* Revert "Short term bodge for firmware size bloat (#14144)"
This reverts commit a8d6547346.
* Revert "Tidy up quantum.c now some of tmk_core has been merged (#14083)"
This reverts commit c4dbf4bf01.
* Combo processing improvements.
Now it is possible to use ModTap and LayerTap keys as part of combos.
Overlapping combos also don't trigger all the combos, just exactly the
one that you press.
New settings:
- COMBO_MUST_HOLD_MODS
- COMBO_MOD_TERM
- COMBO_TERM_PER_COMBO
- COMBO_MUST_HOLD_PER_COMBO
- COMBO_STRICT_TIMER
- COMBO_NO_TIMER
* Remove the size flags from combo_t struct boolean members.
This in the end actually saves space as the members are accessed so many
times. The amount of operations needed to access the bits uses more
memory than setting the size saves.
* Fix `process_combo_key_release` not called correctly with tap-only combos
* Fix not passing a pointer when NO_ACTION_TAPPING is defined.
* Docs for `COMBO_ONLY_FROM_LAYER`
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update quantum/process_keycode/process_combo.c
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Add `EXTRA_SHORT_COMBOS` option.
Stuff combo's `disabled` and `active` flags into `state`. Possibly can
save some space.
* Add more examples and clarify things with dict management system.
- Simple examples now has a combo that has modifiers included.
- The slightly more advanced examples now are actually more advanced
instead of just `tap_code16(<modded-keycode>)`.
- Added a note that `COMBO_ACTION`s are not needed anymore as you can
just use custom keycodes.
- Added a note that the `g/keymap_combo.h` macros use the
`process_combo_event` function and that it is not usable in one's
keymap afterwards.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Change "the" combo action example to "email" example.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Fix sneaky infinite loop with `combo_disable()`
No need to call `dump_key_buffer` when disabling combos because the
buffer is either being dumped if a combo-key was pressed, or the buffer is empty
if a non-combo-key is pressed.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add Per Key functionality for AutoShift (#11536)
* LED Matrix: Reactive effect buffers & advanced indicators (#12588)
* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)
* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)
* LED Matrix: Split (#12633)
* [CI] Format code according to conventions (#12650)
* feat: infinite timeout for leader key (#6580)
* feat: implement leader_no_timeout logic
* docs(leader_key): infinite leader timeout docs
* Format code according to conventions (#12680)
* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)
* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)
Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).
* Update ADC docs to match the actually used resolution
ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly. Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).
* Fix pinToMux() for B12 and B13 on STM32F3xx
Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.
* Add support for all possible analog pins on STM32F1xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families). Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).
Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.
* Add support for all possible analog pins on STM32F4xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.
Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.
Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.
* Fix STM32F3xx ADC mux table in documentation
The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).
* Add STM32F1xx ADC pins to the documentation
* Add STM32F4xx ADC pins to the documentation
* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)
* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.
* Update flashing.md
* Update chconf.h
* Update config.h
* Update halconf.h
* Update mcuconf.h
* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)
* Add support for MCU = STM32F446 (#12619)
* Add support for MCU = STM32F446
* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h
* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64
* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.
* Format code according to conventions (#12682)
* Format code according to conventions (#12687)
* Add STM32L433 and L443 support (#12063)
* initial L433 commit
* change to XC
* fix L433
* disable all peripherals
* update system and peripheral clocks
* 433 change
* use its own board files
* revert its own board files
* l433 specific change
* fix stm32l432xx define
* remove duplicate #define
* fix bootloader jump
* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h
* move to L443
* move to L443
* fix sdmmc in mcuconf.h
* include STM32L443
* add L443
* Include L443 in compatible microcontrollers
* Include L443 in compatible microcontrollers
* Update config bootloader jump description
* Update ChibiOS define reasoning
* Update quantum/mcu_selection.mk
* fix git conflict
* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)
* Fix bad PR merge for #6580. (#12721)
* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)
* [CI] Format code according to conventions (#12731)
* Fixing transport's led/rgb matrix suspend state logic (#12770)
* [CI] Format code according to conventions (#12772)
* Fix comment parsing (#12750)
* Added OLED fade out support (#12086)
* fix some references to bin/qmk that slipped in (#12832)
* Resolve a number of warnings in `qmk generate-api` (#12833)
* New command: qmk console (#12828)
* stash poc
* stash
* tidy up implementation
* Tidy up slightly for review
* Tidy up slightly for review
* Bodge environment to make tests pass
* Refactor away from asyncio due to windows issues
* Filter devices
* align vid/pid printing
* Add hidapi to the installers
* start preparing for multiple hid_listeners
* udev rules for hid_listen
* refactor to move closer to end state
* very basic implementation of the threaded model
* refactor how vid/pid/index are supplied and parsed
* windows improvements
* read the report directly when usage page isn't available
* add per-device colors, the choice to show names or numbers, and refactor
* add timestamps
* Add support for showing bootloaders
* tweak the color for bootloaders
* Align bootloader disconnect with connect color
* add support for showing all bootloaders
* fix the pyusb check
* tweaks
* fix exception
* hide a stack trace behind -v
* add --no-bootloaders option
* add documentation for qmk console
* Apply suggestions from code review
* pyformat
* clean up and flesh out KNOWN_BOOTLOADERS
* Remove pointless SERIAL_LINK_ENABLE rules (#12846)
* Make Swap Hands use PROGMEM (#12284)
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
* Fix another bin/qmk reference (#12856)
* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)
* Fixup build errors on `develop` branch. (#12723)
* LED Matrix: Effects! (#12651)
* Fix syntax error when compiling for ARM (#12866)
* Remove KEYMAP and LAYOUT_kc (#12160)
* alias KEYMAP to LAYOUT
* remove KEYMAP and LAYOUT_kc
* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)
* Rename `point_t` -> `led_point_t` (#12864)
* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)
* Add missing LED Matrix suspend code to suspend.c (#12878)
* LED Matrix: Documentation (#12685)
* Deprecate `send_unicode_hex_string()` (#12602)
* Fix spelling mistake regarding LED Matrix in split_common. (#12888)
* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)
* Use milc.subcommand.config instead of qmk.cli.config (#12915)
* Use milc.subcommand.config instead
* pyformat
* remove the config test
* Add function to allow repeated blinking of one layer (#12237)
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
* Fixup housekeeping from being invoked twice per loop. (#12933)
* matrix: wait for row signal to go HIGH for every row (#12945)
I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.
After this commit, all keyboard matrix rows are interpreted correctly.
I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.
* ensure we do not conflict with existing keymap aliases (#12976)
* Add support for up to 4 IS31FL3733 drivers (#12342)
* Convert Encoder callbacks to be boolean functions (#12805)
* [Keyboard] Fix Terrazzo build failure (#12977)
* Do not hard set config in CPTC files (#11864)
* [Keyboard] Corne - Remove legacy revision support (#12226)
* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)
* Add Full-duplex serial driver for ARM boards (#9842)
* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)
* Backlight: add defines for default level and breathing state (#12560)
* Add dire message about LUFA mass storage bootloader (#13014)
* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)
Was causing compiler errors on some systems.
* Fix keyboards/keymaps for boolean encoder callback changes (#12985)
* `backlight.c`: include `eeprom.h` (#13024)
* Add changelog for 2021-05-29 Breaking Changes merge (#12939)
* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version
* Add recent develop changes
* Sort recent develop changes
* Remove sections for ChibiOS changes per tzarc
No ChibiOS changes this round.
* Add and sort recent develop changes
* add notes about keyboard moves/deletions
* import changelog for PR 12172
Documents the change to BOOTMAGIC_ENABLE.
* update section headings
* re-sort changelog
* add additional note regarding Bootmagic changes
* remove changelog timestamp
* update dates in main Breaking Changes docs
* fix broken section anchors in previous changelogs
* add link to backlight/eeprom patch to changelog
* highlight some more changes
* link PRs from section headers
* Restore standard readme
* run: qmk cformat --core-only
get_record_keycode calls into update_source_layers_cache which corrupts
memory because our magic row/col isn't present in the matrix
based on drashna code in ed6153062f/users/drashna/encoder_stuff.c
* Branch point for 2020 November 28 Breaking Change
* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)
* Add support for soft serial to ATmega32U2 (#10204)
* Change MIDI velocity implementation to allow direct control of velocity value (#9940)
* Add ability to build a subset of all keyboards based on platform.
* Actually use eeprom_driver_init().
* Make bootloader_jump weak for ChibiOS. (#10417)
* Joystick 16-bit support (#10439)
* Per-encoder resolutions (#10259)
* Share button state from mousekey to pointing_device (#10179)
* Add hotfix for chibios keyboards not wake (#10088)
* Add advanced/efficient RGB Matrix Indicators (#8564)
* Naming change.
* Support for STM32 GPIOF,G,H,I,J,K (#10206)
* Add milc as a dependency and remove the installed milc (#10563)
* ChibiOS upgrade: early init conversions (#10214)
* ChibiOS upgrade: configuration file migrator (#9952)
* Haptic and solenoid cleanup (#9700)
* XD75 cleanup (#10524)
* OLED display update interval support (#10388)
* Add definition based on currently-selected serial driver. (#10716)
* New feature: Retro Tapping per key (#10622)
* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)
* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)
* Rescale both ChibiOS and AVR backlighting.
* Reduce Helix keyboard build variation (#8669)
* Minor change to behavior allowing display updates to continue between task ticks (#10750)
* Some GPIO manipulations in matrix.c change to atomic. (#10491)
* qmk cformat (#10767)
* [Keyboard] Update the Speedo firmware for v3.0 (#10657)
* Maartenwut/Maarten namechange to evyd13/Evy (#10274)
* [quantum] combine repeated lines of code (#10837)
* Add step sequencer feature (#9703)
* aeboards/ext65 refactor (#10820)
* Refactor xelus/dawn60 for Rev2 later (#10584)
* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)
* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)
* update chibios os usb for the otg driver (#8893)
* Remove HD44780 References, Part 4 (#10735)
* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)
* Fix cursor position bug in oled_write_raw functions (#10800)
* Fixup version.h writing when using SKIP_VERSION=yes (#10972)
* Allow for certain code in the codebase assuming length of string. (#10974)
* Add AT90USB support for serial.c (#10706)
* Auto shift: support repeats and early registration (#9826)
* Rename ledmatrix.h to match .c file (#7949)
* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)
* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)
* Merge point for 2020 Nov 28 Breaking Change
* First pass
* Add config options to docs
* Update some wording
* Slight tidy up of backlight caps logic
* Init pin to correct state
* Move init location
* Reverse default state
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Improve process_record system
Code based on @colinta's
* Rename and better handle functions
* Fix incorrect function call to process_record_user
* Add documentation for post_process_record
* Add both get_event_keycode and get_record_keycode functions
And add some comments about these functions
* Update code format
* Cleanup merge artifacts
* Add Word Per Minute calculation feature
* Fix copyright info
* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs
* Simplify logic for keycode filtering
* Adding link from summary to wpm_feature info
* Update docs/feature_wpm.md
Typo in function prototype example in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add WPM transport via i2c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add support for Bootmagic lite when using SPLIT_HAND_PIN
* Deduplicate bootmagic_lite logic from within via
* Revert location of defaults so that user overrides still work for now
* Tidy up code slightly
* Reduce PROGMEM usage for keycode map
Bit-pack the keycode bool array to gain back a small amount of flash space.
The trade-off is an increase in runtime instructions when running macros.
It does make the code a bit harder to read, as well as maintain.
For configs that use send_string() et al, it saves ~100 bytes.
* Switch to macro and common definition
Rewrite the array declarations so both the unpacked (original) and
packed LUT arrays can use the same value definitions. This is done by
defining a macro that "knows what to do".
This makes the code much easier to read and maintain.
* Fix macro typos and improve perf
Pack the bits in a more efficient order for extraction.
And also fix the copy/paste error in the macro...
* Switch fully to packed LUT
Some minor reformatting.
Compile tested all sendstring_xyz.h to make sure they were converted
properly. Also checked that an unconverted version would generate a
compile error.
* Apply whitespace suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Run clang-format manually to fix recently changed files
* Run clang-format manually to fix recently changed files - revert template files
* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
* VIA Refactor
* Remove old code
* review changes
* review changes
* Fix cannonkeys/satisfaction75/prototype:via build
* Add via.h to quantum.h
* Move backlight init to after backlight config load
* Merge branch 'master' into via_refactor_pr
* Update user's rules.mk to new way of enabling VIA
* Added id_switch_matrix_state
* Review changes
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
* Add shift-to-invert to remaining directional RGB_* keycode pairs
RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs. This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.
* remove redundant variable
* fix typo
* Fix more typos
Flyspell is on now I swear!
* idea
* progress
* more stuff
* wip
* wip
* last couple of keycodes you can move safely
* Update quantum/quantum.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Put back RGB_MODE_BREATHE
* Convert Dynamic Macro to a Core Feature
This imports the code from Dynamic Macro into the core code, and handles it, as such.
This deprecates the old method but does not remove it, for legacy support. This way, no existing user files need to be touched.
Additionally, this reorganizes the documentation to better reflect the changes.
Also, it adds user hooks to the feature so users can customize the existing functionality.
Based heavily on and closes#2976
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Cleanup based on feedback
* Add short-form keycodes and document them
- add short-form keycodes to quantum/quantum_keycodes.h
- document the new aliases in docs/feature_dynamic_macros.md
* Add Dynamic Macros section and keycodes to docs/keycodes.md
* Make anti-nesting optional
* Add documentation for DYNAMIC_MACRO_NO_NESTING option
* Fix Merge artifacts
* Fix formatting typo in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Remove DYNAMIC_MACRO_RANGE as it's not needed
* Fix includes and layer var type
* Initial migration of software PWM backlight
* First pass at backlight driver docs
* Correct driver name in docs
* Run backlight_task when using BACKLIGHT_PINS
* Resolve backlight docs TODOs
* Fix held key getting stuck when NKRO is toggled
* Updated file to latest qmk version and added fix to cases MAGIC_UNHOST_NKRO & MAGIC_HOST_NKRO as well.
* Revert merged quantum.c
* Move tmk_core/common/backlight to quantum/backlight
* Add guards to backlight inclusion
* Add guards to backlight inclusion
* Update backlight guards on clueboard/60
* Use full paths to avoid vpath issues
* Add Dip Switches as a core feature
* Add documentation for Dip Switch feature
* Update Preonic Rev3 to use new feature and remove custom matrix
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Remove custom matrix line completely
Rather than just disabling it
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* DIP changes
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use better check for DIP Switch configuration
* Add to show features
* Add bitmask callback for dip switch
* Fix OLKB Boards dip switch config
* Update docs to include bitmask example
* Fix comments/documentation
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix issues with docs and use example from @tuzonghua
* Fix wording
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix example to use proper formatting
Bad, BAAAAAAD drashna!!!
* Handle dip switch initialization better
* Additional changes for Layer State typedef compatibility
* Replace biton32 with get_highest_layer in docs
* Change additional layer structure code
* Fix uGFX reference issue
* Remove dynamic_keymap check
* Where did all these extra spaces come from
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes
Key codes to swap and unswap the control and windows/cmd keys
* Fix issues with pull request #6110
Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end
* Move new keycodes to the end of the enum (#6110)
* add cases for swapped control and OS keys to mod_config (#6110)
* Add new keycodes to feature_bootmagic.md (#6110)
* Add R+L swap codes to keep in parity with AG_* codes
* Extend Magic range check to include new magic codes
* Update audio docs
* Combine 2 byte ranges into 1 word for EECONFG
Fix names for Keymap config EEPROM
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Improve backlight PWM pin support
* I accidentally an equals sign
* Another typo
* Order by pin number
* Throw an error if backlight pin is C4 or C5 on 16/32U4
* Use else for clarity
* Minor alignment adjustments
* Store backlight breathing state in EEPROM
* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)
* Error out if BACKLIGHT_LEVELS is > 15
* Remove mention of default backlight pin in rules.mk template
* Remove pointless comment
* Align sendstring LUTs to 9 characters wide
* Replace 0 with XXXXXXX
* Use decimal 128 for LUT size
* Align heading comments
* Add ASCII table comments
* Add missing AltGr LUTs and adjust keycode LUTs accordingly
* Use pragma once
* Correct a couple more keycodes
* Capitalise "BÉPO"
* Also clean up the default tables
* Tidy up Belgian and Norman LUTs
* Fix breathing always on for soft PWM
* Remove reference to hardware PWM pins in BACKLIGHT_BREATHING description
Now, breathing will only be unsupported when Timers 1 and 3 are both used by Audio
* Document BACKLIGHT_ON_STATE and its purpose
* Fix backlight breathing on C6
* Account for ATmega32A's single TIMSK register (MT40)
* Document hardware PWM on D4 for ATmega32A
* Add C6 and D4 to BACKLIGHT_PIN description
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
With my XD60, I noticed that when typing the backlight was flickering.
The XD60 doesn't have the backlight wired to a hardware PWM pin.
I assumed it was a timing issue in the matrix scan that made the PWM
lit the LED a bit too longer. I verified it because the more keys that
were pressed, the more lighting I observed.
This patch makes the software PWM be called during CPU interruptions.
It works almost like the hardware PWM, except instead of using
the CPU waveform generation, the CPU will fire interruption
when the LEDs need be turned on or off.
Using the same timer system as for hardware PWM, when the counter
will reach OCRxx (the current backlight level), an Output Compare
match interrupt will be fired and we'll turn the LEDs off.
When the counter reaches its maximum value, an overflow interrupt
will be triggered in which we turn the LEDs on.
This way we replicate the hardware backlight PWM duty cycle.
This gives a better time stability of the PWM computation than pure
software PWM, leading to a flicker free backlight.
Since this is reusing the hardware PWM code, software PWM also supports
backlight breathing.
Note that if timer1 is used for audio, backlight will use timer3, and if
timer3 is used for audio backlight will use timer1.
If both timers are used for audio, then this feature is disabled and we
revert to the matrix scan based PWM computation.
Signed-off-by: Brice Figureau <brice@daysofwonder.com>