* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
* VIAL ported to Vega
Readme.md for changes
* Adding support for StudioKestra Galatea TKL
No RGB underglow version; tested using StudioKestra Galatea x GeonWorks TKL PCB.
Built and tested in 7U, WKL, F12 layout.
* Add VIAL support for Ninjin TKL
Build file 49502 bytes.
No features were removed; firmware was tested on ANSI, F12, WK layout.
* Added support for CherryBStudio87 RGB TKL.
Added Vial support for CherryBStudio87 RGB TKL PCB.
Static RGB LED is still functional (saturation, hue, and brightness control), however RGB preset animations were removed to preserve EEPROM space.
List of removed features:
Several in-built RGB animations were removed (build the firmware again with several choices of RGB animations if you want to enable them)
Tap dance, space cadet, combo, key override, mousekey, extrakey, and grave escape were disabled.
Dynamic keycap layer count were set into 2.
Total firmware size after build: 23810/28672 (83%, 4862 bytes free)
Possible issues:
In the VIAL GUI, the keyboard is still listing about 4 layers even with the maximum layer set into two.
From the .json file from May 22th, 2022 (latest update from CherryB Discord server), there were some issues on F13 stopped working and the left arrow key stopped working when using WKL layout; built and tested the firmware using the newest .json file that fixes the issue. Further testing might be required.
Only tested on ANSI, F13 WK, 6.25u space layout.
* Updated config.h
Dynamic keymap layer count was properly inserted.
Fixed typo on fractal RGB animation disable.
* Removed layer 2 and 3
Removed layer 2 and 3, saved about 2% of the total capacity in the build (at least on my end).
* Tweaking features and revised
Keymap layer moved to the appropriate file.
**Mousekey and extrakeys enabled**
* Moved to the correct folder
Uploaded the Vial changes to the WRONG folder... (supposed to be 'cb87rgb' instead of 'cb87'
Will delete all the additions related to cb87 later. Was tested using cb87rgb folder.
* Delete vial.json
* Delete rules.mk
* Delete keymap.c
* Delete config.h