1<<6); PORTC &= ~(1<<6); }
inline void ph_caps_led_off(void) { DDRC &= ~(1<<6); PORTC &= ~(1<<6); }
inline void ph_sclk_led_on(void) { DDRC |= (1<<5); PORTC &= ~(1<<5); }
inline void ph_sclk_led_off(void) { DDRC &= ~(1<<5); PORTC &= ~(1<<5); }
#endif

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# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
CUSTOM_MATRIX ?= yes
SRC = matrix.c

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@ -1,3 +0,0 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif