b49dbf9b19
* move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering
28 lines
1.8 KiB
Markdown
28 lines
1.8 KiB
Markdown
* Custom keymap for kbd67, for those who need to both code and type math.
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* Author: Yonatan Zunger (zunger@gmail.com)
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This keymap is presently rather Mac-centric, as it uses Mac media keys in its function layer and the
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OS X Unicode input mode for the "magic" layers.
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*Layer 0 (Base QWERTY):* The layout has a few minor quirks: grave escape, Home/End/PgUp/PgDn in the
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right-hand column (rather than the more common Home/PgUp/PgDn/End), and a pause key between
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backspace and home -- this being something I use for screen lock, a necessity when one works with
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and sits next to security engineers. (Using a heavier switch on the pause key greatly reduces the
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risk of accidental triggering) In OS X style, alt and win are swapped on the left-hand side.
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The right-hand alt and gui keys take on a different meaning: right-alt lives up to its old name of
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AltGr by invoking Greek (the "magic" layers, 2 and 3), and right-gui invokes the function layer.
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*Layer 1 (Functions):* This layer deliberately sets KC_NO for the keys it doesn't use. I realize
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this isn't common, but I like to keep my functions quite distinct from all other layers.
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RESET can be accessed at Fn+Left Shift+Escape.
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*Layers 2 and 3*: These are invoked by the "magic" key (AltGr) and by magic+shift. The
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letters mostly produce Greek; the numbers, superscripts (magic) and subscripts (magic+shift); and
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the various other keys, mathematical symbols. There unfortunately aren't nearly enough keys for all
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the symbols I'd like, so magic+alt and magic+alt+shift may end up existing as well, giving this a
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proper Space Cadet effect; but that said, it's going to be hard to remember where all these symbols
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are without some extremely custom keycaps. In the limit of arbitrarily complex layers, the keyboard
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will probably start running LISP and turn into EMACS.
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