Merge remote-tracking branch 'qmk/master' into merge-2022-07-11

This commit is contained in:
Ilya Zhuravlev 2022-07-11 18:29:50 -06:00
commit fde0c10bae
7121 changed files with 170388 additions and 28118 deletions

6
.github/dependabot.yml vendored Normal file
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@ -0,0 +1,6 @@
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "daily"

58
.github/stale.yml vendored
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@ -1,58 +0,0 @@
# Configuration for probot-stale - https://github.com/probot/stale
# General configuration
# Pull request specific configuration
pulls:
staleLabel: awaiting changes
# Number of days of inactivity before an Issue or Pull Request becomes stale
daysUntilStale: 45
# Number of days of inactivity before a stale Issue or Pull Request is closed.
# Set to false to disable. If disabled, issues still need to be closed manually, but will remain marked as stale.
daysUntilClose: 30
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
Thank you for your contribution!
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress`, or `on hold` to prevent
the issue from being re-flagged.
# Comment to post when closing a stale Issue or Pull Request.
closeComment: >
Thank you for your contribution!
This pull request has been automatically closed because it has not had activity in the last 30 days.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 30
exemptLabels:
- awaiting review
- breaking_change
- in progress
- on hold
# Issue specific configuration
issues:
staleLabel: stale
limitPerRun: 10
daysUntilStale: 90
daysUntilClose: 30
markComment: >
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
closeComment: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.
exemptLabels:
- bug
- in progress
- on hold
- discussion
- to do

18
.github/workflows/auto_approve.yml vendored Normal file
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@ -0,0 +1,18 @@
name: Automatic Approve
on:
schedule:
- cron: "*/5 * * * *"
jobs:
automatic_approve:
runs-on: ubuntu-latest
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: mheap/automatic-approve-action@v1
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
workflows: "format.yml,lint.yml,unit_test.yml"
dangerous_files: "lib/python/,Makefile,paths.mk,builddefs/"

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@ -0,0 +1,35 @@
name: Update feature branches after develop merge
on:
push:
branches:
- develop
jobs:
feature_branch_update:
runs-on: ubuntu-latest
if: github.repository == 'qmk/qmk_firmware'
strategy:
matrix:
branch:
- xap
steps:
- uses: actions/checkout@v3
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
fetch-depth: 0
- name: Checkout branch
run: |
git fetch origin develop ${{ matrix.branch }}
git checkout ${{ matrix.branch }}
- name: Update branch from develop
run: |
git config --global user.name "QMK Bot"
git config --global user.email "hello@qmk.fm"
git merge origin/develop
git push origin ${{ matrix.branch }}

64
.github/workflows/stale.yml vendored Normal file
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@ -0,0 +1,64 @@
name: 'Close stale issues and PRs'
on:
schedule:
- cron: '30 1 * * *'
workflow_dispatch:
permissions:
issues: write
pull-requests: write
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v5
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
remove-stale-when-updated: true
exempt-draft-pr: true
ascending: true
operations-per-run: 150
stale-issue-label: stale
days-before-issue-stale: 90
days-before-issue-close: 30
exempt-issue-labels: bug,in progress,on hold,discussion,to do
stale-issue-message: >
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
close-issue-message: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.
// [stale-action-closed]
stale-pr-label: stale
days-before-pr-stale: 45
days-before-pr-close: 30
exempt-pr-labels: bug,awaiting review,breaking_change,in progress,on hold
stale-pr-message: >
Thank you for your contribution!
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `bug`, `awaiting review`, `breaking_change`, `in progress`, or `on hold`
to prevent the issue from being re-flagged.
close-pr-message: >
Thank you for your contribution!
This pull request has been automatically closed because it has not had activity in the last 30 days.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
// [stale-action-closed]

7
.gitignore vendored
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@ -68,10 +68,12 @@ CMakeLists.txt
.vscode/temp.sql
tags
# Ignore image files
# Ignore image/font files
*.gif
*.jpg
*.png
*.ttf
*.otf
# Things Travis sees
/.vs
@ -92,3 +94,6 @@ user_song_list.h
compile_commands.json
.clangd/
.cache/
# VIA(L) json files that don't belong in QMK repo
via*.json

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@ -1 +0,0 @@
theme: jekyll-theme-cayman

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@ -97,12 +97,18 @@ ifeq ($(strip $(BOOTLOADER)), halfkay)
OPT_DEFS += -DBOOTLOADER_HALFKAY
BOOTLOADER_TYPE = halfkay
# Teensy 2.0
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 512
endif
# Teensy 2.0++
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 1024
endif
# Teensy LC, 3.x
ifneq (,$(filter $(MCU_ORIG), MKL26Z64 MK20DX128 MK20DX256 MK66FX1M0))
FIRMWARE_FORMAT = hex
endif
endif
ifeq ($(strip $(BOOTLOADER)), caterina)
OPT_DEFS += -DBOOTLOADER_CATERINA
@ -213,6 +219,10 @@ ifeq ($(strip $(BOOTLOADER)), md-boot)
OPT_DEFS += -DBOOTLOADER_MD_BOOT
BOOTLOADER_TYPE = md_boot
endif
ifeq ($(strip $(BOOTLOADER)), wb32-dfu)
OPT_DEFS += -DBOOTLOADER_WB32_DFU
BOOTLOADER_TYPE = wb32_dfu
endif
ifeq ($(strip $(BOOTLOADER_TYPE)),)
$(call CATASTROPHIC_ERROR,Invalid BOOTLOADER,No bootloader specified. Please set an appropriate 'BOOTLOADER' in your keyboard's 'rules.mk' file.)

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@ -160,22 +160,20 @@ ifneq ("$(wildcard $(KEYMAP_JSON))", "")
# Add rules to generate the keymap files - indentation here is important
$(KEYMAP_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
$(QMK_BIN) json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON))
@$(BUILD_CMD)
$(KEYMAP_OUTPUT)/src/config.h: $(KEYMAP_JSON)
$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_H)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_H))
@$(BUILD_CMD)
generated-files: $(KEYMAP_OUTPUT)/src/config.h $(KEYMAP_OUTPUT)/src/keymap.c
endif
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
include platforms/chibios/boards/QMK_PROTON_C/convert_to_proton_c.mk
endif
include $(BUILDDEFS_PATH)/converters.mk
include $(BUILDDEFS_PATH)/mcu_selection.mk
@ -325,17 +323,29 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/info.json)","")
endif
CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
KEYBOARD_SRC += $(KEYBOARD_OUTPUT)/src/default_keyboard.c
$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h)
@$(BUILD_CMD)
$(KEYBOARD_OUTPUT)/src/default_keyboard.c: $(INFO_JSON_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-keyboard-c --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.c)
@$(BUILD_CMD)
$(KEYBOARD_OUTPUT)/src/default_keyboard.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h)
@$(BUILD_CMD)
$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h)
@$(BUILD_CMD)
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.c $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
.INTERMEDIATE : generated-files

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@ -4,6 +4,8 @@ endif
.DEFAULT_GOAL := all
OPT = g
include paths.mk
include $(BUILDDEFS_PATH)/message.mk

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@ -149,6 +149,11 @@ ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
endif
endif
QUANTUM_PAINTER_ENABLE ?= no
ifeq ($(strip $(QUANTUM_PAINTER_ENABLE)), yes)
include $(QUANTUM_DIR)/painter/rules.mk
endif
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
EEPROM_DRIVER ?= vendor
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
@ -693,8 +698,9 @@ ifeq ($(strip $(HAPTIC_ENABLE)),yes)
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += platforms/avr/drivers/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
COMMON_VPATH += $(DRIVER_PATH)/lcd
SRC += hd44780.c
endif
VALID_OLED_DRIVER_TYPES := SSD1306 custom
@ -742,7 +748,8 @@ endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
OPT_DEFS += -DUNICODE_COMMON_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c \
$(QUANTUM_DIR)/utf8.c
endif
MAGIC_ENABLE ?= yes

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@ -82,8 +82,8 @@ endif
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
ifeq ($(strip $(LTO_ENABLE)), yes)
ifeq ($(PLATFORM),CHIBIOS)
$(info Enabling LTO on ChibiOS-targeting boards is known to have a high likelihood of failure.)
ifeq ($(PLATFORM),ARM_ATSAM)
$(info Enabling LTO on arm_atsam-targeting boards is known to have a high likelihood of failure.)
$(info If unsure, set LTO_ENABLE = no.)
endif
CDEFS += -flto
@ -316,7 +316,7 @@ gccversion :
@$(BUILD_CMD)
%.uf2: %.hex
$(eval CMD=$(UF2CONV) $(BUILD_DIR)/$(TARGET).hex -o $(BUILD_DIR)/$(TARGET).uf2 -c -f $(UF2_FAMILY) >/dev/null 2>&1)
$(eval CMD=$(UF2CONV) $(BUILD_DIR)/$(TARGET).hex --output $(BUILD_DIR)/$(TARGET).uf2 --convert --family $(UF2_FAMILY) >/dev/null 2>&1)
#@$(SILENT) || printf "$(MSG_EXECUTING) '$(CMD)':\n"
@$(SILENT) || printf "$(MSG_UF2) $@" | $(AWK_CMD)
@$(BUILD_CMD)

37
builddefs/converters.mk Normal file
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@ -0,0 +1,37 @@
# Note for new boards -- CTPC and CONVERT_TO_PROTON_C are deprecated terms
# and should not be replicated for new boards. These will be removed from
# documentation as well as existing keymaps in due course.
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
CONVERT_TO=proton_c
cpfirmware: ctpc_warning
.INTERMEDIATE: ctpc_warning
ctpc_warning: elf
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
$(info The `CONVERT_TO_PROTON_C` and `CTPC` options are soon to be deprecated.)
$(info Boards should be changed to use `CONVERT_TO=proton_c` instead.)
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
endif
# TODO: opt in rather than assume everything uses a pro micro
PIN_COMPATIBLE ?= promicro
ifneq ($(CONVERT_TO),)
# glob to search each platfrorm and/or check for valid converter
CONVERTER := $(wildcard $(PLATFORM_PATH)/*/converters/$(PIN_COMPATIBLE)_to_$(CONVERT_TO)/)
ifeq ($(CONVERTER),)
$(call CATASTROPHIC_ERROR,Converting from '$(PIN_COMPATIBLE)' to '$(CONVERT_TO)' not possible!)
endif
TARGET := $(TARGET)_$(CONVERT_TO)
# Configure any defaults
OPT_DEFS += -DCONVERT_TO_$(strip $(shell echo $(CONVERT_TO) | tr '[:lower:]' '[:upper:]'))
OPT_DEFS += -DCONVERTER_ENABLED
VPATH += $(CONVERTER)
# Finally run any converter specific logic
include $(CONVERTER)/converter.mk
endif

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@ -17,6 +17,7 @@ SPACE_CADET_ENABLE ?= yes
GRAVE_ESC_ENABLE ?= yes
GENERIC_FEATURES = \
CAPS_WORD \
COMBO \
COMMAND \
DEFERRED_EXEC \
@ -25,12 +26,14 @@ GENERIC_FEATURES = \
DYNAMIC_KEYMAP \
DYNAMIC_MACRO \
ENCODER \
ENCODER_MAP \
GRAVE_ESC \
HAPTIC \
KEY_LOCK \
KEY_OVERRIDE \
LEADER \
PROGRAMMABLE_BUTTON \
SECURE \
SPACE_CADET \
SWAP_HANDS \
TAP_DANCE \

View File

@ -9,7 +9,9 @@ ifneq ($(findstring MKL26Z64, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = KINETIS
MCU_SERIES = KL2x
@ -36,7 +38,9 @@ ifneq ($(findstring MK20DX128, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = KINETIS
MCU_SERIES = K20x
@ -63,7 +67,9 @@ ifneq ($(findstring MK20DX256, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = KINETIS
MCU_SERIES = K20x
@ -90,7 +96,9 @@ ifneq ($(findstring MK66FX1M0, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = KINETIS
MCU_SERIES = MK66F18
@ -117,7 +125,9 @@ ifneq ($(findstring STM32F042, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
@ -157,7 +167,9 @@ ifneq ($(findstring STM32F072, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
@ -192,7 +204,9 @@ ifneq ($(findstring STM32F103, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
@ -224,7 +238,9 @@ ifneq ($(findstring STM32F303, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
@ -259,7 +275,9 @@ ifneq ($(findstring STM32F401, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F4xx
@ -299,7 +317,9 @@ ifneq ($(findstring STM32F405, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F4xx
@ -334,7 +354,9 @@ ifneq ($(findstring STM32F407, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F4xx
@ -369,7 +391,9 @@ ifneq ($(findstring STM32F411, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F4xx
@ -409,7 +433,9 @@ ifneq ($(findstring STM32F446, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F4xx
@ -441,7 +467,9 @@ ifneq ($(findstring STM32G431, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32G4xx
@ -476,7 +504,9 @@ ifneq ($(findstring STM32G474, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32G4xx
@ -511,7 +541,9 @@ ifneq (,$(filter $(MCU),STM32L432 STM32L442))
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32L4xx
@ -548,7 +580,9 @@ ifneq (,$(filter $(MCU),STM32L433 STM32L443))
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32L4xx
@ -585,7 +619,9 @@ ifneq (,$(filter $(MCU),STM32L412 STM32L422))
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32L4xx
@ -602,7 +638,7 @@ ifneq (,$(filter $(MCU),STM32L412 STM32L422))
# <keyboard_dir>/boards/, or drivers/boards/
BOARD ?= GENERIC_STM32_L412XB
PLATFORM_NAME ?= platform_l432
PLATFORM_NAME ?= platform_l412_l422
USE_FPU ?= yes
@ -622,7 +658,9 @@ ifneq ($(findstring WB32F3G71, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = WB32
MCU_SERIES = WB32F3G71xx
@ -642,7 +680,40 @@ ifneq ($(findstring WB32F3G71, $(MCU)),)
USE_FPU ?= no
# Bootloader address for WB32 DFU
STM32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
WB32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
endif
ifneq ($(findstring WB32FQ95, $(MCU)),)
# Cortex version
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
## chip/board settings
# - the next two should match the directories in
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = WB32
MCU_SERIES = WB32FQ95xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <keyboard_dir>/ld/
MCU_LDSCRIPT ?= WB32FQ95xB
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP ?= wb32fq95xx
# Board: it should exist either in <chibios>/os/hal/boards/,
# <keyboard_dir>/boards/, or drivers/boards/
BOARD ?= GENERIC_WB32_FQ95XX
USE_FPU ?= no
# Bootloader address for WB32 DFU
WB32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
endif
@ -657,7 +728,10 @@ ifneq ($(findstring GD32VF103, $(MCU)),)
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_PORT_NAME = GD
MCU_FAMILY = GD32V
MCU_SERIES = GD32VF103

View File

@ -63,6 +63,7 @@ MSG_COMPILING_CXX = Compiling:
MSG_ASSEMBLING = Assembling:
MSG_CLEANING = Cleaning project:
MSG_CREATING_LIBRARY = Creating library:
MSG_GENERATING = Generating:
MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR) Some git submodules are out of date or modified.\n\
Please consider running $(BOLD)make git-submodule$(NO_COLOR).\n\n
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)

View File

@ -57,6 +57,7 @@ OTHER_OPTION_NAMES = \
HELIX ZINC \
AUTOLOG_ENABLE \
DEBUG_ENABLE \
ENCODER_MAP_ENABLE \
ENCODER_ENABLE_CUSTOM \
GERMAN_ENABLE \
HAPTIC_ENABLE \
@ -79,7 +80,9 @@ OTHER_OPTION_NAMES = \
LED_MIRRORED \
RGBLIGHT_FULL_POWER \
LTO_ENABLE \
PROGRAMMABLE_BUTTON_ENABLE
PROGRAMMABLE_BUTTON_ENABLE \
SECURE_ENABLE \
CAPS_WORD_ENABLE
define NAME_ECHO
@printf " %-30s = %-16s # %s\\n" "$1" "$($1)" "$(origin $1)"

View File

@ -2,6 +2,7 @@ TEST_LIST = $(sort $(patsubst %/test.mk,%, $(shell find $(ROOT_DIR)tests -type f
FULL_TESTS := $(notdir $(TEST_LIST))
include $(QUANTUM_PATH)/debounce/tests/testlist.mk
include $(QUANTUM_PATH)/encoder/tests/testlist.mk
include $(QUANTUM_PATH)/sequencer/tests/testlist.mk
include $(PLATFORM_PATH)/test/testlist.mk

View File

@ -0,0 +1,35 @@
{
"development_board": {
"promicro": {
"processor": "atmega32u4",
"bootloader": "caterina",
"pin_compatible": "promicro"
},
"elite_c": {
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"pin_compatible": "promicro"
},
"proton_c": {
"processor": "STM32F303",
"bootloader": "stm32-dfu",
"board": "QMK_PROTON_C",
"pin_compatible": "promicro"
},
"bluepill": {
"processor": "STM32F103",
"bootloader": "stm32duino",
"board": "STM32_F103_STM32DUINO"
},
"blackpill_f401": {
"processor": "STM32F401",
"bootloader": "stm32-dfu",
"board": "BLACKPILL_STM32_F401"
},
"blackpill_f411": {
"processor": "STM32F411",
"bootloader": "stm32-dfu",
"board": "BLACKPILL_STM32_F411"
}
}
}

View File

@ -3,22 +3,26 @@
{
# Format:
# <config.h key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
# value_type: one of "array", "array.int", "bool", "int", "hex", "list", "mapping"
# value_type: one of "array", "array.int", "bool", "int", "hex", "list", "mapping", "str", "raw"
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from config.h
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
# deprecated: Default `false`. Set to `true` to turn on warning when a value exists
# invalid: Default `false`. Set to `true` to generate errors when a value exists
"AUDIO_VOICES": {"info_key": "audio.voices", "value_type": "bool"},
"BACKLIGHT_BREATHING": {"info_key": "backlight.breathing", "value_type": "bool"},
"BREATHING_PERIOD": {"info_key": "backlight.breathing_period", "value_type": "int"},
"BACKLIGHT_PIN": {"info_key": "backlight.pin"},
"BOTH_SHIFTS_TURNS_ON_CAPS_WORD": {"info_key": "caps_word.both_shifts_turns_on", "value_type": "bool"},
"CAPS_WORD_IDLE_TIMEOUT": {"info_key": "caps_word.idle_timeout", "value_type": "int"},
"COMBO_COUNT": {"info_key": "combo.count", "value_type": "int"},
"COMBO_TERM": {"info_key": "combo.term", "value_type": "int"},
"DEBOUNCE": {"info_key": "debounce", "value_type": "int"},
"DEVICE_VER": {"info_key": "usb.device_ver", "value_type": "hex"},
# TODO: Replace ^^^ with vvv
#"DEVICE_VER": {"info_key": "usb.device_version", "value_type": "bcd_version"},
"DESCRIPTION": {"info_key": "keyboard_folder", "to_json": false},
"DIODE_DIRECTION": {"info_key": "diode_direction"},
"DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD": {"info_key": "caps_word.double_tap_shift_turns_on", "value_type": "bool"},
"FORCE_NKRO": {"info_key": "usb.force_nkro", "value_type": "bool"},
"DYNAMIC_KEYMAP_EEPROM_MAX_ADDR": {"info_key": "dynamic_keymap.eeprom_max_addr", "value_type": "int"},
"DYNAMIC_KEYMAP_LAYER_COUNT": {"info_key": "dynamic_keymap.layer_count", "value_type": "int"},
@ -78,6 +82,9 @@
"QMK_KEYS_PER_SCAN": {"info_key": "qmk.keys_per_scan", "value_type": "int"},
"QMK_LED": {"info_key": "qmk_lufa_bootloader.led"},
"QMK_SPEAKER": {"info_key": "qmk_lufa_bootloader.speaker"},
"SECURE_UNLOCK_SEQUENCE": {"info_key": "secure.unlock_sequence", "value_type": "array.array.int", "to_json": false},
"SECURE_UNLOCK_TIMEOUT": {"info_key": "secure.unlock_timeout", "value_type": "int"},
"SECURE_IDLE_TIMEOUT": {"info_key": "secure.idle_timeout", "value_type": "int"},
"SENDSTRING_BELL": {"info_key": "audio.macro_beep", "value_type": "bool"},
"SPLIT_MODS_ENABLE": {"info_key": "split.transport.sync_modifiers", "value_type": "bool"},
"SPLIT_TRANSPORT_MIRROR": {"info_key": "split.transport.sync_matrix_state", "value_type": "bool"},
@ -96,4 +103,11 @@
"USB_MAX_POWER_CONSUMPTION": {"info_key": "usb.max_power", "value_type": "int"},
"USB_POLLING_INTERVAL_MS": {"info_key": "usb.polling_interval", "value_type": "int"},
"USB_SUSPEND_WAKEUP_DELAY": {"info_key": "usb.suspend_wakeup_delay", "value_type": "int"},
# Items we want flagged in lint
"NO_ACTION_MACRO": {"info_key": "_invalid.no_action_macro", "invalid": true},
"NO_ACTION_FUNCTION": {"info_key": "_invalid.no_action_function", "invalid": true},
"DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true},
"DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true},
"PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},
}

View File

@ -3,13 +3,16 @@
{
# Format:
# <rules.mk key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
# value_type: one of "array", "array.int", "bool", "int", "list", "hex", "mapping"
# value_type: one of "array", "array.int", "bool", "int", "list", "hex", "mapping", "str", "raw"
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from rules.mk
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
# deprecated: Default `false`. Set to `true` to turn on warning when a value exists
# invalid: Default `false`. Set to `true` to generate errors when a value exists
"BOARD": {"info_key": "board"},
"BOOTLOADER": {"info_key": "bootloader", "warn_duplicate": false},
"BLUETOOTH": {"info_key": "bluetooth.driver"},
"CAPS_WORD_ENABLE": {"info_key": "caps_word.enabled", "value_type": "bool"},
"FIRMWARE_FORMAT": {"info_key": "build.firmware_format"},
"KEYBOARD_SHARED_EP": {"info_key": "usb.shared_endpoint.keyboard", "value_type": "bool"},
"MOUSE_SHARED_EP": {"info_key": "usb.shared_endpoint.mouse", "value_type": "bool"},
@ -19,7 +22,14 @@
"MCU": {"info_key": "processor", "warn_duplicate": false},
"MOUSEKEY_ENABLE": {"info_key": "mouse_key.enabled", "value_type": "bool"},
"NO_USB_STARTUP_CHECK": {"info_key": "usb.no_startup_check", "value_type": "bool"},
"PIN_COMPATIBLE": {"info_key": "pin_compatible"},
"SECURE_ENABLE": {"info_key": "secure.enabled", "value_type": "bool"},
"SPLIT_KEYBOARD": {"info_key": "split.enabled", "value_type": "bool"},
"SPLIT_TRANSPORT": {"info_key": "split.transport.protocol", "value_type": "str", "to_c": false},
"WAIT_FOR_USB": {"info_key": "usb.wait_for", "value_type": "bool"}
"SPLIT_TRANSPORT": {"info_key": "split.transport.protocol", "to_c": false},
"WAIT_FOR_USB": {"info_key": "usb.wait_for", "value_type": "bool"},
# Items we want flagged in lint
"CTPC": {"info_key": "_deprecated.ctpc", "deprecated": true},
"CONVERT_TO_PROTON_C": {"info_key": "_deprecated.ctpc", "deprecated": true},
"VIAL_ENABLE": {"info_key": "_invalid.vial", "invalid": true},
}

View File

@ -11,6 +11,9 @@
'2_milk': {
target: 'spaceman/2_milk'
},
'absinthe': {
target: 'keyhive/absinthe'
},
'aeboards/constellation': {
target: 'aeboards/constellation/rev1'
},
@ -26,6 +29,18 @@
alice: {
target: 'tgr/alice'
},
amj40: {
target: 'amjkeyboard/amj40'
},
amj60: {
target: 'amjkeyboard/amj60'
},
amj96: {
target: 'amjkeyboard/amj96'
},
amjpad: {
target: 'amjkeyboard/amjpad'
},
angel17: {
target: 'angel17/alpha'
},
@ -33,7 +48,10 @@
target: 'angel64/alpha'
},
at101_blackheart: {
target: 'at101_bh'
target: 'viktus/at101_bh'
},
at101_bh: {
target: 'viktus/at101_bh'
},
'atom47/rev2': {
target: 'maartenwut/atom47/rev2'
@ -158,6 +176,9 @@
ergoinu: {
target: 'dm9records/ergoinu'
},
ergosaurus: {
target: 'keyhive/ergosaurus'
},
'exclusive/e85': {
target: 'exclusive/e85/hotswap'
},
@ -165,7 +186,13 @@
target: 'gh60/revc'
},
'gmmk/pro': {
target: 'gmmk/pro/ansi'
target: 'gmmk/pro/rev1/ansi'
},
'gmmk/pro/ansi': {
target: 'gmmk/pro/rev1/ansi'
},
'gmmk/pro/iso': {
target: 'gmmk/pro/rev1/iso'
},
'handwired/ferris': {
target: 'ferris/0_1'
@ -212,6 +239,9 @@
'helix/rev2/under/oled': {
target: 'helix/rev2/under'
},
honeycomb: {
target: 'keyhive/honeycomb'
},
id80: {
target: 'id80/ansi'
},
@ -260,6 +290,9 @@
'kyria': {
target: 'splitkb/kyria'
},
lattice60: {
target: 'keyhive/lattice60'
},
'lazydesigners/the60': {
target: 'lazydesigners/the60/rev1'
},
@ -392,7 +425,13 @@
target: 'oddball/v1'
},
omnikey_blackheart: {
target: 'omnikey_bh'
target: 'viktus/omnikey_bh'
},
omnikey_bh: {
target: 'viktus/omnikey_bh'
},
opus: {
target: 'keyhive/opus'
},
'pabile/p20': {
target: 'pabile/p20/ver1'
@ -489,6 +528,12 @@
skog: {
target: 'percent/skog'
},
smallice: {
target: 'keyhive/smallice'
},
southpole: {
target: 'keyhive/southpole'
},
speedo: {
target: 'cozykeys/speedo/v2'
},
@ -577,7 +622,10 @@
target: 'ymd75/rev1'
},
z150_blackheart: {
target: 'z150_bh'
target: 'viktus/z150_bh'
},
z150_bh:{
target: 'viktus/z150_bh'
},
zeal60: {
target: 'wilba_tech/zeal60'
@ -904,6 +952,9 @@
meishi2: {
target: 'biacco42/meishi2'
},
melody96: {
target: 'ymdk/melody96'
},
minidox/rev1: {
target: 'maple_computing/minidox/rev1'
},
@ -919,6 +970,18 @@
montex: {
target: 'idobao/montex/v1'
},
mt40: {
target: 'mt/mt40'
},
mt64rgb: {
target: 'mt/mt64rgb'
},
mt84: {
target: 'mt/mt84'
},
mt980: {
target: 'mt/mt980'
},
nafuda: {
target: 'salicylic_acid3/nafuda'
},
@ -943,6 +1006,9 @@
namecard2x4: {
target: 'takashiski/namecard2x4'
},
navi10: {
target: 'keyhive/navi10'
},
nebula12: {
target: 'spaceholdings/nebula12'
},
@ -1144,6 +1210,12 @@
underscore33/rev2: {
target: 'tominabox1/underscore33/rev2'
},
uno: {
target: 'keyhive/uno'
},
ut472: {
target: 'keyhive/ut472'
},
vn66: {
target: 'hnahkb/vn66'
},
@ -1153,6 +1225,12 @@
wanten: {
target: 'qpockets/wanten'
},
'wheatfield/blocked65': {
target: 'mt/blocked65'
},
'wheatfield/split75': {
target: 'mt/split75'
},
whitefox: {
target: 'input_club/whitefox'
},

View File

@ -41,8 +41,6 @@
"LAYOUT_2x2uC",
"LAYOUT_2x3uC",
"LAYOUT_625uC",
"LAYOUT_ANSI_DEFAULT",
"LAYOUT_JP",
"LAYOUT_ortho_3x12_1x2uC",
"LAYOUT_ortho_4x12_1x2uC",
"LAYOUT_ortho_4x12_1x2uL",
@ -57,8 +55,7 @@
"LAYOUT_planck_1x2uR",
"LAYOUT_preonic_1x2uC",
"LAYOUT_preonic_1x2uL",
"LAYOUT_preonic_1x2uR",
"LAYOUT_reviung34_2uL"
"LAYOUT_preonic_1x2uR"
]
},
{
@ -71,6 +68,22 @@
"type": "number",
"min": 0.25
},
"keyboard": {
"oneOf": [
{
"type": "string",
"enum": [
"converter/numeric_keypad_IIe",
"emptystring/NQG",
"maple_computing/christmas_tree/V2017"
]
},
{
"type": "string",
"pattern": "^[0-9a-z][0-9a-z_/]*$"
}
]
},
"mcu_pin_array": {
"type": "array",
"items": {"$ref": "#/mcu_pin"}

View File

@ -5,15 +5,24 @@
"type": "object",
"properties": {
"keyboard_name": {"$ref": "qmk.definitions.v1#/text_identifier"},
"keyboard_folder": {"$ref": "qmk.definitions.v1#/keyboard"},
"maintainer": {"$ref": "qmk.definitions.v1#/text_identifier"},
"manufacturer": {"$ref": "qmk.definitions.v1#/text_identifier"},
"url": {
"type": "string",
"format": "uri"
},
"development_board": {
"type": "string",
"enum": ["promicro", "elite_c", "proton_c", "bluepill", "blackpill_f401", "blackpill_f411"]
},
"pin_compatible": {
"type": "string",
"enum": ["promicro"]
},
"processor": {
"type": "string",
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66FX1M0", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F405", "STM32F407", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L412", "STM32L422", "STM32L432", "STM32L433", "STM32L442", "STM32L443", "GD32VF103", "WB32F3G71", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66FX1M0", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F405", "STM32F407", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L412", "STM32L422", "STM32L432", "STM32L433", "STM32L442", "STM32L443", "GD32VF103", "WB32F3G71", "WB32FQ95", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
},
"audio": {
"type": "object",
@ -83,6 +92,16 @@
"enum": ["COL2ROW", "ROW2COL"]
},
"debounce": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"caps_word": {
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {"type": "boolean"},
"both_shifts_turns_on": {"type": "boolean"},
"double_tap_shift_turns_on": {"type": "boolean"},
"idle_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
},
},
"combo": {
"type": "object",
"properties": {
@ -126,7 +145,10 @@
"type": "object",
"additionalProperties": false,
"properties": {
"label": {"type": "string"},
"label": {
"type": "string",
"pattern": "^[^\\n]*$"
},
"matrix": {
"type": "array",
"minItems": 2,
@ -193,6 +215,62 @@
"timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"}
}
},
"led_matrix": {
"type": "object",
"properties": {
"driver": {"type": "string"},
"layout": {
"type": "array",
"items": {
"type": "object",
"additionalProperties": false,
"properties": {
"matrix": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
},
"x": {"$ref": "qmk.definitions.v1#/key_unit"},
"y": {"$ref": "qmk.definitions.v1#/key_unit"},
"flags": {"$ref": "qmk.definitions.v1#/unsigned_decimal"}
}
}
}
}
},
"rgb_matrix": {
"type": "object",
"properties": {
"driver": {"type": "string"},
"layout": {
"type": "array",
"items": {
"type": "object",
"additionalProperties": false,
"properties": {
"matrix": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
},
"x": {"$ref": "qmk.definitions.v1#/key_unit"},
"y": {"$ref": "qmk.definitions.v1#/key_unit"},
"flags": {"$ref": "qmk.definitions.v1#/unsigned_decimal"}
}
}
}
}
},
"rgblight": {
"type": "object",
"additionalProperties": false,
@ -235,6 +313,30 @@
}
}
},
"secure": {
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {"type": "boolean"},
"unlock_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"idle_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"unlock_sequence": {
"type": "array",
"minLength": 1,
"maxLength": 5,
"items": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
}
}
}
},
"split": {
"type": "object",
"additionalProperties": false,

216
docs/ChangeLog/20220528.md Normal file
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@ -0,0 +1,216 @@
# QMK Breaking Changes - 2022 May 28 Changelog
## Notable Features :id=notable-features
### Caps Word ([#16588](https://github.com/qmk/qmk_firmware/pull/16588)) :id=caps-word
This is a new feature that allows for capslock-like functionality that turns itself off at the end of the word.
For instance, if you wish to type "QMK" without holding shift the entire time, you can either tap both left and right shift, or double-tap shift, to turn on _Caps Word_ -- then type `qmk` (lowercase) without holding shift. Once you hit any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace, this will go back to normal typing!
There are other activation mechanisms as well as configurable options like timeout and the like -- see the [Caps Word documentation](feature_caps_word.md) for more information.
### Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174)) :id=quantum-painter
QMK has had support for small OLED displays for some time now, but hasn't really gained too much ability to draw to panels other than the SSD1306 or SH1106 panels.
Quantum Painter is a new drawing subsystem available to suitable ARM and RISC-V boards that is capable of drawing to large panel RGB LCDs and RGB OLEDs. It also allows for a lot more flexibility with a larger set of drawing APIs -- lines, rectangles, circles, ellipses, text, images, and even animations.
The QMK CLI has new commands added to be able to generate images and fonts for Quantum Painter to digest -- it's even capable of converting animated gifs for display on screen.
See the [Quantum Painter documentation](quantum_painter.md) for more information on how to set up the displays as well as how to convert images and fonts.
!> Quantum Painter is not supported on AVR due to complexity and size constraints. Boards based on AVR such as ProMicro or Elite-C builds will not be able to leverage Quantum Painter.
### Encoder Mapping ([#13286](https://github.com/qmk/qmk_firmware/pull/13286)) :id=encoder-mapping
One of the long-standing complaints with Encoders is that there has been no easy way to configure them in user keymaps. [#13286](https://github.com/qmk/qmk_firmware/pull/13286) added support for [Encoder Mapping](feature_encoders.md#encoder-map), which allows users to define encoder functionality in a similar way to their normal keymap.
!> This is not yet supported by QMK Configurator. It is also unlikely to ever be supported by VIA.
## Changes Requiring User Action :id=changes-requiring-user-action
### `RESET` => `QK_BOOT` ([#17037](https://github.com/qmk/qmk_firmware/pull/17037)) :id=reset-2-qk_boot
QMK is always in the process of picking up support for new hardware platforms. One of the side-effects for future integrations has shown that QMK's usage of `RESET` as a keycode is causing naming collisions. As a result, [#17037](https://github.com/qmk/qmk_firmware/pull/17037) changed usages of `RESET` to the new keycode `QK_BOOT` in the majority of default-like keymaps. At this stage the old keycode is still usable but will likely be removed in the next breaking changes cycle. Users with keymaps containing `RESET` should also move to `QK_BOOT`.
### Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941)) :id=sendstring-keycodes
Some keycodes used with `SEND_STRING` and its relatives have been deprecated and may have their old keycode usages removed at a later date. The list of [deprecated keycodes](https://github.com/qmk/qmk_firmware/blob/ebd402788346aa6e88bde1486b2a835684d40d39/quantum/send_string_keycodes.h#L456-L505) should be consulted to determine if you're using one of the older names (the first identifier after `#define`) -- you should swap to the newer variant (the second identifier on the same line).
### Pillow Installation ([#17133](https://github.com/qmk/qmk_firmware/pull/17133)) :id=pillow-install
The merge of Quantum Painter added some new dependencies in the QMK CLI, most notably _Pillow_, which requires some installation in order for the CLI to function. If you've got an existing installation, you'll need to run some commands in order to get things working:
On Windows, if using _QMK MSYS_ or _msys2_, you'll need to run the following command:
```sh
pacman --needed --noconfirm --disable-download-timeout -S mingw-w64-x86_64-python-pillow
python3 -m pip install --upgrade qmk
```
On macOS:
```sh
brew update
brew upgrade qmk/qmk/qmk
```
On Linux or WSL:
```sh
python3 -m pip install --user --upgrade qmk
```
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
| Old Keyboard Name | New Keyboard Name |
|----------------------|--------------------|
| absinthe | keyhive/absinthe |
| amj40 | amjkeyboard/amj40 |
| amj60 | amjkeyboard/amj60 |
| amj96 | amjkeyboard/amj96 |
| amjpad | amjkeyboard/amjpad |
| at101_bh | viktus/at101_bh |
| ergosaurus | keyhive/ergosaurus |
| gmmk/pro/ansi | gmmk/pro/rev1/ansi |
| gmmk/pro/iso | gmmk/pro/rev1/iso |
| honeycomb | keyhive/honeycomb |
| lattice60 | keyhive/lattice60 |
| melody96 | ymdk/melody96 |
| mt40 | mt/mt40 |
| mt64rgb | mt/mt64rgb |
| mt84 | mt/mt84 |
| mt980 | mt/mt980 |
| navi10 | keyhive/navi10 |
| omnikey_bh | viktus/omnikey_bh |
| opus | keyhive/opus |
| smallice | keyhive/smallice |
| southpole | keyhive/southpole |
| uno | keyhive/uno |
| ut472 | keyhive/ut472 |
| wheatfield/blocked65 | mt/blocked65 |
| wheatfield/split75 | mt/split75 |
| z150_bh | viktus/z150_bh |
---
## Full changelist :id=full-changelist
Core:
* Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174))
* Add support for encoder mapping. ([#13286](https://github.com/qmk/qmk_firmware/pull/13286))
* Add support for multiple switchs/solenoids to Haptic Feedback engine ([#15657](https://github.com/qmk/qmk_firmware/pull/15657))
* Add compile/make macro to core ([#15959](https://github.com/qmk/qmk_firmware/pull/15959))
* Add Reboot keycode to core ([#15990](https://github.com/qmk/qmk_firmware/pull/15990))
* Add support for multiple sensors to pmw3360 ([#15996](https://github.com/qmk/qmk_firmware/pull/15996))
* Asymmetric encoders, encoder tests. ([#16068](https://github.com/qmk/qmk_firmware/pull/16068))
* Add hacky via support for RGB Matrix ([#16086](https://github.com/qmk/qmk_firmware/pull/16086))
* Allow usage of AVRs minimal printf library ([#16266](https://github.com/qmk/qmk_firmware/pull/16266))
* Squeeze AVR some more with `-mrelax` and `-mcall-prologues` ([#16269](https://github.com/qmk/qmk_firmware/pull/16269))
* Heatmap incorrect matrix effect workaround ([#16315](https://github.com/qmk/qmk_firmware/pull/16315))
* Add SN74x154 driver and convert AL1 custom matrix ([#16331](https://github.com/qmk/qmk_firmware/pull/16331))
* Add customizable snake and knight animation increments ([#16337](https://github.com/qmk/qmk_firmware/pull/16337))
* Chibios USB protocol: allow overriding RAW Capacity ([#16339](https://github.com/qmk/qmk_firmware/pull/16339))
* HD44780 driver rework ([#16370](https://github.com/qmk/qmk_firmware/pull/16370))
* Update wb32-dfu ([#16438](https://github.com/qmk/qmk_firmware/pull/16438))
* Remove `send_unicode_hex_string()` ([#16518](https://github.com/qmk/qmk_firmware/pull/16518))
* Add :flash target for UF2 bootloaders ([#16525](https://github.com/qmk/qmk_firmware/pull/16525))
* Move `has_mouse_report_changed` function to `report.c` ([#16543](https://github.com/qmk/qmk_firmware/pull/16543))
* Move Doxygen docs to subdirectory ([#16561](https://github.com/qmk/qmk_firmware/pull/16561))
* Add Caps Word feature to core ([#16588](https://github.com/qmk/qmk_firmware/pull/16588))
* Add non blackpill F4x1 config files ([#16600](https://github.com/qmk/qmk_firmware/pull/16600))
* Force platform pin defs to be included ([#16611](https://github.com/qmk/qmk_firmware/pull/16611))
* Refactor CTPC logic to allow future converters ([#16621](https://github.com/qmk/qmk_firmware/pull/16621))
* Use a mutex guard for split shared memory ([#16647](https://github.com/qmk/qmk_firmware/pull/16647))
* Rename TICK to TICK_EVENT ([#16649](https://github.com/qmk/qmk_firmware/pull/16649))
* Add GET_TAPPING_TERM macro to reduce duplicate code ([#16681](https://github.com/qmk/qmk_firmware/pull/16681))
* add the ability to change the pwm frequency for the IS31FL3737B ([#16718](https://github.com/qmk/qmk_firmware/pull/16718))
* Joystick feature updates ([#16732](https://github.com/qmk/qmk_firmware/pull/16732))
* Add emulated eeprom support for STM32F303xE ([#16737](https://github.com/qmk/qmk_firmware/pull/16737))
* Refactor writePin to work with statements ([#16738](https://github.com/qmk/qmk_firmware/pull/16738))
* Add mechanism to limit available converters ([#16783](https://github.com/qmk/qmk_firmware/pull/16783))
* Implement XAP 'secure' core requirements ([#16843](https://github.com/qmk/qmk_firmware/pull/16843))
* rgblight: Add functions to stop blinking one or all but one layer ([#16859](https://github.com/qmk/qmk_firmware/pull/16859))
* Expose API for hardware unique ID ([#16869](https://github.com/qmk/qmk_firmware/pull/16869))
* Added support for Wb32fq95 ([#16871](https://github.com/qmk/qmk_firmware/pull/16871))
* Provide better config defaults for bluepill boards ([#16909](https://github.com/qmk/qmk_firmware/pull/16909))
* Joystick: Simplify report descriptor and clean up error messages ([#16926](https://github.com/qmk/qmk_firmware/pull/16926))
* Rename keymap_extras headers for consistency ([#16939](https://github.com/qmk/qmk_firmware/pull/16939))
* Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941))
* Move disable_jtag to platforms ([#16960](https://github.com/qmk/qmk_firmware/pull/16960))
* Remove ARM pgm_read_word workaround in rgblight ([#16961](https://github.com/qmk/qmk_firmware/pull/16961))
* Warn about LTO with arm_atsam, not ChibiOS. ([#17106](https://github.com/qmk/qmk_firmware/pull/17106))
CLI:
* Rework generate-api CLI command to use .build directory ([#16441](https://github.com/qmk/qmk_firmware/pull/16441))
* Change data driven "str" type to represent a quoted string literal ([#16516](https://github.com/qmk/qmk_firmware/pull/16516))
* Bump the 'jsonschema' version ([#16635](https://github.com/qmk/qmk_firmware/pull/16635))
* Add frameworking for development board presets ([#16637](https://github.com/qmk/qmk_firmware/pull/16637))
* Extend 'qmk info' to handle keymap level overrides ([#16702](https://github.com/qmk/qmk_firmware/pull/16702))
* Data driven `g_led_config` ([#16728](https://github.com/qmk/qmk_firmware/pull/16728))
* Allow new-keyboard to use development_board presets ([#16785](https://github.com/qmk/qmk_firmware/pull/16785))
* Also format *.hpp files. ([#16997](https://github.com/qmk/qmk_firmware/pull/16997))
Submodule updates:
* ChibiOS 21.11.1 update. ([#16251](https://github.com/qmk/qmk_firmware/pull/16251))
* Update ChibiOS-Contrib ([#16915](https://github.com/qmk/qmk_firmware/pull/16915))
Keyboards:
* chore: Add personal GMMK Pro keymap ([#15320](https://github.com/qmk/qmk_firmware/pull/15320))
* move melody96 to ymdk vendor folder ([#15680](https://github.com/qmk/qmk_firmware/pull/15680))
* move amj keyboards into amjkeyboard vendor folder ([#15733](https://github.com/qmk/qmk_firmware/pull/15733))
* move z150_bh at101_bh omnikey_bh to viktus/ ([#16004](https://github.com/qmk/qmk_firmware/pull/16004))
* MS Sculpt Mobile refactor ([#16038](https://github.com/qmk/qmk_firmware/pull/16038))
* move keyhive exclusive boards into /keyhive ([#16084](https://github.com/qmk/qmk_firmware/pull/16084))
* move 麦田 boards into /mt ([#16095](https://github.com/qmk/qmk_firmware/pull/16095))
* Convert Wasdat Code custom matrix to SN74x138 driver ([#16257](https://github.com/qmk/qmk_firmware/pull/16257))
* Move GMMK Pro to allow for multiple revisions ([#16423](https://github.com/qmk/qmk_firmware/pull/16423))
* Updated pin mapping and readme. ([#16505](https://github.com/qmk/qmk_firmware/pull/16505))
* Map data driven `DESCRIPTION` as string literal ([#16523](https://github.com/qmk/qmk_firmware/pull/16523))
* remove unecessary layers ([#16559](https://github.com/qmk/qmk_firmware/pull/16559))
* Helix/rev2 move to split common ([#16723](https://github.com/qmk/qmk_firmware/pull/16723))
* Remove some layout exceptions ([#16957](https://github.com/qmk/qmk_firmware/pull/16957))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17037](https://github.com/qmk/qmk_firmware/pull/17037))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17150](https://github.com/qmk/qmk_firmware/pull/17150))
Keyboard fixes:
* gboards/gergoplex: move `COMBO_ENABLE` to keymap level ([#16667](https://github.com/qmk/qmk_firmware/pull/16667))
* usb-usb converter: community layout support ([#16773](https://github.com/qmk/qmk_firmware/pull/16773))
* Fix build of `keyhive/uno`. ([#16891](https://github.com/qmk/qmk_firmware/pull/16891))
* Fix uno ([#16892](https://github.com/qmk/qmk_firmware/pull/16892))
* converter/usb_usb: remove surplus commas ([#17024](https://github.com/qmk/qmk_firmware/pull/17024))
* Various fixes for g_led_config lint warnings ([#17104](https://github.com/qmk/qmk_firmware/pull/17104))
Others:
* Add warning for CTPC/CONVERT_TO_PROTON_C. ([#16782](https://github.com/qmk/qmk_firmware/pull/16782))
* Add bluepill/blackpill development board presets ([#16806](https://github.com/qmk/qmk_firmware/pull/16806))
* Recommend pillow as part of manual MSYS install ([#17133](https://github.com/qmk/qmk_firmware/pull/17133))
Bugs:
* Fix one-shot locked modifiers ([#16114](https://github.com/qmk/qmk_firmware/pull/16114))
* Fix missing definition for non-encoder case. ([#16593](https://github.com/qmk/qmk_firmware/pull/16593))
* Fixup builds. ([#16596](https://github.com/qmk/qmk_firmware/pull/16596))
* Missed some erroneous prints. ([#16597](https://github.com/qmk/qmk_firmware/pull/16597))
* Workaround for pin_def errors on KINETIS based builds ([#16614](https://github.com/qmk/qmk_firmware/pull/16614))
* Fix flipped logic bug with One Shot `OS_ON` / `OS_OFF` keys ([#16617](https://github.com/qmk/qmk_firmware/pull/16617))
* Redo workaround for pin_def errors on KINETIS ([#16620](https://github.com/qmk/qmk_firmware/pull/16620))
* Fix oneshot toggle logic ([#16630](https://github.com/qmk/qmk_firmware/pull/16630))
* Mousekeys fix ([#16640](https://github.com/qmk/qmk_firmware/pull/16640))
* Ignore transport defaults if SPLIT_KEYBOARD is unset ([#16706](https://github.com/qmk/qmk_firmware/pull/16706))
* Fixes #16705 : digital rain follows val ([#16716](https://github.com/qmk/qmk_firmware/pull/16716))
* Fix AVR backlight breathing: low brightness limit & exceeding breathing table max index ([#16770](https://github.com/qmk/qmk_firmware/pull/16770))
* Fixed usb read loops not reading until timeout ([#16827](https://github.com/qmk/qmk_firmware/pull/16827))
* [QP] Check BPP capabilities before loading the palette ([#16863](https://github.com/qmk/qmk_firmware/pull/16863))
* Fix #16859. ([#16865](https://github.com/qmk/qmk_firmware/pull/16865))
* Preinstall python dependencies before executing `qmk`. ([#16874](https://github.com/qmk/qmk_firmware/pull/16874))
* Fixup AVR builds. ([#16875](https://github.com/qmk/qmk_firmware/pull/16875))
* Fix kinetic mouse mode ([#16951](https://github.com/qmk/qmk_firmware/pull/16951))
* Enhancement and fixes of "Secure" feature ([#16958](https://github.com/qmk/qmk_firmware/pull/16958))
* Check for ongoing transfers on the OUT endpoint ([#16974](https://github.com/qmk/qmk_firmware/pull/16974))
* MSYS2 install: add some Python dependencies through Pacman ([#17025](https://github.com/qmk/qmk_firmware/pull/17025))
* Revert "Fix kinetic mouse mode (#16951)" ([#17095](https://github.com/qmk/qmk_firmware/pull/17095))
* Workaround for recent -Werror=array-bounds AVR issues ([#17136](https://github.com/qmk/qmk_firmware/pull/17136))
* Bug fix: Continue Caps Word when AltGr (right Alt) is held. ([#17156](https://github.com/qmk/qmk_firmware/pull/17156))

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@ -75,6 +75,7 @@
* Software Features
* [Auto Shift](feature_auto_shift.md)
* [Caps Word](feature_caps_word.md)
* [Combos](feature_combo.md)
* [Debounce API](feature_debounce_type.md)
* [Key Lock](feature_key_lock.md)
@ -94,7 +95,8 @@
* Hardware Features
* Displays
* [HD44780 LCD Controller](feature_hd44780.md)
* [Quantum Painter](quantum_painter.md)
* [HD44780 LCD Driver](feature_hd44780.md)
* [ST7565 LCD Driver](feature_st7565.md)
* [OLED Driver](feature_oled_driver.md)
* Lighting
@ -131,7 +133,7 @@
* Breaking Changes
* [Overview](breaking_changes.md)
* [My Pull Request Was Flagged](breaking_changes_instructions.md)
* [Most Recent ChangeLog](ChangeLog/20220226.md "QMK v0.16.0 - 2022 Feb 26")
* [Most Recent ChangeLog](ChangeLog/20220528.md "QMK v0.17.0 - 2022 May 28")
* [Past Breaking Changes](breaking_changes_history.md)
* C Development
@ -147,7 +149,7 @@
* [EEPROM Driver](eeprom_driver.md)
* ['serial' Driver](serial_driver.md)
* [UART Driver](uart_driver.md)
* [GPIO Controls](internals_gpio_control.md)
* [GPIO Controls](gpio_control.md)
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* Python Development
@ -183,10 +185,10 @@
* [Understanding QMK](understanding_qmk.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)
* [Defines](internals/defines.md)
* [Input Callback Reg](internals/input_callback_reg.md)
* [Midi Device](internals/midi_device.md)
* [Midi Device Setup Process](internals/midi_device_setup_process.md)
* [Midi Util](internals/midi_util.md)
* [Send Functions](internals/send_functions.md)
* [Sysex Tools](internals/sysex_tools.md)

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@ -8,6 +8,7 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## What has been included in past Breaking Changes?
* [2022 May 28](ChangeLog/20220528.md)
* [2022 Feb 26](ChangeLog/20220226.md)
* [2021 Nov 27](ChangeLog/20211127.md)
* [2021 Aug 28](ChangeLog/20210828.md)
@ -21,17 +22,17 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## When is the next Breaking Change?
The next Breaking Change is scheduled for May 28, 2022.
The next Breaking Change is scheduled for August 27, 2022.
### Important Dates
* [x] 2022 Feb 26 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* [ ] 2022 Apr 31 - `develop` closed to new PR's.
* [ ] 2022 Apr 31 - Call for testers.
* [ ] 2022 May 14 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* [ ] 2022 May 26 - `master` is locked, no PR's merged.
* [ ] 2022 May 28 - Merge `develop` to `master`.
* [ ] 2022 May 28 - `master` is unlocked. PR's can be merged again.
* [x] 2022 May 28 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* [ ] 2022 Jul 31 - `develop` closed to new PR's.
* [ ] 2022 Jul 31 - Call for testers.
* [ ] 2022 Aug 13 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* [ ] 2022 Aug 25 - `master` is locked, no PR's merged.
* [ ] 2022 Aug 27 - Merge `develop` to `master`.
* [ ] 2022 Aug 27 - `master` is unlocked. PR's can be merged again.
## What changes will be included?
@ -42,32 +43,15 @@ If you want your breaking change to be included in this round you need to create
Criteria for acceptance:
* The PR is complete and ready to merge
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220226`.
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220827`.
* This should be in Markdown format, with a name in the format `PR12345.md`, substituting the digits for your PR's ID.
* One strong recommendation that the ChangeLog document matches the PR description on GitHub, so as to ensure traceability.
# Checklists
## Checklists
This section documents various processes we use when running the Breaking Changes process.
## Creating the `develop` branch
This happens immediately after the previous `develop` branch is merged.
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git checkout -b develop`
* [ ] Edit `readme.md`
* [ ] Add a big notice at the top that this is a testing branch.
* [ ] Include a link to this document
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push upstream develop`
* [ ] `git push --tags`
## 4 Weeks Before Merge
### 4 Weeks Before Merge
* `develop` is now closed to new PR's, only fixes for current PR's may be merged
* Post call for testers
@ -75,7 +59,7 @@ This happens immediately after the previous `develop` branch is merged.
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 2 Weeks Before Merge
### 2 Weeks Before Merge
* `develop` is now closed to existing PR merges, only bugfixes for previous merges may be included
* Post call for testers
@ -83,21 +67,21 @@ This happens immediately after the previous `develop` branch is merged.
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 1 Week Before Merge
### 1 Week Before Merge
* Announce that master will be closed from <2 Days Before> to <Day of Merge>
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 2 Days Before Merge
### 2 Days Before Merge
* Announce that master is closed for 2 days
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## Day Of Merge
### Day Of Merge
* `qmk_firmware` git commands
* [ ] `git checkout develop`
@ -114,8 +98,39 @@ This happens immediately after the previous `develop` branch is merged.
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git merge --no-ff develop`
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push upstream <next_version>`
* [ ] `git push upstream master`
## Post-merge operations
### Updating the `develop` branch
This happens immediately after the previous `develop` branch is merged to `master`.
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git checkout develop`
* [ ] `git pull --ff-only`
* [ ] `git merge --no-ff master`
* [ ] Edit `readme.md`
* [ ] Add a big notice at the top that this is a testing branch.
* [ ] Include a link to this document
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
* [ ] `git push upstream breakpoint_<YYYY>_<MM>_<DD>`
* All submodules under `lib` now need to be checked against their QMK-based forks:
* [ ] `git submodule foreach git log -n1`
* [ ] Validate each submodule SHA1 matches the qmk fork, e.g. for ChibiOS:
* Go to [qmk/ChibiOS](https://github.com/qmk/ChibiOS)
* Compare the commit hash in the above output to the commit hash in the repository
* If there's a mismatch:
* [ ] `cd lib/chibios`
* [ ] `git fetch --all`
* [ ] `git checkout master`
* [ ] `git reset --hard <commit hash>`
* [ ] `git push origin master --force-with-lease`
* (Optional) [update ChibiOS + ChibiOS-Contrib on `develop`](chibios_upgrade_instructions.md)

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@ -2,6 +2,7 @@
This page links to all previous changelogs from the QMK Breaking Changes process.
* [2022 May 28](ChangeLog/20220528.md) - version 0.17.0
* [2022 Feb 26](ChangeLog/20220226.md) - version 0.16.0
* [2021 Nov 27](ChangeLog/20211127.md) - version 0.15.0
* [2021 Aug 28](ChangeLog/20210828.md) - version 0.14.0

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@ -335,6 +335,23 @@ This command cleans up the `.build` folder. If `--all` is passed, any .hex or .b
qmk clean [-a]
```
## `qmk via2json`
This command an generate a keymap.json from a VIA keymap backup. Both the layers and the macros are converted, enabling users to easily move away from a VIA-enabled firmware without writing any code or reimplementing their keymaps in QMK Configurator.
**Usage**:
```
qmk via2json -kb KEYBOARD [-l LAYOUT] [-km KEYMAP] [-o OUTPUT] filename
```
**Example:**
```
$ qmk via2json -kb ai03/polaris -o polaris_keymap.json polaris_via_backup.json
Ψ Wrote keymap to /home/you/qmk_firmware/polaris_keymap.json
```
---
# Developer Commands
@ -498,3 +515,15 @@ Run single test:
qmk pytest -t qmk.tests.test_cli_commands.test_c2json
qmk pytest -t qmk.tests.test_qmk_path
## `qmk painter-convert-graphics`
This command converts images to a format usable by QMK, i.e. the QGF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-make-font-image`
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-convert-font-image`
This command converts an intermediate font image to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.

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@ -14,6 +14,10 @@ Add this to the end of your `.profile` or `.bashrc`:
If you put `qmk_firmware` into another location you will need to adjust this path.
Zsh users will need to load `bashcompinit`. The following can be added to `~/.zshrc` file:
autoload -Uz bashcompinit && bashcompinit
### System Wide Symlink
If you want the tab completion available to all users of the system you can add a symlink to the `qmk_tab_complete.sh` script:

View File

@ -2,6 +2,8 @@
QMK runs on any USB-capable AVR or ARM microcontroller with enough flash space - generally 32kB+ for AVR, and 64kB+ for ARM. With significant disabling of features, QMK may *just* squeeze into 16kB AVR MCUs.
Features within QMK may or may not be compatible with every microcontroller.
## Atmel AVR
The following use [LUFA](https://www.fourwalledcubicle.com/LUFA.php) as the USB stack:
@ -51,6 +53,7 @@ You can also use any ARM chip with USB that [ChibiOS](https://www.chibios.org) s
### WestBerryTech (WB32)
* [WB32F3G71xx](http://www.westberrytech.com)
* [WB32FQ95xx](http://www.westberrytech.com)
### NXP (Kinetis)

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@ -131,6 +131,8 @@ If you define these options you will disable the associated feature, which can s
If you define these options you will enable the associated feature, which may increase your code size.
* `#define ENABLE_COMPILE_KEYCODE`
* Enables the `QK_MAKE` keycode
* `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define STRICT_LAYER_RELEASE`

View File

@ -44,7 +44,7 @@ In other cases you should group like options together in an `object`. This is pa
In most cases you can add a simple mapping. These are maintained as JSON files in `data/mappings/info_config.json` and `data/mappings/info_rules.json`, and control mapping for `config.h` and `rules.mk`, respectively. Each mapping is keyed by the `config.h` or `rules.mk` variable, and the value is a hash with the following keys:
* `info_key`: (required) The location within `info.json` for this value. See below.
* `value_type`: (optional) Default `str`. The format for this variable's value. See below.
* `value_type`: (optional) Default `raw`. The format for this variable's value. See below.
* `to_json`: (optional) Default `true`. Set to `false` to exclude this mapping from info.json
* `to_c`: (optional) Default `true`. Set to `false` to exclude this mapping from config.h
* `warn_duplicate`: (optional) Default `true`. Set to `false` to turn off warning when a value exists in both places
@ -57,7 +57,7 @@ Under the hood we use [Dotty Dict](https://dotty-dict.readthedocs.io/en/latest/)
#### Value Types
By default we treat all values as simple strings. If your value is more complex you can use one of these types to intelligently parse the data:
By default we treat all values as unquoted "raw" data. If your value is more complex you can use one of these types to intelligently parse the data:
* `array`: A comma separated array of strings
* `array.int`: A comma separated array of integers
@ -65,6 +65,7 @@ By default we treat all values as simple strings. If your value is more complex
* `hex`: A number formatted as hex
* `list`: A space separate array of strings
* `mapping`: A hash of key/value pairs
* `str`: A quoted string literal
### Add code to extract it

View File

@ -3,6 +3,7 @@
This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](keymap.md) first.
## What Keycodes Can I Use?
See [Keycodes](keycodes.md) for an index of keycodes available to you. These link to more extensive documentation when available.
Keycodes are actually defined in [quantum/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/keycode.h).
@ -25,25 +26,30 @@ Sometimes, for readability's sake, it's useful to define custom names for some k
This will allow you to use `FN_CAPS` and `ALT_TAB` in your keymap, keeping it more readable.
## My Keymap Doesn't Update When I Flash It
This is usually due to VIA, and has to do with how it deals with keymaps.
On first run, the VIA code in the firmware will copy the keymap from flash memory into EEPROM so that it can be rewritten at runtime by the VIA app. From this point QMK will use the keymap stored in EEPROM instead of flash, and so updates to your `keymap.c` will not be reflected.
The simple fix for this is to clear the EEPROM. You can do this in several ways:
* Hold the Bootmagic Lite key (usually top left/Escape) while plugging the board in, which will also place the board into bootloader mode; then unplug and replug the board.
* Press the `QK_CLEAR_EEPROM`/`EE_CLR` keycode if it is accessible on your keymap.
* Place the board into bootloader mode and hit the "Clear EEPROM" button. This may not be available for all bootloaders, and you may need to reflash the board afterwards.
## Some Of My Keys Are Swapped Or Not Working
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
QMK has a couple of features which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling GUI, swapping Alt/GUI, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
Refer to the EEPROM clearing methods above, which should return those keys to normal operation. If that doesn't work, look here:
* [Bootmagic Lite](feature_bootmagic.md)
* [Command](feature_command.md)
* [Magic Keycodes](keycodes_magic.md)
* [Command](feature_command.md)
## The Menu Key Isn't Working
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
## `KC_SYSTEM_REQUEST` Isn't Working
Use keycode for Print Screen (`KC_PRINT_SCREEN`/`KC_PSCR`) instead of `KC_SYSTEM_REQUEST`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* https://en.wikipedia.org/wiki/Magic_SysRq_key
* https://en.wikipedia.org/wiki/System_request
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when the key was invented, there was already a key named "Menu" in the HID specification, so for whatever reason, Microsoft chose to create a new key and call it "Application".
## Power Keys Aren't Working
@ -52,10 +58,12 @@ Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_KB_POWER` in th
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
https://github.com/tmk/tmk_keyboard/issues/67
## Modifier/Layer Stuck
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRNS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
@ -63,12 +71,11 @@ For Modifier keys and layer actions you have to place `KC_TRNS` on same position
* https://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
* https://github.com/tmk/tmk_keyboard/issues/248
## Mechanical Lock Switch Support
This feature is for *mechanical lock switch* like [this Alps one](https://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`:
```
```c
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
```
@ -91,6 +98,7 @@ Even worse, it is not recognized unless the keyboard's VID and PID match that of
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Keys Supported in Mac OSX?
You can know which keycodes are supported in OSX from this source code.
`usb_2_adb_keymap` array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
@ -101,8 +109,8 @@ And `IOHIDConsumer::dispatchConsumerEvent` handles Consumer page usages.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
## JIS Keys in Mac OSX
Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`, `ひらがな(hiragana)` are not recognized on OSX. You can use **Seil** to enable those keys, try following options.
* Enable NFER Key on PC keyboard
@ -111,8 +119,8 @@ Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`
https://pqrs.org/osx/karabiner/seil.html
## RN-42 Bluetooth Doesn't Work with Karabiner
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard.
https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
@ -120,37 +128,24 @@ See these for the detail of this problem.
https://github.com/tmk/tmk_keyboard/issues/213
https://github.com/tekezo/Karabiner/issues/403
## Esc and <code>&#96;</code> on a Single Key
See the [Grave Escape](feature_grave_esc.md) feature.
## Eject on Mac OSX
`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+F`) on Mac mode but this is not same as Apple Eject keycode probably.
## What are "Real" and "Weak" modifiers?
## What's `weak_mods` and `real_mods` in `action_util.c`
___TO BE IMPROVED___
Real modifiers refer to the state of the real/physical modifier keys, while weak modifiers are the state of "virtual" or temporary modifiers which should not interfere with the internal state of the real modifier keys.
real_mods is intended to retains state of real/physical modifier key state, while
weak_mods retains state of virtual or temporary modifiers which should not affect state real modifier key.
The real and weak modifier states are ORed together when the keyboard report is sent, so if you release a weak modifier while the same real modifier is still held, the report does not change:
Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
with weak_mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods &= ~MOD_BIT(LSHIFT)
real_mods still keeps modifier state.
without weak mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT)
here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent.
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
1. **Hold down physical Left Shift:** Real mods now contains Left Shift, final state is Left Shift
2. **Add weak Left Shift:** Weak mods now contains Left Shift, final state is Left Shift
3. **Remove weak Left Shift:** Weak mods now contains nothing, final state is Left Shift
4. **Release physical Left Shift:** Real mods now contains nothing, final state is nothing

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@ -39,7 +39,7 @@ In practice, this means that you can check whether a given modifier is active wi
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:

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@ -23,14 +23,35 @@ And to trigger the bootloader, you hold this key down when plugging the keyboard
## Split Keyboards
When handedness is predetermined via an option like `SPLIT_HAND_PIN`, you might need to configure a different key between halves. To do so, add these entries to your `config.h` file:
When [handedness](feature_split_keyboard.md#setting-handedness) is predetermined via options like `SPLIT_HAND_PIN` or `EE_HANDS`, you might need to configure a different key between halves. To identify the correct key for the right half, examine the split key matrix defined in the `<keyboard>.h` file, e.g.:
```c
#define LAYOUT_split_3x5_2( \
L01, L02, L03, L04, L05, R01, R02, R03, R04, R05, \
L06, L07, L08, L09, L10, R06, R07, R08, R09, R10, \
L11, L12, L13, L14, L15, R11, R12, R13, R14, R15, \
L16, L17, R16, R17 \
) \
{ \
{ L01, L02, L03, L04, L05 }, \
{ L06, L07, L08, L09, L10 }, \
{ L11, L12, L13, L14, L15 }, \
{ L16, L17, KC_NO, KC_NO, KC_NO }, \
{ R01, R02, R03, R04, R05 }, \
{ R06, R07, R08, R09, R10 }, \
{ R11, R12, R13, R14, R15 }, \
{ R16, R17, KC_NO, KC_NO, KC_NO } \
}
```
If you pick the top right key for the right half, it is `R05` on the top layout. Within the key matrix below, `R05` is located on row 4 columnn 4. To use that key as the right half's Bootmagic Lite trigger, add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW_RIGHT 4
#define BOOTMAGIC_LITE_COLUMN_RIGHT 1
#define BOOTMAGIC_LITE_COLUMN_RIGHT 4
```
By default, these values are not set.
?> These values are not set by default.
## Advanced Bootmagic Lite
@ -51,7 +72,7 @@ void bootmagic_lite(void) {
}
```
You can additional feature here. For instance, resetting the EEPROM or requiring additional keys to be pressed to trigger Bootmagic Lite. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.
You can define additional logic here. For instance, resetting the EEPROM or requiring additional keys to be pressed to trigger Bootmagic Lite. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.
## Addenda

156
docs/feature_caps_word.md Normal file
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@ -0,0 +1,156 @@
# Caps Word
It is often useful to type a single word in all capitals, for instance
abbreviations like "QMK", or in code, identifiers like `KC_SPC`. "Caps Word" is
a modern alternative to Caps Lock:
* Letters are capitalized while active, and Caps Word automatically disables
itself at the end of the word. That is, it stops by default once a space or
any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace is
pressed. Caps Word also disables itself if the keyboard is idle for 5 seconds.
This is configurable, see below.
* To avoid requiring a dedicated key for Caps Word, there is an option
(`BOTH_SHIFTS_TURNS_ON_CAPS_WORD`) to activate Caps Word by simultaneously
pressing both shift keys. See below for other options.
* The implementation does not use the Caps Lock (`KC_CAPS`) keycode. Caps Word
works even if you're remapping Caps Lock at the OS level to Ctrl or something
else, as Emacs and Vim users often do.
## How do I enable Caps Word :id=how-do-i-enable-caps-word
In your `rules.mk`, add:
```make
CAPS_WORD_ENABLE = yes
```
Next, use one the following methods to activate Caps Word:
* **Activate by pressing a key**: Use the `CAPS_WORD` keycode (short
alias `CAPSWRD`) in your keymap.
* **Activate by pressing Left Shift + Right Shift**: Add `#define
BOTH_SHIFTS_TURNS_ON_CAPS_WORD` to config.h. You may also need to disable or
reconfigure Command, details below. Then, simultaneously pressing both left
and right shifts turns on Caps Word. This method works with the plain
`KC_LSFT` and `KC_RSFT` keycodes as well as one-shot shifts and Space Cadet
shifts. If your shift keys are mod-taps, hold both shift mod-tap keys until
the tapping term, then release them.
* **Activate by double tapping Left Shift**: Add `#define
DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD` config.h. Then, double tapping Left Shift
turns on Caps Word. This method works with `KC_LSFT` or one-shot Left Shift
`OSM(MOD_LSFT)`. To count as a double tap, the maximum time in milliseconds
between taps is `TAPPING_TERM`, or if using `TAPPING_TERM_PER_KEY`, the time
returned by `get_tapping_term()` for the shift keycode being tapped.
* **Custom activation**: You can activate Caps Word from code by calling
`caps_word_on()`. This may be used to activate Caps Word through [a
combo](feature_combo.md) or [tap dance](feature_tap_dance.md) or any means
you like.
### Troubleshooting: Command :id=troubleshooting-command
When using `BOTH_SHIFTS_TURNS_ON_CAPS_WORD`, you might see a compile message
**"BOTH_SHIFTS_TURNS_ON_CAPS_WORD and Command should not be enabled at the same
time, since both use the Left Shift + Right Shift key combination."**
Many keyboards enable the [Command feature](feature_command.md), which by
default is also activated using the Left Shift + Right Shift key combination. To
fix this conflict, please disable Command by adding in rules.mk:
```make
COMMAND_ENABLE = no
```
Or configure Command to use another key combination like Left Ctrl + Right Ctrl
by defining `IS_COMMAND()` in config.h:
```c
// Activate Command with Left Ctrl + Right Ctrl.
#define IS_COMMAND() (get_mods() == MOD_MASK_CTRL)
```
## Customizing Caps Word :id=customizing-caps-word
### Idle timeout :id=idle-timeout
Caps Word turns off automatically if no keys are pressed for
`CAPS_WORD_IDLE_TIMEOUT` milliseconds. The default is 5000 (5 seconds).
Configure the timeout duration in config.h, for instance
```c
#define CAPS_WORD_IDLE_TIMEOUT 3000 // 3 seconds.
```
Setting `CAPS_WORD_IDLE_TIMEOUT` to 0 configures Caps Word to never time out.
Caps Word then remains active indefinitely until a word breaking key is pressed.
### Functions :id=functions
Functions to manipulate Caps Word:
| Function | Description |
|-------------------------|------------------------------------------------|
| `caps_word_on()` | Turns Caps Word on. |
| `caps_word_off()` | Turns Caps Word off. |
| `caps_word_toggle()` | Toggles Caps Word. |
| `is_caps_word_on()` | Returns true if Caps Word is currently on. |
### Configure which keys are "word breaking" :id=configure-which-keys-are-word-breaking
You can define the `caps_word_press_user(uint16_t keycode)` callback to
configure which keys should be shifted and which keys are considered "word
breaking" and stop Caps Word.
The callback is called on every key press while Caps Word is active. When the
key should be shifted (that is, a letter key), the callback should call
`add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. Returning true continues the
current "word," while returning false is "word breaking" and deactivates Caps
Word. The default callback is
```c
bool caps_word_press_user(uint16_t keycode) {
switch (keycode) {
// Keycodes that continue Caps Word, with shift applied.
case KC_A ... KC_Z:
case KC_MINS:
add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to next key.
return true;
// Keycodes that continue Caps Word, without shifting.
case KC_1 ... KC_0:
case KC_BSPC:
case KC_DEL:
case KC_UNDS:
return true;
default:
return false; // Deactivate Caps Word.
}
}
```
### Representing Caps Word state :id=representing-caps-word-state
Define `caps_word_set_user(bool active)` to get callbacks when Caps Word turns
on or off. This is useful to represent the current Caps Word state, e.g. by
setting an LED or playing a sound. In your keymap, define
```c
void caps_word_set_user(bool active) {
if (active) {
// Do something when Caps Word activates.
} else {
// Do something when Caps Word deactivates.
}
}
```

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@ -54,9 +54,43 @@ If you are using different pinouts for the encoders on each half of a split keyb
#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
```
If the `_RIGHT` definitions aren't specified in your `config.h`, then the non-`_RIGHT` versions will be applied to both sides of the split.
Additionally, if one side does not have an encoder, you can specify `{}` for the pins/resolution -- for example, a split keyboard with only a right-side encoder:
```c
#define ENCODERS_PAD_A { }
#define ENCODERS_PAD_B { }
#define ENCODER_RESOLUTIONS { }
#define ENCODERS_PAD_A_RIGHT { B12 }
#define ENCODERS_PAD_B_RIGHT { B13 }
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
## Encoder map :id=encoder-map
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
```make
ENCODER_MAP_ENABLE = yes
```
Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
```c
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {

View File

@ -50,22 +50,28 @@ Not all keycodes below will work depending on which haptic mechanism you have ch
### Solenoids
First you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
The solenoid code supports relay switches, and similar hardware, as well as solenoids.
For a regular solenoid, you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
[Wiring diagram provided by Adafruit](https://cdn-shop.adafruit.com/product-files/412/solenoid_driver.pdf)
For relay switches, the hardware may already contain all of that ciruitry, and just require VCC, GND and a data pin.
| Settings | Default | Description |
|----------------------------|----------------------|-------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the Solenoid is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the solenoid trigger pin is active low.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the solenoid. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
|`SOLENOID_DWELL_STEP_SIZE` | `1` ms |The step size to use when `HPT_DWL*` keycodes are sent |
|`SOLENOID_DEFAULT_BUZZ` | `0` (disabled) |On HPT_RST buzz is set "on" if this is "1" |
|`SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` |Actuated-time when the solenoid is in buzz mode |
|`SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` |Non-Actuated-time when the solenoid is in buzz mode |
| Settings | Default | Description |
|----------------------------|----------------------|--------------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the switch is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the switch trigger pin is active low. |
|`SOLENOID_PINS` | *Not defined* |Configures an array of pins to be used for switch activation. |
|`SOLENOID_PINS_ACTIVE_LOW` | *Not defined* |Allows you to specify how each pin is pulled for activation. |
|`SOLENOID_RANDOM_FIRE` | *Not defined* |When there are multiple solenoids, will select a random one to fire.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the switch. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
|`SOLENOID_DWELL_STEP_SIZE` | `1` ms |The step size to use when `HPT_DWL*` keycodes are sent. |
|`SOLENOID_DEFAULT_BUZZ` | `0` (disabled) |On HPT_RST buzz is set "on" if this is "1" |
|`SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` |Actuated-time when the switch is in buzz mode. |
|`SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` |Non-Actuated-time when the switch is in buzz mode. |
* If solenoid buzz is off, then dwell time is how long the "plunger" stays activated. The dwell time changes how the solenoid sounds.
* If solenoid buzz is on, then dwell time sets the length of the buzz, while `SOLENOID_BUZZ_ACTUATED` and `SOLENOID_BUZZ_NONACTUATED` set the (non-)actuation times withing the buzz period.

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@ -1,57 +1,298 @@
# HD44780 LCD Displays
# HD44780 LCD Driver
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
## Supported Hardware
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes.
LCD modules using [HD44780U](https://www.sparkfun.com/datasheets/LCD/HD44780.pdf) IC or equivalent, communicating in 4-bit mode.
## Configuration
|Module|Size |Notes |
|------|--------------|---------------------------------|
|1602A |16x2, 5x8 dots| |
|2004A |20x4, 5x8 dots|Untested, not currently supported|
You will need to configure the pins used by your display, and its number of lines and columns in your keyboard's `config.h`.
Uncomment the section labled HD44780 and change the parameters as needed.
````
/*
* HD44780 LCD Display Configuration
*/
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
````
Should you need to configure other properties you can copy them from `quantum/hd44780.h` and set them in your `config.h`
To run these modules at 3.3V, an additional MAX660 voltage converter IC must be soldered on, along with two 10µF capacitors. See [this page](https://www.codrey.com/electronic-circuits/hack-your-16x2-lcd/) for more details.
## Usage
To initialize your display, call `lcd_init()` with one of these parameters:
````
LCD_DISP_OFF : display off
LCD_DISP_ON : display on, cursor off
LCD_DISP_ON_CURSOR : display on, cursor on
LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
````
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
It is advised to clear the display before use.
To do so call `lcd_clrscr()`.
Add the following to your `rules.mk`:
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
```make
HD44780_ENABLE = yes
```
There are more methods available to control the display. [For in depth documentation please visit the linked page.](http://www.peterfleury.epizy.com/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
## Basic Configuration
Add the following to your `config.h`:
|Define |Default |Description |
|-----------------------|--------------|-----------------------------------------------------------------------------------------------------|
|`HD44780_DATA_PINS` |*Not defined* |(Required) An array of four GPIO pins connected to the display's D4-D7 pins, eg. `{ B1, B3, B2, B6 }`|
|`HD44780_RS_PIN` |*Not defined* |(Required) The GPIO connected to the display's RS pin |
|`HD44780_RW_PIN` |*Not defined* |(Required) The GPIO connected to the display's RW pin |
|`HD44780_E_PIN` |*Not defined* |(Required) The GPIO connected to the display's E pin |
|`HD44780_DISPLAY_COLS` |`16` |The number of visible characters on a single line of the display |
|`HD44780_DISPLAY_LINES`|`2` |The number of visible lines on the display |
|`HD44780_WRAP_LINES` |*Not defined* |If defined, input characters will wrap to the next line |
## Examples
### Hello World
Add the following to your `keymap.c`:
```c
void keyboard_post_init_user(void) {
hd44780_init(true, true); // Show blinking cursor
hd44780_puts_P(PSTR("Hello, world!\n"));
}
```
### Custom Character Definition
Up to eight custom characters can be defined. This data is stored in the Character Generator RAM (CGRAM), and is not persistent across power cycles.
This example defines the QMK Psi as the first custom character. The first 16 positions in the character set are reserved for the eight custom characters duplicated.
```
Byte | 16 8 4 2 1
1 | x x x ■ □ ■ □ ■
2 | x x x ■ □ ■ □ ■
3 | x x x ■ □ ■ □ ■
4 | x x x □ ■ ■ ■ □
5 | x x x □ □ ■ □ □
6 | x x x □ □ ■ □ □
7 | x x x □ □ ■ □ □
8 | x x x □ □ □ □ □
```
```c
const uint8_t PROGMEM psi[8] = { 0x15, 0x15, 0x15, 0x0E, 0x04, 0x04, 0x04, 0x00 };
void keyboard_post_init_user(void) {
hd44780_init(false, false);
hd44780_define_char_P(0, psi);
// Cursor is incremented while defining characters so must be reset
hd44780_home();
// 0x08 to avoid null terminator
hd44780_puts_P(PSTR("\x08 QMK Firmware"));
}
```
## API
### `void hd44780_init(bool cursor, bool blink)`
Initialize the display.
This function should be called only once, before any of the other functions can be called.
#### Arguments
- `bool cursor`
Whether to show the cursor.
- `bool blink`
Whether to blink the cursor, if shown.
---
### `void hd44780_clear(void)`
Clear the display.
This function is called on init.
---
### `void hd44780_home(void)`
Move the cursor to the home position.
This function is called on init.
---
### `void hd44780_on(bool cursor, bool blink)`
Turn the display on, and/or set the cursor properties.
This function is called on init.
#### Arguments
- `bool cursor`
Whether to show the cursor.
- `bool blink`
Whether to blink the cursor, if shown.
---
### `void hd44780_off(void)`
Turn the display off.
---
### `void hd44780_set_cursor(uint8_t col, uint8_t line)`
Move the cursor to the specified position on the display.
#### Arguments
- `uint8_t col`
The column number to move to, from 0 to 15 on 16x2 displays.
- `bool line`
The line number to move to, either 0 or 1 on 16x2 displays.
---
### `void hd44780_putc(char c)`
Print a character to the display. The newline character `\n` will move the cursor to the start of the next line.
The exact character shown may depend on the ROM code of your particular display - refer to the datasheet for the full character set.
#### Arguments
- `char c`
The character to print.
---
### `void hd44780_puts(const char *s)`
Print a string of characters to the display.
#### Arguments
- `const char *s`
The string to print.
---
### `void hd44780_puts_P(const char *s)`
Print a string of characters from PROGMEM to the display.
On ARM devices, this function is simply an alias of `hd44780_puts()`.
#### Arguments
- `const char *s`
The PROGMEM string to print (ie. `PSTR("Hello")`).
---
### `void hd44780_define_char(uint8_t index, uint8_t *data)`
Define a custom character.
#### Arguments
- `uint8_t index`
The index of the custom character to define, from 0 to 7.
- `uint8_t *data`
An array of 8 bytes containing the 5-bit row data of the character, where the first byte is the topmost row, and the least significant bit of each byte is the rightmost column.
---
### `void hd44780_define_char_P(uint8_t index, const uint8_t *data)`
Define a custom character from PROGMEM.
On ARM devices, this function is simply an alias of `hd44780_define_char()`.
#### Arguments
- `uint8_t index`
The index of the custom character to define, from 0 to 7.
- `const uint8_t *data`
A PROGMEM array of 8 bytes containing the 5-bit row data of the character, where the first byte is the topmost row, and the least significant bit of each byte is the rightmost column.
---
### `bool hd44780_busy(void)`
Indicates whether the display is currently processing, and cannot accept instructions.
#### Return Value
`true` if the display is busy.
---
### `void hd44780_write(uint8_t data, bool isData)`
Write a byte to the display.
#### Arguments
- `uint8_t data`
The byte to send to the display.
- `bool isData`
Whether the byte is an instruction or character data.
---
### `uint8_t hd44780_read(bool isData)`
Read a byte from the display.
#### Arguments
- `bool isData`
Whether to read the current cursor position, or the character at the cursor.
#### Return Value
If `isData` is `true`, the returned byte will be the character at the current DDRAM address. Otherwise, it will be the current DDRAM address and the busy flag.
---
### `void hd44780_command(uint8_t command)`
Send a command to the display. Refer to the datasheet and `hd44780.h` for the valid commands and defines.
This function waits for the display to clear the busy flag before sending the command.
#### Arguments
- `uint8_t command`
The command to send.
---
### `void hd44780_data(uint8_t data)`
Send a byte of data to the display.
This function waits for the display to clear the busy flag before sending the data.
#### Arguments
- `uint8_t data`
The byte of data to send.
---
### `void hd44780_set_cgram_address(uint8_t address)`
Set the CGRAM address.
This function is used when defining custom characters.
#### Arguments
- `uint8_t address`
The CGRAM address to move to, from `0x00` to `0x3F`.
---
### `void hd44780_set_ddram_address(uint8_t address)`
Set the DDRAM address.
This function is used when printing characters to the display, and setting the cursor.
#### Arguments
- `uint8_t address`
The DDRAM address to move to, from `0x00` to `0x7F`.

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@ -150,3 +150,5 @@ Note that the supported AVR MCUs have a 10-bit ADC, and 12-bit for most STM32 MC
Joystick buttons are normal Quantum keycodes, defined as `JS_BUTTON0` to `JS_BUTTON31`, depending on the number of buttons you have configured.
To trigger a joystick button, just add the corresponding keycode to your keymap.
You can also trigger joystick buttons in code with `register_joystick_button(button)` and `unregister_joystick_button(button)`, where `button` is the 0-based button index (0 = button 1).

View File

@ -11,13 +11,13 @@ QMK provides methods to read 5 of the LEDs defined in the HID spec:
* Kana
There are three ways to get the lock LED state:
* by specifying configuration options within `config.h`
* by implementing `bool led_update_kb(led_t led_state)` or `_user(led_t led_state)`; or
* by calling `led_t host_keyboard_led_state()`
* Configuration options in `config.h`
* Implement `led_update_*` function
* Call `led_t host_keyboard_led_state()`
!> `host_keyboard_led_state()` may already reflect a new value before `led_update_user()` is called.
!> The `host_keyboard_led_state()` may reflect an updated state before `led_update_user()` is called.
Two more deprecated functions exist that provide the LED state as a `uint8_t`:
Two deprecated functions that provide the LED state as `uint8_t`:
* `uint8_t led_set_kb(uint8_t usb_led)` and `_user(uint8_t usb_led)`
* `uint8_t host_keyboard_leds()`
@ -37,23 +37,20 @@ To configure the indicators, `#define` these in your `config.h`:
Unless you are designing your own keyboard, you generally should not need to change the above config options.
## `led_update_*()`
## LED update function
When the configuration options do not provide enough flexibility, the API hooks provided allow custom control of the LED behavior. These functions will be called when the state of one of those 5 LEDs changes. It receives the LED state as a struct parameter.
When the configuration options do not provide enough flexibility, the following callbacks allow custom control of the LED behavior. These functions will be called when one of those 5 LEDs changes state:
By convention, return `true` from `led_update_user()` to get the `led_update_kb()` hook to run its code, and
return `false` when you would prefer not to run the code in `led_update_kb()`.
* Keyboard/revision: `bool led_update_kb(led_t led_state)`
* Keymap: `bool led_update_user(led_t led_state)`
Some examples include:
Both receives LED state as a struct parameter. Returning `true` in `led_update_user()` will allow the keyboard level code in `led_update_kb()` to run as well. Returning `false` will override the keyboard level code, depending on how the keyboard level function is set up.
- overriding the LEDs to use them for something else like layer indication
- return `false` because you do not want the `_kb()` function to run, as it would override your layer behavior.
- play a sound when an LED turns on or off.
- return `true` because you want the `_kb` function to run, and this is in addition to the default LED behavior.
?> This boolean return type of `led_update_user` allows for overriding keyboard LED controls, and is thus recommended over the void `led_set_user` function.
?> Because the `led_set_*` functions return `void` instead of `bool`, they do not allow for overriding the keyboard LED control, and thus it's recommended to use `led_update_*` instead.
### Example of keyboard LED update implementation
### Example `led_update_kb()` Implementation
This is a template indicator function that can be implemented on keyboard level code:
```c
bool led_update_kb(led_t led_state) {
@ -74,9 +71,9 @@ bool led_update_kb(led_t led_state) {
}
```
### Example `led_update_user()` Implementation
### Example of user LED update implementation
This incomplete example would play a sound if Caps Lock is turned on or off. It returns `true`, because you also want the LEDs to maintain their state.
This is an incomplete example will play a sound if Caps Lock is turned on or off. It returns `true` to allow keyboard LED function to maintain their state.
```c
#ifdef AUDIO_ENABLE
@ -96,18 +93,17 @@ bool led_update_user(led_t led_state) {
}
```
### `led_update_*` Function Documentation
## Host keyboard LED state
* Keyboard/Revision: `bool led_update_kb(led_t led_state)`
* Keymap: `bool led_update_user(led_t led_state)`
The `host_keyboard_led_state()` function will report the LED state returned from the host computer as `led_t`. This is useful for reading the LED state outside `led_update_*`. For example, you can get the boolean state of Caps Lock from the host with:
## `host_keyboard_led_state()`
Call this function to get the last received LED state as a `led_t`. This is useful for reading the LED state outside `led_update_*`, e.g. in [`matrix_scan_user()`](#matrix-scanning-code).
```c
bool caps = host_keyboard_led_state().caps_lock;
```
## Setting Physical LED State
Some keyboard implementations provide convenience methods for setting the state of the physical LEDs.
Some keyboard implementations provide convenient methods for setting the state of the physical LEDs.
### Ergodox Boards

View File

@ -264,11 +264,11 @@ enum led_matrix_effects {
};
```
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|-------------------------------------------------------|-----------------------------------------------|
|Define |Description |
|-------------------------------------------------------|----------------------------------------------|
|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` |
|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` |
|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` |
@ -278,6 +278,13 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` |
|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` |
|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` |
|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` |
?> These modes don't require any additional defines.
|Reactive Defines |Description |
|-------------------------------------------------------|----------------------------------------------|
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
@ -287,8 +294,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`|
|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` |
|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` |
|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` |
?> These modes also require the `LED_MATRIX_KEYPRESSES` or `LED_MATRIX_KEYRELEASES` define to be available.
## Custom LED Matrix Effects :id=custom-led-matrix-effects

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@ -10,6 +10,10 @@ MIDI_ENABLE = yes
There are two MIDI systems in QMK: basic and advanced. With basic MIDI you will only be able to send Note On and Note Off messages using the note keycodes, meaning that keycodes like `MI_OCTU` and `MI_OCTD` will not work. Advanced MIDI allows you to do things like octave shifts, channel changes, velocity changes, modulation, and more.
### Caveats
MIDI requires 2 USB endpoints and as such may not work on some hardware such as V-USB controllers.
### Basic MIDI
To enable basic MIDI, add the following to your `config.h`:
@ -254,7 +258,7 @@ For the above, the `MI_C` keycode will produce a C3 (note number 48), and so on.
<!--
#### QMK Internals (Autogenerated)
* [Internals/MIDI Device Setup Process](internals_midi_device_setup_process.md)
* [Internals/MIDI Device](internals_midi_device.md)
* [Internals/MIDI Util](internals_midi_util.md)
* [Internals/MIDI Device Setup Process](internals/midi_device_setup_process.md)
* [Internals/MIDI Device](internals/midi_device.md)
* [Internals/MIDI Util](internals/midi_util.md)
-->

View File

@ -134,6 +134,7 @@ The Pimoroni Trackball module is a I2C based breakout board with an RGB enable t
### PMW 3360 Sensor
This drivers supports multiple sensors _per_ controller, so 2 can be attached at the same side for split keyboards (or unsplit keyboards).
To use the PMW 3360 sensor, add this to your `rules.mk`
```make
@ -145,6 +146,7 @@ The PMW 3360 is an SPI driven optical sensor, that uses a built in IR LED for su
| Setting | Description | Default |
|-----------------------------|--------------------------------------------------------------------------------------------|---------------|
|`PMW3360_CS_PIN` | (Required) Sets the Cable Select pin connected to the sensor. | _not defined_ |
|`PMW3360_CS_PINS` | (Alternative) Sets the Cable Select pins connected to multiple sensors. | _not defined_ |
|`PMW3360_CLOCK_SPEED` | (Optional) Sets the clock speed that the sensor runs at. | `2000000` |
|`PMW3360_SPI_LSBFIRST` | (Optional) Sets the Least/Most Significant Byte First setting for SPI. | `false` |
|`PMW3360_SPI_MODE` | (Optional) Sets the SPI Mode for the sensor. | `3` |
@ -155,6 +157,36 @@ The PMW 3360 is an SPI driven optical sensor, that uses a built in IR LED for su
The CPI range is 100-12000, in increments of 100. Defaults to 1600 CPI.
To use multiple sensors, instead of setting `PMW3360_CS_PIN` you need to set `PMW3360_CS_PINS` and also handle and merge the read from this sensor in user code.
Note that different (per sensor) values of CPI, speed liftoff, rotational angle or flipping of X/Y is not currently supported.
```c
// in config.h:
#define PMW3360_CS_PINS { B5, B6 }
// in keyboard.c:
#ifdef POINTING_DEVICE_ENABLE
void pointing_device_init_kb(void) {
pmw3360_init(1); // index 1 is the second device.
pointing_device_set_cpi(800); // applies to both sensors
pointing_device_init_user();
}
// Contains report from sensor #0 already, need to merge in from sensor #1
report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) {
report_pmw3360_t data = pmw3360_read_burst(1);
if (data.isOnSurface && data.isMotion) {
// From quantum/pointing_device_drivers.c
#define constrain_hid(amt) ((amt) < -127 ? -127 : ((amt) > 127 ? 127 : (amt)))
mouse_report.x = constrain_hid(mouse_report.x + data.dx);
mouse_report.y = constrain_hid(mouse_report.y + data.dy);
}
return pointing_device_task_user(mouse_report);
}
#endif
```
### PMW 3389 Sensor
To use the PMW 3389 sensor, add this to your `rules.mk`
@ -245,7 +277,7 @@ The following configuration options are only available when using `SPLIT_POINTIN
| `pointing_device_get_report(void)` | Returns the current mouse report (as a `mouse_report_t` data structure). |
| `pointing_device_set_report(mouse_report)` | Sets the mouse report to the assigned `mouse_report_t` data structured passed to the function. |
| `pointing_device_send(void)` | Sends the current mouse report to the host system. Function can be replaced. |
| `has_mouse_report_changed(old, new)` | Compares the old and new `mouse_report_t` data and returns true only if it has changed. |
| `has_mouse_report_changed(new_report, old_report)` | Compares the old and new `mouse_report_t` data and returns true only if it has changed. |
| `pointing_device_adjust_by_defines(mouse_report)` | Applies rotations and invert configurations to a raw mouse report. |
@ -276,14 +308,14 @@ The report_mouse_t (here "mouseReport") has the following properties:
To manually manipulate the mouse reports outside of the `pointing_device_task_*` functions, you can use:
* `pointing_device_get_report()` - Returns the current report_mouse_t that represents the information sent to the host computer
* `pointing_device_set_report(report_mouse_t newMouseReport)` - Overrides and saves the report_mouse_t to be sent to the host computer
* `pointing_device_set_report(report_mouse_t mouse_report)` - Overrides and saves the report_mouse_t to be sent to the host computer
* `pointing_device_send()` - Sends the mouse report to the host and zeroes out the report.
When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in `pointing_device_send()`, which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both `pointing_device_init` and `pointing_device_task` can be overridden.
Additionally, by default, `pointing_device_send()` will only send a report when the report has actually changed. This prevents it from continuously sending mouse reports, which will keep the host system awake. This behavior can be changed by creating your own `pointing_device_send()` function.
Also, you use the `has_mouse_report_changed(new, old)` function to check to see if the report has changed.
Also, you use the `has_mouse_report_changed(new_report, old_report)` function to check to see if the report has changed.
## Examples
@ -325,7 +357,8 @@ report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (set_scrolling) {
mouse_report.h = mouse_report.x;
mouse_report.v = mouse_report.y;
mouse_report.x = mouse_report.y = 0
mouse_report.x = 0;
mouse_report.y = 0;
}
return mouse_report;
}

View File

@ -171,6 +171,7 @@ Configure the hardware via your `config.h`:
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `ISSI_PWM_FREQUENCY` | (Optional) PWM Frequency Setting - IS31FL3737B only | 0 |
| `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
@ -519,7 +520,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|`RGB_SPI` | |Increase effect speed (does not support eeprom yet), decrease speed when Shift is held|
|`RGB_SPD` | |Decrease effect speed (does not support eeprom yet), increase speed when Shift is held|
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|`RGB_MODE_PLAIN` |`RGB_M_P` |Static (no animation) mode |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Full gradient scrolling left to right (uses the `RGB_MATRIX_CYCLE_LEFT_RIGHT` mode) |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Full gradient spinning pinwheel around center of keyboard (uses `RGB_MATRIX_CYCLE_PINWHEEL` mode) |
@ -656,18 +657,19 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap
This effect will color the RGB matrix according to a heatmap of recently pressed
keys. Whenever a key is pressed its "temperature" increases as well as that of
its neighboring keys. The temperature of each key is then decreased
automatically every 25 milliseconds by default.
This effect will color the RGB matrix according to a heatmap of recently pressed keys. Whenever a key is pressed its "temperature" increases as well as that of its neighboring keys. The temperature of each key is then decreased automatically every 25 milliseconds by default.
In order to change the delay of temperature decrease define
`RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
In order to change the delay of temperature decrease define `RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
```c
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
```
Heatmap effect may not light up the correct adjacent LEDs for certain key matrix layout such as split keyboards. The following define will limit the effect to pressed keys only:
```c
#define RGB_MATRIX_TYPING_HEATMAP_SLIM
```
## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
By setting `RGB_MATRIX_CUSTOM_USER = yes` in `rules.mk`, new effects can be defined directly from your keymap or userspace, without having to edit any QMK core files. To declare new effects, create a `rgb_matrix_user.inc` file in the user keymap directory or userspace folder.
@ -775,6 +777,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
```
## EEPROM storage :id=eeprom-storage

View File

@ -326,6 +326,19 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
```
would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
Blinking accumulates layers so if multiple layers are set blinking at the same time they will all blink for the duration and repeat times of the last layer to be blinked.
To stop these other layers from blinking use `rgblight_unblink_layer` or `rgblight_unblink_all_but_layer`:
```c
rgblight_blink_layer(1, 500);
rgblight_unblink_all_but_layer(1);
```
```c
rgblight_unblink_layer(3);
rgblight_blink_layer(2, 500);
```
!> Lighting layers on split keyboards will require layer state synced to the slave half (e.g. `#define SPLIT_LAYER_STATE_ENABLE`). See [data sync options](feature_split_keyboard.md#data-sync-options) for more details.
### Overriding RGB Lighting on/off status

View File

@ -10,6 +10,8 @@ For this, we will mostly be talking about the generic implementation used by the
!> ARM split supports most QMK subsystems when using the 'serial' and 'serial_usart' drivers. I2C slave is currently unsupported.
!> Both sides must use the same MCU family, for eg two Pro Micro-compatible controllers or two Blackpills. Currently, mixing AVR and ARM is not possible as ARM vs AVR uses different method for serial communication, and are not compatible. Moreover Blackpill's uses 3.3v logic, and atmega32u4 uses 5v logic.
## Compatibility Overview
| Transport | AVR | ARM |

View File

@ -115,8 +115,8 @@ As defined in `keymap_steno.h`.
|`STN_E`|`STN_E`| `E` vowel|
|`STN_U`|`STN_U`| `U` vowel|
|`STN_FR`|`STN_FR`| `-F`|
|`STN_PR`|`STN_PR`| `-P`|
|`STN_RR`|`STN_RR`| `-R`|
|`STN_PR`|`STN_PR`| `-P`|
|`STN_BR`|`STN_BR`| `-B`|
|`STN_LR`|`STN_LR`| `-L`|
|`STN_GR`|`STN_GR`| `-G`|

View File

@ -31,3 +31,16 @@ Note that the array indices are reversed same as the matrix and the values are o
|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
## Encoder Mapping
When using an encoder mapping, it's also able to handle swapping encoders between sides, too.
Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard.
As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap:
```c
#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE)
const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 };
#endif
```

View File

@ -230,17 +230,6 @@ send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
Example uses include sending Unicode strings when a key is pressed, as described in [Macros](feature_macros.md).
### `send_unicode_hex_string()` (Deprecated)
Similar to `send_unicode_string()`, but the characters are represented by their Unicode code points, written in hexadecimal and separated by spaces. For example, the table flip above would be achieved with:
```c
send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
```
An easy way to convert your Unicode string to this format is to use [this site](https://r12a.github.io/app-conversion/) and take the result in the "Hex/UTF-32" section.
## Additional Language Support
In `quantum/keymap_extras`, you'll see various language files — these work the same way as the ones for alternative layouts such as Colemak or BÉPO. When you include one of these language headers, you gain access to keycodes specific to that language / national layout. Such keycodes are defined by a 2-letter country/language code, followed by an underscore and a 4-letter abbreviation of the character to which the key corresponds. For example, including `keymap_french.h` and using `FR_UGRV` in your keymap will output `ù` when typed on a system with a native French AZERTY layout.

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@ -266,7 +266,7 @@ Flashing sequence:
### `make` Targets
* `:dfu-util`: Waits until an STM32 bootloader device is available, and then flashes the firmware.
* `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:avrdude`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
* `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:dfu-util`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
* `:st-link-cli`: Allows you to flash the firmware via the ST-Link CLI utility, rather than dfu-util. Requires an ST-Link dongle.
* `:st-flash`: Allows you to flash the firmware via the `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink), rather than dfu-util. Requires an ST-Link dongle.
@ -347,3 +347,14 @@ Flashing sequence:
2. Wait for the OS to detect the device
3. Copy the .uf2 file to the new USB disk
4. Wait for the keyboard to become available
or
CLI Flashing sequence:
1. Enter the bootloader using any of the following methods:
* Tap the `RESET` keycode
* Double-tap the `nRST` button on the PCB.
2. Wait for the OS to detect the device
3. Flash via QMK CLI eg. `qmk flash --keyboard handwired/onekey/blackpill_f411_tinyuf2 --keymap default`
4. Wait for the keyboard to become available

View File

@ -35,7 +35,7 @@ USB for a given key.
## 3. What the Event Input/Kernel Does
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Master](https://github.com/systemd/systemd/blob/master/hwdb.d/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Main](https://github.com/systemd/systemd/blob/main/hwdb.d/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
## 4. What the Operating System Does

View File

@ -166,7 +166,7 @@ Send multiple bytes to the selected I2C device.
### `i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)`
Receive multiple bytes from the selected SPI device.
Receive multiple bytes from the selected I2C device.
#### Arguments

View File

@ -15,7 +15,7 @@
<meta name="twitter:card" content="summary_large_image">
<link rel="stylesheet" href="//unpkg.com/docsify/lib/themes/buble.css" title="light">
<link rel="stylesheet" href="//unpkg.com/docsify/lib/themes/dark.css" media="(prefers-color-scheme: dark)">
<link rel="stylesheet" href="//unpkg.com/docsify-toc@1.0.0/dist/toc.css">
<link rel="stylesheet" href="//unpkg.com/docsify-toc@1.1.0/dist/toc.css">
<link rel="stylesheet" href="qmk_custom_light.css">
<link rel="stylesheet" href="qmk_custom_dark.css" media="(prefers-color-scheme: dark)">
</head>
@ -130,7 +130,7 @@
<script src="//unpkg.com/docsify/lib/plugins/emoji.min.js"></script>
<script src="//unpkg.com/docsify-tabs@1"></script>
<script src="//unpkg.com/docsify-copy-code@2"></script>
<script src="//unpkg.com/docsify-toc@1.0.0/dist/toc.js"></script>
<script src="//unpkg.com/docsify-toc@1.1.0/dist/toc.js"></script>
<script src="//unpkg.com/prismjs/components/prism-bash.min.js"></script>
<script src="//unpkg.com/prismjs/components/prism-c.min.js"></script>
<script src="//unpkg.com/prismjs/components/prism-cpp.min.js"></script>

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@ -4,7 +4,7 @@ In order to flash a microcontroller over USB, it needs something called a bootlo
However, it can sometimes happen that the bootloader becomes corrupted and needs reflashing, or you may want to change the bootloader to another one. It's not possible to do this with the existing bootloader, because, of course, it is already running, and cannot overwrite itself. Instead, you will need to ISP flash the microcontroller.
There are several different kinds of bootloaders available for AVR microcontrollers. Most STM32 ARM-based microcontrollers already have a USB-capable bootloader in ROM, so generally do not need to be ISP flashed.
There are several different kinds of bootloaders available for AVR microcontrollers. Most STM32 ARM-based microcontrollers already have a USB-capable bootloader in ROM, so generally do not need to be ISP flashed. The one current exception is the [STM32F103](#flashing-stm32duino-bootloader).
## Hardware
@ -260,3 +260,93 @@ For mass production purposes, it is possible to join the bootloader and QMK firm
4. Save it as a new file, for example `<keyboard>_<keymap>_production.hex`.
You can then ISP flash this combined firmware instead, which allows you to skip the extra step of flashing the QMK firmware over USB.
## Flashing STM32Duino Bootloader
As mentioned above, *most* supported STM32 devices already possess a USB DFU bootloader which cannot be overwritten, however the ROM bootloader in the STM32F103 used on the Bluepill is not USB capable. In this case an ST-Link V2 dongle is required to upload the STM32Duino bootloader to the device. These can be readily purchased for relatively cheap on eBay and other places.
This bootloader is a descendant of the Maple bootloader by Leaflabs, and is compatible with dfu-util.
### Software
To communicate with the ST-Link, you must install the following packages:
* **macOS:** `brew install stlink openocd`
* **Windows (MSYS2):** `pacman -S mingw-w64-x86_64-stlink mingw-w64-x86_64-openocd`
* **Linux:** will vary by distribution, but will likely be `stlink` and `openocd` through your particular package manager
Additionally, you may need to update the ST-Link's firmware with the [`STSW-LINK007`](https://www.st.com/en/development-tools/stsw-link007.html) application. Note you will be asked to provide your name and email address if you do not have an ST.com account (this does not create one).
Finally, the bootloader binary itself can be downloaded from [here](https://github.com/rogerclarkmelbourne/STM32duino-bootloader/blob/master/bootloader_only_binaries/generic_boot20_pc13.bin).
### Wiring
Connect the four-pin header on the end of the Bluepill to the matching pins on the ST-Link (the pinout will usually be printed on the side):
|ST-Link |Bluepill|
|-------------|--------|
|`GND` (6) |`GND` |
|`SWCLK` (2) |`DCLK` |
|`SWDIO` (4) |`DIO` |
|`3.3V` (8) |`3.3` |
### Flashing
Firstly, make sure both jumpers on the Bluepill are set to 0.
Check that the ST-Link can talk to the Bluepill by running `st-info --probe`:
```
Found 1 stlink programmers
version: V2J37S7
serial: 2C1219002B135937334D4E00
flash: 65536 (pagesize: 1024)
sram: 20480
chipid: 0x0410
descr: F1xx Medium-density
```
If the reported `chipid` is `0x0410`, everything is working. If it is `0x0000`, check your wiring, and try swapping the `SWDIO` and `SWCLK` pins, as some ST-Link dongles may have incorrect pinouts.
Next, run the following command:
```
st-flash --reset --format binary write <path-to-bootloader> 0x08000000
```
where `<path-to-bootloader>` is the path to the bootloader `.bin` file above. You can run this command from the directory you downloaded it to, so that you can simply pass in the filename.
If all goes well, you should get output similar to the following:
```
st-flash 1.7.0
2022-03-08T12:16:30 INFO common.c: F1xx Medium-density: 20 KiB SRAM, 64 KiB flash in at least 1 KiB pages.
file generic_boot20_pc13.bin md5 checksum: 333c30605e739ce9bedee5999fdaf81b, stlink checksum: 0x0008e534
2022-03-08T12:16:30 INFO common.c: Attempting to write 7172 (0x1c04) bytes to stm32 address: 134217728 (0x8000000)
2022-03-08T12:16:30 INFO common.c: Flash page at addr: 0x08000000 erased
2022-03-08T12:16:30 INFO common.c: Flash page at addr: 0x08000400 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08000800 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08000c00 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08001000 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08001400 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08001800 erased
2022-03-08T12:16:31 INFO common.c: Flash page at addr: 0x08001c00 erased
2022-03-08T12:16:31 INFO common.c: Finished erasing 8 pages of 1024 (0x400) bytes
2022-03-08T12:16:31 INFO common.c: Starting Flash write for VL/F0/F3/F1_XL
2022-03-08T12:16:31 INFO flash_loader.c: Successfully loaded flash loader in sram
2022-03-08T12:16:31 INFO flash_loader.c: Clear DFSR
8/ 8 pages written
2022-03-08T12:16:31 INFO common.c: Starting verification of write complete
2022-03-08T12:16:31 INFO common.c: Flash written and verified! jolly good!
2022-03-08T12:16:31 WARN common.c: NRST is not connected
```
Otherwise, if you receive an `Unknown memory region` error, run the following command to unlock the STM32F103:
```
openocd -f interface/stlink.cfg -f target/stm32f1x.cfg -c "init; reset halt; stm32f1x unlock 0; reset halt; exit"
```
Then re-plug the ST-Link and try again.
After all of this, unplug the Bluepill from the ST-Link and connect it to USB. It should now be ready to flash using dfu-util, the QMK CLI or Toolbox.

View File

@ -137,7 +137,7 @@
* [EEPROM ドライバ](ja/eeprom_driver.md)
* [シリアル ドライバ](ja/serial_driver.md)
* [UART ドライバ](ja/uart_driver.md)
* [GPIO 制御](ja/internals_gpio_control.md)
* [GPIO 制御](ja/gpio_control.md)
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
* Python 開発
@ -173,10 +173,10 @@
* [QMK を理解する](ja/understanding_qmk.md)
* QMK の内部詳細(作成中)
* [定義](ja/internals_defines.md)
* [入力コールバック登録](ja/internals_input_callback_reg.md)
* [Midi デバイス](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals_midi_util.md)
* [Midi 送信関数](ja/internals_send_functions.md)
* [Sysex Tools](ja/internals_sysex_tools.md)
* [定義](ja/internals/defines.md)
* [入力コールバック登録](ja/internals/input_callback_reg.md)
* [Midi デバイス](ja/internals/midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals/midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals/midi_util.md)
* [Midi 送信関数](ja/internals/send_functions.md)
* [Sysex Tools](ja/internals/sysex_tools.md)

View File

@ -16,7 +16,7 @@ POINTING_DEVICE_ENABLE = yes
マウスレポートを操作するために、以下の関数を使うことができます:
* `pointing_device_get_report()` - ホストコンピュータに送信された情報を表す現在の report_mouse_t を返します。
* `pointing_device_set_report(report_mouse_t newMouseReport)` - ホストコンピュータに送信される report_mouse_t を上書き保存します。
* `pointing_device_set_report(report_mouse_t mouse_report)` - ホストコンピュータに送信される report_mouse_t を上書き保存します。
report_mouse_t (ここでは "mouseReport") が以下のプロパティを持つことを覚えておいてください:
@ -34,7 +34,7 @@ report_mouse_t (ここでは "mouseReport") が以下のプロパティを持つ
さらに、デフォルトでは、`pointing_device_send()` はレポートが実際に変更された場合のみレポートを送信します。これにより、マウスレポートが継続的に送信されてホストシステムが起動されたままになることを防ぎます。この動作は、独自の `pointing_device_send()` 関数を作成することで変更できます。
また、`has_mouse_report_changed(new, old)` 関数を使って、レポートが変更されたかどうかを確認できます。(訳注:独自の `pointing_device_send()` 関数を作成する場合でも、その中で `has_mouse_report_changed(new, old)` 関数でチェックして、デフォルトの `pointing_device_send()` と類似の無駄なレポートの抑制をして、ホストシステムがスリープ状態に入れる余地を残すようにしておくのが良いでしょう。)
また、`has_mouse_report_changed(new_report, old_report)` 関数を使って、レポートが変更されたかどうかを確認できます。(訳注:独自の `pointing_device_send()` 関数を作成する場合でも、その中で `has_mouse_report_changed(new_report, old_report)` 関数でチェックして、デフォルトの `pointing_device_send()` と類似の無駄なレポートの抑制をして、ホストシステムがスリープ状態に入れる余地を残すようにしておくのが良いでしょう。)
以下の例では、カスタムキーを使ってマウスをクリックし垂直および水平方向に127単位スクロールし、リリースされた時にそれを全て元に戻します - なぜならこれは完全に便利な機能だからです。いいですか、以下はひとつの例です:

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@ -233,17 +233,6 @@ send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
使用例には、[Macros](ja/feature_macros.md) で説明されているように、キーが押された時に Unicode 文字列を送信することが含まれます。
### `send_unicode_hex_string()`
`send_unicode_string()` に似ていますが、文字は Unicode コードポイントで表され、16進数で記述され、空白で区切られています。例えば、上記のちゃぶ台返しは以下で表されます:
```c
send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
```
[このサイト](https://r12a.github.io/app-conversion/)で結果を "Hex/UTF-32" で受け取ることで、Unicode 文字列をこの形式に簡単に変換できます。
## 追加の言語サポート
`quantum/keymap_extras` には、様々な言語ファイルがあります — これらは Colemak または BÉPO のような代替レイアウトのファイルと同じように動作します。これらの言語ヘッダのいずれかを `#include` すると、その言語/国のレイアウトに固有のキーコードにアクセスできます。このようなキーコードは、2文字の国/言語コードの後に、アンダースコアとキーが対応する4文字の略語が続くことで定義されます。例えば、キーマップに `keymap_french.h` を含め、`FR_UGRV` を使うと、ネイティブのフランス語 AZERTY レイアウトを使うシステムで入力すると、`ù` が出力されます。

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@ -1,8 +1,8 @@
# GPIO 制御 :id=gpio-control
<!---
original document: 0.13.15:docs/internals_gpio_control.md
git diff 0.13.15 HEAD -- docs/internals_gpio_control.md | cat
original document: 0.13.15:docs/gpio_control.md
git diff 0.13.15 HEAD -- docs/gpio_control.md | cat
-->
QMK には、マイクロコントローラに依存しない GPIO 制御抽象レイヤーがあります。これは異なるプラットフォーム間でピン制御に簡単にアクセスできるようにするためのものです。

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# `defines` グループ {#group__defines}
## 概要
メンバー | 説明
--------------------------------|---------------------------------------------
`define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) |
`define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) |
`define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) |
`define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) |
`define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) |
`define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) |
`define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) |
`define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) |
`define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) |
`define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) |
`define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) |
`define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) |
`define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) |
`define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) |
`define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) |
`define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) |
`define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) |
`define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) |
`define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) |
`define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) |
`define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) |
`define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) |
`define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) |
## メンバー
#### `define `[`SYSEX_BEGIN`](#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79) {#group__defines_1ga1a3c39bb790dda8a368c4247caabcf79}
#### `define `[`SYSEX_END`](#group__defines_1ga753706d1d28e6f96d7caf1973e80feed) {#group__defines_1ga753706d1d28e6f96d7caf1973e80feed}
#### `define `[`MIDI_STATUSMASK`](#group__defines_1gab78a1c818a5f5dab7a8946543f126c69) {#group__defines_1gab78a1c818a5f5dab7a8946543f126c69}
#### `define `[`MIDI_CHANMASK`](#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909) {#group__defines_1ga239edc0a6f8405d3a8f2804f1590b909}
#### `define `[`MIDI_CC`](#group__defines_1ga45f116a1daab76b3c930c2cecfaef215) {#group__defines_1ga45f116a1daab76b3c930c2cecfaef215}
#### `define `[`MIDI_NOTEON`](#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7) {#group__defines_1gafd416f27bf3590868c0c1f55c30be4c7}
#### `define `[`MIDI_NOTEOFF`](#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc) {#group__defines_1gabed24bea2d989fd655e2ef2ad0765adc}
#### `define `[`MIDI_AFTERTOUCH`](#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f) {#group__defines_1ga3a322d8cfd53576a2e167c1840551b0f}
#### `define `[`MIDI_PITCHBEND`](#group__defines_1gabcc799504e8064679bca03f232223af4) {#group__defines_1gabcc799504e8064679bca03f232223af4}
#### `define `[`MIDI_PROGCHANGE`](#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42) {#group__defines_1gaefb3f1595ffbb9db66b46c2c919a3d42}
#### `define `[`MIDI_CHANPRESSURE`](#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe) {#group__defines_1gaeb3281cc7fcd0daade8ed3d2dfc33dbe}
#### `define `[`MIDI_CLOCK`](#group__defines_1gafa5e4e295aafd15ab7893344599b3b89) {#group__defines_1gafa5e4e295aafd15ab7893344599b3b89}
#### `define `[`MIDI_TICK`](#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7) {#group__defines_1ga3b99408ff864613765d4c3c2ceb52aa7}
#### `define `[`MIDI_START`](#group__defines_1ga8233631c85823aa546f932ad8975caa4) {#group__defines_1ga8233631c85823aa546f932ad8975caa4}
#### `define `[`MIDI_CONTINUE`](#group__defines_1gab24430f0081e27215b0da84dd0ee745c) {#group__defines_1gab24430f0081e27215b0da84dd0ee745c}
#### `define `[`MIDI_STOP`](#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62) {#group__defines_1ga3af9271d4b1f0d22904a0b055f48cf62}
#### `define `[`MIDI_ACTIVESENSE`](#group__defines_1gacd88ed42dba52bb4b2052c5656362677) {#group__defines_1gacd88ed42dba52bb4b2052c5656362677}
#### `define `[`MIDI_RESET`](#group__defines_1ga02947f30ca62dc332fdeb10c5868323b) {#group__defines_1ga02947f30ca62dc332fdeb10c5868323b}
#### `define `[`MIDI_TC_QUARTERFRAME`](#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31) {#group__defines_1gaaa072f33590e236d1bfd8f28e833ae31}
#### `define `[`MIDI_SONGPOSITION`](#group__defines_1ga412f6ed33a2150051374bee334ee1705) {#group__defines_1ga412f6ed33a2150051374bee334ee1705}
#### `define `[`MIDI_SONGSELECT`](#group__defines_1gafcab254838b028365ae0259729e72c4e) {#group__defines_1gafcab254838b028365ae0259729e72c4e}
#### `define `[`MIDI_TUNEREQUEST`](#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795) {#group__defines_1ga8100b907b8c0a84e58b1c53dcd9bd795}
#### `define `[`SYSEX_EDUMANUFID`](#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f) {#group__defines_1ga5ef855ed955b00a2239ca16afbeb164f}

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# group `input_callback_reg` {#group__input__callback__reg}
<!---
original document: 0.9.34:docs/internals_input_callback_reg.md
git diff 0.9.34 HEAD -- docs/internals_input_callback_reg.md | cat
-->
これらは受信コールバックを登録するために使用する関数です。
関数は、適切な midi メッセージが関連するデバイスの入力と一致した場合に呼び出されます。
## 概要
| メンバー | 説明 |
--------------------------------|---------------------------------------------
| `public void `[`midi_register_cc_callback`](#group__input__callback__reg_1ga64ab672abbbe393c9c4a83110c8df718)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | コントロールチェンジメッセージ受信コールバックを登録する。 |
| `public void `[`midi_register_noteon_callback`](#group__input__callback__reg_1ga3962f276c17618923f1152779552103e)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | ノートオン受信コールバックを登録する。 |
| `public void `[`midi_register_noteoff_callback`](#group__input__callback__reg_1gac847b66051bd6d53b762958be0ec4c6d)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | ノートオフ受信コールバックを登録する。 |
| `public void `[`midi_register_aftertouch_callback`](#group__input__callback__reg_1gaa95bc901bd9edff956a667c9a69dd01f)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | アフタータッチ受信コールバックを登録する。 |
| `public void `[`midi_register_pitchbend_callback`](#group__input__callback__reg_1ga071a28f02ba14f53de219be70ebd9a48)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | ピッチベンド受信コールバックを登録する。 |
| `public void `[`midi_register_songposition_callback`](#group__input__callback__reg_1gaf2adfd79637f3553d8f26deb1ca22ed6)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` | ソングポジション受信コールバックを登録する。 |
| `public void `[`midi_register_progchange_callback`](#group__input__callback__reg_1gae6ba1a35a4cde9bd15dd42f87401d127)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` | プログラムチェンジ受信コールバックを登録する。 |
| `public void `[`midi_register_chanpressure_callback`](#group__input__callback__reg_1ga39b31f1f4fb93917ce039b958f21b4f5)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` | チャンネルプレッシャー受信コールバックを登録する。 |
| `public void `[`midi_register_songselect_callback`](#group__input__callback__reg_1gaf9aafc76a2dc4b9fdbb4106cbda6ce72)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` | ソングセレクト受信コールバックを登録する。 |
| `public void `[`midi_register_tc_quarterframe_callback`](#group__input__callback__reg_1ga0a119fada2becc628cb15d753b257e6e)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` | タイムコードクォータフレーム受信コールバックを登録する。 |
| `public void `[`midi_register_realtime_callback`](#group__input__callback__reg_1ga764f440e857b89084b1a07f9da2ff93a)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_one_byte_func_t func)` | リアルタイム受信コールバックを登録する。 |
| `public void `[`midi_register_tunerequest_callback`](#group__input__callback__reg_1gae40ff3ce20bda79fef87da24b8321cb1)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_one_byte_func_t func)` | チューンリクエスト受信コールバックを登録する。 |
| `public void `[`midi_register_sysex_callback`](#group__input__callback__reg_1ga63ce9631b025785c1848d0122d4c4c48)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_sysex_func_t func)` | システムエクスクルーシブ受信コールバックを登録する。 |
| `public void `[`midi_register_fallthrough_callback`](#group__input__callback__reg_1ga7ed189164aa9682862b3181153afbd94)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t func)` | フォールスルー受信コールバックを登録する。 |
| `public void `[`midi_register_catchall_callback`](#group__input__callback__reg_1ga9dbfed568d047a6cd05708f11fe39e99)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t func)` | キャッチオール受信コールバックを登録する。 |
## メンバー
#### `public void `[`midi_register_cc_callback`](#group__input__callback__reg_1ga64ab672abbbe393c9c4a83110c8df718)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1ga64ab672abbbe393c9c4a83110c8df718}
コントロールチェンジメッセージ受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_noteon_callback`](#group__input__callback__reg_1ga3962f276c17618923f1152779552103e)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1ga3962f276c17618923f1152779552103e}
ノートオン受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_noteoff_callback`](#group__input__callback__reg_1gac847b66051bd6d53b762958be0ec4c6d)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1gac847b66051bd6d53b762958be0ec4c6d}
ノートオフ受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_aftertouch_callback`](#group__input__callback__reg_1gaa95bc901bd9edff956a667c9a69dd01f)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1gaa95bc901bd9edff956a667c9a69dd01f}
アフタータッチ受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_pitchbend_callback`](#group__input__callback__reg_1ga071a28f02ba14f53de219be70ebd9a48)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1ga071a28f02ba14f53de219be70ebd9a48}
ピッチベンド受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_songposition_callback`](#group__input__callback__reg_1gaf2adfd79637f3553d8f26deb1ca22ed6)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_three_byte_func_t func)` {#group__input__callback__reg_1gaf2adfd79637f3553d8f26deb1ca22ed6}
ソングポジション受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_progchange_callback`](#group__input__callback__reg_1gae6ba1a35a4cde9bd15dd42f87401d127)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` {#group__input__callback__reg_1gae6ba1a35a4cde9bd15dd42f87401d127}
プログラムチェンジ受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_chanpressure_callback`](#group__input__callback__reg_1ga39b31f1f4fb93917ce039b958f21b4f5)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` {#group__input__callback__reg_1ga39b31f1f4fb93917ce039b958f21b4f5}
チャンネルプレッシャー受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_songselect_callback`](#group__input__callback__reg_1gaf9aafc76a2dc4b9fdbb4106cbda6ce72)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` {#group__input__callback__reg_1gaf9aafc76a2dc4b9fdbb4106cbda6ce72}
ソングセレクト受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_tc_quarterframe_callback`](#group__input__callback__reg_1ga0a119fada2becc628cb15d753b257e6e)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_two_byte_func_t func)` {#group__input__callback__reg_1ga0a119fada2becc628cb15d753b257e6e}
タイムコードクォータフレーム受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_realtime_callback`](#group__input__callback__reg_1ga764f440e857b89084b1a07f9da2ff93a)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_one_byte_func_t func)` {#group__input__callback__reg_1ga764f440e857b89084b1a07f9da2ff93a}
リアルタイム受信コールバックを登録する。
全てのリアルタイムメッセージ型に対してコールバックが呼ばれます。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_tunerequest_callback`](#group__input__callback__reg_1gae40ff3ce20bda79fef87da24b8321cb1)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_one_byte_func_t func)` {#group__input__callback__reg_1gae40ff3ce20bda79fef87da24b8321cb1}
チューンリクエスト受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_sysex_callback`](#group__input__callback__reg_1ga63ce9631b025785c1848d0122d4c4c48)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_sysex_func_t func)` {#group__input__callback__reg_1ga63ce9631b025785c1848d0122d4c4c48}
システムエクスクルーシブ受信コールバックを登録する。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_fallthrough_callback`](#group__input__callback__reg_1ga7ed189164aa9682862b3181153afbd94)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t func)` {#group__input__callback__reg_1ga7ed189164aa9682862b3181153afbd94}
フォールスルー受信コールバックを登録する。
より具体的なコールバックが見つからない場合にのみ呼ばれます。例えば、ノートオン受信コールバックを登録していないがノートオンメッセージを受け取った場合、フォールスルー受信コールバックが登録されている場合はそれが呼ばれます。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数
#### `public void `[`midi_register_catchall_callback`](#group__input__callback__reg_1ga9dbfed568d047a6cd05708f11fe39e99)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t func)` {#group__input__callback__reg_1ga9dbfed568d047a6cd05708f11fe39e99}
キャッチオール受信コールバックを登録する。
登録されている場合は、より具体的なコールバックあるいはフォールスルー受信コールバックが登録されている場合でも、一致する全てのメッセージに対してキャッチオール受信コールバックが呼ばれます。
#### パラメータ
* `device` 関連するデバイス
* `func` 登録するコールバック関数

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# `midi_device` グループ {#group__midi__device}
<!---
original document: 0.10.9:docs/internals_midi_device.md
git diff 0.10.9 HEAD -- docs/internals_midi_device.md | cat
-->
独自の MIDI デバイスを実装する時に、関数を使います。
実際にデバイスを介してバイトを送信するために、送信関数を設定します。このメソッドは、このデバイスで例えば midi_send_cc のような送信関数を呼ぶ時に呼ばれます。
midi_device_input を使ってデバイスからの入力データを処理し、それをデバイスに関連付けられたコールバックで渡します。
デバイスのプロセス関数の最初に呼び出される関数が必要な場合、midi_device_set_pre_input_process_func を使います。通常、入力をポーリングして midi_device_input に渡します。
## 概要
メンバー | 説明
--------------------------------|---------------------------------------------
`define `[`MIDI_INPUT_QUEUE_LENGTH`](#group__midi__device_1ga4aaa419caebdca2bbdfc1331e79781a8) |
`enum `[`input_state_t`](#group__midi__device_1gac203e877d3df4275ceb8e7180a61f621) |
`public void `[`midi_device_input`](#group__midi__device_1gad8d3db8eb35d9cfa51ef036a0a9d70db)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t cnt,uint8_t * input)` | 入力バイトを処理します。この関数はバイトを解析し、指定されたデバイスに関連する適切なコールバックを呼びます。この関数は、カスタムデバイスを作成していて、MIDI 入力が必要な場合に使います。
`public void `[`midi_device_set_send_func`](#group__midi__device_1ga59f5a46bdd4452f186cc73d9e96d4673)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t send_func)` | 出力データバイトの送信に使われるコールバック関数を設定します。これは、カスタムデバイスを作成している場合のみ使われます。ロックを気にすることなく様々な MIDI 送信関数を呼び出すことができるように、コールバック関数で割り込みを無効にすることができます。
`public void `[`midi_device_set_pre_input_process_func`](#group__midi__device_1ga4de0841b87c04fc23cb56b6451f33b69)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_no_byte_func_t pre_process_func)` | midi_device_process 呼び出しの最初に呼ばれるコールバックを設定します。これは入力データをポーリングし、midi_device_input 関数を介してデータを送信できます。カスタムデバイスを作成している場合のみ、これを使う可能性があります。
`struct `[`_midi_device`](docs/api_midi_device.md#struct__midi__device) | この構造体は、MIDI デバイスの入出力関数と処理データを表します。
## メンバー
#### `define `[`MIDI_INPUT_QUEUE_LENGTH`](#group__midi__device_1ga4aaa419caebdca2bbdfc1331e79781a8) {#group__midi__device_1ga4aaa419caebdca2bbdfc1331e79781a8}
#### `enum `[`input_state_t`](#group__midi__device_1gac203e877d3df4275ceb8e7180a61f621) {#group__midi__device_1gac203e877d3df4275ceb8e7180a61f621}
値 | 説明
--------------------------------|---------------------------------------------
IDLE |
ONE_BYTE_MESSAGE |
TWO_BYTE_MESSAGE |
THREE_BYTE_MESSAGE |
SYSEX_MESSAGE |
#### `public void `[`midi_device_input`](#group__midi__device_1gad8d3db8eb35d9cfa51ef036a0a9d70db)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t cnt,uint8_t * input)` {#group__midi__device_1gad8d3db8eb35d9cfa51ef036a0a9d70db}
入力バイトを処理します。この関数はバイトを解析し、指定されたデバイスに関連する適切なコールバックを呼びます。この関数は、カスタムデバイスを作成していて、MIDI 入力が必要な場合に使います。
#### パラメータ
* `device` 入力を関連付ける MIDI デバイス
* `cnt` 処理中のバイト数
* `input` 処理するバイトデータ
#### `public void `[`midi_device_set_send_func`](#group__midi__device_1ga59f5a46bdd4452f186cc73d9e96d4673)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_var_byte_func_t send_func)` {#group__midi__device_1ga59f5a46bdd4452f186cc73d9e96d4673}
出力データバイトの送信に使われるコールバック関数を設定します。これは、カスタムデバイスを作成している場合のみ使われます。ロックを気にすることなく様々な MIDI 送信関数を呼び出すことができるように、コールバック関数で割り込みを無効にすることができます。
#### パラメータ
* `device` このコールバックを関連付ける MIDI デバイス
* `send_func` 送信を行うコールバック関数
#### `public void `[`midi_device_set_pre_input_process_func`](#group__midi__device_1ga4de0841b87c04fc23cb56b6451f33b69)`(`[`MidiDevice`](#struct__midi__device)` * device,midi_no_byte_func_t pre_process_func)` {#group__midi__device_1ga4de0841b87c04fc23cb56b6451f33b69}
midi_device_process 呼び出しの最初に呼ばれるコールバックを設定します。これは入力データをポーリングし、midi_device_input 関数を介してデータを送信できます。カスタムデバイスを作成している場合のみ、これを使う可能性があります。
#### パラメータ
* `device` このコールバックを関連付ける MIDI デバイス
* `midi_no_byte_func_t` 実際のコールバック関数
# `_midi_device` 構造体 {#struct__midi__device}
この構造体は、MIDI デバイスの入出力関数と処理データを表します。
デバイスは、実際の物理デバイス [シリアルポート、USB ポート]、または仮想デバイスを表すことができます。この構造体を直接変更する必要はありません。
## 概要
| メンバー | 説明
--------------------------------|---------------------------------------------
`public midi_var_byte_func_t `[`send_func`](docs/api_midi_device.md#struct__midi__device_1a25d4c94b4bbccd5b98f1032b469f3ff9) |
`public midi_three_byte_func_t `[`input_cc_callback`](docs/api_midi_device.md#struct__midi__device_1a6da5236c1bc73877728df92d213a78d1) |
`public midi_three_byte_func_t `[`input_noteon_callback`](docs/api_midi_device.md#struct__midi__device_1aa10b15cf1a7fb825a5df0d2abbe34a1c) |
`public midi_three_byte_func_t `[`input_noteoff_callback`](docs/api_midi_device.md#struct__midi__device_1aaf290043078534d3a5a0ea4c840eba84) |
`public midi_three_byte_func_t `[`input_aftertouch_callback`](docs/api_midi_device.md#struct__midi__device_1acb0b4901c545cec4b28b126f2d8c315f) |
`public midi_three_byte_func_t `[`input_pitchbend_callback`](docs/api_midi_device.md#struct__midi__device_1a305fea672caeb996f2233bf8cd2bef18) |
`public midi_three_byte_func_t `[`input_songposition_callback`](docs/api_midi_device.md#struct__midi__device_1a5f3f13638b3fef3fc561ed1bf301d586) |
`public midi_two_byte_func_t `[`input_progchange_callback`](docs/api_midi_device.md#struct__midi__device_1adaf1da617c9a10a9dcad00ab1959d3da) |
`public midi_two_byte_func_t `[`input_chanpressure_callback`](docs/api_midi_device.md#struct__midi__device_1ab7ca2925c539915d43974eff604d85f7) |
`public midi_two_byte_func_t `[`input_songselect_callback`](docs/api_midi_device.md#struct__midi__device_1a89bed8a5a55376120cfc0a62b42f057f) |
`public midi_two_byte_func_t `[`input_tc_quarterframe_callback`](docs/api_midi_device.md#struct__midi__device_1ad9813e75d22e284f9f65a907d20600f0) |
`public midi_one_byte_func_t `[`input_realtime_callback`](docs/api_midi_device.md#struct__midi__device_1a9448eba4afb7e43650434748db3777be) |
`public midi_one_byte_func_t `[`input_tunerequest_callback`](docs/api_midi_device.md#struct__midi__device_1a0cb8fd53e00cf1d4202d4fa04d038e8d) |
`public midi_sysex_func_t `[`input_sysex_callback`](docs/api_midi_device.md#struct__midi__device_1afff9a0ce641762aaef24c1e6953ec9a2) |
`public midi_var_byte_func_t `[`input_fallthrough_callback`](docs/api_midi_device.md#struct__midi__device_1abb974ec6d734001b4a0e370f292be503) |
`public midi_var_byte_func_t `[`input_catchall_callback`](docs/api_midi_device.md#struct__midi__device_1aae0d535129d4fd650edc98eb3f7584f8) |
`public midi_no_byte_func_t `[`pre_input_process_callback`](docs/api_midi_device.md#struct__midi__device_1aeb0bb8923d66c23d874e177dc4265754) |
`public uint8_t `[`input_buffer`](docs/api_midi_device.md#struct__midi__device_1a7c5684857d6af4ebc4dc12da27bd6b2a) |
`public input_state_t `[`input_state`](docs/api_midi_device.md#struct__midi__device_1a69a687d2d1c449ec15a11c07a5722e39) |
`public uint16_t `[`input_count`](docs/api_midi_device.md#struct__midi__device_1a68dea8e7b6151e89c85c95caa612ee5d) |
`public uint8_t `[`input_queue_data`](docs/api_midi_device.md#struct__midi__device_1ada41de021135dc423abedcbb30f366ff) |
`public `[`byteQueue_t`](#structbyte_queue__t)` `[`input_queue`](#struct__midi__device_1a49c8538a8a02193c58e28a56eb695d8f) |
## メンバー
#### `public midi_var_byte_func_t `[`send_func`](docs/api_midi_device.md#struct__midi__device_1a25d4c94b4bbccd5b98f1032b469f3ff9) {#struct__midi__device_1a25d4c94b4bbccd5b98f1032b469f3ff9}
#### `public midi_three_byte_func_t `[`input_cc_callback`](docs/api_midi_device.md#struct__midi__device_1a6da5236c1bc73877728df92d213a78d1) {#struct__midi__device_1a6da5236c1bc73877728df92d213a78d1}
#### `public midi_three_byte_func_t `[`input_noteon_callback`](docs/api_midi_device.md#struct__midi__device_1aa10b15cf1a7fb825a5df0d2abbe34a1c) {#struct__midi__device_1aa10b15cf1a7fb825a5df0d2abbe34a1c}
#### `public midi_three_byte_func_t `[`input_noteoff_callback`](docs/api_midi_device.md#struct__midi__device_1aaf290043078534d3a5a0ea4c840eba84) {#struct__midi__device_1aaf290043078534d3a5a0ea4c840eba84}
#### `public midi_three_byte_func_t `[`input_aftertouch_callback`](docs/api_midi_device.md#struct__midi__device_1acb0b4901c545cec4b28b126f2d8c315f) {#struct__midi__device_1acb0b4901c545cec4b28b126f2d8c315f}
#### `public midi_three_byte_func_t `[`input_pitchbend_callback`](docs/api_midi_device.md#struct__midi__device_1a305fea672caeb996f2233bf8cd2bef18) {#struct__midi__device_1a305fea672caeb996f2233bf8cd2bef18}
#### `public midi_three_byte_func_t `[`input_songposition_callback`](docs/api_midi_device.md#struct__midi__device_1a5f3f13638b3fef3fc561ed1bf301d586) {#struct__midi__device_1a5f3f13638b3fef3fc561ed1bf301d586}
#### `public midi_two_byte_func_t `[`input_progchange_callback`](docs/api_midi_device.md#struct__midi__device_1adaf1da617c9a10a9dcad00ab1959d3da) {#struct__midi__device_1adaf1da617c9a10a9dcad00ab1959d3da}
#### `public midi_two_byte_func_t `[`input_chanpressure_callback`](docs/api_midi_device.md#struct__midi__device_1ab7ca2925c539915d43974eff604d85f7) {#struct__midi__device_1ab7ca2925c539915d43974eff604d85f7}
#### `public midi_two_byte_func_t `[`input_songselect_callback`](docs/api_midi_device.md#struct__midi__device_1a89bed8a5a55376120cfc0a62b42f057f) {#struct__midi__device_1a89bed8a5a55376120cfc0a62b42f057f}
#### `public midi_two_byte_func_t `[`input_tc_quarterframe_callback`](docs/api_midi_device.md#struct__midi__device_1ad9813e75d22e284f9f65a907d20600f0) {#struct__midi__device_1ad9813e75d22e284f9f65a907d20600f0}
#### `public midi_one_byte_func_t `[`input_realtime_callback`](docs/api_midi_device.md#struct__midi__device_1a9448eba4afb7e43650434748db3777be) {#struct__midi__device_1a9448eba4afb7e43650434748db3777be}
#### `public midi_one_byte_func_t `[`input_tunerequest_callback`](docs/api_midi_device.md#struct__midi__device_1a0cb8fd53e00cf1d4202d4fa04d038e8d) {#struct__midi__device_1a0cb8fd53e00cf1d4202d4fa04d038e8d}
#### `public midi_sysex_func_t `[`input_sysex_callback`](docs/api_midi_device.md#struct__midi__device_1afff9a0ce641762aaef24c1e6953ec9a2) {#struct__midi__device_1afff9a0ce641762aaef24c1e6953ec9a2}
#### `public midi_var_byte_func_t `[`input_fallthrough_callback`](docs/api_midi_device.md#struct__midi__device_1abb974ec6d734001b4a0e370f292be503) {#struct__midi__device_1abb974ec6d734001b4a0e370f292be503}
#### `public midi_var_byte_func_t `[`input_catchall_callback`](docs/api_midi_device.md#struct__midi__device_1aae0d535129d4fd650edc98eb3f7584f8) {#struct__midi__device_1aae0d535129d4fd650edc98eb3f7584f8}
#### `public midi_no_byte_func_t `[`pre_input_process_callback`](docs/api_midi_device.md#struct__midi__device_1aeb0bb8923d66c23d874e177dc4265754) {#struct__midi__device_1aeb0bb8923d66c23d874e177dc4265754}
#### `public uint8_t `[`input_buffer`](docs/api_midi_device.md#struct__midi__device_1a7c5684857d6af4ebc4dc12da27bd6b2a) {#struct__midi__device_1a7c5684857d6af4ebc4dc12da27bd6b2a}
#### `public input_state_t `[`input_state`](docs/api_midi_device.md#struct__midi__device_1a69a687d2d1c449ec15a11c07a5722e39) {#struct__midi__device_1a69a687d2d1c449ec15a11c07a5722e39}
#### `public uint16_t `[`input_count`](docs/api_midi_device.md#struct__midi__device_1a68dea8e7b6151e89c85c95caa612ee5d) {#struct__midi__device_1a68dea8e7b6151e89c85c95caa612ee5d}
#### `public uint8_t `[`input_queue_data`](docs/api_midi_device.md#struct__midi__device_1ada41de021135dc423abedcbb30f366ff) {#struct__midi__device_1ada41de021135dc423abedcbb30f366ff}
#### `public `[`byteQueue_t`](#structbyte_queue__t)` `[`input_queue`](#struct__midi__device_1a49c8538a8a02193c58e28a56eb695d8f) {#struct__midi__device_1a49c8538a8a02193c58e28a56eb695d8f}

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# `midi_device_setup_process` グループ {#group__midi__device__setup__process}
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これらは、デバイスを初期化して実行するために使う必要があるメソッドです。
## 概要
メンバー | 説明
--------------------------------|---------------------------------------------
`public void `[`midi_device_init`](#group__midi__device__setup__process_1gaf29deddc94ea98a59daa0bde1aefd9d9)`(`[`MidiDevice`](#struct__midi__device)` * device)` | デバイスを初期化します。
`public void `[`midi_device_process`](#group__midi__device__setup__process_1gaa3d5993d0e998a1b59bbf5ab9c7b492b)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 入力データを処理します。
## メンバー
#### `public void `[`midi_device_init`](#group__midi__device__setup__process_1gaf29deddc94ea98a59daa0bde1aefd9d9)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__midi__device__setup__process_1gaf29deddc94ea98a59daa0bde1aefd9d9}
デバイスを初期化します。
問題のデバイスを使う前にこれを呼び出す必要があります。
#### パラメータ
* `device` 初期化するデバイス
#### `public void `[`midi_device_process`](#group__midi__device__setup__process_1gaa3d5993d0e998a1b59bbf5ab9c7b492b)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__midi__device__setup__process_1gaa3d5993d0e998a1b59bbf5ab9c7b492b}
入力データを処理します。
このメソッドは入力処理を駆動します。入力コールバックが呼び出されることが予想される場合は、このメソッドを頻繁に呼び出す必要があります。
#### パラメータ
* `device` 処理するデバイス

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# `midi_util` グループ {#group__midi__util}
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## 概要
| メンバー | 説明
--------------------------------|---------------------------------------------
| `enum `[`midi_packet_length_t`](#group__midi__util_1gae29ff56aee2b430ffe53933b97e5e79e) | 可能なパケット長の値の列挙型。
| `public bool `[`midi_is_statusbyte`](#group__midi__util_1ga12e3b42ff9cbb4b4f2bc455fc8743ee5)`(uint8_t theByte)` | 指定されたバイトがステータスバイトであるかどうかを検査します。
| `public bool `[`midi_is_realtime`](#group__midi__util_1gad2f52c363e34a8000d80c983c324e2d7)`(uint8_t theByte)` | 指定されたバイトがリアルタイムメッセージであるかどうかを検査します。
| `public `[`midi_packet_length_t`](#group__midi__util_1gae29ff56aee2b430ffe53933b97e5e79e)` `[`midi_packet_length`](#group__midi__util_1gaa168b43af6ae9de0debce1625e4b8175)`(uint8_t status)` | 指定されたステータスバイトに関連付けられたパケットの長さを調べます。
## メンバー
#### `enum `[`midi_packet_length_t`](#group__midi__util_1gae29ff56aee2b430ffe53933b97e5e79e) {#group__midi__util_1gae29ff56aee2b430ffe53933b97e5e79e}
| 値 | 説明
--------------------------------|---------------------------------------------
UNDEFINED |
ONE |
TWO |
THREE |
可能なパケット長の値の列挙型。
#### `public bool `[`midi_is_statusbyte`](#group__midi__util_1ga12e3b42ff9cbb4b4f2bc455fc8743ee5)`(uint8_t theByte)` {#group__midi__util_1ga12e3b42ff9cbb4b4f2bc455fc8743ee5}
指定されたバイトがステータスバイトであるかどうかを検査します。
#### パラメータ
* `theByte` 検査するバイト
#### 返り値
指定されたバイトが MIDI ステータスバイトの場合は true
#### `public bool `[`midi_is_realtime`](#group__midi__util_1gad2f52c363e34a8000d80c983c324e2d7)`(uint8_t theByte)` {#group__midi__util_1gad2f52c363e34a8000d80c983c324e2d7}
指定されたバイトがリアルタイムメッセージであるかどうかを検査します。
#### パラメータ
* `theByte` 検査するバイト
#### 返り値
リアルタイムメッセージの場合は true、それ以外の場合は false
#### `public `[`midi_packet_length_t`](#group__midi__util_1gae29ff56aee2b430ffe53933b97e5e79e)` `[`midi_packet_length`](#group__midi__util_1gaa168b43af6ae9de0debce1625e4b8175)`(uint8_t status)` {#group__midi__util_1gaa168b43af6ae9de0debce1625e4b8175}
指定されたステータスバイトに関連付けられたパケットの長さを調べます。
#### パラメータ
* `status` ステータスバイト
#### 返り値
パケットの長さ。バイトがステータスバイトではない場合、あるいは sysex ステータスバイトの場合は、UNDEFINED を返します。

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# `send_functions` グループ {#group__send__functions}
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これらは、デバイスを介して MIDI データを送信するために使う関数です。
## 概要
メンバー | 説明
--------------------------------|---------------------------------------------
`public void `[`midi_send_cc`](#group__send__functions_1gaaf884811c92df405ca8fe1a00082f960)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t val)` | 指定されたデバイスを介して、コントロールチェンジメッセージを送信します。
`public void `[`midi_send_noteon`](#group__send__functions_1ga467bcf46dbf03ec269ce565b46bc2775)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t vel)` | 指定されたデバイスを介してノートオンメッセージを送信します。
`public void `[`midi_send_noteoff`](#group__send__functions_1gaedb7d8805425eef5d47d57ddcb4c7a49)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t vel)` | 指定されたデバイスを介してノートオフメッセージを送信します。
`public void `[`midi_send_aftertouch`](#group__send__functions_1ga0014847571317a0e34b2ef46a6bc584f)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t note_num,uint8_t amt)` | 指定されたデバイスを介してアフタータッチメッセージを送信します。
`public void `[`midi_send_pitchbend`](#group__send__functions_1gae5a4a1e71611e7534be80af9ce3d3491)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,int16_t amt)` | 指定されたデバイスを介してピッチベンドメッセージを送信します。
`public void `[`midi_send_programchange`](#group__send__functions_1ga7b15588ef25e5e1ff09c2afc3151ce86)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num)` | 指定されたデバイスを介してプログラムチェンジメッセージを送信します。
`public void `[`midi_send_channelpressure`](#group__send__functions_1gaf23e69fdf812e89c0036f51f88ab2e1b)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t amt)` | 指定されたデバイスを介してチャンネルプレッシャーメッセージを送信します。
`public void `[`midi_send_clock`](#group__send__functions_1ga4e1b11a7cdb0875f6e03ce7c79c581aa)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してクロックメッセージを送信します。
`public void `[`midi_send_tick`](#group__send__functions_1ga2b43c7d433d940c5b907595aac947972)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してティックメッセージを送信します。
`public void `[`midi_send_start`](#group__send__functions_1ga1569749a8d58ccc56789289d7c7245cc)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してスタートメッセージを送信します。
`public void `[`midi_send_continue`](#group__send__functions_1gaed5dc29d754a27372e89ab8bc20ee120)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してコンティニューメッセージを送信します。
`public void `[`midi_send_stop`](#group__send__functions_1ga026e1a620276cb653ac501aa0d12a988)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してストップメッセージを送信します。
`public void `[`midi_send_activesense`](#group__send__functions_1ga9b6e4c6ce4719d2604187b325620db37)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してアクティブセンスメッセージを送信します。
`public void `[`midi_send_reset`](#group__send__functions_1ga3671e39a6d93ca9568fc493001af1b1b)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してリセットメッセージを送信します。
`public void `[`midi_send_tcquarterframe`](#group__send__functions_1ga5b85639910eec280bb744c934d0fd45a)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t time)` | 指定されたデバイスを介してタイムコードクォータフレームメッセージを送信します。
`public void `[`midi_send_songposition`](#group__send__functions_1gab1c9eeef3b57a8cd2e6128d18e85eb7f)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t pos)` | 指定されたデバイスを介してソングポジションメッセージを送信します。
`public void `[`midi_send_songselect`](#group__send__functions_1ga42de7838ba70d949af9a50f9facc3c50)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t song)` | 指定されたデバイスを介してソングセレクトメッセージを送信します。
`public void `[`midi_send_tunerequest`](#group__send__functions_1ga8db6c7e04d48e4d2266dd59118ca0656)`(`[`MidiDevice`](#struct__midi__device)` * device)` | 指定されたデバイスを介してチューンリクエストメッセージを送信します。
`public void `[`midi_send_byte`](#group__send__functions_1ga857e85eb90b288385642d4d991e09881)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t b)` | 指定されたデバイスを介してバイトを送信します。
`public void `[`midi_send_data`](#group__send__functions_1ga36e2f2e45369d911b76969361679054b)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t count,uint8_t byte0,uint8_t byte1,uint8_t byte2)` | 最大3バイトのデータを送信します。
`public void `[`midi_send_array`](#group__send__functions_1ga245243cb1da18d2cea18d4b18d846ead)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t count,uint8_t * array)` | フォーマットされた MIDI データの配列を送信します。
## メンバー
#### `public void `[`midi_send_cc`](#group__send__functions_1gaaf884811c92df405ca8fe1a00082f960)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t val)` {#group__send__functions_1gaaf884811c92df405ca8fe1a00082f960}
指定されたデバイスを介して、コントロールチェンジメッセージ(cc)を送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `num` コントロールチェンジナンバー
* `val` コントロールチェンジナンバーの値
#### `public void `[`midi_send_noteon`](#group__send__functions_1ga467bcf46dbf03ec269ce565b46bc2775)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t vel)` {#group__send__functions_1ga467bcf46dbf03ec269ce565b46bc2775}
指定されたデバイスを介してノートオンメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `num` ノート番号
* `vel` ノートベロシティ
#### `public void `[`midi_send_noteoff`](#group__send__functions_1gaedb7d8805425eef5d47d57ddcb4c7a49)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num,uint8_t vel)` {#group__send__functions_1gaedb7d8805425eef5d47d57ddcb4c7a49}
指定されたデバイスを介してノートオフメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `num` ノート番号
* `vel` ノートベロシティ
#### `public void `[`midi_send_aftertouch`](#group__send__functions_1ga0014847571317a0e34b2ef46a6bc584f)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t note_num,uint8_t amt)` {#group__send__functions_1ga0014847571317a0e34b2ef46a6bc584f}
指定されたデバイスを介してアフタータッチメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `note_num` ノート番号
* `amt` アフタータッチ量
#### `public void `[`midi_send_pitchbend`](#group__send__functions_1gae5a4a1e71611e7534be80af9ce3d3491)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,int16_t amt)` {#group__send__functions_1gae5a4a1e71611e7534be80af9ce3d3491}
指定されたデバイスを介してピッチベンドメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `amt` ベンド量の範囲: -8192..8191、0 はベンドしないことを意味します
#### `public void `[`midi_send_programchange`](#group__send__functions_1ga7b15588ef25e5e1ff09c2afc3151ce86)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t num)` {#group__send__functions_1ga7b15588ef25e5e1ff09c2afc3151ce86}
指定されたデバイスを介してプログラムチェンジメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `num` 変更先のプログラム
#### `public void `[`midi_send_channelpressure`](#group__send__functions_1gaf23e69fdf812e89c0036f51f88ab2e1b)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t chan,uint8_t amt)` {#group__send__functions_1gaf23e69fdf812e89c0036f51f88ab2e1b}
指定されたデバイスを介してチャンネルプレッシャーメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `chan` 送信するチャンネル、0-15
* `amt` チャンネルプレッシャーの量
#### `public void `[`midi_send_clock`](#group__send__functions_1ga4e1b11a7cdb0875f6e03ce7c79c581aa)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga4e1b11a7cdb0875f6e03ce7c79c581aa}
指定されたデバイスを介してクロックメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_tick`](#group__send__functions_1ga2b43c7d433d940c5b907595aac947972)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga2b43c7d433d940c5b907595aac947972}
指定されたデバイスを介してティックメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_start`](#group__send__functions_1ga1569749a8d58ccc56789289d7c7245cc)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga1569749a8d58ccc56789289d7c7245cc}
指定されたデバイスを介してスタートメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_continue`](#group__send__functions_1gaed5dc29d754a27372e89ab8bc20ee120)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1gaed5dc29d754a27372e89ab8bc20ee120}
指定されたデバイスを介してコンティニューメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_stop`](#group__send__functions_1ga026e1a620276cb653ac501aa0d12a988)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga026e1a620276cb653ac501aa0d12a988}
指定されたデバイスを介してストップメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_activesense`](#group__send__functions_1ga9b6e4c6ce4719d2604187b325620db37)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga9b6e4c6ce4719d2604187b325620db37}
指定されたデバイスを介してアクティブセンスメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_reset`](#group__send__functions_1ga3671e39a6d93ca9568fc493001af1b1b)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga3671e39a6d93ca9568fc493001af1b1b}
指定されたデバイスを介してリセットメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_tcquarterframe`](#group__send__functions_1ga5b85639910eec280bb744c934d0fd45a)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t time)` {#group__send__functions_1ga5b85639910eec280bb744c934d0fd45a}
指定されたデバイスを介してタイムコードクォータフレームメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `time` このクォータフレームの時間。範囲は、0..16383
#### `public void `[`midi_send_songposition`](#group__send__functions_1gab1c9eeef3b57a8cd2e6128d18e85eb7f)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t pos)` {#group__send__functions_1gab1c9eeef3b57a8cd2e6128d18e85eb7f}
指定されたデバイスを介してソングポジションメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `pos` ソングポジション
#### `public void `[`midi_send_songselect`](#group__send__functions_1ga42de7838ba70d949af9a50f9facc3c50)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t song)` {#group__send__functions_1ga42de7838ba70d949af9a50f9facc3c50}
指定されたデバイスを介してソングセレクトメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
* `song` 選択するソング
#### `public void `[`midi_send_tunerequest`](#group__send__functions_1ga8db6c7e04d48e4d2266dd59118ca0656)`(`[`MidiDevice`](#struct__midi__device)` * device)` {#group__send__functions_1ga8db6c7e04d48e4d2266dd59118ca0656}
指定されたデバイスを介してチューンリクエストメッセージを送信します。
#### パラメータ
* `device` 送信に使うデバイス
#### `public void `[`midi_send_byte`](#group__send__functions_1ga857e85eb90b288385642d4d991e09881)`(`[`MidiDevice`](#struct__midi__device)` * device,uint8_t b)` {#group__send__functions_1ga857e85eb90b288385642d4d991e09881}
指定されたデバイスを介してバイトを送信します。
これは、指定された MIDI デバイスを介してデータを送信する一般的なメソッドです。これは、この API に実装されていない sysex データまたはメッセージがある場合、それらを送信するのに役立ちます。そのようなものを見つけた場合は、私たちがそれらを追加できるように、作者に連絡してください。
#### パラメータ
* `device` 送信に使うデバイス
* `b` 送信するバイト
#### `public void `[`midi_send_data`](#group__send__functions_1ga36e2f2e45369d911b76969361679054b)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t count,uint8_t byte0,uint8_t byte1,uint8_t byte2)` {#group__send__functions_1ga36e2f2e45369d911b76969361679054b}
最大3バイトのデータを送信します。
これを使って sysex を通過できるように count に4の剰余が適用されます。
#### パラメータ
* `device` 送信に使うデバイス
* `count` 送信するバイト数、4の剰余が適用されます
* `byte0` 最初のバイト
* `byte1` 2番目のバイト。cnt % 4 != 2 の場合は無視されます
* `byte2` 3番目のバイト。cnt % 4 != 3 の場合は無視されます
#### `public void `[`midi_send_array`](#group__send__functions_1ga245243cb1da18d2cea18d4b18d846ead)`(`[`MidiDevice`](#struct__midi__device)` * device,uint16_t count,uint8_t * array)` {#group__send__functions_1ga245243cb1da18d2cea18d4b18d846ead}
フォーマットされた MIDI データの配列を送信します。
sysex に使うことができます。
#### パラメータ
* `device` 送信に使うデバイス
* `count` 送信するバイト数
* `array` バイトの配列

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@ -1,66 +0,0 @@
# `sysex_tools` グループ {#group__sysex__tools}
<!---
original document: 0.10.9:docs/internals_sysex_tools.md
git diff 0.10.9 HEAD -- docs/internals_sysex_tools.md | cat
-->
## 概要
| メンバー | 説明
--------------------------------|---------------------------------------------
| `public uint16_t `[`sysex_encoded_length`](#group__sysex__tools_1ga061e5607030412d6e62e2390d8013f0a)`(uint16_t decoded_length)` | エンコード後のメッセージの長さを計算します。
| `public uint16_t `[`sysex_decoded_length`](#group__sysex__tools_1ga121fc227d3acc1c0ea08c9a5c26fa3b0)`(uint16_t encoded_length)` | デコード後のメッセージの長さを計算します。
| `public uint16_t `[`sysex_encode`](#group__sysex__tools_1ga54d77f8d32f92a6f329daefa2b314742)`(uint8_t * encoded,const uint8_t * source,uint16_t length)` | sysex メッセージで安全に送信できるようにデータをエンコードします。
| `public uint16_t `[`sysex_decode`](#group__sysex__tools_1gaaad1d9ba2d5eca709a0ab4ba40662229)`(uint8_t * decoded,const uint8_t * source,uint16_t length)` | エンコードされたデータをデコードします。
## メンバー
#### `public uint16_t `[`sysex_encoded_length`](#group__sysex__tools_1ga061e5607030412d6e62e2390d8013f0a)`(uint16_t decoded_length)` {#group__sysex__tools_1ga061e5607030412d6e62e2390d8013f0a}
エンコード後のメッセージの長さを計算します。
#### パラメータ
* `decoded_length` エンコードするメッセージの長さのバイト数。
#### 返り値
エンコード後のメッセージの長さのバイト数。
#### `public uint16_t `[`sysex_decoded_length`](#group__sysex__tools_1ga121fc227d3acc1c0ea08c9a5c26fa3b0)`(uint16_t encoded_length)` {#group__sysex__tools_1ga121fc227d3acc1c0ea08c9a5c26fa3b0}
デコード後のメッセージの長さを計算します。
#### パラメータ
* `encoded_length` エンコードされたメッセージの長さのバイト数。
#### 返り値
デコードされた後のメッセージの長さのバイト数。
#### `public uint16_t `[`sysex_encode`](#group__sysex__tools_1ga54d77f8d32f92a6f329daefa2b314742)`(uint8_t * encoded,const uint8_t * source,uint16_t length)` {#group__sysex__tools_1ga54d77f8d32f92a6f329daefa2b314742}
sysex メッセージで安全に送信できるようにデータをエンコードします。
#### パラメータ
* `encoded` 出力データバッファは、少なくとも sysex_encoded_length(length) バイトの長さが必要です。
* `source` エンコードされるデータの入力バッファ。
* `length` 入力バッファからエンコードするバイト数。
#### 返り値
エンコードされたバイト数。
#### `public uint16_t `[`sysex_decode`](#group__sysex__tools_1gaaad1d9ba2d5eca709a0ab4ba40662229)`(uint8_t * decoded,const uint8_t * source,uint16_t length)` {#group__sysex__tools_1gaaad1d9ba2d5eca709a0ab4ba40662229}
エンコードされたデータをデコードします。
#### パラメータ
* `decoded` 出力データバッファは、少なくとも sysex_decoded_length(length) バイトの長さが必要です。
* `source` デコードされるデータの入力バッファ。
* `length` 入力バッファからデコードするバイト数。
#### 返り値
デコードされたバイト数。

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@ -27,7 +27,7 @@ QMK で現在サポートされているキーボードが Pro Microまたは
#endif
```
`PORTB/DDRB` などが定義されていないというエラーが発生した場合は、ARM と AVR の両方で機能する [GPIO 制御](ja/internals_gpio_control.md) を使用するようにキーボードのコードを変換する必要があります。これは AVR ビルドにまったく影響を与えません。
`PORTB/DDRB` などが定義されていないというエラーが発生した場合は、ARM と AVR の両方で機能する [GPIO 制御](ja/gpio_control.md) を使用するようにキーボードのコードを変換する必要があります。これは AVR ビルドにまったく影響を与えません。
Proton C には1つのオンボード LED(C13)しかなく、デフォルトでは TXLED(D5) がそれにマップされています。代わりに RXLED(B0) をそれにマッピングしたい場合は、`config.h` に次のように追加してください。

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@ -219,11 +219,13 @@ See also: [Basic Keycodes](keycodes_basic.md)
See also: [Quantum Keycodes](quantum_keycodes.md#qmk-keycodes)
|Key |Aliases |Description |
|-----------------|---------|-------------------------------------------------------|
|`QK_BOOTLOADER` |`QK_BOOT`|Put the keyboard into bootloader mode for flashing |
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory)|
|Key |Aliases |Description |
|-----------------|---------|---------------------------------------------------------------------------------|
|`QK_BOOTLOADER` |`QK_BOOT`|Put the keyboard into bootloader mode for flashing |
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory) |
|`QK_MAKE` | |Sends `qmk compile -kb (keyboard) -km (keymap)`, or `qmk flash` if shift is held |
|`QK_REBOOT` |`QK_RBT` |Resets the keyboard. Does not load the bootloader |
## Audio Keys :id=audio-keys
@ -267,6 +269,14 @@ See also: [Bluetooth](feature_bluetooth.md)
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |
## Caps Word :id=caps-word
See also: [Caps Word](feature_caps_word.md)
|Key |Aliases |Description |
|-----------|---------|------------------------------|
|`CAPS_WORD`|`CAPSWRD`|Toggles Caps Word |
## Dynamic Macros :id=dynamic-macros
See also: [Dynamic Macros](feature_dynamic_macros.md)

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@ -108,6 +108,8 @@ However, this does rely on the bootloader being set by the keyboard. If this inf
In this case, you'll have to fall back on specifying the bootloader. See the [Flashing Firmware](flashing.md) Guide for more details.
!> If your bootloader is not detected by `qmk flash`, try running `qmk doctor` for suggestions on how to fix common problems.
## Test It Out!
Congrats! Your custom firmware has been programmed to your keyboard and you're ready to test it out!

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@ -27,30 +27,24 @@ QMK maintains a Bundle of MSYS2, the CLI and all necessary dependencies. It also
You will need to install [QMK MSYS](https://msys.qmk.fm/). The latest release is available [here](https://github.com/qmk/qmk_distro_msys/releases/latest).
Alternatively, if you'd like to manually install MSYS2, the following section will walk you through the process.
<details>
<summary>Manual Install</summary>
<summary>Advanced Users</summary>
?> Ignore the following steps if you use `QMK MSYS`.
!> <b style="font-size:150%">This process is not recommended for new users.</b>
If you'd like to manually install MSYS2, the following sections will walk you through the process.
#### Prerequisites
You will need to install MSYS2, Git and Python. Follow the installation instructions on https://www.msys2.org.
Once MSYS2 is installed, close any open MSYS terminals and open a new MinGW 64-bit terminal.
You will need to install [MSYS2](https://www.msys2.org). Once installed, close any open MSYS terminals (purple icon) and open a new MinGW 64-bit terminal (blue icon) from the Start Menu.
!> **NOTE:** The MinGW 64-bit terminal is *not* the same as the MSYS terminal that opens when installation is completed. Your prompt should say "MINGW64" in purple text, rather than "MSYS". See [this page](https://www.msys2.org/wiki/MSYS2-introduction/#subsystems) for more information on the differences.
Then run the following command:
pacman --needed --noconfirm --disable-download-timeout -S git mingw-w64-x86_64-toolchain mingw-w64-x86_64-python3-pip
#### Installation
Install the QMK CLI by running:
python3 -m pip install qmk
pacman --needed --noconfirm --disable-download-timeout -S git mingw-w64-x86_64-python-qmk
</details>

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@ -104,10 +104,8 @@ There are a number of extensions that you may want to install:
* [Git Extension Pack](https://marketplace.visualstudio.com/items?itemName=donjayamanne.git-extension-pack) -
This installs a bunch of Git related tools that may make using Git with QMK Firmware easier.
* [EditorConfig for VS Code](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) - _[Optional]_ - Helps to keep the code to the QMK Coding Conventions.
* [Bracket Pair Colorizer 2](https://marketplace.visualstudio.com/items?itemName=CoenraadS.bracket-pair-colorizer-2) - _[Optional]_ - This color codes the brackets in your code, to make it easier to reference nested code.
* [GitHub Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[Optional]_ - Makes the markdown preview in VS Code more like GitHub's.
* [VS Live Share Extension Pack](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare-pack) - _[Optional]_ - This extension allows somebody else to access your workspace (or you to access somebody else's workspace) and help out. This is great if you're having issues and need some help from somebody.
* [VIM Keymap](https://marketplace.visualstudio.com/items?itemName=GiuseppeCesarano.vim-keymap) - _[Optional]_ - For those that prefer VIM style keybindings. There are other options for this, too.
Restart once you've installed any extensions

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@ -62,7 +62,7 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth`
- no `(-/+size)` comments related to enabling features
- remove the list of alternate bootloaders if one has been specified
- no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk)
- no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/builddefs/mcu_selection.mk)
- keyboard `config.h`
- don't repeat `MANUFACTURER` in the `PRODUCT` value
- no `#define DESCRIPTION`

View File

@ -20,7 +20,7 @@ This exposes the `CONVERT_TO_PROTON_C` flag that you can use in your code with `
#endif
```
If you get errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](internals_gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
If you get errors about `PORTB/DDRB`, etc not being defined, so you'll need to convert the keyboard's code to use the [GPIO Controls](gpio_control.md) that will work for both ARM and AVR. This shouldn't affect the AVR builds at all.
The Proton C only has one on-board LED (C13), and by default, the TXLED (D5) is mapped to it. If you want the RXLED (B0) mapped to it instead, add this like to your `config.h`:

View File

@ -8,8 +8,10 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are
## QMK Keycodes :id=qmk-keycodes
|Key |Aliases |Description |
|-----------------|---------|-------------------------------------------------------|
|`QK_BOOTLOADER` |`QK_BOOT`|Put the keyboard into bootloader mode for flashing |
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory)|
|Key |Aliases |Description |
|-----------------|---------|---------------------------------------------------------------------------------|
|`QK_BOOTLOADER` |`QK_BOOT`|Put the keyboard into bootloader mode for flashing |
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory) |
|`QK_MAKE` | |Sends `qmk compile -kb (keyboard) -km (keymap)`, or `qmk flash` if shift is held |
|`QK_REBOOT` |`QK_RBT` |Resets the keyboard. Does not load the bootloader |

705
docs/quantum_painter.md Normal file
View File

@ -0,0 +1,705 @@
# Quantum Painter :id=quantum-painter
Quantum Painter is the standardised API for graphical displays. It currently includes support for basic drawing primitives, as well as custom images, animations, and fonts.
Due to the complexity, there is no support for Quantum Painter on AVR-based boards.
To enable overall Quantum Painter to be built into your firmware, add the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ......
```
You will also likely need to select an appropriate driver in `rules.mk`, which is listed below.
!> Quantum Painter is not currently integrated with system-level operations such as disabling displays after a configurable timeout, or when the keyboard goes into suspend. Users will need to handle this manually at the current time.
The QMK CLI can be used to convert from normal images such as PNG files or animated GIFs, as well as fonts from TTF files.
Hardware supported:
| Display Panel | Panel Type | Size | Comms Transport | Driver |
|---------------|--------------------|------------------|-----------------|-----------------------------------------|
| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = gc9a01_spi` |
| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9163_spi` |
| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9341_spi` |
| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ssd1351_spi` |
| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7789_spi` |
## Quantum Painter Configuration :id=quantum-painter-config
| Option | Default | Purpose |
|-----------------------------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------|
| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
Drivers have their own set of configurable options, and are described in their respective sections.
## Quantum Painter CLI Commands :id=quantum-painter-cli
### `qmk painter-convert-graphics`
This command converts images to a format usable by QMK, i.e. the QGF File Format.
**Usage**:
```
usage: qmk painter-convert-graphics [-h] [-d] [-r] -f FORMAT [-o OUTPUT] -i INPUT [-v]
optional arguments:
-h, --help show this help message and exit
-d, --no-deltas Disables the use of delta frames when encoding animations.
-r, --no-rle Disables the use of RLE when encoding images.
-f FORMAT, --format FORMAT
Output format, valid types: pal256, pal16, pal4, pal2, mono256, mono16, mono4, mono2
-o OUTPUT, --output OUTPUT
Specify output directory. Defaults to same directory as input.
-i INPUT, --input INPUT
Specify input graphic file.
-v, --verbose Turns on verbose output.
```
The `INPUT` argument can be any image file loadable by Python's Pillow module. Common formats include PNG, or Animated GIF.
The `OUTPUT` argument needs to be a directory, and will default to the same directory as the input argument.
The `FORMAT` argument can be any of the following:
| Format | Meaning |
|-----------|-----------------------------------------------------------------------|
| `pal256` | 256-color palette (requires `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`) |
| `pal16` | 16-color palette |
| `pal4` | 4-color palette |
| `pal2` | 2-color palette |
| `mono256` | 256-shade grayscale (requires `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`) |
| `mono16` | 16-shade grayscale |
| `mono4` | 4-shade grayscale |
| `mono2` | 2-shade grayscale |
**Examples**:
```
$ cd /home/qmk/qmk_firmware/keyboards/my_keeb
$ qmk painter-convert-graphics -f mono16 -i my_image.gif -o ./generated/
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.c...
```
### `qmk painter-make-font-image`
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format.
**Usage**:
```
usage: qmk painter-make-font-image [-h] [-a] [-u UNICODE_GLYPHS] [-n] [-s SIZE] -o OUTPUT -f FONT
optional arguments:
-h, --help show this help message and exit
-a, --no-aa Disable anti-aliasing on fonts.
-u UNICODE_GLYPHS, --unicode-glyphs UNICODE_GLYPHS
Also generate the specified unicode glyphs.
-n, --no-ascii Disables output of the full ASCII character set (0x20..0x7E), exporting only the glyphs specified.
-s SIZE, --size SIZE Specify font size. Default 12.
-o OUTPUT, --output OUTPUT
Specify output image path.
-f FONT, --font FONT Specify input font file.
```
The `FONT` argument is generally a TrueType Font file (TTF).
The `OUTPUT` argument is the output image to generate, generally something like `my_font.png`.
The `UNICODE_GLYPHS` argument allows for specifying extra unicode glyphs to generate, and accepts a string.
**Examples**:
```
$ qmk painter-make-font-image --font NotoSans-ExtraCondensedBold.ttf --size 11 -o noto11.png --unicode-glyphs "ĄȽɂɻɣɈʣ"
```
### `qmk painter-convert-font-image`
This command converts an intermediate font image to the QFF File Format.
This command expects an image that conforms to the following format:
* Top-left pixel (at `0,0`) is the "delimiter" color:
* Each glyph in the font starts when a pixel of this color is found on the first row
* The first row is discarded when converting to the QFF format
* The number of delimited glyphs must match the supplied arguments to the command:
* The full ASCII set `0x20..0x7E` (if `--no-ascii` was not specified)
* The corresponding number of unicode glyphs if any were specified with `--unicode-glyphs`
* The order of the glyphs matches the ASCII set, if any, followed by the Unicode glyph set, if any.
**Usage**:
```
usage: qmk painter-convert-font-image [-h] [-r] -f FORMAT [-u UNICODE_GLYPHS] [-n] [-o OUTPUT] [-i INPUT]
optional arguments:
-h, --help show this help message and exit
-r, --no-rle Disable the use of RLE to minimise converted image size.
-f FORMAT, --format FORMAT
Output format, valid types: pal256, pal16, pal4, pal2, mono256, mono16, mono4, mono2
-u UNICODE_GLYPHS, --unicode-glyphs UNICODE_GLYPHS
Also generate the specified unicode glyphs.
-n, --no-ascii Disables output of the full ASCII character set (0x20..0x7E), exporting only the glyphs specified.
-o OUTPUT, --output OUTPUT
Specify output directory. Defaults to same directory as input.
-i INPUT, --input INPUT
Specify input graphic file.
```
The same arguments for `--no-ascii` and `--unicode-glyphs` need to be specified, as per `qmk painter-make-font-image`.
**Examples**:
```
$ cd /home/qmk/qmk_firmware/keyboards/my_keeb
$ qmk painter-convert-font-image --input noto11.png -f mono4 --unicode-glyphs "ĄȽɂɻɣɈʣ"
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.c...
```
## Quantum Painter Drawing API :id=quantum-painter-api
All APIs require a `painter_device_t` object as their first parameter -- this object comes from the specific device initialisation, and instructions on creating it can be found in each driver's respective section.
To use any of the APIs, you need to include `qp.h`:
```c
#include <qp.h>
```
### General Notes :id=quantum-painter-api-general
The coordinate system used in Quantum Painter generally accepts `left`, `top`, `right`, and `bottom` instead of x/y/width/height, and each coordinate is inclusive of where pixels should be drawn. This is required as some datatypes used by display panels have a maximum value of `255` -- for any value or geometry extent that matches `256`, this would be represented as a `0`, instead.
?> Drawing a horizontal line 8 pixels long, starting from 4 pixels inside the left side of the display, will need `left=4`, `right=11`.
All color data matches the standard QMK HSV triplet definitions:
* Hue is of the range `0...255` and is internally mapped to 0...360 degrees.
* Saturation is of the range `0...255` and is internally mapped to 0...100% saturation.
* Value is of the range `0...255` and is internally mapped to 0...100% brightness.
?> Colors used in Quantum Painter are not subject to the RGB lighting CIE curve, if it is enabled.
### Device Control :id=quantum-painter-api-device-control
#### Display Initialisation :id=quantum-painter-api-init
```c
bool qp_init(painter_device_t device, painter_rotation_t rotation);
```
The `qp_init` function is used to initialise a display device after it has been created. This accepts a rotation parameter (`QP_ROTATION_0`, `QP_ROTATION_90`, `QP_ROTATION_180`, `QP_ROTATION_270`), which makes sure that the orientation of what's drawn on the display is correct.
```c
static painter_device_t display;
void keyboard_post_init_kb(void) {
display = qp_make_.......; // Create the display
qp_init(display, QP_ROTATION_0); // Initialise the display
}
```
#### Display Power :id=quantum-painter-api-power
```c
bool qp_power(painter_device_t device, bool power_on);
```
The `qp_power` function instructs the display whether or not the display panel should be on or off.
!> If there is a separate backlight controlled through the normal QMK backlight API, this is not controlled by the `qp_power` function and needs to be manually handled elsewhere.
```c
static uint8_t last_backlight = 255;
void suspend_power_down_user(void) {
if (last_backlight == 255) {
last_backlight = get_backlight_level();
}
backlight_set(0);
rgb_matrix_set_suspend_state(true);
qp_power(display, false);
}
void suspend_wakeup_init_user(void) {
qp_power(display, true);
rgb_matrix_set_suspend_state(false);
if (last_backlight != 255) {
backlight_set(last_backlight);
}
last_backlight = 255;
}
```
#### Display Clear :id=quantum-painter-api-clear
```c
bool qp_clear(painter_device_t device);
```
The `qp_clear` function clears the display's screen.
#### Display Flush :id=quantum-painter-api-flush
```c
bool qp_flush(painter_device_t device);
```
The `qp_flush` function ensures that all drawing operations are "pushed" to the display. This should be done as the last operation whenever a sequence of draws occur, and guarantees that any changes are applied.
!> Some display panels may seem to work even without a call to `qp_flush` -- this may be because the driver cannot queue drawing operations and needs to display them immediately when invoked. In general, calling `qp_flush` at the end is still considered "best practice".
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw a rect based off the current RGB color
qp_rect(display, 0, 7, 0, 239, rgb_matrix_get_hue(), 255, 255);
qp_flush(display);
}
}
```
### Drawing Primitives :id=quantum-painter-api-primitives
#### Set Pixel :id=quantum-painter-api-setpixel
```c
bool qp_setpixel(painter_device_t device, uint16_t x, uint16_t y, uint8_t hue, uint8_t sat, uint8_t val);
```
The `qp_setpixel` can be used to set a specific pixel on the screen to the supplied color.
?> Using `qp_setpixel` for large amounts of drawing operations is inefficient and should be avoided unless they cannot be achieved with other drawing APIs.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw a 240px high vertical rainbow line on X=0:
for (int i = 0; i < 239; ++i) {
qp_setpixel(display, 0, i, i, 255, 255);
}
qp_flush(display);
}
}
```
#### Draw Line :id=quantum-painter-api-line
```c
bool qp_line(painter_device_t device, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t hue, uint8_t sat, uint8_t val);
```
The `qp_line` can be used to draw lines on the screen with the supplied color.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 8px-wide rainbow down the left side of the display
for (int i = 0; i < 239; ++i) {
qp_line(display, 0, i, 7, i, i, 255, 255);
}
qp_flush(display);
}
}
```
#### Draw Rect :id=quantum-painter-api-rect
```c
bool qp_rect(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_rect` can be used to draw rectangles on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the rectangle will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 8px-wide rainbow filled rectangles down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_rect(display, 0, i, 7, i+7, i, 255, 255, true);
}
qp_flush(display);
}
}
```
#### Draw Circle :id=quantum-painter-api-circle
```c
bool qp_circle(painter_device_t device, uint16_t x, uint16_t y, uint16_t radius, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_circle` can be used to draw circles on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the circle will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw r=4 filled circles down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_circle(display, 4, 4+i, 4, i, 255, 255, true);
}
qp_flush(display);
}
}
```
#### Draw Ellipse :id=quantum-painter-api-ellipse
```c
bool qp_ellipse(painter_device_t device, uint16_t x, uint16_t y, uint16_t sizex, uint16_t sizey, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_ellipse` can be used to draw ellipses on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the ellipses will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 16x8 filled ellipses down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_ellipse(display, 8, 4+i, 16, 8, i, 255, 255, true);
}
qp_flush(display);
}
}
```
### Image Functions :id=quantum-painter-api-images
#### Load Image :id=quantum-painter-api-load-image
```c
painter_image_handle_t qp_load_image_mem(const void *buffer);
```
The `qp_load_image_mem` function loads a QGF image from memory or flash.
`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert images to [QGF](quantum_painter_qgf.md).
?> The total number of images available to load at any one time is controlled by the configurable option `QUANTUM_PAINTER_NUM_IMAGES` in the table above. If more images are required, the number should be increased in `config.h`.
Image information is available through accessing the handle:
| Property | Accessor |
|-------------|----------------------|
| Width | `image->width` |
| Height | `image->height` |
| Frame Count | `image->frame_count` |
#### Unload Image :id=quantum-painter-api-close-image
```c
bool qp_close_image(painter_image_handle_t image);
```
The `qp_close_image` function releases resources related to the loading of the supplied image.
#### Draw image :id=quantum-painter-api-draw-image
```c
bool qp_drawimage(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
bool qp_drawimage_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_drawimage` and `qp_drawimage_recolor` functions draw the supplied image to the screen at the supplied location, with the latter function allowing for monochrome-based images to be recolored.
```c
// Draw an image on the bottom-right of the 240x320 display on initialisation
static painter_image_handle_t my_image;
void keyboard_post_init_kb(void) {
my_image = qp_load_image_mem(gfx_my_image);
if (my_image != NULL) {
qp_drawimage(display, (239 - my_image->width), (319 - my_image->height), my_image);
}
}
```
#### Animate Image :id=quantum-painter-api-animate-image
```c
deferred_token qp_animate(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
deferred_token qp_animate_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_animate` and `qp_animate_recolor` functions draw the supplied image to the screen at the supplied location, with the latter function allowing for monochrome-based animations to be recolored. They also set up internal timing such that each frame is rendered at the correct time as per the animated image.
Once an image has been set to animate, it will loop indefinitely until stopped, with no user intervention required.
Both functions return a `deferred_token`, which can then be used to stop the animation, using `qp_stop_animation` below.
```c
// Animate an image on the bottom-right of the 240x320 display on initialisation
static painter_image_handle_t my_image;
static deferred_token my_anim;
void keyboard_post_init_kb(void) {
my_image = qp_load_image_mem(gfx_my_image);
if (my_image != NULL) {
my_anim = qp_animate(display, (239 - my_image->width), (319 - my_image->height), my_image);
}
}
```
#### Stop Animation :id=quantum-painter-api-stop-animation
```c
void qp_stop_animation(deferred_token anim_token);
```
The `qp_stop_animation` function stops the previously-started animation.
```c
void housekeeping_task_user(void) {
if (some_random_stop_reason) {
qp_stop_animation(my_anim);
}
}
```
### Font Functions :id=quantum-painter-api-fonts
#### Load Font :id=quantum-painter-api-load-font
```c
painter_font_handle_t qp_load_font_mem(const void *buffer);
```
The `qp_load_font_mem` function loads a QFF font from memory or flash.
`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert TTF fonts to [QFF](quantum_painter_qff.md).
?> The total number of fonts available to load at any one time is controlled by the configurable option `QUANTUM_PAINTER_NUM_FONTS` in the table above. If more fonts are required, the number should be increased in `config.h`.
Font information is available through accessing the handle:
| Property | Accessor |
|-------------|----------------------|
| Line Height | `image->line_height` |
#### Unload Font :id=quantum-painter-api-close-font
```c
bool qp_close_font(painter_font_handle_t font);
```
The `qp_close_font` function releases resources related to the loading of the supplied font.
#### Measure Text :id=quantum-painter-api-textwidth
```c
int16_t qp_textwidth(painter_font_handle_t font, const char *str);
```
The `qp_textwidth` function allows measurement of how many pixels wide the supplied string would result in, for the given font.
#### Draw Text :id=quantum-painter-api-drawtext
```c
int16_t qp_drawtext(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str);
int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_drawtext` and `qp_drawtext_recolor` functions draw the supplied string to the screen at the given location using the font supplied, with the latter function allowing for monochrome-based fonts to be recolored.
```c
// Draw a text message on the bottom-right of the 240x320 display on initialisation
static painter_font_handle_t my_font;
void keyboard_post_init_kb(void) {
my_font = qp_load_font_mem(font_opensans);
if (my_font != NULL) {
static const char *text = "Hello from QMK!";
int16_t width = qp_textwidth(my_font, text);
qp_drawtext(display, (239 - width), (319 - my_font->line_height), my_font, text);
}
}
```
### Advanced Functions :id=quantum-painter-api-advanced
#### Get Geometry :id=quantum-painter-api-get-geometry
```c
void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height, painter_rotation_t *rotation, uint16_t *offset_x, uint16_t *offset_y);
```
The `qp_get_geometry` function allows external code to retrieve the current width, height, rotation, and drawing offsets.
#### Set Viewport Offsets :id=quantum-painter-api-set-viewport
```c
void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_t offset_y);
```
The `qp_set_viewport_offsets` function can be used to offset all subsequent drawing operations. For example, if a display controller is internally 240x320, but the display panel is 240x240 and has a Y offset of 80 pixels, you could invoke `qp_set_viewport_offsets(display, 0, 80);` and the drawing positioning would be corrected.
#### Set Viewport :id=quantum-painter-api-viewport
```c
bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom);
```
The `qp_viewport` function controls where raw pixel data is written to.
#### Stream Pixel Data :id=quantum-painter-api-pixdata
```c
bool qp_pixdata(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count);
```
The `qp_pixdata` function allows raw pixel data to be streamed to the display. It requires a native pixel count rather than the number of bytes to transfer, to ensure display panel data alignment is respected. E.g. for display panels using RGB565 internal format, sending 10 pixels will result in 20 bytes of transfer.
!> Under normal circumstances, users will not need to manually call either `qp_viewport` or `qp_pixdata`. These allow for writing of raw pixel information, in the display panel's native format, to the area defined by the viewport.
## Quantum Painter Display Drivers :id=quantum-painter-drivers
### Common: Standard TFT (SPI + D/C + RST)
Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins.
For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for.
The pin assignments for SPI CS, D/C, and RST are specified during device construction.
### GC9A01 :id=qp-driver-gc9a01
Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = gc9a01_spi
```
Creating a GC9A01 device in firmware can then be done with the following API:
```c
painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define GC9A01_NUM_DEVICES 3
```
### ILI9163 :id=qp-driver-ili9163
Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9163_spi
```
Creating a ILI9163 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9163_NUM_DEVICES 3
```
### ILI9341 :id=qp-driver-ili9341
Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9341_spi
```
Creating a ILI9341 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9341_NUM_DEVICES 3
```
### SSD1351 :id=qp-driver-ssd1351
Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ssd1351_spi
```
Creating a SSD1351 device in firmware can then be done with the following API:
```c
painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define SSD1351_NUM_DEVICES 3
```
### ST7789 :id=qp-driver-st7789
Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = st7789_spi
```
Creating a ST7789 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7789_NUM_DEVICES 3
```
!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.

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# QMK Font Format :id=qmk-font-format
QMK uses a font format _("Quantum Font Format" - QFF)_ specifically for resource-constrained systems.
This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images into a font. It also includes RLE for pixel data for some basic compression.
All integer values are in little-endian format.
The QFF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
The general structure of the file is:
* _Font descriptor block_
* _ASCII glyph block_ (optional, only if ASCII glyphs are included)
* _Unicode glyph block_ (optional, only if Unicode glyphs are included)
* _Font palette block_ (optional, depending on frame format)
* _Font data block_
## Block Header :id=qff-block-header
The block header is identical to [QGF's block header](quantum_painter_qgf.md#qgf-block-header), and is present for all blocks, including the font descriptor.
## Font descriptor block :id=qff-font-descriptor
* _typeid_ = 0x00
* _length_ = 20
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by either the _ASCII glyph table_ or the _Unicode glyph table_, depending on which glyphs are included in the font.
_Block_ format:
```c
typedef struct __attribute__((packed)) qff_font_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 20 }
uint24_t magic; // constant, equal to 0x464651 ("QFF")
uint8_t qff_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint8_t line_height; // glyph height in pixels
bool has_ascii_table; // whether the font has an ascii table of glyphs (0x20...0x7E)
uint16_t num_unicode_glyphs; // the number of glyphs in the unicode table -- no table specified if zero
uint8_t format; // frame format, see below.
uint8_t flags; // frame flags, see below.
uint8_t compression_scheme; // compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
} qff_font_descriptor_v1_t;
// _Static_assert(sizeof(qff_font_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 20), "qff_font_descriptor_v1_t must be 25 bytes in v1 of QFF");
```
The values for `format`, `flags`, `compression_scheme`, and `transparency_index` match [QGF's frame descriptor block](quantum_painter_qgf.md#qgf-frame-descriptor), with the exception that the `delta` flag is ignored by QFF.
## ASCII glyph table :id=qff-ascii-table
* _typeid_ = 0x01
* _length_ = 290
If the font contains ascii characters, the _ASCII glyph block_ must be located directly after the _font descriptor block_.
```c
#define QFF_GLYPH_WIDTH_BITS 6
#define QFF_GLYPH_WIDTH_MASK ((1<<QFF_GLYPH_WIDTH_BITS)-1)
#define QFF_GLYPH_OFFSET_BITS 18
#define QFF_GLYPH_OFFSET_MASK (((1<<QFF_GLYPH_OFFSET_BITS)-1) << QFF_GLYPH_WIDTH_BITS)
typedef struct __attribute__((packed)) qff_ascii_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = 285 }
uint24_t glyph[95]; // 95 glyphs, 0x20..0x7E, see bits/masks above for values
} qff_ascii_glyph_table_v1_t;
// _Static_assert(sizeof(qff_ascii_glyph_table_v1_t) == (sizeof(qgf_block_header_v1_t) + 285), "qff_ascii_glyph_table_v1_t must be 290 bytes in v1 of QFF");
```
## Unicode glyph table :id=qff-unicode-table
* _typeid_ = 0x02
* _length_ = variable
If this font contains unicode characters, the _unicode glyph block_ must be located directly after the _ASCII glyph table block_, or the _font descriptor block_ if the font does not contain ASCII characters.
```c
typedef struct __attribute__((packed)) qff_unicode_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = (N * 6) }
struct __attribute__((packed)) { // container for a single unicode glyph
uint24_t code_point; // the unicode code point
uint24_t glyph; // the glyph information, as per ASCII glyphs above
} glyph[N]; // N glyphs worth of data
} qff_unicode_glyph_table_v1_t;
```
## Font palette block :id=qff-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
The _font palette block_ is identical to [QGF's frame palette block](quantum_painter_qgf.md#qgf-frame-palette-descriptor), retaining the same _typeid_ of 0x03.
It is only specified in the QFF if the font is palette-based, and follows the _unicode glyph block_ if the font contains any Unicode glyphs, or the _ASCII glyph block_ if the font contains only ASCII glyphs.
## Font data block :id=qff-data-descriptor
* _typeid_ = 0x04
* _length_ = variable
The _font data block_ is the last block in the file and is identical to [QGF's frame data block](quantum_painter_qgf.md#qgf-frame-data-descriptor), however has a different _typeid_ of 0x04 in QFF.

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# QMK Graphics Format :id=qmk-graphics-format
QMK uses a graphics format _("Quantum Graphics Format" - QGF)_ specifically for resource-constrained systems.
This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images. It also includes RLE for pixel data for some basic compression.
All integer values are in little-endian format.
The QGF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
The general structure of the file is:
* _Graphics descriptor block_
* _Frame offset block_
* Repeating list of frames:
* _Frame descriptor block_
* _Frame palette block_ (optional, depending on frame format)
* _Frame delta block_ (optional, depending on delta flag)
* _Frame data block_
Different frames within the file should be considered "isolated" and may have their own image format and/or palette.
## Block Header :id=qgf-block-header
This block header is present for all blocks, including the graphics descriptor.
_Block header_ format:
```c
typedef struct __attribute__((packed)) qgf_block_header_v1_t {
uint8_t type_id; // See each respective block type
uint8_t neg_type_id; // Negated type ID, used for detecting parsing errors
uint24_t length; // 24-bit blob length, allowing for block sizes of a maximum of 16MB
} qgf_block_header_v1_t;
// _Static_assert(sizeof(qgf_block_header_v1_t) == 5, "qgf_block_header_v1_t must be 5 bytes in v1 of QGF");
```
The _length_ describes the number of octets in the data following the block header -- a block header may specify a _length_ of `0` if no blob is specified.
## Graphics descriptor block :id=qgf-graphics-descriptor
* _typeid_ = 0x00
* _length_ = 18
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by the _frame offset block_.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_graphics_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 18 }
uint24_t magic; // constant, equal to 0x464751 ("QGF")
uint8_t qgf_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint16_t image_width; // in pixels
uint16_t image_height; // in pixels
uint16_t frame_count; // minimum of 1
} qgf_graphics_descriptor_v1_t;
// _Static_assert(sizeof(qgf_graphics_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 18), "qgf_graphics_descriptor_v1_t must be 23 bytes in v1 of QGF");
```
## Frame offset block :id=qgf-frame-offset-descriptor
* _typeid_ = 0x01
* _length_ = variable
This block denotes the offsets within the file to each frame's _frame descriptor block_, relative to the start of the file. The _frame offset block_ always immediately follows the _graphics descriptor block_. The contents of this block are an array of U32's, with one entry for each frame.
Duplicate frame offsets in this block are allowed, if a certain frame is to be shown multiple times during animation.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_frame_offsets_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = (N * sizeof(uint32_t)) }
uint32_t offset[N]; // where 'N' is the number of frames in the file
} qgf_frame_offsets_v1_t;
```
## Frame descriptor block :id=qgf-frame-descriptor
* _typeid_ = 0x02
* _length_ = 5
This block denotes the start of a frame.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_frame_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = 5 }
uint8_t format; // Frame format, see below.
uint8_t flags; // Frame flags, see below.
uint8_t compression_scheme; // Compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
uint16_t delay; // frame delay time for animations (in units of milliseconds)
} qgf_frame_v1_t;
// _Static_assert(sizeof(qgf_frame_v1_t) == (sizeof(qgf_block_header_v1_t) + 6), "qgf_frame_v1_t must be 11 bytes in v1 of QGF");
```
If this frame is grayscale, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame data block_.
If the frame uses an indexed palette, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame palette block_.
Frame format possible values:
* `0x00`: 1bpp grayscale, no palette, `0` = black, `1` = white, LSb first pixel
* `0x01`: 2bpp grayscale, no palette, `0` = black, `3` = white, linear interpolation of brightness, LSb first pixel
* `0x02`: 4bpp grayscale, no palette, `0` = black, `15` = white, linear interpolation of brightness, LSb first pixel
* `0x03`: 8bpp grayscale, no palette, `0` = black, `255` = white, linear interpolation of brightness, LSb first pixel
* `0x04`: 1bpp indexed palette, 2 colors, LSb first pixel
* `0x05`: 2bpp indexed palette, 4 colors, LSb first pixel
* `0x06`: 4bpp indexed palette, 16 colors, LSb first pixel
* `0x07`: 8bpp indexed palette, 256 colors, LSb first pixel
Frame flags is a bitmask with the following format:
| `bit 7` | `bit 6` | `bit 5` | `bit 4` | `bit 3` | `bit 2` | `bit 1` | `bit 0` |
|---------|---------|---------|---------|---------|---------|---------|--------------|
| - | - | - | - | - | - | Delta | Transparency |
* `[1]` -- Delta: Signifies that the current frame is a delta frame, which specifies only a sub-image. The _frame delta block_ follows the _frame palette block_ if the image format specifies a palette, otherwise it directly follows the _frame descriptor block_.
* `[0]` -- Transparency: The transparent palette index in the _blob_ is considered valid and should be used when considering which pixels should be transparent during rendering this frame, if possible.
Compression scheme possible values:
* `0x00`: No compression
* `0x01`: [QMK RLE](quantum_painter_rle.md)
## Frame palette block :id=qgf-frame-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
This block describes the palette used for the frame. The _blob_ contains an array of palette entries -- one palette entry is present for each color used -- each palette entry is in QMK HSV888 format:
```c
typedef struct __attribute__((packed)) qgf_palette_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x03, .neg_type_id = (~0x03), .length = (N * 3 * sizeof(uint8_t)) }
struct { // container for a single HSV palette entry
uint8_t h; // hue component: `[0,360)` degrees is mapped to `[0,255]` uint8_t.
uint8_t s; // saturation component: `[0,1]` is mapped to `[0,255]` uint8_t.
uint8_t v; // value component: `[0,1]` is mapped to `[0,255]` uint8_t.
} hsv[N]; // N * hsv, where N is the number of palette entries depending on the frame format in the descriptor
} qgf_palette_v1_t;
```
## Frame delta block :id=qgf-frame-delta-descriptor
* _typeid_ = 0x04
* _length_ = 8
This block describes where the delta frame should be drawn, with respect to the top left location of the image.
```c
typedef struct __attribute__((packed)) qgf_delta_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x04, .neg_type_id = (~0x04), .length = 8 }
uint16_t left; // The left pixel location to draw the delta image
uint16_t top; // The top pixel location to draw the delta image
uint16_t right; // The right pixel location to to draw the delta image
uint16_t bottom; // The bottom pixel location to to draw the delta image
} qgf_delta_v1_t;
// _Static_assert(sizeof(qgf_delta_v1_t) == 13, "qgf_delta_v1_t must be 13 bytes in v1 of QGF");
```
## Frame data block :id=qgf-frame-data-descriptor
* _typeid_ = 0x05
* _length_ = variable
This block describes the data associated with the frame. The _blob_ contains an array of bytes containing the data corresponding to the frame's image format:
```c
typedef struct __attribute__((packed)) qgf_data_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x05, .neg_type_id = (~0x05), .length = N }
uint8_t data[N]; // N data octets
} qgf_data_v1_t;
```

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# QMK QGF/QFF RLE data schema :id=qmk-qp-rle-schema
There are two "modes" to the RLE algorithm used in both [QGF](quantum_painter_qgf.md)/[QFF](quantum_painter_qff.md):
* Non-repeating sections of octets, with associated length of up to `128` octets
* `length` = `marker - 128`
* A corresponding `length` number of octets follow directly after the marker octet
* Repeated octet with associated length, with associated length of up to `128`
* `length` = `marker`
* A single octet follows the marker that should be repeated `length` times.
Decoder pseudocode:
```
while !EOF
marker = READ_OCTET()
if marker >= 128
length = marker - 128
for i = 0 ... length-1
c = READ_OCTET()
WRITE_OCTET(c)
else
length = marker
c = READ_OCTET()
for i = 0 ... length-1
WRITE_OCTET(c)
```

View File

@ -1,6 +1,6 @@
# List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
There are a lot of hidden functions in QMK that are incredibly useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers :id=olkb-tri-layers
@ -87,9 +87,13 @@ To configure the default layer sounds, you would want to define this in your `co
## Resetting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
There is the `QK_REBOOT` or `QK_RBT` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
And to do so, add `soft_reset_keyboard()` to your function or macro.
## Reset to bootloader
To reset to the bootloader use `QK_BOOTLOADER` or `QK_BOOT` keycode or `reset_keyboard()` function.
## Wiping the EEPROM (Persistent Storage)

View File

@ -28,11 +28,11 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* `layout_aliases`
* A dictionary containing layout aliases. The key is the alias and the value is a layout in `layouts` it maps to.
* `layouts`
* Physical Layout representations. See the [Layout Format](#layout_format) section for more detail.
* Physical Layout representations. See the [Layout Format](#layout-format) section for more detail.
* `matrix_pins`
* Configure the pins corresponding to columns and rows, or direct pins. See the [Matrix Pins](#matrix_pins) section for more detail.
* Configure the pins corresponding to columns and rows, or direct pins. See the [Matrix Pins](#matrix-pins) section for more detail.
* `rgblight`
* Configure the [RGB Lighting feature](feature_rgblight.md). See the [RGB Lighting](#rgb_lighting) section for more detail.
* Configure the [RGB Lighting feature](feature_rgblight.md). See the [RGB Lighting](#rgb-lighting) section for more detail.
* `usb`
* Configure USB VID, PID, and other parameters. See the [USB](#USB) section for more detail.
@ -89,7 +89,7 @@ Example:
Direct pins are when you connect one side of the switch to GND and the other side to a GPIO pin on your MCU. No diode is required, but there is a 1:1 mapping between switches and pins.
When specifying direct pins you need to arrange them in nested arrays. The outer array consists of rows, while the inner array is a text string corresponding to a pin. You can use `null` to indicate an empty spot in the matrix.
When specifying direct pins you need to arrange them in nested arrays. The outer array consists of rows, while the inner array uses text strings to identify the pins used in each row. You can use `null` to indicate an empty spot in the matrix.
Example:
@ -108,7 +108,58 @@ Example:
}
```
### RGB Lighting
## Non-RGB LED Lighting
This section controls basic 2-pin LEDs, which typically pass through keyswitches and are soldered into the PCB, or are placed in PCB sockets.
### Backlight
* `breathing`
* Enable backlight breathing, if supported
* `breathing_period`
* The length of one backlight “breath” in seconds
* `levels`
* The number of brightness levels (maximum 31, excluding off)
* `pin`
* The pin that controls the backlight LED(s)
Example:
```json
{
"backlight": {
"breathing": true,
"breathing_period": 5,
"levels": 15,
"pin": "B7"
}
}
```
### LED Indicators
Used for indicating Num Lock, Caps Lock, and Scroll Lock. May be soldered in-switch or in a dedicated area.
* `num_lock`
* The pin that controls the `Num Lock` LED
* `caps_lock`
* The pin that controls the `Caps Lock` LED
* `scroll_lock`
* The pin that controls the `Scroll Lock` LED
Example:
```json
{
"indicators": {
"num_lock": "B6",
"caps_lock": "D2",
"scroll_lock": "A3"
}
}
```
## RGB Lighting
This section controls the legacy WS2812 support in QMK. This should not be confused with the RGB Matrix feature, which can be used to control both WS2812 and ISSI RGB LEDs.
@ -152,7 +203,7 @@ Example:
}
```
#### RGBLight Animations
### RGBLight Animations
The following animations can be enabled:

View File

@ -36,20 +36,20 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|French (AFNOR) |`keymap_french_afnor.h` |`sendstring_french_afnor.h` |
|French (BÉPO) |`keymap_bepo.h` |`sendstring_bepo.h` |
|French (Belgium) |`keymap_belgian.h` |`sendstring_belgian.h` |
|French (Switzerland) |`keymap_fr_ch.h` |`sendstring_fr_ch.h` |
|French (macOS, ISO) |`keymap_french_osx.h` |`sendstring_french_osx.h` |
|French (Switzerland) |`keymap_swiss_fr.h` |`sendstring_swiss_fr.h` |
|French (macOS, ISO) |`keymap_french_mac_iso.h` |`sendstring_french_mac_iso.h` |
|German |`keymap_german.h` |`sendstring_german.h` |
|German (Switzerland) |`keymap_german_ch.h` |`sendstring_german_ch.h` |
|German (macOS) |`keymap_german_osx.h` |`sendstring_german_osx.h` |
|German (Switzerland) |`keymap_swiss_de.h` |`sendstring_swiss_de.h` |
|German (macOS) |`keymap_german_mac_iso.h` |`sendstring_german_mac_iso.h` |
|German (Neo2) |`keymap_neo2.h` | |
|Greek |`keymap_greek.h` | |
|Hebrew |`keymap_hebrew.h` | |
|Hungarian |`keymap_hungarian.h` |`sendstring_hungarian.h` |
|Icelandic |`keymap_icelandic.h` |`sendstring_icelandic.h` |
|Italian |`keymap_italian.h` |`sendstring_italian.h` |
|Italian (macOS, ANSI) |`keymap_italian_osx_ansi.h` |`sendstring_italian_osx_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_osx_iso.h` |`sendstring_italian_osx_iso.h` |
|Japanese |`keymap_jp.h` |`sendstring_jis.h` |
|Italian (macOS, ANSI) |`keymap_italian_mac_ansi.h` |`sendstring_italian_mac_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_mac_iso.h` |`sendstring_italian_mac_iso.h` |
|Japanese |`keymap_japanese.h` |`sendstring_japanese.h` |
|Korean |`keymap_korean.h` | |
|Latvian |`keymap_latvian.h` |`sendstring_latvian.h` |
|Lithuanian (ĄŽERTY) |`keymap_lithuanian_azerty.h` |`sendstring_lithuanian_azerty.h` |
@ -57,8 +57,8 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Norwegian |`keymap_norwegian.h` |`sendstring_norwegian.h` |
|Polish |`keymap_polish.h` | |
|Portuguese |`keymap_portuguese.h` |`sendstring_portuguese.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_osx_iso.h` |`sendstring_portuguese_osx_iso.h` |
|Portuguese (Brazil) |`keymap_br_abnt2.h` |`sendstring_br_abnt2.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_mac_iso.h` |`sendstring_portuguese_mac_iso.h` |
|Portuguese (Brazil) |`keymap_brazilian_abnt2.h` |`sendstring_brazilian_abnt2.h` |
|Romanian |`keymap_romanian.h` |`sendstring_romanian.h` |
|Russian |`keymap_russian.h` | |
|Serbian |`keymap_serbian.h` | |
@ -68,24 +68,25 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Spanish |`keymap_spanish.h` |`sendstring_spanish.h` |
|Spanish (Dvorak) |`keymap_spanish_dvorak.h` |`sendstring_spanish_dvorak.h` |
|Swedish |`keymap_swedish.h` |`sendstring_swedish.h` |
|Swedish (macOS, ANSI) |`keymap_swedish_osx_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_osx_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_osx_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_osx_iso.h` | |
|Swedish (macOS, ANSI) |`keymap_swedish_mac_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_mac_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_mac_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_mac_iso.h` | |
|Turkish (F) |`keymap_turkish_f.h` |`sendstring_turkish_f.h` |
|Turkish (Q) |`keymap_turkish_q.h` |`sendstring_turkish_q.h` |
|Ukrainian |`keymap_ukrainian.h` | |
There are also a few which are not quite language-specific, but useful if you are not using a QWERTY layout:
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|------------------------|----------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvp.h` |`sendstring_dvp.h` |
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h`| |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h`|`sendstring_workman_zxcvm.h`|
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|----------------------------|--------------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvorak_programmer.h`|`sendstring_dvorak_programmer.h`|
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h` | |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h` |`sendstring_workman_zxcvm.h` |

View File

@ -30,6 +30,19 @@ MAGIC_ENABLE = no
These features are enabled by default, but may not be needed. Double check to make sure, though.
Largest in size is "magic" -- the QMK magic keycodes -- which control things like NKRO toggling, GUI and ALT/CTRL swapping, etc. Disabling it will disable those functions.
If you use `sprintf` or `snprintf` functions you can save around ~400 Bytes by enabling this option.
```make
AVR_USE_MINIMAL_PRINTF = yes
```
This will include smaller implementations from AVRs libc into your Firmware. They are [not fully featured](https://www.nongnu.org/avr-libc/user-manual/group__avr__stdio.html#gaa3b98c0d17b35642c0f3e4649092b9f1), for instance zero padding and field width specifiers are not supported. So if you use `sprintf` or `snprintf` like this:
```c
sprintf(wpm_str, "%03d", get_current_wpm());
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c");
```
you will still need the standard implementation.
## `config.h` Settings
If you've done all of that, and you don't want to disable features like RGB, Audio, OLEDs, etc, there are some additional options that you can add to your config.h that can help.

View File

@ -112,7 +112,7 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
}
```
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings.
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings. In case you need to access the tapping term from elsewhere in your code, you can use the `GET_TAPPING_TERM(keycode, record)` macro. This macro will expand to whatever is the appropriate access pattern given the current configuration.
## Tap-Or-Hold Decision Modes
@ -126,6 +126,61 @@ The code which decides between the tap and hold actions of dual-role keys suppor
Note that until the tap-or-hold decision completes (which happens when either the dual-role key is released, or the tapping term has expired, or the extra condition for the selected decision mode is satisfied), key events are delayed and not transmitted to the host immediately. The default mode gives the most delay (if the dual-role key is held down, this mode always waits for the whole tapping term), and the other modes may give less delay when other keys are pressed, because the hold action may be selected earlier.
### Default Mode
Example sequence 1 (the `L` key is also mapped to `KC_RGHT` on layer 2):
```
TAPPING_TERM
+---------------|--------------------+
| +-------------|-------+ |
| | LT(2, KC_A) | | |
| +-------------|-------+ |
| | +--------------+ |
| | | KC_L | |
| | +--------------+ |
+---------------|--------------------+
```
The above sequence would send a `KC_RGHT`, since `LT(2, KC_A)` is held longer than the `TAPPING_TERM`.
---
Example sequence 2 (the `L` key is also mapped to `KC_RGHT` on layer 2):
```
TAPPING_TERM
+-----------------------------|------+
| +---------------+ | |
| | LT(2, KC_A) | | |
| +---------------+ | |
| +--------------+ | |
| | KC_L | | |
| +--------------+ | |
+-----------------------------|------+
```
The above sequence will not send `KC_RGHT` but `KC_A` `KC_L` instead, since `LT(2, KC_A)` is not held longer than the `TAPPING_TERM`.
---
Example sequence 3 (Mod Tap):
```
TAPPING_TERM
+---------------------------|--------+
| +-------------+ | |
| | SFT_T(KC_A) | | |
| +-------------+ | |
| +--------------+ | |
| | KC_X | | |
| +--------------+ | |
+---------------------------|--------+
```
Based previous examples, you might have expected the output of the above sequence to be `KC_A` `KC_X`
since `SFT_T(KC_A)` is NOT held longer than the `TAPPING_TERM`.
However, the actual output would be capital `X` (`SHIFT` + `x`) due to reasons
explained under [Ignore Mod Tap Interrupt](#ignore-mod-tap-interrupt).
### Permissive Hold
The “permissive hold” mode can be enabled for all dual-role keys by adding the corresponding option to `config.h`:
@ -145,6 +200,18 @@ An example of a sequence which is affected by the “permissive hold” mode:
- `KC_L` Up
- `LT(2, KC_A)` Up
```
TAPPING_TERM
+---------------------------|--------+
| +----------------------+ | |
| | LT(2, KC_A) | | |
| +----------------------+ | |
| +--------------+ | |
| | KC_L | | |
| +--------------+ | |
+---------------------------|--------+
```
Normally, if you do all this within the `TAPPING_TERM` (default: 200ms), this will be registered as `al` by the firmware and host system. With the `PERMISSIVE_HOLD` option enabled, the Layer Tap key is considered as a layer switch if another key is tapped, and the above sequence would be registered as `KC_RGHT` (the mapping of `L` on layer 2). We could describe this sequence as a “nested press” (the modified key's key down and key up events are “nested” between the dual-role key's key down and key up events).
However, this slightly different sequence will not be affected by the “permissive hold” mode:
@ -154,6 +221,18 @@ However, this slightly different sequence will not be affected by the “permiss
- `LT(2, KC_A)` Up
- `KC_L` Up
```
TAPPING_TERM
+---------------------------|--------+
| +-------------+ | |
| | LT(2, KC_A) | | |
| +-------------+ | |
| +--------------+ | |
| | KC_L | | |
| +--------------+ | |
+---------------------------|--------+
```
In the sequence above the dual-role key is released before the other key is released, and if that happens within the tapping term, the “permissive hold” mode will still choose the tap action for the dual-role key, and the sequence will be registered as `al` by the host. We could describe this as a “rolling press” (the two keys' key down and key up events behave as if you were rolling a ball across the two keys, first pressing each key down in sequence and then releasing them in the same order).
?> The `PERMISSIVE_HOLD` option also affects Mod Tap keys, but this may not be noticeable if you do not also enable the `IGNORE_MOD_TAP_INTERRUPT` option for those keys, because the default handler for Mod Tap keys also considers both the “nested press” and “rolling press” sequences like shown above as a modifier hold, not the tap action. If you do not enable `IGNORE_MOD_TAP_INTERRUPT`, the effect of `PERMISSIVE_HOLD` on Mod Tap keys would be limited to reducing the delay before the key events are made visible to the host.
@ -198,6 +277,18 @@ An example of a sequence which is affected by the “hold on other key press”
- `LT(2, KC_A)` Up
- `KC_L` Up
```
TAPPING_TERM
+---------------------------|--------+
| +-------------+ | |
| | LT(2, KC_A) | | |
| +-------------+ | |
| +--------------+ | |
| | KC_L | | |
| +--------------+ | |
+---------------------------|--------+
```
Normally, if you do all this within the `TAPPING_TERM` (default: 200ms), this will be registered as `al` by the firmware and host system. With the `HOLD_ON_OTHER_KEY_PRESS` option enabled, the Layer Tap key is considered as a layer switch if another key is pressed, and the above sequence would be registered as `KC_RGHT` (the mapping of `L` on layer 2).
?> The `HOLD_ON_OTHER_KEY_PRESS` option also affects Mod Tap keys, but this may not be noticeable if you do not also enable the `IGNORE_MOD_TAP_INTERRUPT` option for those keys, because the default handler for Mod Tap keys also considers the “rolling press” sequence like shown above as a modifier hold, not the tap action. If you do not enable `IGNORE_MOD_TAP_INTERRUPT`, the effect of `HOLD_ON_OTHER_KEY_PRESS` on Mod Tap keys would be limited to reducing the delay before the key events are made visible to the host.
@ -245,6 +336,18 @@ An example of a sequence which will be affected by the `IGNORE_MOD_TAP_INTERRUPT
- `SFT_T(KC_A)` Up
- `KC_X` Up
```
TAPPING_TERM
+---------------------------|--------+
| +-------------+ | |
| | SFT_T(KC_A) | | |
| +-------------+ | |
| +--------------+ | |
| | KC_X | | |
| +--------------+ | |
+---------------------------|--------+
```
Normally, this would send a capital `X` (`SHIFT`+`x`), even if the sequence is performed faster than the `TAPPING_TERM`. However, if the `IGNORE_MOD_TAP_INTERRUPT` option is enabled, the `SFT_T(KC_A)` key must be held longer than the `TAPPING_TERM` to register the hold action. A quick tap will output `ax` in this case, while a hold will still output a capital `X` (`SHIFT`+`x`).
However, if the `HOLD_ON_OTHER_KEY_PRESS` option is enabled in addition to `IGNORE_MOD_TAP_INTERRUPT`, the above sequence will again send a capital `X` (`SHIFT`+`x`) even if performed faster that the `TAPPING_TERM`. The difference from the default configuration is that by default the host will receive the key events only after the `SFT_T(KC_A)` key is released, but with the `HOLD_ON_OTHER_KEY_PRESS` option the host will start receiving key events when the `KC_X` key is pressed.
@ -327,6 +430,18 @@ Holding and releasing a dual function key without pressing another key will resu
For instance, holding and releasing `LT(2, KC_SPC)` without hitting another key will result in nothing happening. With this enabled, it will send `KC_SPC` instead.
```
TAPPING_TERM
+-----------------|------------------+
| +---------------|-------+ |
| | LT(2, KC_SPC) | | |
| +---------------|-------+ |
| | |
| | |
| | |
+-----------------|------------------+
```
For more granular control of this feature, you can add the following to your `config.h`:
```c

View File

@ -146,7 +146,7 @@
* [EEPROM驱动](zh-cn/eeprom_driver.md)
* [串口驱动](zh-cn/serial_driver.md)
* [UART驱动](zh-cn/uart_driver.md)
* [操控GPIO](zh-cn/internals_gpio_control.md)
* [操控GPIO](zh-cn/gpio_control.md)
* [键盘开发指引](zh-cn/hardware_keyboard_guidelines.md)
* Python开发
@ -182,12 +182,12 @@
* [了解QMK](zh-cn/understanding_qmk.md)
* QMK内部细节 (编辑中)
* [定义](zh-cn/internals_defines.md)
* [输入回调的注册](zh-cn/internals_input_callback_reg.md)
* [Midi设备](zh-cn/internals_midi_device.md)
* [Midi设备驱动流程](zh-cn/internals_midi_device_setup_process.md)
* [Midi辅助功能](zh-cn/internals_midi_util.md)
* [发送函数](zh-cn/internals_send_functions.md)
* [Sysex工具](zh-cn/internals_sysex_tools.md)
* [定义](zh-cn/internals/defines.md)
* [输入回调的注册](zh-cn/internals/input_callback_reg.md)
* [Midi设备](zh-cn/internals/midi_device.md)
* [Midi设备驱动流程](zh-cn/internals/midi_device_setup_process.md)
* [Midi辅助功能](zh-cn/internals/midi_util.md)
* [发送函数](zh-cn/internals/send_functions.md)
* [Sysex工具](zh-cn/internals/sysex_tools.md)
<!--fromen:20211014-12:00(GMT+8) commit 04cf161aa01fd433b5dae69d9fd31569ed5dca59-->

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@ -252,7 +252,7 @@ BOOTLOADER = stm32-dfu
### `make` 构建目标
* `:dfu-util`: 每5秒检测一次直到发现可用的STM32 bootloader设备然后进行固件刷写。
* `:dfu-util-split-left``:dfu-util-split-right`: 同 `:avrdude` 一样会刷写固件但额外地会设置手性设置到EEPROM中对于基于Proton-C的分体式键盘这是理想的方法。
* `:dfu-util-split-left``:dfu-util-split-right`: 同 `:dfu-util` 一样会刷写固件但额外地会设置手性设置到EEPROM中对于基于Proton-C的分体式键盘这是理想的方法。
* `:st-link-cli`: 通过ST-Link CLI工具集而非dfu-util进行刷写需要有ST-Link电子狗。
* `:st-flash`: 通过[STLink工具](https://github.com/stlink-org/stlink)内的 `st-flash` 工具而非dfu-util进行刷写需要有ST-Link电子狗。

View File

@ -0,0 +1,23 @@
# QMK所采用的Git最佳实践
<!---
original document: 0.15.17:docs/newbs_git_best_practices.md
git diff 0.15.17 HEAD -- docs/newbs_git_best_practices.md | cat
-->
*译者注对于git相关的部分除广为接受的名词外会尽量保留git命令及各种术语的英文版本部分名词及关键部分会附带中文翻译*
## 或者讲,"怎么才能不害怕并喜欢上Git"
本节旨在以最佳方式指导新手在为QMK做贡献时获得流畅的体验。我们将进行一次完整的QMK贡献操作流程并在部分环节中详细讲述几种便捷的方法之后我们会故意搞砸一些东西并教导你如何回到正轨。
该章节做了如下假设:
1. 你已有Github账号且已[fork了qmk_firmware仓库](zh-cn/getting_started_github.md)到你的账号下。
2. 已完成了[构建环境](zh-cn/newbs_getting_started.md#set-up-your-environment)及[QMK](zh-cn/newbs_getting_started.md#set-up-qmk)配置。
---
- 第一节:[在你Fork的主干上频繁更新不要提交](zh-cn/newbs_git_using_your_master_branch.md)
- 第二节:[解决合并冲突](zh-cn/newbs_git_resolving_merge_conflicts.md)
- 第三节:[重新同步一个脱离同步状态的Git分支](zh-cn/newbs_git_resynchronize_a_branch.md)

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# 解决合并冲突
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有时在你致力于一个较长周期才能完成的分支时其它人提交的变更会与你提交的pull request中的变更发生冲突。我们将这种多个人编辑同一个模块同一个文件时产生的场景叫做 *合并冲突*
?> 本文中的场景基于[在你Fork的主干上频繁更新不要提交](zh-cn/newbs_git_using_your_master_branch.md)一文。如果你对那篇文章不熟悉,请先阅读它,再回来继续。
## 变基/衍合rebase
Git的*变基*操作会将提交历史中的提交节点摘除并回滚,然后统一提交到一个新节点上。在解决合并冲突时,可以通过对当前分支进行变基,来获取从分支拉取到当前时刻的所有变更。
从执行如下命令开始:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstram/master
```
此处输入的 `git rev-list` 命令可以得到当前分支与QMK主干分支间的提交数量差。而先执行 `git fetch` 是为了确保我们有上游仓库upstream repo的最新状态。`git rev-list` 命令会返回两个数字:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
第一个数字为当前分支自创建后新增的提交数量。第二个数字为当前分支创建后在 `upstream/master` 上的提交数量,而这部分就是我们当前分支上缺失的提交记录。
在我们了解了当前分支以及上游仓库的状态后,可以发起变基操作了:
```
git rebase upstream/master
```
这样可以让Git回滚该分支的提交然后基于QMK的主干版本重新应用这些提交。
*译注以下内容在中文Git下大同小异且仅作为示例不进行翻译*
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
以上内容是在告诉我们有合并冲突存在,并给出了冲突所在的文件名。在编辑器中打开该文件,可以在某处发现类似如下形式的内容:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
`<<<<<<< HEAD` 标记了合并冲突的起始行,直至 `>>>>>>> Commit #1` 标记的结束行,中间通过 `=======` 分隔开冲突双方。其中 `HEAD` 部分为QMK主干上的版本标记了提交日志的部分为当前分支的本地提交。
由于Git存储的是*文件差异部分*而非整个文件所以当Git无法在文件中找到一个变更发生前的内容时就无法知道如何去进行文件变更重新编辑一下可以解决问题。在更改完成后保存文件。
```
<p>Need help? Email support@webhost.us.</p>
```
之后,执行:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git即会记录对文件冲突做出的变更并继续处理剩余的提交直至全部完成。

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# 重新同步已失去同步状态的Git分支
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假设你在自己的 `master` 分支之上有提交并且想和QMK仓库进行同步可以通过 `git pull` 拉取QMK的 `master` 分支到你的库但同时Github也会提醒你当前分支相比 `qmk:master` 有几个领先的提交会在你向QMK发起pr时造成麻烦。
?> 本文中的场景基于[在你Fork的主干上频繁更新不要提交](zh-cn/newbs_git_using_your_master_branch.md)一文。如果你对那篇文章不熟悉,请先阅读它,再回来继续。
## 备份你在自己的主干分支上的所有变更(可选)
不会有人想把有用的成果弄丢的。如果你想将你的 `master` 分支上的变更另存一份,简便的方法是直接创建一个当前“脏” `master` 分支的副本:
```
git branch old_master master
```
现在 `master` 分支拥有了一个副本分支 `old_master`
## 重新同步分支
现在可以重新同步 `master` 分支了这里我们将QMK仓库设置为Git的远程仓库。通过执行 `git remote -v` 可以确认远程仓库配置,输出信息应类似于:
```
QMKuser ~/qmk_firmware (master)
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
如果你只能看到一个仓库:
```
QMKuser ~/qmk_firmware (master)
$ git remote -v
origin https://github.com/qmk/qmk_firmware.git (fetch)
origin https://github.com/qmk/qmk_firmware.git (push)
```
通过如下命令添加新的远程仓库:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
然后,重新将 `origin` 远程仓库设置为自己的fork
```
git remote set-url origin https://github.com/<your_username>/qmk_firmware.git
```
在两个远程仓库配置完毕后需要从QMK的 upstream 仓库中获取到更新,执行:
```
git fetch upstream
```
此时重新同步你的分支到QMK的版本
```
git reset --hard upstream/master
```
以上操作会更新你的本地仓库而你的Github远程仓库仍然处于未同步状态通过推送可以让其进入已同步状态。可以通过如下命令来指引Git强行覆盖掉那些仅在你远程仓库中存在的提交
```
git push --force-with-lease
```
!> **不要**在其它使用者也会提交的分支上执行 `git push --force-with-lease`,否则会覆盖掉他人的提交。
此时你的Github fork本地文件副本以及QMK仓库就是一致的了。之后再进行变更[在分支上!](zh-cn/newbs_git_using_your_master_branch.md#making-changes))和提交。

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# 在你Fork的主干上频繁更新不要提交
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-->
我们强烈推荐所有QMK开发者无论在哪里做什么改动频繁更新你的 `master` 分支,但***不要***在其上提交。相对地将你所有的改动提交到开发分支上并提交一个pull request。
为了减少冲突 &mdash; 多人同时编辑同一个文件 &mdash; 保持你的 `master` 分支更新到最新,并在新创建的分支上进行开发。
## 更新master分支
为了保持 `master` 更新到最新推荐将QMK固件仓库"repo"设置为git远程仓库。打开Git命令行界面并键入
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
?> 名称 `upstream` 部分可以任意这里给的是常用的你可以将QMK远程仓库名称改成你想要的。Git的 `remote` 命令语法为 `git remote add <name> <url>`, `<name>` 是远程仓库的简写名称这个名称可以在很多Git命令中使用包括但不限于 `fetch``pull` 及 `push`,以指定目标远程仓库。
要验证是否添加成功,可以执行 `git remote -v`,输出应该类似于:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
在以上操作完成后,可以通过执行 `git fetch upstream` 来检查仓库是否有更新。该命令从QMK仓库拉取的分支branches及标签tags &mdash; 统称为“refs引用&mdash;现在也被称作 `upstream`上游。此时我们可以比对自己fork版本的 `origin` 与QMK维护的分支的差异了。
要更新你的fork的master分支执行以下指令每一行结束都需要按回车
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
以上操作会切换到 `master` 分支从QMK仓库拉取refs下载QMK `master` 分支的当前版本并上传至你的fork中。
## 进行编辑 :id=making-changes
要进行编辑,通过如下命令创建一个新分支:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
以上操作会创建 `dev_branch` 新分支检出check out并保存到你的fork中。`--set-upstream` 参数用于告知git使用你的fork仓库来处理 `dev_branch` 分支下的 `git push``git pull` 命令且仅需要在第一次执行push命令时指定之后再次执行 `git push` 或是 `git pull` 都无需加入该参数了。
?> 在 `git push` 时,可以使用 `-u` 替代 `--set-upstram` &mdash; `-u``--set-upsream` 参数的别名。
你可以任意命名该分支,但仍建议对分支起一个可以描述将在该分支下要做的工作的名称。
默认情况下 `git checkout -b` 会基于你当前检出的分支作为新分支的基准。可以在后面追加已存在但未检出的分支名来指定新分支的基准:
```
git checkout -b dev_branch master
```
此时你便有了一个开发用分支可以打开编辑器并进行你期望的变更了。通常推荐提交大量的小规模提交commit这样在需要时会更容易地定位并回滚造成问题的提交。若要提交更改编辑并保存要更新的文件并将其添加到*暂存区staged area*,然后提交到分支中:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` 会将更改后的文件放到Git的*暂存区*也称作Git的“装载区”。这里留存着即将通过 `git commit` 所提交并保存到仓库中的变更。请使用确切的描述来填写提交日志,以便于快速了解改动内容。
?> 如果更改了多个文件,可以通过 `git add -- path/to/file1 path/to/file2 ...` 来添加所有项目。
## 发布变更
最后一步为上传你的变更到你的fork中。通过执行 `git push`Git将发布 `dev_branch` 分支的所有变更至你的fork中。

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@ -57,7 +57,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Mode setting comands */
#define FLASH_CMD_DP 0xB9 /* DP (Deep Power Down) */
#define FLASH_CMD_RDP 0xAB /* RDP (Release form Deep Power Down) */
#define FLASH_CMD_RDP 0xAB /* RDP (Release from Deep Power Down) */
/* Status register */
#define FLASH_FLAG_WIP 0x01 /* Write in progress bit */

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