Ilya Zhuravlev
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06a2fdcc9c
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Merge remote-tracking branch 'qmk/master' into merge-2023-03-12
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2023-03-18 17:51:58 -06:00 |
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Albert Y
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0ff52925c0
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Refactor pixel rain animation (#19606)
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2023-01-16 17:54:51 -08:00 |
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Albert Y
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7f2ac4c576
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De-obfuscate random8 functions in RGB matrix animations (#19416)
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2022-12-27 12:11:31 -08:00 |
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Ryan
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36c410592d
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Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)
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2022-09-23 22:46:23 +10:00 |
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Ilya Zhuravlev
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d4fa6703b8
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Merge remote-tracking branch 'qmk/master' into merge-2022-09-10
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2022-09-10 04:10:44 -06:00 |
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Albert Y
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2f73e65837
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Add LED limit call (#17679)
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2022-07-14 12:37:47 +01:00 |
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Ilya Zhuravlev
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3a3c93383f
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Merge remote-tracking branch 'qmk/master' into merge-2022-03-06
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2022-03-06 20:07:17 -06:00 |
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QMK Bot
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63646e8906
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Format code according to conventions (#16322)
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2022-02-12 18:29:31 +00:00 |
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HorrorTroll
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632456285d
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Added Pixel Rain and Fractal to VIALRGB effects (#109)
* Added Pixel Rain and Fractal to VIALRGB effects
* Move those 2 effects, into last enum list
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2022-02-02 07:45:46 -05:00 |
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QMK Bot
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25b087925c
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Format code according to conventions (#15195)
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2021-11-17 20:42:00 +00:00 |
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Albert Y
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2173b5373c
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Add Pixel Rain RGB Matrix effect (#14155)
* Add Pixel animation header file
* Add Pixel animation to documentation
* Add Pixel animation to core include file
* Remove unintended spaces
* Remove seeding of PRNG
* Increase frequency of lit keys
Co-authored-by: filterpaper <filterpaper@localhost>
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2021-11-02 10:40:25 +11:00 |
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