* Enable sync of OLED/ST7565 display on/off state on Splits
* Only send if states are not matched
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* new keyboard: handwired/directpins
* fix promicro keyboard_name
* add teensy2 and teensy2++ support
* align with handwired/onekey
* tweak pids
* add teensy 3.2 and teensy lc to directpins
* move directpins from handwired to ez_maker
* add docs for easy maker
* Architecture documentation for the configurator and api
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* disambiguate Bootmagic rules in keymaps
The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.
This commit edits the files to specify that full Bootmagic is intended.
* remove BOOTMAGIC_ENABLE=full setting
* unify commented BOOTMAGIC_ENABLE rules in keyboards
Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} +
```
* remove commented Bootmagic rules from keymap/user level
Command:
```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```
* update keyboard BOOTMAGIC_ENABLE rule formatting
Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```
* update keyboards' BOOTMAGIC_ENABLE settings
Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```
* update keymap/user BOOTMAGIC_ENABLE settings
Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```
* remove and replace inline comments in keyboards and keymap/user files
Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' +
```
* rename improperly named makefiles
Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.
This commit corrects the filenames of the affected files.
* update renamed file with new rule formatting
* update QMK's template files
Updates QMK's `rules.mk` templates to use the new inline comment.
* update QMK Docs
- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes
* rules.mk patch for coarse/ixora and coarse/vinta
* Add HOLD_ON_OTHER_KEY_PRESS option for dual-role keys
Implement an additional option for dual-role keys which converts the
dual-role key press into a hold action immediately when another key is
pressed (this is different from the existing PERMISSIVE_HOLD option,
which selects the hold action when another key is tapped (pressed and
then released) while the dual-role key is pressed). The Mod-Tap keys
already behave in a similar way, unless the IGNORE_MOD_TAP_INTERRUPT
option is enabled (but with some additional delays); the added option
makes this behavior available for all other kinds of dual-role keys.
* [Docs] Update tap-hold docs for HOLD_ON_OTHER_KEY_PRESS
Document the newly added HOLD_ON_OTHER_KEY_PRESS option and update the
documentation for closely related options (PERMISSIVE_HOLD and
IGNORE_MOD_TAP_INTERRUPT).
Use Layer Tap instead of Mod Tap in examples for PERMISSIVE_HOLD and
HOLD_ON_OTHER_KEY_PRESS, because the effect of using these options with
Mod Tap keys is mostly invisible without IGNORE_MOD_TAP_INTERRUPT.
Add comments before return statements in sample implementations of
`get_ignore_mod_tap_interrupt()`, `get_hold_on_other_key_press()` and
`get_permissive_hold()`.
Thanks to @Erovia and @precondition for comments and suggestions to
improve the documentation.
* Combo processing improvements.
Now it is possible to use ModTap and LayerTap keys as part of combos.
Overlapping combos also don't trigger all the combos, just exactly the
one that you press.
New settings:
- COMBO_MUST_HOLD_MODS
- COMBO_MOD_TERM
- COMBO_TERM_PER_COMBO
- COMBO_MUST_HOLD_PER_COMBO
- COMBO_STRICT_TIMER
- COMBO_NO_TIMER
* Remove the size flags from combo_t struct boolean members.
This in the end actually saves space as the members are accessed so many
times. The amount of operations needed to access the bits uses more
memory than setting the size saves.
* Fix `process_combo_key_release` not called correctly with tap-only combos
* Fix not passing a pointer when NO_ACTION_TAPPING is defined.
* Docs for `COMBO_ONLY_FROM_LAYER`
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update quantum/process_keycode/process_combo.c
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Add `EXTRA_SHORT_COMBOS` option.
Stuff combo's `disabled` and `active` flags into `state`. Possibly can
save some space.
* Add more examples and clarify things with dict management system.
- Simple examples now has a combo that has modifiers included.
- The slightly more advanced examples now are actually more advanced
instead of just `tap_code16(<modded-keycode>)`.
- Added a note that `COMBO_ACTION`s are not needed anymore as you can
just use custom keycodes.
- Added a note that the `g/keymap_combo.h` macros use the
`process_combo_event` function and that it is not usable in one's
keymap afterwards.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Change "the" combo action example to "email" example.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Fix sneaky infinite loop with `combo_disable()`
No need to call `dump_key_buffer` when disabling combos because the
buffer is either being dumped if a combo-key was pressed, or the buffer is empty
if a non-combo-key is pressed.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* ps2_mouse on ARM: an interrupt-version of the ps2-mouse code ported to ARM/chibios
* ps2_mouse on ARM: link EXT callback-channel selection to the user defined PS2_LINE_CLOCK
* ps2_mouse on ARM: replace DELAY_X defines with hardware-agnostic wait_X
* ps2_mouse on ARM: replace chibios-specific defines for the pins/lines with defines from quantum/config_common.h
and drop the '_LINE' component from teh define name
* ps2_mouse on ARM: expose the software-intterupt port as a user editable define
* Update docs/feature_ps2_mouse.md
Co-Authored-By: Hugo van Kemenade <hugovk@users.noreply.github.com>
* Update feature_ps2_mouse.md
* use a define to deduce the PS_DATA_PORT instead
* reduce all-zero extcfg to oneliner
* ps2_mouse: use generic wait instead of avr-delay
* Update docs/feature_ps2_mouse.md
* ps2_mouse: changes for new chibios version
(17.6.0 -> 19.1.0)
replacing the legacy externa-interrupt driver with pal-callbacks
* ps2_mouse: use PLATFORM_KEY
Co-Authored-By: Joel Challis <git@zvecr.com>
* ps2_mouse: clang-format corrections
* ps2_mouse: add systemlocks
using the chibios equivalent to AVRs cli: chSys[Unl|L]ock
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Hugo van Kemenade <hugovk@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
This change fixes the warning caused by deprecated way of configuring terminal profiles.
The warning caused by old settings.json is the following:
This is deprecated, the new recommended way to configure your default shell is by creating a terminal profile in `#terminal.integrated.profiles.windows#` and setting its profile name as the default in `#terminal.integrated.defaultProfile.windows#`. This will currently take priority over the new profiles settings but that will change in the future.
Refer to the link below for more information:
https://code.visualstudio.com/docs/editor/integrated-terminal#_configuration
Added a `default` case in `switch(ql_tap_state.state)` at line 493 and 494.
Without it compile firmware with Example 6 code will encounter 2 errors:
`enumeration value 'TD_NONE' not handled in switch`
`enumeration value 'TD_UNKNOWN' not handled in switch`
PR #13296 changed the name of the `cformat` and `pyformat` commands to
`format-c` and `format-py` respectively. This PR updates the documentation
and some parts of the CLI to use the new names.
Also add documentation for the new `format-text` subcommand, introduced
in the same PR.
Currently, this feature isn't supported on splits, spent about an hour troubleshooting my board and firmware before asking, and turns out it's not in place. Note added to save others from this in the future.
* Updated docs/ja/proton_c_conversion.md original tag.
* Updated docs/ja/other_vscode.md original tag.
* Updated docs/ja/feature_swap_hands.md original tag.
* Updated docs/ja/faq_general.md original tag.
* Updated docs/ja/feature_userspace.md original tag.
* Updated git co docs/ja/config_options.md original tag.
* added support for inverting the hand pin for split keyboards
* Added docs about SPLIT_HAND_LOW_IS_LEFT
* Update docs/feature_split_keyboard.md
bring #define for split hand pin low for left half name in line with grid pin define
Co-authored-by: Joel Challis <git@zvecr.com>
* Update quantum/split_common/split_util.c
update split hand pin low is left name to match split hand grid define
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Unite half-duplex and full-duplex serial driver.
* Add full duplex operation mode to the interrupt based driver
* Delete DMA UART based full duplex driver
* The new driver targets #11930
* Fix freezes with failing transactions in half-duplex
* Increase default serial TX/RX buffer size to 128 bytes
* Correctly use bool instead of size_t
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Updated docs/ja/how_a_matrix_works.md original tag.
* Updated docs/ja/api_overview.md original tag.
* Updated docs/ja/contributing.md original tag
* Updated docs/ja/coding_conventions_c.md original tag
* Updated docs/ja/reference_configurator_support.md original tag
* Updated docs/ja/reference_glossary.md original tag
* Updated docs/ja/api_docs.md original tag
* Updated docs/ja/feature_stenography.md original tag
* Updated docs/ja/documentation_templates.md original tag
* Updated docs/ja/faq_keymap.md original tag
* Updated docs/ja/understanding_qmk.md original tag
* Extensible split data sync capability through transactions.
- Split common transport has been split up between the transport layer
and data layer.
- Split "transactions" model used, with convergence between I2C and
serial data definitions.
- Slave matrix "generation count" is used to determine if the full slave
matrix needs to be retrieved.
- Encoders get the same "generation count" treatment.
- All other blocks of data are synchronised when a change is detected.
- All transmissions have a globally-configurable deadline before a
transmission is forced (`FORCED_SYNC_THROTTLE_MS`, default 100ms).
- Added atomicity for all core-synced data, preventing partial updates
- Added retries to AVR i2c_master's i2c_start, to minimise the number of
failed transactions when interrupts are disabled on the slave due to
atomicity checks.
- Some keyboards have had slight modifications made in order to ensure
that they still build due to firmware size restrictions.
* Fixup LED_MATRIX compile.
* Parameterise ERROR_DISCONNECT_COUNT.
* Top level heading for common config
Prior to this, the some of the common config looks like a detail of the APA102 driver
* Change heading to Common Config (RGB Matrix)
* Enable SPI1 for GMMK pro
* Setup initial boilerplate for new LED driver
* RGB matrix minimally functional
* Map full LED matrix
* Return keymap to default
* Fix printscreen LED mapping
* Reduce max brightness
* Default values for AW20216
* Add documentation for AW20216
* Disable console and warnings
* Run cformat
* Update drivers/awinic/aw20216.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* make aw struct match issi struct
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add led location defines
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Use led pin definitions in keyboard.c
* Add driver indices to led map
* Fix elif typo
* Run cformat
* Update docs
* Fix typo in docs
* Document global brightness limits
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Use memcmp to determine if matrix changed.
* Firmware size issues.
* Add documentation for the lack of need of MATRIX_ROW_PINS/MATRIX_COL_PINS, when overriding low-level matrix functions.
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Update ChibiOS, ChibiOS-Contrib.
* Add instructions.
* Wrong remote name
* Explicit version tag.
* Add link to procedure on the breaking changes page.
* Add Per Key functionality for AutoShift (#11536)
* LED Matrix: Reactive effect buffers & advanced indicators (#12588)
* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)
* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)
* LED Matrix: Split (#12633)
* [CI] Format code according to conventions (#12650)
* feat: infinite timeout for leader key (#6580)
* feat: implement leader_no_timeout logic
* docs(leader_key): infinite leader timeout docs
* Format code according to conventions (#12680)
* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)
* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)
Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).
* Update ADC docs to match the actually used resolution
ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly. Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).
* Fix pinToMux() for B12 and B13 on STM32F3xx
Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.
* Add support for all possible analog pins on STM32F1xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families). Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).
Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.
* Add support for all possible analog pins on STM32F4xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.
Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.
Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.
* Fix STM32F3xx ADC mux table in documentation
The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).
* Add STM32F1xx ADC pins to the documentation
* Add STM32F4xx ADC pins to the documentation
* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)
* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.
* Update flashing.md
* Update chconf.h
* Update config.h
* Update halconf.h
* Update mcuconf.h
* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)
* Add support for MCU = STM32F446 (#12619)
* Add support for MCU = STM32F446
* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h
* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64
* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.
* Format code according to conventions (#12682)
* Format code according to conventions (#12687)
* Add STM32L433 and L443 support (#12063)
* initial L433 commit
* change to XC
* fix L433
* disable all peripherals
* update system and peripheral clocks
* 433 change
* use its own board files
* revert its own board files
* l433 specific change
* fix stm32l432xx define
* remove duplicate #define
* fix bootloader jump
* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h
* move to L443
* move to L443
* fix sdmmc in mcuconf.h
* include STM32L443
* add L443
* Include L443 in compatible microcontrollers
* Include L443 in compatible microcontrollers
* Update config bootloader jump description
* Update ChibiOS define reasoning
* Update quantum/mcu_selection.mk
* fix git conflict
* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)
* Fix bad PR merge for #6580. (#12721)
* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)
* [CI] Format code according to conventions (#12731)
* Fixing transport's led/rgb matrix suspend state logic (#12770)
* [CI] Format code according to conventions (#12772)
* Fix comment parsing (#12750)
* Added OLED fade out support (#12086)
* fix some references to bin/qmk that slipped in (#12832)
* Resolve a number of warnings in `qmk generate-api` (#12833)
* New command: qmk console (#12828)
* stash poc
* stash
* tidy up implementation
* Tidy up slightly for review
* Tidy up slightly for review
* Bodge environment to make tests pass
* Refactor away from asyncio due to windows issues
* Filter devices
* align vid/pid printing
* Add hidapi to the installers
* start preparing for multiple hid_listeners
* udev rules for hid_listen
* refactor to move closer to end state
* very basic implementation of the threaded model
* refactor how vid/pid/index are supplied and parsed
* windows improvements
* read the report directly when usage page isn't available
* add per-device colors, the choice to show names or numbers, and refactor
* add timestamps
* Add support for showing bootloaders
* tweak the color for bootloaders
* Align bootloader disconnect with connect color
* add support for showing all bootloaders
* fix the pyusb check
* tweaks
* fix exception
* hide a stack trace behind -v
* add --no-bootloaders option
* add documentation for qmk console
* Apply suggestions from code review
* pyformat
* clean up and flesh out KNOWN_BOOTLOADERS
* Remove pointless SERIAL_LINK_ENABLE rules (#12846)
* Make Swap Hands use PROGMEM (#12284)
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
* Fix another bin/qmk reference (#12856)
* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)
* Fixup build errors on `develop` branch. (#12723)
* LED Matrix: Effects! (#12651)
* Fix syntax error when compiling for ARM (#12866)
* Remove KEYMAP and LAYOUT_kc (#12160)
* alias KEYMAP to LAYOUT
* remove KEYMAP and LAYOUT_kc
* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)
* Rename `point_t` -> `led_point_t` (#12864)
* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)
* Add missing LED Matrix suspend code to suspend.c (#12878)
* LED Matrix: Documentation (#12685)
* Deprecate `send_unicode_hex_string()` (#12602)
* Fix spelling mistake regarding LED Matrix in split_common. (#12888)
* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)
* Use milc.subcommand.config instead of qmk.cli.config (#12915)
* Use milc.subcommand.config instead
* pyformat
* remove the config test
* Add function to allow repeated blinking of one layer (#12237)
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
* Fixup housekeeping from being invoked twice per loop. (#12933)
* matrix: wait for row signal to go HIGH for every row (#12945)
I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.
After this commit, all keyboard matrix rows are interpreted correctly.
I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.
* ensure we do not conflict with existing keymap aliases (#12976)
* Add support for up to 4 IS31FL3733 drivers (#12342)
* Convert Encoder callbacks to be boolean functions (#12805)
* [Keyboard] Fix Terrazzo build failure (#12977)
* Do not hard set config in CPTC files (#11864)
* [Keyboard] Corne - Remove legacy revision support (#12226)
* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)
* Add Full-duplex serial driver for ARM boards (#9842)
* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)
* Backlight: add defines for default level and breathing state (#12560)
* Add dire message about LUFA mass storage bootloader (#13014)
* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)
Was causing compiler errors on some systems.
* Fix keyboards/keymaps for boolean encoder callback changes (#12985)
* `backlight.c`: include `eeprom.h` (#13024)
* Add changelog for 2021-05-29 Breaking Changes merge (#12939)
* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version
* Add recent develop changes
* Sort recent develop changes
* Remove sections for ChibiOS changes per tzarc
No ChibiOS changes this round.
* Add and sort recent develop changes
* add notes about keyboard moves/deletions
* import changelog for PR 12172
Documents the change to BOOTMAGIC_ENABLE.
* update section headings
* re-sort changelog
* add additional note regarding Bootmagic changes
* remove changelog timestamp
* update dates in main Breaking Changes docs
* fix broken section anchors in previous changelogs
* add link to backlight/eeprom patch to changelog
* highlight some more changes
* link PRs from section headers
* Restore standard readme
* run: qmk cformat --core-only
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
* stash poc
* stash
* tidy up implementation
* Tidy up slightly for review
* Tidy up slightly for review
* Bodge environment to make tests pass
* Refactor away from asyncio due to windows issues
* Filter devices
* align vid/pid printing
* Add hidapi to the installers
* start preparing for multiple hid_listeners
* udev rules for hid_listen
* refactor to move closer to end state
* very basic implementation of the threaded model
* refactor how vid/pid/index are supplied and parsed
* windows improvements
* read the report directly when usage page isn't available
* add per-device colors, the choice to show names or numbers, and refactor
* add timestamps
* Add support for showing bootloaders
* tweak the color for bootloaders
* Align bootloader disconnect with connect color
* add support for showing all bootloaders
* fix the pyusb check
* tweaks
* fix exception
* hide a stack trace behind -v
* add --no-bootloaders option
* add documentation for qmk console
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* pyformat
* clean up and flesh out KNOWN_BOOTLOADERS
Co-authored-by: zvecr <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
The easiest way to install QMK CLI and all the necessary
dependencies on FreeBSD is to use the packages
from the official FreeBSD Ports Collection.
This is possible since QMK CLI has been added to the Ports Collection:
https://www.freshports.org/sysutils/py-qmk/
* Add support for MCU = STM32F446
* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64
* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)
Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).
* Update ADC docs to match the actually used resolution
ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly. Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).
* Fix pinToMux() for B12 and B13 on STM32F3xx
Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.
* Add support for all possible analog pins on STM32F1xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families). Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).
Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.
* Add support for all possible analog pins on STM32F4xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.
Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.
Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.
* Fix STM32F3xx ADC mux table in documentation
The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).
* Add STM32F1xx ADC pins to the documentation
* Add STM32F4xx ADC pins to the documentation
Clarify that the link to the github/forking instructions is a link to how to fork this project. Previous wording implied that the link was to a how-to-use github in general page.
* Add IO Warning to WSL section of Getting Started
* FauxPark suggestion (thanks!)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Improve upon the 'Caveats' section of the Layers and Mod-Tap documentation
* Update docs/mod_tap.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/feature_layers.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/mod_tap.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Added a line saying that remote desktop problems may also be mitigated by defining TAP_CODE_DELAY
* Update docs/mod_tap.md
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add a command to format json files
* change to work after rebase
* add test for qmk format-json
* add documentation for qmk format-json
* Update lib/python/qmk/cli/format/json.py
* Added new section to docs: Checking Modifier State
* Added id anchors to all headers in modifiers docs
* Added a Wikipedia link to bitwise operators and...
crosslinked to the QMK macro docs.
* Added an explanation on the format of mod bitmask
* Added .md extension to hyperlinks to macros docs
* Corrected mod mask order and changed notation
* Documented add_oneshot_mods and del_oneshot_mods
* Mentioned modifier checks in the macro docs
* Explained strict modifier checking
i.e. using `get_mods() & MOD_MASK == MOD_MASK` instead of simply
`get_mods() & MOD_MASK`
* Added (un)register_mods to the docs
* Put left term of comparison in parens
* add podman support to docker_build.sh script
* break out runtime into the RUNTIME variable
* allows RUNTIME to be set by the user
* decides on docker or podman if docker isn't avaible
* rewrote check for docker-machine to account only for docker runtime
* put --user arg into a variable only to be used with docker
this is not needed with podman as podman maps the containers root id
to the users id.
* add podman to getting_started_docker documentation
* Add suggestion for indirect unicode input on Linux
I have used this approach myself with great success, and it seems to be the only good solution that doesn't involve IBus.
* Elaborate on keyboard layout on Linux
This should be enough to allow people to figure out how to add custom characters to a Linux keyboard layout.
* restore main readme.md
* add ChangeLog entry for 2021-02-27 develop branch - initial version
* update Docs; consolidate sidebar entries to new Breaking Changes History doc
* Changelog update
- concatenate similar changes as one list item
- unify change formatting (remove [bracketed] headings and trailing periods)
- item sorting improvement
* update Changes Requiring User Action section
Detail the changes regarding keyboard relocations/additions/deletions.
* add entry for fauxpark's user keymap cleanup for config.h/rules.mk
* add link to Jacky Studio bugfix PR
* add link for "ChibiOS conf migrations... take 15"
* add links for "Make LAYOUT parsing more robust" and "Massdrop develop rgb fix"
* remove sort sequence numbers
* rename Breaking Changes History page
Renames the Breaking Changes History page to "Past Breaking Changes".
* update schedule in Breaking Changes Overview
* suggestions/changes per tzarc
* skully's changes
* add entry for "Fix develop" (PR 12039)
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Zach White <skullydazed@gmail.com>
Current wording of IGNORE_MOD_TAP_INTERRUPT is incorrect, and very confusing when attempting to correct a somewhat common issue for quick typists that have Mod-Tap on a commonly used key. Research indicates this wording has been incorrect for some time, and has tripped up others attempting to solve the issue of Mod + Key being sent, when Tap + Key is expected after quickly pressing keys.
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard)
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
-> only the changes on audio_arm_.*, the keyboard related parts are split off to a separate commit
bfe468ef1 start morphing wavetable
474d100b5 refined a bit
208bee10f play_notes working
3e6478b0b start in-place documentation of dac settings
3e1826a33 fixed blip (rounding error), other waves, added key selection (left/right)
73853d651 5 voices at 44.1khz
dfb401b95 limit voices to working number
9632b3379 configuration for the ez
6241f3f3b notes working in a new way
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commit splits off the plank example keymap from commit
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
* refactoring: rename audio_ to reflect their supported hardware-platform and audio-generation method: avr vs arm, and pwm vs dac
* refactoring: deducplicate ISR code to update the pwm duty-cycle and period in the avr-pwm-implementation
pulls three copies of the same code into one function
which should improve readability and maintainability :-)
* refactoring: move common code of arm and avr implementation into a separate/new file
* refactoring: audio_avr_pwm, renaming defines to decouple them from actually used timers, registers and ISRs
* refactoring: audio_avr_pwm - replacing function defines with plain register defines
aligns better with other existing qmk code (and the new audio_arm_pwm) doing similar pwm thing
* add audio-arm-pwm
since not all STM32 have a DAC onboard (STM32F2xx and STM32F3xx), pwm-audio is an alternative (STM32F1xx)
this code works on a "BluePill" clone, with an STM32F103C8B
* clang-format changes on quantum/audio/* only
* audio_arm_dac: stopping the notes caused screeching when using the DAC audio paths
* audio_arm_pwm: use pushpull on the pin; so that a piezzo can be hooked up direclty without additional components (opendrain would require an external pullup)
* refactoring: remove unused file from/for atmel-avr chips
* refactoring: remove unused (avr) wavetable file
* audio_arm_dac: adapt dac_end callback to changed chibios DAC api
the previous chibios (17.6.0) passed along a pointer into the buffer plus a sample_count (which are/already where included in the DACDrivre object) - the current chibios (19.1.0) only passes the driver object.
this patch ports more or less exactly what the previous chibios ISR code did: either have the user-callback work the first or second half of the buffer (dacsample_t pointer, with half the DAC_BUFFER_SIZE samples) by adjusting the pointer and sample count
* audio-arm-dac: show a compile-warning on undefined audio-pins
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio_arm_dac: switch from exemplary wavetable generation to sine only
sine+triangle+squrare is exemplary, and not realy fit for "production" use
'stairs' are usefull for debugging (hardware, with an oscilloscope)
* audio_arm_dac: enable output buffers in the STM32
to drive external loads without any additional ciruitry - external opamps and such
* audio: prevent out-of-bounds array access
* audio_arm_dac: add output-frequency correcting factor
* audio_arm_pwm: get both the alternate-function and pm-callback variants back into working condition
and do some code-cleanup, refine documentation, ...
* audio_arm_pwm: increase pwm frequency for "higher fidelity"
on the previous .frequency=100000 higher frequency musical notes came out wrong
(frequency measured on a Tektronix TDS2014B)
note | freq | arm-pwm
C2 | 65.4 | 65.491
C5 | 523.25 | 523.93
C6 | 1046.5 | 1053.38
C7 | 2093 | 2129
C8 | 4186 | 4350.91
with .frequency = 500000
C8 | 4186 | 4204.6
* audio refactoring: remove unused variables
* audio_arm_dac: calibrate note tempo: with a tempo of 60beats-per-second a whole-note should last for exactly one second
* audio: allow feature selection in rules.mk
so the user can switch the audio driver between DAC and PWM on STM32 boards which support both (STM32F2 and up)
or select the "pin alternate" pwm mode, for example on STM32F103
* audio-refactoring: move codeblocks in audio.[ch] into more coherent groups
and add some inline documentation
* audio-refactoring: cleanup and streamline common code between audio_arm_[dac|pwm]
untangeling the relation between audio.c and the two drivers
and adding more documenting comments :-)
* audio_avr_pwm: getting it back into working condition, and cleanup+refactor
* audio-refactoring: documentation and typo fixes
Co-Authored-By: Nick Brassel <nick@tzarc.org>
* audio-refactoring: cleanup defines, inludes and remove debug-prints
* audio_chibios_dac: define&use a minimal sampling rate, based on the available tone-range
to ease up on the cpu-load, while still rendering the higher notes/tones sufficiently
also reenable the lower tones, since with the new implementation there is no evidence of them still beeing 'bugged'
* audio-refactoring: one common AUDIO_MAX_VOICES define for all audio-drivers
* audio-chibios-pwm: pwm-pin-allternate: make the the timer, timer-channel and alternate function user-#definable
* audio_chibios_dac: math.h has fmod for this
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
update Jack Humberts dac-example keymaps for the slight changes in the audio-dac interface
* audio-refactoring: use a common AUDIO_PIN configuration switch instead of defines
have the user select a pin by configuration in rules.mk instead of a define in config.h
has the advantage of beeing in a common form/pattern across all audio-driver implementations
* audio-refactoring: switch backlight_avr.c to the new AUDIO_PIN defines
* audio-common: have advance_note return a boolean if the note changed, to the next one in the melody beeing played
* audio-chibios-pwm: fix issue with ~130ms silence between note/frequency changes while playing a SONG
through trial,error and a scope/logic analyzer figured out Chibios-PWMDriver (at least in the current version) misbehaves if the initial period is set to zero (or one; two seems to work); when thats the case subsequent calls to 'pwmChhangePeriod' + pwmEnableChannel took ~135ms of silence, before the PWM continued with the new frequency...
* audio-refactoring: get 'play_note' working again
with a limited number of available voices (say AUDIO_VOICES_MAX=1) allow new frequencies to be played, by discarding the oldest one in the 'frequencies' queue
* audio: set the fallback driver to DAC for chibios and PWM for all others (==avr at the moment)
* audio-refactoring: moore documentation
and some cleanup
* audio-avr-pwm: no fallback on unset AUDIO_PIN
this seems to be the expected behaviour by some keyboards (looking at ckeys/handwire_101:default) which otherwise fail to build because the firmware-image ends up beeing too large for the atmega... so we fail silently instead to keep travis happy
* audio-refactoring: untangling terminology: voice->tone
the code actually was working on tones (combination of pitch/frequency, duration, timbre, intensity/volume) and not voices (characteristic sound of an instrument; think piano vs guitar, which can be played together, each having its own "track" = voice on a music sheet)
* audio-pwm: allow freq=0 aka a pause/rest in a SONG
continue processing, but do not enable pwm units, since freq=0 wouldn't produce any sound anyway (and lead to division by zero on that occasion)
* audio-refactoring: audio_advance_note -> audio_advance_state
since it does not only affect 'one note', but the internally kept state as a whole
* audio-refactoring: untangling terminology: polyphony
the feature om the "inherited" avr code has little to do with polyphony (see wikipedia), but is more a time-multiplexing feature, to work around hardware limitations - like only having one pwm channel, that could on its own only reproduce one voice/instrument at a time
* audio-chibios-dac: add zero-crossing feature
have tones only change/stop when the waveform approaches zero - to avoid audible clicks
note that this also requires the samples to start at zero, since the internally kept index into the samples is reset to zero too
* audio-refactoring: feature: time-multiplexing of tones on a single output channel
this feature was in the original avr-pwm implementation misnomed as "polyphony"
with polyphony_rate and so on; did the same thing though: time-multiplexing multiple active notes so that a single output channel could reproduce more than one note at a time (which is not the same as a polyphony - see wikipedia :-) )
* audio-avr-pwm: get music-mode working (again) on AVRs
with both pwm channels, or either one of the two :-)
play_notes worked already - but music_mode uses play_note
* audio-refactoring: split define MAX_SIMULTANEOUS_TONES -> TONE_STACKSIZE
since the two cases are independant from one another, the hardware might impose limitations on the number of simultaneously reproducable tones, but the audio state should be able to track an unrelated number of notes recently started by play_note
* audio-arm-dac: per define selectable sample-luts
plus generation script in ./util
* audio-refactoring: heh, avr has a MIN...
* audio-refactoring: add basic dac audio-driver based on the current/master implementation
whereas current=d96380e65496912e0f68e6531565f4b45efd1623
which is the state of things before this whole audio-refactoring branch
boiled down to interface with the refactored audio system = removing all
redundant state-managing and frequency calculation
* audio-refactoring: rename audio-drivers to driver_$PLATFORM_$DRIVER
* audio-arm-pwm: split the software/hardware implementations into separate files
which saves us partially from a 'define hell', with the tradeoff that now two somewhat similar chibios_pwm implementations have to be maintained
* audio-refactoring: update documentation
* audio-arm-dac: apply AUDIO_PIN defines to driver_chibios_dac_basic
* audio-arm-dac: dac_additive: stop the hardware when the last sample completed
the audio system calls for a driver_stop, which is delayed until the current sample conversion finishes
* audio-refactoring: make function-namespace consistent
- all (public) audio functions start with audio_
- also refactoring play*_notes/tones to play*_melody, to visually distance it a bit from play*_tone/_note
* audio-refactoring: consistent define namespace: DAC_ -> AUDIO_DAC_
* audio-arm-dac: update (inline) documentation regarding MAX for sample values
* audio-chibios-dac: remove zero-crossing feature
didn't quite work as intended anyway, and stopping the hardware on close-to-zero seems to be enought anyway
* audio-arm-dac: dac_basic: respect the configured sample-rate
* audio-arm-pwm: have 'note_timbre' influence the pwm-duty cycle
like it already does in the avr implementation
* audio-refactoring: get VIBRATO working (again)
with all drivers (verified with chibios_[dac|pwm])
* audio-arm-dac: zero-crossing feature (Mk II)
wait for the generated waveform to approach 'zero' before either turning off the output+timer or switching to the current set of active_tones
* audio-refactoring: re-add note-resting -> introduce short_rest inbetween
- introduce a short pause/rest between two notes of the same frequency, to separate them audibly
- also updating the refactoring comments
* audio-refactoring: cleanup refactoring remnants
remove the former avr-isr code block - since all its features are now refactored into the different parts of the current system
also updates the TODOS
* audio-refactoring: reserve negative numbers as unitialized frequencies
to allow the valid tone/frequency f=0Hz == rest/pause
* audio-refactoring: FIX: first note of melody was missing
the first note was missing because 'goto_next_note'=false overrode a state_change=true of the initial play_tone
and some code-indentations/cleanup of related parts
* audio-arm-dac: fix hardware init-click
due to wron .init= value
* audio-refactoring: new conveniance function: audio_play_click
which can be used to further refactor/remove fauxclicky (avr only) and/or the 'clicky' features
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: consecutive notes of the same frequency get a pause inserted inbetween by audio.c
* audio-refactoring: use milliseconds instead of seconds for 'click' parameters
clicks are supposed to be short, seconds make little sense
* audio-refactoring: use timer ticks instead of counters
local counters were used in the original (avr)ISR to advance an index into the lookup tables (for vibrato), and something similar was used for the tone-multiplexing feature
decoupling these from the (possibly irregular) calls to advance_state made sesne, since those counters/lookups need to be in relation to a wall-time anyway
* audio-refactoring: voices.c: drop 'envelope_index' counter in favour of timer ticks
* audio-refactoring: move vibrato and timbre related parts from audio.c to voices.c
also drops the now (globally) unused AUDIO_VIBRATO/AUDIO_ENABLE_VIBRATO defines
* audio.c: use system-ticks instead of counters the drivers have to take care of for the internal state posision
since there already is a system-tick with ms resolution, keeping count separatly with each driver implementation makes little sense; especially since they had to take special care to call audio_advance_state with the correct step/end parameters for the audio state to advance regularly and with the correct pace
* audio.c: stop notes after new ones have been started
avoids brief states of with no notes playing that would otherwise stop the hardware and might lead to clicks
* audio.c: bugfix: actually play a pause
instead of just idling/stopping which lead the pwm drivers to stop entirely...
* audio-arm-pwm: pwm-software: add inverted output
new define AUDIO_PIN_ALT_AS_NEGATIVE will generate an inverted signal on the alternate pin, which boosts the volume if a piezo is connected to both AUDIO_PIN and AUDIO_PIN_ALT
* audio-arm-dac: basic: handle piezo configured&wired to both audio pins
* audio-refactoring: docs: update for AUDIO_PIN_ALT_AS_NEGATIVE and piezo wiring
* audio.c: bugfix: use timer_elapsed32 instad of keeping timestamps
avoids running into issues when the uint32 of the timer overflows
* audio-refactoring: add 'pragma once' and remove deprecated NOTE_REST
* audio_arm_dac: basic: add missing bracket
* audio.c: fix delta calculation
was in the wrong place, needs to use the 'last_timestamp' before it was reset
* audio-refactoring: buildfix: wrong legacy macro for set_timbre
* audio.c: 16bit timerstamps suffice
* audio-refactoring: separate includes for AVR and chibios
* audio-refactoring: timbre: use uint8 instead of float
* audio-refactoring: duration: use uint16 for internal per-tone/note state
* audio-refactoring: tonemultiplexing: use uint16 instead of float
* audio-arm-dac: additive: set second pin output-low
used when a piezo is connected to AUDIO_PIN and AUDIO_PIN_ALT, with PIN_ALT_AS_NEGATIVE
* audio-refactoring: move AUDIO_PIN selection from rules.mk to config.h
to be consistent with how other features are handled in QMK
* audio-refactoring: buildfix: wrong legacy macro for set_tempo
* audio-arm-dac: additive: set second pin output-low -- FIXUP
* audio.c: do duration<>ms conversion in uint instead of float
on AVR, to save a couple of bytes in the firmware size
* audio-refactoring: cleanup eeprom defines/usage
for ARM, avr is handled automagically through the avr libc and common_features.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio.h: throw an error if OFF is larger than MAX
* audio-arm-dac: basic: actually stop the dac-conversion on a audio_driver_stop
to put the output pin in a known state == AUDIO_DAC_OFF_VALUE, instead of just leaving them where the last conversion was... with AUDIO_PIN_ALT_AS_NEGATIVE this meant one output was left HIGH while the other was left LOW
one CAVEAT: due to this change the opposing squarewave when using both A4 and A5 with AUDIO_PIN_ALT_AS_NEGATIVE
show extra pulses at the beginning/end on one of the outputs, the two waveforms are in sync otherwise.
the extra pusles probably matter little, since this is no high-fidelity sound generation :P
* audio-arm-dac: additive: move zero-crossing code out of dac_value_generate
which is/should be user-overridable == simple, and doing one thing: providing sample values
state-transitions necessary for the zero crossing are better handled in the surrounding loop in the dac_end callback
* audio-arm-dac: dac-additive: zero-crossing: ramping up or down
after a start trigger ramp up: generate values until zero=OFF_VALUE is reached, then continue normally
same in reverse for strop trigger: output values until zero is reached/crossed, then keep OFF_VALUE on the output
* audio-arm-dac: dac-additive: BUGFIX: return OFF_VALUE when a pause is playing
fixes a bug during SONG playback, which suddenly stopped when it encoutnered a pause
* audio-arm-dac: set a sensible default for AUDIO_DAC_VALUE_OFF
1/2 MAX was probably exemplary, can't think of a setup where that would make sense :-P
* audio-arm-dac: update synth_sample/_wavetable for new pin-defines
* audio-arm-dac: default for AUDIO_DAC_VALUE_OFF
turned out that zero or max are bad default choices:
when multiple tones are played (>>5) and released at the same time (!), due to the complex waveform never reaching 'zero' the output can take quite a while to reach zero, and hence the zero-crossing code only "releases" the output waaay to late
* audio-arm-dac: additive: use DAC for negative pin
instead of PAL, which only allows the pin to be configured as output; LOW or HIGH
* audio-arm-dac: more compile-time configuration checks
* audio-refactoring: typo fixed
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: add defines for B-pin as primary/only speaker
also updates documentation.
* audio-refactoring: update documentation with proton-c config.h example
* audio-refactoring: move glissando (TODO) to voices.c
refactored/saved from the original glissando implementation in then upstream-master:audio_avr.c
still needs some work though, as it is now the calculation *should* work, but the start-frequency needs to be tracked somewhere/somehow; not only during a SONG playback but also with user input?
* audio-refactoring: cleanup: one round of aspell -c
* audio-avr-pwm: back to AUDIO_PIN
since config_common.h expands them to plain integers, the AUDIO_PIN define can directly be compared to e.g. B5
so there is no need to deal with separate defines like AUDIO_PIN_B5
* audio-refactoring: add technical documentation audio_driver.md
which moves some in-code documentation there
* audio-arm-dac: move AUDIO_PIN checks into c-code
instead of doing everything with the preprocessor, since A4/A5 do not expand to simple integers, preprocessor int-comparison is not possible. but necessary to get a consistent configuration scheme going throughout the audio-code... solution: let c-code handle the different AUDIO_PIN configurations instead (and leave code/size optimizations to the compiler)
* audio-arm-dac: compile-fix: set AUDIO_PIN if unset
workaround to get the build going again, and be backwarts compatible to arm-keyboards which not yet set the AUDIO_PIN define. until the define is enforced through an '#error"
* audio-refactoring: document tone-multiplexing feature
* audio-refactoring: Apply suggestions from documentation review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-refactoring: Update docs/audio_driver.md
* audio-refactoring: docs: fix markdown newlines
Terminating a line in Markdown with <space>-<space>-<linebreak> creates an HTML single-line break (<br>).
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-arm-dac: additive: fix AUDIO_PIN_ALT handling
* audio-arm-pwm: align define naming with other drivers
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-refactoring: set detault tempo to 120
and add documentation for the override
* audio-refactoring: update backlight define checks to new AUDIO_PIN names
* audio-refactoring: reworking PWM related defines
to be more consistent with other QMK code
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-arm: have the state-update-timer user configurable
defaulting to GPTD6 or GPTD8 for stm32f2+ (=proton-c)
stm32f1 might need to set this to GPTD4, since 6 and 8 are not available
* audio-refactoring: PLAY_NOTE_ARRAY was already removed in master
* Add prototype for startup
* Update chibiOS dac basic to disable pins on stop
* Add defaults for Proton C
* avoid hanging audio if note is completely missed
* Don't redefine pins if they're already defined
* Define A4 and A5 for CTPC support
* Add license headers to keymap files
* Remove figlet? comments
* Add DAC config to audio driver docs
* Apply suggestions from code review
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Add license header to py files
* correct license header
* Add JohSchneider's name to modified files
AKA credit where credit's due
* Set executable permission and change interpeter
* Add 'wave' to pip requirements
* Improve documentation
* Add some settings I missed
* Strip AUDIO_DRIVER to parse the name correctly
* fix depreciated
* Update util/audio_generate_dac_lut.py
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Fix type in clueboard config
* Apply suggestions from tzarc
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: JohSchneider <JohSchneider@googlemail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joshua Diamond <josh@windowoffire.com>
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* add feature_unicode.md translation
* consolidate sentence end
* update based on comment
* update based on comment
* update based on comment
* update based on comment
* LED Matrix: add led_matrix_types.h and implement g_led_config
* Set correct flags for non-"modifier" LEDs
* Clean up docs a little
* Add license headers for [led,rgb]_matrix_types.h